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Autumn4242

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Everything posted by Autumn4242

  1. So, unfortunately the much touted 'Secrets of Gloomrot' patch, basic brakes the build your own Vampire Castle mechanic. In the game primarily about and advertised as the Vampire Castle Building game. As such I would like to a request a mod that ether gets rid of the new (and onerous) building/territory restrictions. This would mostly be for single player, but removing the paltry limit on how many floors one can have would be better across the board. Failing that just rolls back the patch completely.
  2. The "Safety Limit" that prevents all three slots from being modified doesn't seem to have an in game work around. Any chance we could get a mod that allows for all three at once?
  3. Just found the issue it was the UI, apparently it's a side effect some times.
  4. Really, I didn't know it was an old glitch, though I'm just getting around to the expansion now. Sadly I already have the unofficial patch installed and did when the crashes happened. Is there a Nuka World Patch?
  5. So I was going to started the Nuka Cola World quest and as I approached the area where the quest starts, the game crashed. In fact any time I get anywhere near the quest start point the game crashes. I do have Mods installed, but not any for said DLC, I don't even think any of my Mods might relate to it, this is pretty weird. Has any one else heard of this?
  6. Thanks, for some reason I didn't believe the creators were self aware enough to include such a thing.
  7. Is there any way to mute the pawns? Seems like it would be a simple fix, but they won't shut up.
  8. I looked over the mod, it's cool and all, but I don't really see anything to indicate Crystalline Pylons.
  9. So I'm just gonna ask, SC Pylons... why aren't they already in out Settlements? I'm taking big crystal (wireless?) power Generators. Who's going to make this happen?
  10. Prior to 1.0 there were a couple of mods that allowed you to make cloths that hides your gear, but they don't really work anymore. Any chance we could get an update or a new one?
  11. After seeing the Mini Kaiju after the castle fight All I could think is "how fun would it be to slug it out with that thing as a giant robot".
  12. Fair point, it may be a better mech or Tank, but I'm not picky any Jaeger would be awesome.
  13. Loadout, defiantly my favorite Skyrim mod, save everything you have equip to a quick key and recall it whenever at a single button press. Any way we could get this for Fallout 4?
  14. Tell me Jaeger are not perfect for power armor designs. So how about starting with this one?
  15. So enemies become store houses of HP when you get to high levels, heck, these buggers define "Bullet Sponge" in a game with unlimited leveling this is only going to get worse. So is there any way to untie HP from level? Basically what I want is No HP gain for leveling at all. No extra HP for enemies or for the player.
  16. Followers, love um, have all of them at once, thanks to mods, but it can make tight corridors a nightmare. Is there a mod that keeps them out for your way or simply removes their condition detection with the player?
  17. Just a simple request for a blue paint job with the Minutemen logo on some power armor and combat armor.
  18. But isn't that the only advantage? In Chivalry your fighting real people behind those avatars, try that tutorial again, Skyrim's combat is far more complex.
  19. >"Realistic" is a dangerous word with Fantasy RPGs. I agree, but even in the most bombastic fantasy films/anime you don't usually see someone take a warhammer to the face eight times and still be a-kick'n. Health on a curve might help. >How do you weight in magic, for example? Magic can mean just about anything you like, but general fire burns, electricity shocks and ice is still cold... and pointy. >Or the supernatural strength of a dragon? Equate it to fighting an Elephant, a flying, fire spew'n Elephant >How to justify health potions? SkyRe handles that rather nicely. >Also, you'll need localized damage... Agreed >And more attack options than "Swing weapon - Swing weapon harder". Eh, works in “Chivalry”
  20. Do you know the link for that, because it doesn't show up for a search.
  21. I'm not taking about gore, rather health bars the size of Gibraltar. I've tried “Duel” and “Deadly Combat”, but even in those there are just way too many seemingly normal foes who can shake off hits that would kill a rhino. Are there any mods that give truly realistic combat or, failing that, just give every one pea sized health bars?
  22. Oi, how did I beat the game without ever finding that?
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