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Posts
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Everything posted by Tempast
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Bump. Still having issue.
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Sorry for reposting this, I wasn't sure where to put it. Hi, I'm having an issue with Mjoll where she won't follow me around, but her dialogue is stuck. I have told her to wait, and when I open the dialogue again it still gives me the option to wait, like I had never given it. Same with parting ways. She just says bye and tells me she'll be in Riften (where she is now) but if I talk to her again I have the same options. I have tried disable/enable, and kill commands and always have the same dialogue options. I have Bijin Warmaiden's Mjoll the Lioness standalone, and have tried uninstalling it and saving, then reinstalling it. I have installed UFO after she had this issue to see if it would clear it. Still nothing. Really confused as to what could be causing the issue.
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Hi, I'm having an issue with Mjoll where she won't follow me around, but also won't leave, yet I can recruit other followers. I have told her to wait, and when I open the dialogue again it still gives me the option to wait, like I had never given it. Same with parting ways. She just says bye and tells me she'll be in Riften (where she is now) but if I talk to her again I have the same options. I have tried disable/enable, and kill commands and always have the same dialogue options. I have Bijin Warmaiden's Mjoll the Lioness standalone, and have tried uninstalling it and saving, then reinstalling it. I have installed UFO after she had this issue to see if it would clear it. Still nothing. Really confused as to what could be causing the issue.
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So I wanted to get the iHUD mod working, and it requires Script Dragon, so I got all that and it working for the most part, but the crosshare would never show up. Then I downloaded the Steam Beta patch and Script Dragon gives me the "Your game version is NOT supported, supported patched: 1.1.21.0 (31oct11), 1.1.21.0 (18nov11), 1.1.21.0ru (10nov11), 1.2.12.0 (30nov11), 1.3.7.0 (06dec11), 1.3.10.0 (18dec11), 1.4.15.0 (23jan12)" I had the latest patch (I think, it was whatever Steam updated to) and it worked, but when I got the Beta patch (1.4.15.0) I got this error. So deleted everything and started clean after unsubscribing to the Beta and I got the error again. Whats causing it? Script Dragon says it's supposed to support 1.4.15.0. Any help would be greatly appreciated. My mods currently are as follows: Covereyes Coverwoman Detailed Lips Improved NPC Clothing JaySuS Swords Sky UI Triss Armor I have SKSE installed as well.
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Did you check the box in the launcher that adds loose items? That might fix it.
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FOMM is crashing whenever i activate a mod.
Tempast replied to snake4769's topic in Skyrim's Skyrim LE
This is the Skyrim modding section. -
So yesterday I wanted to get the iHUD mod working, and it requires Script Dragon, so I got all that and it working for the most part, but the crosshare would never show up. Then I downloaded the Steam Beta patch and Script Dragon gives me the "Your game version is NOT supported, supported patched: 1.1.21.0 (31oct11), 1.1.21.0 (18nov11), 1.1.21.0ru (10nov11), 1.2.12.0 (30nov11), 1.3.7.0 (06dec11), 1.3.10.0 (18dec11), 1.4.15.0 (23jan12) I had the latest patch (I think, it was whatever Steam updated to) and it worked, but when I got the Beta patch (1.4.15.0) I got this error. So deleted everything and started clean after unsubscribing to the Beta and I got the error again. Whats causing it? Script Dragon says it's supposed to support 1.4.15.0. Any help would be greatly appreciated. My mods currently are as follows: Covereyes Coverwoman Detailed Lips Improved NPC Clothing JaySuS Swords Sky UI Triss Armor I have SKSE installed as well.
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Oh my god, thank you so much! I've never had this problem in the past D:
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Hey guys, I felt like playing Oblivion again. So I reinstalled it, but even on a clean install, with no mods, just the newest patch and OBMM, I get CTD'd on startup. I've uninstalled and reinstalled the game coming up on ten times tonight, and I get CTD'd on every fresh install. What could be causing this? I tried running it off my old backup on my external, and it worked fine. But there were some gimpy files I didn't like, and couldn't find them to delete them, so I'm not using that install.
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It's still not in my price range :|
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AMD or Intel is definatly a preference, I've had many people root for both, but AMD is alot cheaper. I heard six cores is slower for gaming than duo or quad because like only 1% of software (video editing) uses more cores. Six cores is aso ALOT more expensive than duo or quad. Almost double the price. The links I posted fit perfectly into my price range. $500 is alot for a 17 year old D:<
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Sorry for my late reply. The processor I am thinking of getting for the new board (http://ncix.com/products/index.php?sku=46281&vpn=HDZ965FBGMBOX&manufacture=AMD) And the motherboard (http://ncix.com/products/index.php?sku=46944&vpn=M4A77TD&manufacture=ASUS) The board says DDR3, is it safe to use my Corsair DDR2 ram? And will the board support my ATI Radeon 4850? It should support the processor.
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Thanks for the reply. The reason I want two PCI slots is because I need a new motherboard anyway, may as well get one with two for the future, and I was thinking of getting two cheaper cards, or one expensive one, then later when they drop prices just get another. My case is an Antec 900 gaming case, it has pretty good cooling, but I want liquid if I get the processor I want. I'm currently looking at an AMD Phenom II X4 965 Quad Core Processor 3.4GHZ and possibly overclocking by 30-40% in the future (of course I not as soon as I get it :O) I just need to figure out if I need to upgrade my motherboard if I get that processor. EDIT: The box for my EP43-DS3L motherboard says it supports Intel duo and quad core, but no where does it say it supports that AMD processor. Is there a way to find out, or do I just need a new motherboard? Would just a cheap Asus work for now? http://ncix.com/products/index.php?sku=46944&vpn=M4A77TD&manufacture=ASUS
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Sup guys, just wondering what you guys think I should upgrade, if I plan to upgrade. So far I got my rig as a christmas present from my mom about 2 years ago, because she knew our old computer was a piece. So what I have now is Pentium Dual Core E5200 2.5GHz processor (Definately upgrading, this things old) 8 GB of Corsair DDR2 RAM. ATi Radeon 4850 (thinking of overclocking instead of getting a new card) Gigabyte EP43-DS3L motherboard (need a new one. This thing is old and not for gaming at all. ONLY ONE VID CARD SLOT WTF) Corsair 650 watt power supply. It's a decent rig, and can play Crysis on medium-high settings with about 27-40 FPS and maximum with about 10-27 FPS. I'd like to know what you guys think I should upgrade :D
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ImpeREAL City refuses to activate, and I have no idea why. When I double click it in OBMM it asks me if I want to merge all the files into one esp instead of 10 esp's so I hit yes. Then it asks me if I want to install a lightles variant, and I click no, because I have a good rig and can handle this. Then I choose the type of lights on the tower, and it asks me if I want it to alter the Oblivion.ini so the light mod can work. I click yes and it pops up with another window asking me to change my "uGridsToLoad" value. It asks me to use an odd number, and tells me my default is 5 and the current is 5. This is where it starts acting up. I hit okay and a new window pops up with a 5. I hit close and save and it tells me I have entered an invalid value. So I try it again, with 3, 7, 9, and 11. None of them work. This is starting to be a pain, as I like having lights in cities. Any help on the issue would be greatly appreciated.
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Is that your load order? I'm no expert, but Oblivion should always be loaded first.
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Got it to work by reinstalling FOMM (I have no clue how that helped) and it works again. Thanks anyway!
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Hi, I have every DLC but Mothership Zeta, and a ton of mods, but Point Lookout crashes everytime I try to travel there. My load order of the mods I'm currently using is [X] Fallout3.esm [X] FACE2.esm [X] PointLookout.esm [X] Anchorage.esm [X] ThePitt.esm [X] BrokenSteel.esm [X] FACE2 -1- Basic Eyelashes.esp [X] FACE2 -2- [DLC Point Lookout] Eyelashes.esp [X] FACE2 -2- [DLC PL+Riven's Eyescapes] Eyelashes.esp [X] Project Beauty.esm [X] 7_HolsterForHandGunsV1_1.esp [ ] FACE2 -1- [Riven's Eyescapes] NO Eyelashes.esp [ ] FACE2 -2- [DLC Point Lookout] NO Eyelashes.esp [ ] FACE2 -3- NO Naruto Eyes.esp [ ] FACE2 -4- NPCS.esp [ ] CALIBR.esm [ ] Mart's Mutant Mod.esm [ ] 20th Century v5 ALIVE (NPC_Settler).esp [ ] 20th Century v5 ALIVE (Vault 101).esp [ ] 20th Century v5 ALIVE (RivetCity).esp [ ] 20th Century v5 ALIVE (Raider).esp [ ] 20th Century v5 ALIVE (Slaver).esp [ ] 20th Century v5 ALIVE (Chinese Ghoul).esp [ ] 20th Century v5 ALIVE (SuperMutant).esp [ ] 20th Century v5 ALIVE (Talon_Regulator).esp [ ] 20th Century v5 ALIVE (Brotherhood_Outcast).esp [ ] 20th Century v5 ALIVE (TEST Container).esp [ ] 20th Century Weapons.esm [X] Project Beauty- Broken Steel.esp [X] Project Beauty- Point Lookout.esp [ ] Tailor Maid.esp [ ] Tailor Maid Anchorage.esp [ ] Tailor Maid PITT.esp [ ] Tailor Maid Brokensteel.esp [ ] Mart's Mutant Mod.esp [ ] Mart's Mutant Mod - DLC Anchorage.esp [ ] Mart's Mutant Mod - DLC The Pitt.esp [ ] Mart's Mutant Mod - DLC Broken Steel.esp [ ] Mart's Mutant Mod - DLC Point Lookout.esp [ ] Mart's Mutant Mod - DLC Zeta.esp [ ] Mart's Mutant Mod - No Corpse Flies.esp [ ] Mart's Mutant Mod - No DLC Increased Spawns.esp [ ] Mart's Mutant Mod - No Floaters.esp [ ] Mart's Mutant Mod - No Geckos.esp [ ] Mart's Mutant Mod - Project Beauty.esp [ ] Mart's Mutant Mod - No Ghoul Raise.esp [ ] Mart's Mutant Mod - No Size Scaling.esp [ ] Mart's Mutant Mod - No Skeleton Decay.esp [ ] Mart's Mutant Mod - No Wanamingos.esp [ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp [ ] Mart's Mutant Mod - Hunting & Looting.esp [ ] Mart's Mutant Mod - Increased Increased Spawns.esp [ ] Mart's Mutant Mod - Increased Spawns.esp [ ] Mart's Mutant Mod - Natural Selection.esp [ ] Mart's Mutant Mod - Reduced Wasteland Spawns.esp [ ] Mart's Mutant Mod - Tougher Traders.esp [ ] Mart's Mutant Mod - Zones Respawn.esp [X] 1PipboyPDA.esp [X] TecVault.esp [X] Their World.esp [ ] 20th Century v5 ALIVE (Vendor).esp [ ] 20th Century v5 ALIVE (Containers).esp [ ] JHBCloverPlus.esp [X] UndergroundHideout.esp [ ] Alternate Start - Roleplayers.esp [X] FACE2 -1- [Riven's Eyescapes] Eyelashes.esp [X] Fellout-Full.esp Do any of these mods conflict with Point Lookout? I've tried making a new character with no mods turned on, and I can get to Point Lookout but if I load any mods it crashes :|
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As the title says, my game started asking for the disk (right after I lent it to my friend... yey...). But it never used to. How can I get the game to run without the disk again? I lent it to my other friend a while back and he doesn't need the disk with FOMM, I have had FOMM since I got the game, but just now it started acting up and asking for the disk.
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Hi, i've been trying to get the weapon IDs from the Hentai Mania mod so that I don't have to completely go through every dungeon in the game multiple times (again) on a character I've made just for messing with. So I opened the construction set, loaded all the mods i'm using, and found a weapon from the Hentai Mania mod with the ID "22007474". So I start up Oblivion and type in the usual "player.additem 22007474 1" And it says the usual "compiled but not saved!" bull and so I try messing with the first 4 digits and try things like 00007474 1 and 00227474 it still doesn't work. I'm stumped. Does anyone know of a guide to this sort of thing? Or could help me somehow? Thanks :D
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Hi, i'm generally not that new to modding, and can usually figure problems out by reinstalling mods again, but this has really confused me as to why it's not working. I had Fallout working fine with eXcalibr Munitions and had all the guns (I think) and it was working fine. But I wanted to go to use Point Lookout (which I had installed wrong somehow before and it wasn't working) so I reinstalled Fallout and deleted everything to start fresh and purge mods I don't need. Everything was working fine untill I got to eXcalibr. It installed fine untill I got ingame where my cartridges would come out as the dreaded <!> So I was like "WTF GTFO NUB" and deleted the file and reinstalled it. Didn't work. I've reinstalled all of the eXcalibr mods and installed CALIBR to see if that would fix it, but it didn't. Whenever I shoot any of the guns from eXcalibr the empty cartridges from the gun come up with <!> The bullets shoot fine. On the Five-Seven Pistol the magazine is purple instead of the yellow-ish-orange it used to be. I've only shot two guns from the 20th century mod and one of them comes out as <!> (G36 NUUU MY FAAVV) And a a shotgun but the shotgun didn't come up with <!> so I think just some files are missing. I've turned off every other mod but the ones for eXcalibr and it still happens even if I play with the load order.
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My hair stopped working in game. I have HairDay and Hair Pack mods and the hair pack mod worked fine untill yesterday when it randomly reverted all my female hairstyles back to vanilla. When I type showracemenu into the console to change my hair all I see is vanilla hairs and none from my mods. If I start a new game I get the same problem. I've turned off all mods and reinstalled about 90% of them so far and nothing helps. Any help would be greatly appreciated T__T
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So I've been playing the Lost Spires mod for a few days and got up to the part where I found Solans dead body. I took the diary and some items from his body, and my journal updated. But when I was leaving the dungeon my game crashed. When I got back to where I was, I took the diary and left the dungeon just fine. But when I read it later, my journal didn't update. For some reason theres a "take" icon at the bottom of the book, even though it's already in my invintory. I've listened to the diary twice but my journal won't update. Is there a way to just move ahead with the quest? Edit: Fixed the problem. Anyone with the same problem just open the console and type "setstage ARTheRevelation 50" without the quotes. It fixed it fine for me.
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I'm stuck on the second quest for Glenvar Castle I got the note and the dagger and talked to Ylgar, then the dagger dissapeared. I can't get through the wall in the cave cuz I don't have that dagger. How can I just get passed this stage in the quest? Help is very appreciated :D
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Whenever I load FOOK2 my game CTD's and won't run unless I uncheck it in FOMM. All my other mods will work fine (MMM, 20th century weapons, CALIBR, Underground Hideout) FOOK2 used to work, then after beating the MQ and starting the Broken Steel one, it just crashes. My load order is: Fallout3.esm BrokenSteel.esm CALIBR.esm FOOK2 - Main.esm FOOK2 - Main.esp Mart's Mutant Mod.esm (most of the MMM .esp's) 20th Century Weapons.esm (all the 20th century weaponsv5 ALIVE .esp's) Underground Hideout.esp But I don't know if the load order has to do with crashing. (Huge noob with this kind of stuff D:)