Ugh. It needs FOSE to run, which needs me to patch my game, which I can't be bothered to do. Since I can't get the stupid NVIDIA exporter to stop generating it as a normal map, here is the color map and alpha map. Color Alpha It might look better with a completely black colormap, but I can't test it. Also, it's very obvious that you used Photoshop's texturizer filter with the brick texture to make up your overlay's screen.