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Niborius

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  1. Thanks Di0nysys! Just the answer I was hoping for. I'll check it out!
  2. Hi Guys, I've done some modding before for Oldrim and I remember that making new land and therefore generating new distant LOD was a real pain and a lot of work, especially because the built-in LOD generator didn't work correctly. What is this like in the Creation kit for SSE? Before I begin making something again I'd love to know if it's been improved. Thanks in advance!
  3. Great. I tried to do the script and everything yesterday on my laptop, and it worked instantly. What the hell? I've been moving the plugin file from laptop to computer and vice versa a few times. Is that known for causing troubles? Edit: F-I-N-A-L-L-Y! http://static.zenimax.com/forums.bethsoft.com/public/style_emoticons/default/biggrin.png I had to put the sound files in a BSA (with the same name) and now skyrim is able to find the sound file. I still wonder why it can't just search in my directories, but oh well.
  4. Hi guys, I have this custom sound effect that only seems to work in the Creation Kit and not in-game. It's supposed to trigger when a certain door is open. I know the script works because it works with standard sound effects. The file format for the audio file is 16 bit mono (tried stereo as well), 48000hz, wave. My Sound descriptor is the same as the other sound effects that work, and the sound marker is preferring to the right sound descriptor. What could I be doing wrong? Thanks in advance!
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