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lostmisery

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About lostmisery

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    Fo3, New Vegas, Geck
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    Mass Effect Series, World of Warcraft

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  1. Hey I can try and walk you through it. It's been a long time since I tried to trouble shoot. What version are you currently running of this mod. The hatch youre talking about I'm not sure exists. There should be a door
  2. In previous versions, I did have it set up that you could pick the bottles up from the rack. But everytime you did it you activate all the bottles and they would shift a bit from their location and it would look like random bottles sticking out of the wood parts, and would look odd unless you removed all bottles leaving just a wooden shelf, thought it might be better for the rendering issues and to avoid to bottles shifting to make it one solid piece
  3. not quite sure atm, first I've heard anything like this, going to need some time to look into it and get back to you but i'm going to at least need a list of required information that is posted on this fourm.
  4. [x]fallout3.esm [x]bunker72 v3.esm [x]animy_prostitution.esp [x]overhead3pcamera.esp [x]killablekidsnormalhealthoption.esp [x]freeplayaftermq_v05.esp [x]alternatestart.esp [x]freeplay addon clean potomac.esp [x]bobbleheaddelivery.esp [x]lpcompanion.esp [x]tl_color.esp [x]a box of qauntam.esp [x]robco crtified.esp [x]10xliving.esp with is a level pgrader it takes longer to level up [x]b72v-303.esp Not sure if these are all the mods you use AND your load order, so if its both, try setting it up like the above and it might correct the issues
  5. what mods are you currently using and can you send me a load order of them
  6. Ya I forgot to include the sounds in with the .bsa will be corrected for 3.03 on Monday
  7. sounds like you have the Main Elevator Timer file on also. that file is not needed to run bunker72, just to correct any timing issues you have with it
  8. what does that do anyhow, I have it installed or on rather, but never knew what it did
  9. noclip is a temp fix to this problem and wont correct it for later patches also, like I had talked about in the readme, the elevators are very tricky, and we're trying to get all the information related to their problems, since there are more then 1 problem that can occur with them depending on whats happened prior.we're planning to have most of those problems resolved ( at least the one no clipping wont 100%fix.)at 3.03 rather then 3.04 as expected. so a previously stated if such a blockage occurs with the elevators, you need to reload your game from a save before this happened. upcoming patches will prevent this but not sure how to refix the wall afterwards. for further updates regarding upcoming patches and know problems and bugs Click this link
  10. In your fallout 3 data folder do you have Bunker72v3.bsa and B72v3-02.bsa Those 2 files hold all the meshes and textures. I'm not sure why they would require my mod, but it could be it. so this is only happening when you have bunker72 installed? i'm just making sure. Is it only in megaton that this is happening? ~~~~ In Ihren Daten des radioaktiven Niederschlags 3 Heft lassen Sie Bunker72v3.bsa and B72v3-02.bsa jene 2 Akten alles Ineinandergreifen und Beschaffenheiten halten. Ich bin nicht sicher, warum sie meinen Umb. erfordern würden, aber er sei es könnte. so geschieht dieses nur, wenn Sie bunker72 angebracht haben? ich bin gerechtes Sicherstellen. traurig, wenn dieses hart zu lesen war. ich benutze einen übersetzer Ist es nur im megaton, daß dieses geschieht?
  11. Oh, and do you have controlled the items of the enemys on the target rang? I think you sould'nt be able to take the items from her corpses, because it may be a simulation. If you cannot go to the corpse's place, everything's fine, but if not, you could use the animation from Anchorage (optional).?? ----How do you mean? Yes there will 100% be a Better living through chems patch,, Calibr slightly longer because I dont use it lol :P but ya before anything fun like that there will be Dlc patches for their items
  12. ya i'm totally ok with it, I think its a fantastic idea, and would love to use it in the bunker when your finished making it. I wouldn't want to take it just for the bunker tho, since I could see there being a high demand for such drinks a bar will be there, but its more like the minibar you see around, it will be converted n ready to use. we'e still playing around with npc's and what not so I do expect to see that in later patches but for voice overs and such ya. prob (if at all) in the complex. I think its great but its more a lack in skills at this point GoTOwned and Myself are both learning the GECK as we go. and on top of that, alot of our ideas fall alittle outside what the geck is able to do ( at least with ease) so we cant even google right now how to fix problems we're running into. without learning 5 other areas of the GECK and bending them into 1 to fix our needs :)
  13. So is this an error or a joke? Cuz crashes are really annoying ah mistake, I was filling in diffrent links and forgot to copy the correct one Corrected Link to Prevent Crashes
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