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griffonwing

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Everything posted by griffonwing

  1. Unsure if it could be done. I searched for the word Voice in this forum and found nothing, so perhaps this request is ill-founded. But plug in a mic, and replace all buttons and toggles, mouse clicks and keyboard presses with verbal castings. Actually say out loud Leviosa, and you cast the spell. Might be a fun addition.
  2. There is also the Dwarven Oil that you get from the spiders and dwarven spheres. I am all for this mod. The lanterns should be able to be used as well.
  3. Make it a lore quest. Perhaps, in order to power up the Wooden Mask, you would need destroy all of the nine dragon priest masks, powder them up, and use the forges and smithing to level up the mask. Thoughts: 1a) In order to destroy a mask, you need an artifact weapon or perhaps a legendary anvil/hammer? 1b) Perhaps, you need to be 100 Enchanting so that you have the power to break such enchantments? That, as well as multiple Fortify Enchantment gear/potions, and you have to be using a specific Ench Table at a certain time of day? 2) To powder them, you would need the help of a giant, perhaps there are quests you can do so that you come to be on friendly terms with the giants. Offers of mead, perhpas, or saving/rescuing mammoths from poachers. Maybe freeing a mammoth or giant from that has been trapped/caged somewhere. Then, they will grind the masks into powder. 3)Once this has been down, you need to take the powder and the wooden mask, and forge them in all of the special forges: Skyforge, Lunar Forge. Perhaps the Lunar Forge can only be used during the midnight hour, I dunno.
  4. I would like to see bookshelves near your crafting tables which would be used to hold all of your components, similar to how you can activate bookshelves to store books. For example: you activate a bookshelf that come with your alchemy table (HoneysideAlchStorage) and you can deposit your components. Instead of having all of them on the shelf individually, they are all stacked into one. So if you go to the shelf, and see a void salt, it might be a stack of 35. This will allow you to have just a couple shelves to hold all your alchemy supplies. Same goes for smithing, bookshelves with your ores, ingots, dwarven pieces and leathers...but only crafting materials, not finished armor or weapons. I posted another request which would link each homes crafting storage as Inventory when you use that home's crafting table.
  5. I would like to see, for each home, storage specifically for crafting. For example, if you have an enchanting table, then you have a shelf nearby for your soul stones. All stones in this specific shelf are considered as Inventory when you use this specific enchanting table. I am uncertain of how the coding would be, but you might have to specify and change names of a purchased home enchanting table as HoneysideEnchTable, and the storage as HoneysideEnchStor or some such, and link it somehow so that the Storage counts as INV when you go to enchant something. The same thing goes for Smithing (a large wooden chest for your supplies), Alchemy (a bookshelf for your components). This might require the Creation Kit, so it might have to wait.
  6. +1 to this. For example: in alphabetical order Potion of Extreme Healing (150) Potion of Healing (50) Potion of Minor Healing (25) Potion of Plentiful Healing (75) Potion of Ultimate Healing (9999) Potion of Vigorous Healing (100) I'd like to see Potion of Healing I - Minor Potion of Healing II - Lesser Potion of Healing III - Plentiful Potion of Healing IV - Vigorous Potion of Healing V - Extreme Potion of Healing VI - Ultimate So that all Healing pots are together, and in order of magnitude, or simply remove the numbers and give them names that are alphabetically ascending: such as Lesser, Moderate, Plentiful, Super, Titanic, Ultimate, or some such. And do this for all pots, draughts, elixirs, etc..
  7. You come up to the Tower, and its HUGE. You manage to talk your way in, and you expect to see a grandiose interior, but are met with...only 4 floors? It's supposed to be a huge thriving community. Some of the smaller places in the city have more floors and rooms. Ground Floor: This floor has only 4 shops? I'd like to see the floor plan increased to accommodate more shops, with a wider range of services. Barbershop maybe? Also, Alistair brought the richest, most affluent people, so the funds available in the shops should be substantially more than that of the wastelander shops, or even Megaton and Rivet City. Floors 2-6: Increase the number of floors and tenants. Increase the interior of the tower. Double the heights of the ground (first) floor, so the stairs to the second floor are higher, make is seem more palatial. Add at least 4 more floors, filled with more tenants, maybe have one floor that is partially caved in. Penthouse Suites: These should reflect the rich nature of ultimate affluence. Multi-room suites. High-Class accommodations. Alistair's suite should reflect that, and for the most part it does. However, your suite looks more like a Motel 6 room, without the bathroom. This needs to be remedied to reflect Alistair's own personal suite. I would like to see the tower revamped and increased. Keep the outside the same. Clean up the fountain, get it running. Or even have a Tenpenny quest where you find more and more things to fix, similar to Moira's multi-stage Wasteland Guide quests. Fix the fountain, get different tools, perhaps find a pump or a pump hose., Perhaps a new chandilier. A quest where the ghouls can move into a couple of the empty floors, and live peaceably with the tower residents. I have seen TenPenny Suite mods, but none that change the tower as a whole. This I would like to see, if anyone out there would take the challenge.
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