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JaredAlexanderJohnson

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About JaredAlexanderJohnson

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  1. Ah alright. Thats what I suspected! I guess I'll just hope some more in depth modding tools come along. Thanks for the reply!
  2. Hello all, I make music mods for various games. I've noticed that places like Hogsmead have very limited music tracks. Would it be at all possible to add custom music to Hogwarts Legacy, or are we just not able to/there yet? Thanks!
  3. Hey all, I'm looking into the possibility of adding new music to existing radio stations. Is this a possibility? Would it be easier to just make a brand new custom radio mod instead? Was hoping to add some new tunes as part of my existing music mod. Thanks!
  4. Hello all, I currently am trying to get custom music to play in the game through SAAT. I'm able to play my tracks in the debug mode to show they're all loaded properly, however, now I need to figure out how to get them to play in the game. Is there a way to assign them to play in different seasons via conditions or through content patcher? I'm very new to Stardew Valley modding and would love to learn a bit more about it. I had a look at the wiki but didn't see anything that clicked for what I'm trying to do. Is this possible? Thank you!
  5. Hello, I'm fairly new to modding though I've messed around with it a little bit. However, none of the changes made in creation kit are loading in game. Is there a step I'm missing? To simplify things, if I load the masters, go into the bannered mare, place something like boots or an object on the ground, save the plugin to my data folder, shouldn't it show up in game? I was able to get a music replacer mod made and working yesterday which leads me to believe I'm missing something with changing cells and adding objects. Any help would be appreciated! Edit: Okay, so the changes only stick when loaded in as a .rar through Vortex... Any way to get by this? A bit inconvenient.
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