So, the language used when discussing load order is unclear. People say the patch should be "high" in the order. However, this could mean "high" on the list, as in at the top (lowest actual number on the priority list) or "high" as in the number, putting it "lowest" at the bottom of the actual list. I'm assuming you're telling me the patch should be at the top of the list/lowest actual number priority. Therefore, my list now looks as follows: DLC: AnchorageDLC: ThePittDLC: BrokenSteelDLC: PointLookoutDLC: ZetaUpdated Unofficial Fallout 3 PatchF3TF - Fallout 3 Tick FixCommand ExtenderDynamic Third Person CameraUltimate Perk PackMax Level 99Simple Sprint Fallout 3RH_IronSights - FOSERH_IronSights - FOSE (Patch)Adopt Bryan WilksBetter DogmeatQuieter DogmeatDogmeat Never DiesNitro Companion (Outcast Faction)Bisexual ButchButch Unlimited Ammo Chinese Assault Rifle Or G36CKnight Travis and Initiate Liza BoS CompanionNPCs TravelBoS DC Ruins PatrolsFollower XPPick Companion Armor and WeaponsHT Unlimited Ammo for Player and CompanionsMultiple Ways to Attain Power Armor TrainingPower Armor is No JokeWeapon Mod KitsWeapon Mod Kits (Combat Shotgun Replacer)Weapon Mod Kits - Broken SteelWeapon Mod Kits - Mothership ZetaWeapon Mod Kits - Operation AnchorageWeapon Mod Kits - Point LookoutWeapon Mod Kits - The PittCRAFT - Community Resource to Allow Fanmade TinkeringCRAFT - Buildable WeaponModKitsStealth Kills EnabledSmoothLight - Pip-Boy Light EnhancerImmersive HUD - iHUD (Main)Immersive HUD - iHUD (Vanilla Patch)MERC 2MERC 2 (Broken Steel Patch)MERC 2 (Point Lookout Patch)MERC 2 (Pitt Patch)MERC 2 (Fewer Grenades)My Mansion Player HomeMy Mansion Player Home (Update 1.3)My Mansion Player Home (ReTex Dark)Megaton WalkwayTenpenny Tower RebornTenpenny Tower Reborn (Update)A Note Easily MissedThe D.C. Interiors ProjectRivet City MerchantsRivet City Merchants (Point Lookout Update)Cross-Repair Weapons V1-2Cross-Repair Armor Ver1-2Fallout 3 Redesigned - Formerly Known as Project BeautyRobert S Body ReplacerEyelashes Fallout 3FelloutFellout Brighter NightsFallout Street LightsFallout Street Lights - WastelandMegaton Lighting OverhaulEnhanced Night Skykrzymar HI-RES Moon (Gauss)NMCs_Texture_Pack_for_FO3Chems and Meds Re-Texture PackWhats Your Brand - cigarette texture megapackEVE - Energy Visuals EnhancedOmnis Hi-Res Pip-Boy 3000 - FIXEDHectrol Lockinterface Deluxe HighRes RetexFallout Food Package Retexture CompilationFallout 3 Gunfire (Sound Replacer)GNR EnhancedNo Radio Static I figured out the mod that was causing the issue. It was the "Mini Hideout" mod, located below the gas station in Springvale. I found a post by a user, claiming that the additional map marker caused the crashing, however I have no idea how to edit that and it seems this is yet another mod which has been abandoned over the years without being fixed properly. It's a shame, because the hideout was very convenient, but if it's going to crash my game every thirty seconds it's obviously not worth it. The mod page has some info on a "fix," however it seems messy and inconsistent. Users have commented that they did the fix and it worked a few times, then stopped. Even the mod page says it works "most of the time" lol...