Greetings fellow modders. JK here, I'm the author of the JK's series of cities and towns overhauls. Long history short, I'm a fan of the Soul series (Demon Souls, Dark Souls I - II, Bloodborne). I'm working on a new mod inspired by those games called Darkend, it's a new World space , a small island called Phalos. As the title of this topic states, I'm looking for a way to recreate the fog wall shown in the Soul series for the boss battles in my new mod, I'm guessing that some scripting would be needed, maybe placing a collision plane and a mist/fog FX at the gate and set them to initially disable, link both to a trigger and when the player walks trough the trigger the collision and fog FX get activate via script?? would that work??. I have no knowledge whatsoever about scripting, and I'm very busy finishing the levels, testing, tweaking enemy placements, ambushes etc etc, so any help would be much appreciated. Cheers, JK.