Jump to content

Duke Baronknight

Members
  • Posts

    26
  • Joined

  • Last visited

Nexus Mods Profile

About Duke Baronknight

Duke Baronknight's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Ah, well many thanks for the help. Just as well, what little voice acting I have heard is splendid in quality and feel. Very reminiscent of Jeff Baker's Dunmer voices from Morrowind. Particularly the frequent insults.
  2. A question, and apologies if it's out of place: I cannot find any flin anywhere in the game. Anyone have any suggestions to remedying this? Or perhaps tips for forcing the quest forward a step? Or hell, using the console to spawn the flin? And, a curiosity: Atvir does not seem to recognize me as a Dunmer. Is this because I'm a vampire? I'd say "Great mod, man!", but I haven't gotten a chance to try it yet.
  3. I got this info at UESPWiki. Nords are also natural seamen, and have benefited from nautical trade since their first migrations across the sea from Atmora. They captain and crew the merchant fleets of many regions, and may be found all along Tamriel's coasts. So yes, it make sense to have boats in Skryim, maybe not necessarily sailing in the water, but still at ports. :thumbsup: I recall seeing many Nord sailors in Morrowind. Or is that just my mind playing tricks on me. Point is, even though they are good sailors, that doesn't mean they'll be sailing around Skyrim too much. In fact why else would one become a sailor than to get away from their home for a while. I think. Maybe. Oh my, what a convoluted mess of words I've conjured up here.
  4. Let's see... Blackmarsh, Elsewyr, Valenwood, and Summerset Isles, each of which is large enough to have it's own game devoted to it. And after we've explored the lengths of those regions, enough time might have passed to return to completely changed regions previously visited in past Elder Scrolls entries. And if there are no revisits, then there's always that mysterious rival continent, Akavir. Just some thoughts.
  5. Well, yeah... But honestly, how many lynxes or lions can you picture in such a cold climate as Skyrim. Perhaps some... snow leopards, maybe mountain lions, but I digress. I believe I have failed at being on topic.
  6. On the predicting future games topic, it's easy to see where the Elder Scrolls is headed after this, let's just consult the Elder Scrolls themselves. Let's see here... Ah! Yes, here it says- MY EYES!
  7. I hope they balanced those 3 attributes. Did you people know that this is a screenshot? Looks like high quality concept art, but it's not. EDIT: Confirmed by Pete Hines: http://twitter.com/#!/DCDeacon/status/24025244436004864 By Hircine's Hunting Grounds that is gorgeous.
  8. Agree. One-hundred percent agree. With the companion thing. Hope all is going well with your treatments, man! -My two cents.
  9. My first reply to this topic was made jokingly (although no one got the joke - a sure sign of a bad joke), and I believe I should have another try at it. My first character will be Karvil, a frail mage. I haven't chosen a race yet. He is being sent to the stockades because he was framed by someone he assumes to still be in Skyrim. Then comes Holzighast, proffessional ghost-buster. He will be a Nord who primarily takes on quests associated with crypts and graveyards and burial grounds and the like. Holzighast's good deeds are done with something familiar to him: before he became a proffessional specter-slayer, he took to the widely frowned upon practice of grave-robbing. This is the reason he is being sent to the gallows. Then, Sesiat, my Khajiit will play the role of a harmless transient by day, and by night, the thief. Finding the streets too dangerous of a hunting ground, he will primarily rob houses. But only one house in each city/town before he departs to the next. Take THAT, some family! Sesiat slipped up on a heist near the Skyrim border and got caught. That's why he is moments away from "justice" at the beginning of Skyrim. Finally on my initial roster of characters, is the illustrious Imperial battlemage Aesoff Fidur. He is known for the way his ill-temper often masks his good intentions. Good intentions, meaning Aesoff seeks to immerse himself in all the knowledge his battlemage brain can soak up. He is constantly seeking the most rarest of books, and in one occasion he nearly thrashed an antiquarian to death over a copy of a rare tome he sought. The authorities mistakenly connected the evidence of his violent temper to a murder that had recently been committed, and thus, Fidur is to be hanged. I just noticed that this thread is only about names. Forgive me, Nexus.
  10. I understand the Martin's bastard son bit, but you have to take into account, this is two-hundred years after Oblivion. Perhaps it is the son of the son of the bastard son of the bastard son? But by then the lines of ancestry would be so blurred that it wouldn't even matter... Flavor lore makes my head asplode. Edit: Also, to the poster above, it is (without a doubt) totally possible that Martin might not have any knowledge that he sired a child of his own, having been the traveler he seemed to have been.
  11. After Summitmist Manor, I was hoping dearly that the Cheydinhal purification would play out similarly. Instead, Vicente walked on Ocheeva's corpse and told me what a great brother I was.
  12. Since killing kids seems to be out of the question for the vanilla game, I agree completely with this. At least make them run into another town. Act like orphans. Child beggars and whatnot.
  13. Very unlikely. Personally I don't mind that at all. Eastern dragons have no definitive place in Elder Scrolls lore. I'm sure these dragons will have enough variety to keep at least me satisfied, anyway.
  14. I accept challenge number six, effective immediately. :biggrin: I would also like to add my own challenge: Make a Banksy-esque graffiti painting on the mountainside of High Hrothgar using only the bodies of dead NPCs.
×
×
  • Create New...