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vilevibe

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About vilevibe

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  • Website URL
    https://historyquiz.com/
  • Discord ID
    vile#4211
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  1. you can open spitems.xml in Mount & Blade II Bannerlord\Modules\SandBoxCore\ModuleData and edit the values to whatever you'd like
  2. So I seem to have fixed it, if anyone else is having the same issue as me and has the same mods, it had something to do with RBM's placement. If possible just move it up right under the default mods. (Native, Sandbox Core, CustomBattle, sandbox, StoryMode)
  3. I think its a placement issue in the load order but I can't heckin' find it. I've been mixing around the order for hours now to no avail. ;( If anyone could even give me a possible suggestion it'd be greatly appreciated. Thanks in advance! >CRASH REPORT HERE<
  4. Thanks for the input, I'll look into the other variants and xEdit before trying anything with the cubemaps, thank you again for all ya help!
  5. I'm aware the error is already on the modpage, I was asking if anyone knew how or where to get the info to edit or remove the cubemaps.
  6. Everything else in my game seems fine, I've made sure to disenable any mod that could conflict with the vanilla assets, but for some reason when I load my game with this mod (https://www.nexusmods.com/fallout4/mods/55857?tab=description) it crashes at title screen. I read on the bug tab some others had a similar issue and recommended to hide or remove the cubemaps, which I have no idea how to do. If anyone could help me either by explaining how to edit cubemaps or maybe if I'm just missing something? I'd be very thankful
  7. ah, so bodyslide should be an applicable fix?
  8. I downloaded "US Marines BDU", all the armors work, but when I equip any of the armors they have this weird texture and don't look like they do in the mod page. I tried redownloading and checking for conflicts, Vortex is telling me nothings wrong. I seem to have exhausted all of my personally known options. If anyone knows what's going on here I'd greatly appreciate some insight, heh.
  9. That's fair, no need to not be in control of my emotions. After trying the Discord, the mod page, and the forums, I felt my anger justified. Though that doesn't mean I have the right to take said anger out on people I don't even know.
  10. Not to mention the second everyone gets salty about my opinion, everyone can respond to my messages.
  11. It's been longer than three days, second I'd be a little less abrasive if the "Troubleshooting Support" actually supported people. Why have this area if nobody is gonna do anything geared towards the reason its even here? It's not even just me, this entire page is full of people with no help. What's their problem? Sure I'm a dick, what about them?
  12. Heaven forbid a newcomer to mods needs some assistance with anything. Just "back to the drawing board" for most issues, no wonder Nexus is dying.
  13. so my game starts loading and it gets to the title screen but then crashes before i can click anything or start my game, works just fine unless i touch anything related to Rakshasa Armory and i'm at a complete loss of why. any help would be greatly appreciated. here's my crash report: Fallout 4 v1.10.163 Buffout 4 v1.26.2 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7D6558F6A Fallout4.exe+1AF8F6A [Compatibility]F4EE: false[Fixes]ActorIsHostileToActor: trueCellInit: trueCreateD3DAndSwapChain: trueEncounterZoneReset: trueGreyMovies: trueMagicEffectApplyEvent: trueMovementPlanner: truePackageAllocateLocation: trueSafeExit: trueTESObjectREFRGetEncounterZone: trueUnalignedLoad: trueUtilityShader: true[Patches]Achievements: trueBSMTAManager: trueBSPreCulledObjects: trueBSTextureStreamerLocalHeap: trueHavokMemorySystem: trueINISettingCollection: trueInputSwitch: falseMaxStdIO: -1MemoryManager: trueMemoryManagerDebug: falseScaleformAllocator: trueSmallBlockAllocator: trueWorkshopMenu: true[Warnings]CreateTexture2D: trueImageSpaceAdapter: true SYSTEM SPECS:OS: Microsoft Windows 10 Home v10.0.19041CPU: AuthenticAMD AMD Ryzen 5 3600 6-Core Processor GPU #1: Nvidia TU116 [GeForce GTX 1660 Ti]GPU #2: Microsoft Basic Render DriverPHYSICAL MEMORY: 7.44 GB/15.95 GB PROBABLE CALL STACK:[ 0] 0x7FF7D6558F6A Fallout4.exe+1AF8F6A -> 1447818+0x3A[ 1] 0x7FF7D65E3FC9 Fallout4.exe+1B83FC9 -> 116219+0x1F9[ 2] 0x7FF7D65E5FD7 Fallout4.exe+1B85FD7 -> 847044+0x57[ 3] 0x7FF7D65D6832 Fallout4.exe+1B76832 -> 270048+0x42[ 4] 0x7FF7D65DA34B Fallout4.exe+1B7A34B -> 1309589+0x9B[ 5] 0x7FF7D65D9F44 Fallout4.exe+1B79F44 -> 1285198+0x1C4[ 6] 0x7FF7D65CFCDC Fallout4.exe+1B6FCDC -> 1566228+0x61C[ 7] 0x7FF7D65DD93A Fallout4.exe+1B7D93A -> 1261045+0x3A[ 8] 0x7FF7D4B7D6C4 Fallout4.exe+011D6C4 -> 280736+0x2B4[ 9] 0x7FF7D4B76E9F Fallout4.exe+0116E9F -> 57137+0x27F[10] 0x7FF7D5797CD4 Fallout4.exe+0D37CD4 -> 708657+0x2F4[11] 0x7FF7D579F253 Fallout4.exe+0D3F253 -> 407290+0x263[12] 0x7FF7D57B35A9 Fallout4.exe+0D535A9 -> 1085735+0x29[13] 0x7FFD60E4A8AC f4se_1_10_163.dll+000A8AC[14] 0x7FF7D657CFED Fallout4.exe+1B1CFED -> 1079791+0x3D[15] 0x7FFDA37A7614 KERNEL32.DLL+0017614[16] 0x7FFDA3D626A1 ntdll.dll+00526A1 REGISTERS:RAX 0x0 (size_t)RCX 0x1000 (size_t)RDX 0x0 (size_t)RBX 0x7FF7DA667038 (void* -> Fallout4.exe+5C07038)RSP 0xDB6FBCEC80 (void*)RBP 0x1 (size_t)RSI 0x7FF7DA667038 (void* -> Fallout4.exe+5C07038)RDI 0x2979EC88340 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)R8 0x326162FA46A777 (size_t)R9 0x2979EC88340 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)R10 0x7FF7DA5C7580 (void* -> Fallout4.exe+5B67580)R11 0xDB6FBCEB70 (void*)R12 0x297D978BC78 (char*) "DATA\"R13 0x0 (size_t)R14 0x297D978BD20 (BSResource::LooseFileLocation*)R15 0x298019AC0C0 (char*) " " STACK:[RSP+0 ] 0xDB6FBCECF0 (void*)[RSP+8 ] 0x2979EC88340 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)[RSP+10 ] 0x1 (size_t)[RSP+18 ] 0x9 (size_t)[RSP+20 ] 0x9 (size_t)[RSP+28 ] 0x7FF7D65E3FC9 (void* -> Fallout4.exe+1B83FC9)[RSP+30 ] 0x0 (size_t)[RSP+38 ] 0xDB6FBCED00 (void*)[RSP+40 ] 0x7FF7DA5C7580 (void* -> Fallout4.exe+5B67580)[RSP+48 ] 0x7FF7D65A997F (void* -> Fallout4.exe+1B4997F)[RSP+50 ] 0x2F6E127D1EB1 (size_t)[RSP+58 ] 0x7FF7BAADF000 (size_t)[RSP+60 ] 0x297D978BD20 (BSResource::LooseFileLocation*)[RSP+68 ] 0x0 (size_t)[RSP+70 ] 0x0 (size_t)[RSP+78 ] 0x2979EC88340 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)[RSP+80 ] 0x0 (size_t)[RSP+88 ] 0x0 (size_t)[RSP+90 ] 0x6C6E776F445C3A44 (size_t)[RSP+98 ] 0x6574735C7364616F (size_t)[RSP+A0 ] 0x635C737070616D61 (size_t)[RSP+A8 ] 0x61465C6E6F6D6D6F (size_t)[RSP+B0 ] 0x5C342074756F6C6C (size_t)[RSP+B8 ] 0x434C445C41544144 (size_t)[RSP+C0 ] 0x6C726F57616B754E (size_t)[RSP+C8 ] 0x63696F56202D2064 (size_t)[RSP+D0 ] 0x61622E6E655F7365 (size_t)[RSP+D8 ] 0x32 (size_t)[RSP+E0 ] 0x0 (size_t)[RSP+E8 ] 0x0 (size_t)[RSP+F0 ] 0x0 (size_t)[RSP+F8 ] 0x0 (size_t)[RSP+100 ] 0x0 (size_t)[RSP+108 ] 0x0 (size_t)[RSP+110 ] 0xECCBB6C330D7 (size_t)[RSP+118 ] 0x0 (size_t)[RSP+120 ] 0x1 (size_t)[RSP+128 ] 0x7FF7D65A2FE8 (void* -> Fallout4.exe+1B42FE8)[RSP+130 ] 0x100 (size_t)[RSP+138 ] 0xFFFFFFFFFFFFFFFF (size_t)[RSP+140 ] 0xFFFFFFFFFFFFFFFF (size_t)[RSP+148 ] 0x7FFDA19D6575 (void* -> KERNELBASE.dll+0036575)[RSP+150 ] 0x100 (size_t)[RSP+158 ] 0x7FFD50DA9E2E (void* -> Buffout4.dll+0049E2E)[RSP+160 ] 0x1 (size_t)[RSP+168 ] 0x7FF7D65A2FE8 (void* -> Fallout4.exe+1B42FE8)[RSP+170 ] 0x100 (size_t)[RSP+178 ] 0x7FF7D65E580B (void* -> Fallout4.exe+1B8580B)[RSP+180 ] 0x7FFD50FC2510 (void* -> Buffout4.dll+0262510)[RSP+188 ] 0x7FFD50DAA2E9 (void* -> Buffout4.dll+004A2E9)[RSP+190 ] 0x297D97CF7C0 (void*)[RSP+198 ] 0x100 (size_t)[RSP+1A0 ] 0xDB6FBCF210 (void*)[RSP+1A8 ] 0xDB6FBCF5C0 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+1B0 ] 0x298019AC0C0 (char*) " "[RSP+1B8 ] 0x100 (size_t)[RSP+1C0 ] 0x3000 (size_t)[RSP+1C8 ] 0x29852C706D8 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+1D0 ] 0x7FF7DA667038 (void* -> Fallout4.exe+5C07038)[RSP+1D8 ] 0x7FF7D65E5FD7 (void* -> Fallout4.exe+1B85FD7)[RSP+1E0 ] 0x7FF7127D1EB1 (size_t)[RSP+1E8 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+1F0 ] 0x7FF7DA666838 (void* -> Fallout4.exe+5C06838)[RSP+1F8 ] 0x7FF7DA667038 (void* -> Fallout4.exe+5C07038)[RSP+200 ] 0xDB6FBCEEA0 (void*)[RSP+208 ] 0x7FF7D65A8300 (void* -> Fallout4.exe+1B48300)[RSP+210 ] 0x7FF7DA666008 (BSResource::Archive2::Index*)[RSP+218 ] 0x7FF7D65D6832 (void* -> Fallout4.exe+1B76832)[RSP+220 ] 0x298019AC0C0 (char*) " "[RSP+228 ] 0xDB6FBCF210 (void*)[RSP+230 ] 0xDB6FBCF230 (void*)[RSP+238 ] 0x100 (size_t)[RSP+240 ] 0x298019AC0C0 (char*) " "[RSP+248 ] 0x9 (size_t)[RSP+250 ] 0xDB6FBCF210 (void*)[RSP+258 ] 0x7FF7D65DA34B (void* -> Fallout4.exe+1B7A34B)[RSP+260 ] 0x7FF7DA666008 (BSResource::Archive2::Index*)[RSP+268 ] 0x7FF7DA667C60 (void* -> Fallout4.exe+5C07C60)[RSP+270 ] 0x7FF7DA666008 (BSResource::Archive2::Index*)[RSP+278 ] 0xBF300 (size_t)[RSP+280 ] 0xDB6FBCF210 (void*)[RSP+288 ] 0x297D978BCE0 (void*)[RSP+290 ] 0xDB6FBCF0B0 (char*) "ukaWorld.esm\RobotProtectron\0004BF32_1.fuz"[RSP+298 ] 0x7FF7D65D9F44 (void* -> Fallout4.exe+1B79F44)[RSP+2A0 ] 0x297D978BCC0 (void*)[RSP+2A8 ] 0x7FF7DA667C68 (void* -> Fallout4.exe+5C07C68)[RSP+2B0 ] 0x0 (size_t)[RSP+2B8 ] 0x127D1EB1 (size_t)[RSP+2C0 ] 0x0 (size_t)[RSP+2C8 ] 0x7FF7D65D8A2B (void* -> Fallout4.exe+1B78A2B)[RSP+2D0 ] 0x0 (size_t)[RSP+2D8 ] 0x7FF7DA666000 (void* -> Fallout4.exe+5C06000)[RSP+2E0 ] 0x4C524E47 (size_t)[RSP+2E8 ] 0x0 (size_t)[RSP+2F0 ] 0xDB6FBCF230 (void*)[RSP+2F8 ] 0x7FF7D65CF0FB (void* -> Fallout4.exe+1B6F0FB)[RSP+300 ] 0x2F6E (size_t)[RSP+308 ] 0xDB6FBCF0B0 (char*) "ukaWorld.esm\RobotProtectron\0004BF32_1.fuz"[RSP+310 ] 0x61 (size_t)[RSP+318 ] 0x7FF7DA666000 (void* -> Fallout4.exe+5C06000)[RSP+320 ] 0x4C524E47 (size_t)[RSP+328 ] 0x7FF7D65CFCDC (void* -> Fallout4.exe+1B6FCDC)[RSP+330 ] 0x0 (size_t)[RSP+338 ] 0xDB6FBCF210 (void*)[RSP+340 ] 0x297D978BCC0 (void*)[RSP+348 ] 0xDB6FBCF1AC (void*)[RSP+350 ] 0xDB6FBCF038 (void*)[RSP+358 ] 0x0 (size_t)[RSP+360 ] 0x0 (size_t)[RSP+368 ] 0x29852C706C0 (void*)[RSP+370 ] 0x2984F473BC0 (void*)[RSP+378 ] 0x0 (size_t)[RSP+380 ] 0x100000 (size_t)[RSP+388 ] 0x100000 (size_t)[RSP+390 ] 0x6AB90 (size_t)[RSP+398 ] 0x100000 (size_t)[RSP+3A0 ] 0x158445442 (size_t)[RSP+3A8 ] 0x2F6E4C524E47 (size_t)[RSP+3B0 ] 0x12712B44 (size_t)[RSP+3B8 ] 0xBF36D (size_t)[RSP+3C0 ] 0x80000000 (size_t)[RSP+3C8 ] 0x0 (size_t)[RSP+3D0 ] 0x0 (size_t)[RSP+3D8 ] 0x100000 (size_t)[RSP+3E0 ] 0x326162987657AF (size_t)[RSP+3E8 ] 0x0 (size_t)[RSP+3F0 ] 0x2984EE61C00 (char*) "8"[RSP+3F8 ] 0x0 (size_t)[RSP+400 ] 0x12712B44 (size_t)[RSP+408 ] 0x127D1EB1 (size_t)[RSP+410 ] 0xBF36D (size_t)[RSP+418 ] 0xBF36D (size_t)[RSP+420 ] 0x6F565C646E756F00 (size_t)[RSP+428 ] 0x4E434C445C656369 (size_t)[RSP+430 ] 0x646C726F57616B75 (size_t)[RSP+438 ] 0x626F525C6D73652E (size_t)[RSP+440 ] 0x6365746F7250746F (size_t)[RSP+448 ] 0x3030305C6E6F7274 (size_t)[RSP+450 ] 0x2E315F3233464234 (size_t)[RSP+458 ] 0x7A007A007A7566 (size_t)[RSP+460 ] 0x75662E315F334530 (size_t)[RSP+468 ] 0x7A75662E315F007A (size_t)[RSP+470 ] 0x3030305C44524F00 (size_t)[RSP+478 ] 0x2E315F3444333833 (size_t)[RSP+480 ] 0x2E315F46007A7566 (size_t)[RSP+488 ] 0x7A7566 (size_t)[RSP+490 ] 0xDB6FBCF530 (void*)[RSP+498 ] 0x0 (size_t)[RSP+4A0 ] 0x0 (size_t)[RSP+4A8 ] 0x6254 (size_t)[RSP+4B0 ] 0x6254 (size_t)[RSP+4B8 ] 0x7FFDA19D6575 (void* -> KERNELBASE.dll+0036575)[RSP+4C0 ] 0x0 (size_t)[RSP+4C8 ] 0x0 (size_t)[RSP+4D0 ] 0x0 (size_t)[RSP+4D8 ] 0x297D978BD20 (BSResource::LooseFileLocation*)[RSP+4E0 ] 0x7FF7DA667EF4 (void* -> Fallout4.exe+5C07EF4)[RSP+4E8 ] 0x7FF7D65E47BC (void* -> Fallout4.exe+1B847BC)[RSP+4F0 ] 0x127D1EB1 (size_t)[RSP+4F8 ] 0x7FF7DA667EF4 (void* -> Fallout4.exe+5C07EF4)[RSP+500 ] 0x1 (size_t)[RSP+508 ] 0xDB6FBCF530 (void*)[RSP+510 ] 0x400000000 (size_t)[RSP+518 ] 0x0 (size_t)[RSP+520 ] 0x2F6E00000000 (size_t)[RSP+528 ] 0x2F6E (size_t)[RSP+530 ] 0x4 (size_t)[RSP+538 ] 0x298019AC0C0 (char*) " "[RSP+540 ] 0x297D978BD20 (BSResource::LooseFileLocation*)[RSP+548 ] 0x7FF7DA666000 (void* -> Fallout4.exe+5C06000)[RSP+550 ] 0x1D959F3F491D9E1 (size_t)[RSP+558 ] 0x127D1EB1 (size_t)[RSP+560 ] 0x6C6E776F445C3A44 (size_t)[RSP+568 ] 0x6574735C7364616F (size_t)[RSP+570 ] 0x635C737070616D61 (size_t)[RSP+578 ] 0x61465C6E6F6D6D6F (size_t)[RSP+580 ] 0x5C342074756F6C6C (size_t)[RSP+588 ] 0x434C445C41544144 (size_t)[RSP+590 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+598 ] 0xDB6FBCEFF0 (void*)[RSP+5A0 ] 0xDB6FBCF070 (void*)[RSP+5A8 ] 0x29800002F6E (void*)[RSP+5B0 ] 0x326162987657AF (size_t)[RSP+5B8 ] 0x7FF700000000 (size_t)[RSP+5C0 ] 0xDB6FBCF5C0 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+5C8 ] 0x2F6E4C524E47 (size_t)[RSP+5D0 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+5D8 ] 0xFFFFFFFFFFFFFFFF (size_t)[RSP+5E0 ] 0xFFFFFFFFFFFFFFFF (size_t)[RSP+5E8 ] 0x7FFDA19D6575 (void* -> KERNELBASE.dll+0036575)[RSP+5F0 ] 0x0 (size_t)[RSP+5F8 ] 0x7FFD50DA9E2E (void* -> Buffout4.dll+0049E2E)[RSP+600 ] 0x1 (size_t)[RSP+608 ] 0x7FF7D65A2FE8 (void* -> Fallout4.exe+1B42FE8)[RSP+610 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+618 ] 0x7FF7D65E589A (void* -> Fallout4.exe+1B8589A)[RSP+620 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+628 ] 0x7FFD50DAA2E9 (void* -> Buffout4.dll+004A2E9)[RSP+630 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+638 ] 0xDB6FBCF440 (void*)[RSP+640 ] 0xDB6FBCF3A9 (void*)[RSP+648 ] 0x1 (size_t)[RSP+650 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+658 ] 0x7FF7D65E5B37 (void* -> Fallout4.exe+1B85B37)[RSP+660 ] 0x1 (size_t)[RSP+668 ] 0xDB6FBCF375 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+670 ] 0xDB6FBCF391 (void*)[RSP+678 ] 0xDB6FBCF3A9 (void*)[RSP+680 ] 0x7FF7D76A96C8 (void* -> Fallout4.exe+2C496C8)[RSP+688 ] 0xDB6FBCF370 (char*) "DATA\DLCNukaWorld - Voices_en.ba2"[RSP+690 ] 0x297D978BCE0 (void*)[RSP+698 ] 0x7FF7D65E1BEB (void* -> Fallout4.exe+1B81BEB)[RSP+6A0 ] 0x7FF7DA667EF4 (void* -> Fallout4.exe+5C07EF4)[RSP+6A8 ] 0xDB6FBCF530 (void*)[RSP+6B0 ] 0x0 (size_t)[RSP+6B8 ] 0x0 (size_t)[RSP+6C0 ] 0x29852CE49A0 (void*)[RSP+6C8 ] 0x7FF7D65DF60D (void* -> Fallout4.exe+1B7F60D)[RSP+6D0 ] 0x7FF7DA667F20 (BSResource::`anonymous namespace'::GlobalPaths*)[RSP+6D8 ] 0xDB6FBCF5C0 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+6E0 ] 0x0 (size_t)[RSP+6E8 ] 0xDB6FBCF4B0 (void*)[RSP+6F0 ] 0x434C445C41544144 (size_t)[RSP+6F8 ] 0x6C726F57616B754E (size_t)[RSP+700 ] 0x63696F56202D2064 (size_t)[RSP+708 ] 0x61622E6E655F7365 (size_t)[RSP+710 ] 0x29871870032 (void*)[RSP+718 ] 0x0 (size_t)[RSP+720 ] 0x29871842B00 (void*)[RSP+728 ] 0x0 (size_t)[RSP+730 ] 0x0 (size_t)[RSP+738 ] 0x300000000 (size_t)[RSP+740 ] 0x3CFEC00A07 (size_t)[RSP+748 ] 0xD0557C2720F81A38 (size_t)[RSP+750 ] 0x7FF7D76A96C8 (void* -> Fallout4.exe+2C496C8)[RSP+758 ] 0xDB6FBCF590 (void*)[RSP+760 ] 0x298019ABDF9 (void*)[RSP+768 ] 0x0 (size_t)[RSP+770 ] 0xDB6FBCF5D1 (char*) "ices_en.ba2"[RSP+778 ] 0xDB6FBCF440 (void*)[RSP+780 ] 0xDB6FBCF680 (void*)[RSP+788 ] 0x7FF7D4DC1FCC (void* -> Fallout4.exe+0361FCC)[RSP+790 ] 0x7FF7DA3D5E30 (BGSCombinedCellGeometryDB::CDX*)[RSP+798 ] 0x78CECDCD61C6 (size_t)[RSP+7A0 ] 0x7FFD68A23698 (void* -> MSVCR110.dll+0053698)[RSP+7A8 ] 0x104 (size_t)[RSP+7B0 ] 0x298019ABDF9 (void*)[RSP+7B8 ] 0x0 (size_t)[RSP+7C0 ] 0x7FF7D76B7A68 (char*) "%s%s%s%s"[RSP+7C8 ] 0xDB6FBCF5C0 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+7D0 ] 0xDB6FBCF4B0 (void*)[RSP+7D8 ] 0x7FFD68A0416E (void* -> MSVCR110.dll+003416E)[RSP+7E0 ] 0xDB6FBCF5D8 (char*) ".ba2"[RSP+7E8 ] 0x7FF7DA667C40 (void* -> Fallout4.exe+5C07C40)[RSP+7F0 ] 0x2984FAEBD00 (void*)[RSP+7F8 ] 0x7FF7D65D7B42 (void* -> Fallout4.exe+1B77B42)[RSP+800 ] 0x0 (size_t)[RSP+808 ] 0x7FF7D65E1C78 (void* -> Fallout4.exe+1B81C78)[RSP+810 ] 0xDB6FBCF548 (void*)[RSP+818 ] 0xDB6FBCF5C0 (char*) "DLCNukaWorld - Voices_en.ba2"[RSP+820 ] 0xDB6FBCF530 (void*)[RSP+828 ] 0x29852CE49A0 (void*)[RSP+830 ] 0xDB6FBCF530 (void*)[RSP+838 ] 0x0 (size_t)[RSP+840 ] 0x2984FAEBD00 (void*)[RSP+848 ] 0x7FF7D65E1D3D (void* -> Fallout4.exe+1B81D3D)[RSP+850 ] 0x7FF7D76ABB83 (void* -> Fallout4.exe+2C4BB83)[RSP+858 ] 0xDB6FBCF680 (void*)[RSP+860 ] 0x0 (size_t)[RSP+868 ] 0x7FF7D4A844E3 (void* -> Fallout4.exe+00244E3)[RSP+870 ] 0x7FF7D76A96C8 (void* -> Fallout4.exe+2C496C8)[RSP+878 ] 0x29852CE49A0 (void*)[RSP+880 ] 0x0 (size_t)[RSP+888 ] 0x7FF7D76B5B98 (char*) "en"[RSP+890 ] 0x298019ABDF9 (void*)[RSP+898 ] 0x7FF7D76B5B98 (char*) "en"[RSP+8A0 ] 0xDB6FBCF680 (void*)[RSP+8A8 ] 0x7FF7D65DD93A (void* -> Fallout4.exe+1B7D93A)[RSP+8B0 ] 0x1C93BD658445442 (size_t)[RSP+8B8 ] 0x7FF7D76ABB83 (void* -> Fallout4.exe+2C4BB83)[RSP+8C0 ] 0x0 (size_t)[RSP+8C8 ] 0x29852E2D6C0 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+8D0 ] 0x7FF7D78738C8 (void* -> Fallout4.exe+2E138C8)[RSP+8D8 ] 0x0 (size_t)[RSP+8E0 ] 0x0 (size_t)[RSP+8E8 ] 0x7FF7DA667F20 (BSResource::`anonymous namespace'::GlobalPaths*)[RSP+8F0 ] 0x7FF7D76B5B98 (char*) "en"[RSP+8F8 ] 0x7FF7D4B7D6C4 (void* -> Fallout4.exe+011D6C4)[RSP+900 ] 0x7FF7D76ABB83 (void* -> Fallout4.exe+2C4BB83)[RSP+908 ] 0x7FF7D76B5B98 (char*) "en"[RSP+910 ] 0x2984FAEBD00 (void*)[RSP+918 ] 0xDB6FBCF6D0 (char*) "DLCNukaWorld"[RSP+920 ] 0x7FF7D76B63D8 (char*) " - Voices_"[RSP+928 ] 0x7FF7D76B5B98 (char*) "en"[RSP+930 ] 0x7FF7D76B63E4 (char*) ".ba2"[RSP+938 ] 0x7FFD50FC2520 (void* -> Buffout4.dll+0262520)[RSP+940 ] 0x57616B754E434C44 (size_t)[RSP+948 ] 0x56202D20646C726F (size_t)[RSP+950 ] 0x6E655F736563696F (size_t)[RSP+958 ] 0x3261622E (size_t)[RSP+960 ] 0x0 (size_t)[RSP+968 ] 0x0 (size_t)[RSP+970 ] 0x0 (size_t)[RSP+978 ] 0x0 (size_t)[RSP+980 ] 0x0 (size_t)[RSP+988 ] 0x0 (size_t)[RSP+990 ] 0x0 (size_t)[RSP+998 ] 0x0 (size_t)[RSP+9A0 ] 0x0 (size_t)[RSP+9A8 ] 0x0 (size_t)[RSP+9B0 ] 0x0 (size_t)[RSP+9B8 ] 0x0 (size_t)[RSP+9C0 ] 0x0 (size_t)[RSP+9C8 ] 0x0 (size_t)[RSP+9D0 ] 0x0 (size_t)[RSP+9D8 ] 0x0 (size_t)[RSP+9E0 ] 0x0 (size_t)[RSP+9E8 ] 0x0 (size_t)[RSP+9F0 ] 0x0 (size_t)[RSP+9F8 ] 0x0 (size_t)[RSP+A00 ] 0x0 (size_t)[RSP+A08 ] 0x0 (size_t)[RSP+A10 ] 0x0 (size_t)[RSP+A18 ] 0x0 (size_t)[RSP+A20 ] 0x0 (size_t)[RSP+A28 ] 0x0 (size_t)[RSP+A30 ] 0x0 (size_t)[RSP+A38 ] 0x0 (size_t)[RSP+A40 ] 0x7FF700000000 (size_t)[RSP+A48 ] 0x2979E31CB80 (void*)[RSP+A50 ] 0x57616B754E434C44 (size_t)[RSP+A58 ] 0x646C726F (size_t)[RSP+A60 ] 0x0 (size_t)[RSP+A68 ] 0x0 (size_t)[RSP+A70 ] 0x29700000001 (size_t)[RSP+A78 ] 0x7FFD68A06480 (void* -> MSVCR110.dll+0036480)[RSP+A80 ] 0x298019AC0C0 (char*) " "[RSP+A88 ] 0x0 (size_t)[RSP+A90 ] 0x0 (size_t)[RSP+A98 ] 0x800 (size_t)[RSP+AA0 ] 0x29852CF8B80 (BSFile*)[RSP+AA8 ] 0x7FF7D65B5D2E (void* -> Fallout4.exe+1B55D2E)[RSP+AB0 ] 0x6 (size_t)[RSP+AB8 ] 0x744 (size_t)[RSP+AC0 ] 0x1 (size_t)[RSP+AC8 ] 0x7FFDA19FFEAD (void* -> KERNELBASE.dll+005FEAD)[RSP+AD0 ] 0x6 (size_t)[RSP+AD8 ] 0x7FF7DA330B00 (void* -> Fallout4.exe+58D0B00)[RSP+AE0 ] 0x29852CF8B80 (BSFile*)[RSP+AE8 ] 0x7FF7D65B5AC3 (void* -> Fallout4.exe+1B55AC3)[RSP+AF0 ] 0x29852CF8B80 (BSFile*)[RSP+AF8 ] 0xDB6FBCF7D8 (void*)[RSP+B00 ] 0x0 (size_t)[RSP+B08 ] 0x7FF7D65B5D2E (void* -> Fallout4.exe+1B55D2E)[RSP+B10 ] 0x29852CD5000 (void*)[RSP+B18 ] 0x7FFD68A06480 (void* -> MSVCR110.dll+0036480)[RSP+B20 ] 0x29852CF8B80 (BSFile*)[RSP+B28 ] 0x0 (size_t)[RSP+B30 ] 0x8 (size_t)[RSP+B38 ] 0x2979E11D938 (void*)[RSP+B40 ] 0x29852CF8B80 (BSFile*)[RSP+B48 ] 0x7FF7D65B5D2E (void* -> Fallout4.exe+1B55D2E)[RSP+B50 ] 0x6 (size_t)[RSP+B58 ] 0xDB6FBCF6D0 (char*) "DLCNukaWorld"[RSP+B60 ] 0x2980104000C (void*)[RSP+B68 ] 0x7FFD50DA9FC5 (void* -> Buffout4.dll+0049FC5)[RSP+B70 ] 0x6D73652E (size_t)[RSP+B78 ] 0x7FF7DA330B00 (void* -> Fallout4.exe+58D0B00)[RSP+B80 ] 0x29852CF8B80 (BSFile*)[RSP+B88 ] 0x7FF7D65B5AC3 (void* -> Fallout4.exe+1B55AC3)[RSP+B90 ] 0x29852CF8B80 (BSFile*)[RSP+B98 ] 0x7FFD50DA9FC5 (void* -> Buffout4.dll+0049FC5)[RSP+BA0 ] 0x0 (size_t)[RSP+BA8 ] 0x7FFD50DA9FC5 (void* -> Buffout4.dll+0049FC5)[RSP+BB0 ] 0x29852CD5000 (void*)[RSP+BB8 ] 0x7FFD50DA9FC5 (void* -> Buffout4.dll+0049FC5)[RSP+BC0 ] 0x0 (size_t)[RSP+BC8 ] 0x7FFD50DA9E2E (void* -> Buffout4.dll+0049E2E)[RSP+BD0 ] 0x8 (size_t)[RSP+BD8 ] 0x4 (size_t)[RSP+BE0 ] 0x298019ABDF9 (void*)[RSP+BE8 ] 0x0 (size_t)[RSP+BF0 ] 0x29852C59720 (void*)[RSP+BF8 ] 0x7FFD50DAA2E9 (void* -> Buffout4.dll+004A2E9)[RSP+C00 ] 0x29852C59720 (void*)[RSP+C08 ] 0x2979E33BC01 (void*)[RSP+C10 ] 0x2979E33BC00 (void*)[RSP+C18 ] 0x7FF7DA330B00 (void* -> Fallout4.exe+58D0B00)[RSP+C20 ] 0x8 (size_t)[RSP+C28 ] 0x7FF7D65711C2 (void* -> Fallout4.exe+1B111C2)[RSP+C30 ] 0x7FF7DA331AC0 (void* -> Fallout4.exe+58D1AC0)[RSP+C38 ] 0x7FF7D6571042 (void* -> Fallout4.exe+1B11042)[RSP+C40 ] 0x7FF7DA331AB0 (void* -> Fallout4.exe+58D1AB0)[RSP+C48 ] 0x298019ABDF9 (void*)[RSP+C50 ] 0x29852CE4980 (void*)[RSP+C58 ] 0x0 (size_t)[RSP+C60 ] 0x7FF7D76AA948 (void* -> Fallout4.exe+2C4A948)[RSP+C68 ] 0x7FF7D6570DE3 (void* -> Fallout4.exe+1B10DE3)[RSP+C70 ] 0x6 (size_t)[RSP+C78 ] 0xDB6FBCF7F0 (char*) ".esm"[RSP+C80 ] 0x29701040004 (size_t)[RSP+C88 ] 0x2979E33BC00 (void*)[RSP+C90 ] 0x7FF7D76AA948 (void* -> Fallout4.exe+2C4A948)[RSP+C98 ] 0x2979E348C00 (void*)[RSP+CA0 ] 0x7FF7DA330B00 (void* -> Fallout4.exe+58D0B00)[RSP+CA8 ] 0x7FF7D4B76E9F (void* -> Fallout4.exe+0116E9F)[RSP+CB0 ] 0x7FF7DA331AC0 (void* -> Fallout4.exe+58D1AC0)[RSP+CB8 ] 0x7FF7DA330B00 (void* -> Fallout4.exe+58D0B00)[RSP+CC0 ] 0x7FF7D76B6440 (void* -> Fallout4.exe+2C56440)[RSP+CC8 ] 0x7FF7D76B6470 (void* -> Fallout4.exe+2C56470)[RSP+CD0 ] 0x298019AC0C0 (char*) " "[RSP+CD8 ] 0x7FF7D56EC018 (void* -> Fallout4.exe+0C8C018)[RSP+CE0 ] 0x7FF7D76A96C8 (void* -> Fallout4.exe+2C496C8)[RSP+CE8 ] 0x7FF7DA331AC0 (void* -> Fallout4.exe+58D1AC0)[RSP+CF0 ] 0x66 (size_t)[RSP+CF8 ] 0x9C0 (size_t)[RSP+D00 ] 0x297D97A2800 (SceneGraph*)Name: "WorldRoot Node"[RSP+D08 ] 0x0 (size_t)[RSP+D10 ] 0x0 (size_t)[RSP+D18 ] 0x298019AB700 (void*)[RSP+D20 ] 0x7FF7D81EE400 (void* -> Fallout4.exe+378E400)[RSP+D28 ] 0x297D98ACCC0 (NiNode*)Name: "ObjectLODRoot"[RSP+D30 ] 0x7FF7D81EE400 (void* -> Fallout4.exe+378E400)[RSP+D38 ] 0x7FF7D5797CD4 (void* -> Fallout4.exe+0D37CD4)[RSP+D40 ] 0x7FF700200000 (size_t)[RSP+D48 ] 0x29852C5F000 (void*)[RSP+D50 ] 0x7FF700000002 (size_t)[RSP+D58 ] 0x298019AC0C0 (char*) " "[RSP+D60 ] 0x0 (size_t)[RSP+D68 ] 0x297D98ACF40 (NiNode*)Name: "WaterLOD"[RSP+D70 ] 0x0 (size_t)[RSP+D78 ] 0x0 (size_t)[RSP+D80 ] 0x80000 (size_t)[RSP+D88 ] 0x7FF700000000 (size_t)[RSP+D90 ] 0x0 (size_t)[RSP+D98 ] 0x0 (size_t)[RSP+DA0 ] 0x0 (size_t)[RSP+DA8 ] 0x0 (size_t)[RSP+DB0 ] 0x7FF7DA53D640 (GameScript::PathingCallbackMgr*)[RSP+DB8 ] 0x7FF7D6570DBA (void* -> Fallout4.exe+1B10DBA)[RSP+DC0 ] 0x7FF7DA505178 (void* -> Fallout4.exe+5AA5178)[RSP+DC8 ] 0x7FF7DA505168 (void* -> Fallout4.exe+5AA5168)[RSP+DD0 ] 0x0 (size_t)[RSP+DD8 ] 0x0 (size_t)[RSP+DE0 ] 0x0 (size_t)[RSP+DE8 ] 0x0 (size_t)[RSP+DF0 ] 0x7FF7DA505160 (void* -> Fallout4.exe+5AA5160)[RSP+DF8 ] 0x7FF7D5DA1B9B (void* -> Fallout4.exe+1341B9B)[RSP+E00 ] 0x7FF7DA505160 (void* -> Fallout4.exe+5AA5160)[RSP+E08 ] 0x0 (size_t)[RSP+E10 ] 0x298019AC0C0 (char*) " "[RSP+E18 ] 0x5A80 (size_t)[RSP+E20 ] 0x5A80 (size_t)[RSP+E28 ] 0x7FFD50DA9E2E (void* -> Buffout4.dll+0049E2E)[RSP+E30 ] 0x0 (size_t)[RSP+E38 ] 0x2986847DD20 (void*)[RSP+E40 ] 0x7FF7D76AA948 (void* -> Fallout4.exe+2C4A948)[RSP+E48 ] 0x7FF7DA505168 (void* -> Fallout4.exe+5AA5168)[RSP+E50 ] 0x7FF7DA53D640 (GameScript::PathingCallbackMgr*)[RSP+E58 ] 0x7FF7D5D9FDE6 (void* -> Fallout4.exe+133FDE6)[RSP+E60 ] 0x0 (size_t)[RSP+E68 ] 0x298019AC0C0 (char*) " "[RSP+E70 ] 0x2 (size_t)[RSP+E78 ] 0x0 (size_t)[RSP+E80 ] 0x298019AC0C0 (char*) " "[RSP+E88 ] 0x7FF7D5DD1DAA (void* -> Fallout4.exe+1371DAA)[RSP+E90 ] 0x2 (size_t)[RSP+E98 ] 0x0 (size_t)[RSP+EA0 ] 0x0 (size_t)[RSP+EA8 ] 0x0 (size_t)[RSP+EB0 ] 0x0 (size_t)[RSP+EB8 ] 0x7FF7D579F253 (void* -> Fallout4.exe+0D3F253)[RSP+EC0 ] 0x2 (size_t)[RSP+EC8 ] 0x0 (size_t)[RSP+ED0 ] 0x0 (size_t)[RSP+ED8 ] 0x298019AC0C0 (char*) " "[RSP+EE0 ] 0x0 (size_t)[RSP+EE8 ] 0x7FF7D57B35A9 (void* -> Fallout4.exe+0D535A9)[RSP+EF0 ] 0x298295535E0 (`anonymous namespace'::InitGameDataThread*)[RSP+EF8 ] 0x0 (size_t)[RSP+F00 ] 0x0 (size_t)[RSP+F08 ] 0x0 (size_t)[RSP+F10 ] 0x298295535E0 (`anonymous namespace'::InitGameDataThread*)[RSP+F18 ] 0x7FFD60E4A8AC (void* -> f4se_1_10_163.dll+000A8AC)[RSP+F20 ] 0x0 (size_t)[RSP+F28 ] 0x0 (size_t)[RSP+F30 ] 0x0 (size_t)[RSP+F38 ] 0x0 (size_t)[RSP+F40 ] 0x0 (size_t)[RSP+F48 ] 0x0 (size_t)[RSP+F50 ] 0x298295535E0 (`anonymous namespace'::InitGameDataThread*)[RSP+F58 ] 0x0 (size_t)[RSP+F60 ] 0x0 (size_t)[RSP+F68 ] 0x7FF7D657CFED (void* -> Fallout4.exe+1B1CFED)[RSP+F70 ] 0x0 (size_t)[RSP+F78 ] 0xDB6FBCFC10 (void*)[RSP+F80 ] 0x297D978BC90 (void*)[RSP+F88 ] 0x0 (size_t)[RSP+F90 ] 0x298295535E0 (`anonymous namespace'::InitGameDataThread*)[RSP+F98 ] 0x0 (size_t)[RSP+FA0 ] 0x0 (size_t)[RSP+FA8 ] 0x7FFDA37A7614 (void* -> KERNEL32.DLL+0017614)[RSP+FB0 ] 0x0 (size_t)[RSP+FB8 ] 0x0 (size_t)[RSP+FC0 ] 0x0 (size_t)[RSP+FC8 ] 0x0 (size_t)[RSP+FD0 ] 0x0 (size_t)[RSP+FD8 ] 0x7FFDA3D626A1 (void* -> ntdll.dll+00526A1)[RSP+FE0 ] 0x0 (size_t)[RSP+FE8 ] 0x0 (size_t)[RSP+FF0 ] 0x0 (size_t)[RSP+FF8 ] 0x0 (size_t)[RSP+1000] 0x0 (size_t)[RSP+1008] 0x0 (size_t)[RSP+1010] 0xCE9764EE00000000 (size_t)[RSP+1018] 0x0 (size_t)[RSP+1020] 0x0 (size_t)[RSP+1028] 0x7FFDA1AB0020 (void* -> KERNELBASE.dll+0110020)[RSP+1030] 0xDB6FBCDE00 (void*)[RSP+1038] 0xFFF5BCF193380001 (size_t)[RSP+1040] 0x7FFD6F3C64CE (size_t)[RSP+1048] 0xDB6FBCDE00 (void*)[RSP+1050] 0x0 (size_t)[RSP+1058] 0x0 (size_t)[RSP+1060] 0x0 (size_t)[RSP+1068] 0x0 (size_t)[RSP+1070] 0x0 (size_t)[RSP+1078] 0x0 (size_t)[RSP+1080] 0x0 (size_t)[RSP+1088] 0x0 (size_t)[RSP+1090] 0x0 (size_t)[RSP+1098] 0x0 (size_t)[RSP+10A0] 0x0 (size_t)[RSP+10A8] 0x0 (size_t)[RSP+10B0] 0x0 (size_t)[RSP+10B8] 0x0 (size_t)[RSP+10C0] 0x0 (size_t)[RSP+10C8] 0x0 (size_t)[RSP+10D0] 0x0 (size_t)[RSP+10D8] 0x0 (size_t)[RSP+10E0] 0x0 (size_t)[RSP+10E8] 0x0 (size_t)[RSP+10F0] 0x0 (size_t)[RSP+10F8] 0x0 (size_t)[RSP+1100] 0x0 (size_t)[RSP+1108] 0x0 (size_t)[RSP+1110] 0x0 (size_t)[RSP+1118] 0x0 (size_t)[RSP+1120] 0x0 (size_t)[RSP+1128] 0x0 (size_t)[RSP+1130] 0x0 (size_t)[RSP+1138] 0x0 (size_t)[RSP+1140] 0x0 (size_t)[RSP+1148] 0x0 (size_t)[RSP+1150] 0x0 (size_t)[RSP+1158] 0x0 (size_t)[RSP+1160] 0x0 (size_t)[RSP+1168] 0x0 (size_t)[RSP+1170] 0x0 (size_t)[RSP+1178] 0x0 (size_t)[RSP+1180] 0x0 (size_t)[RSP+1188] 0x0 (size_t)[RSP+1190] 0x0 (size_t)[RSP+1198] 0x0 (size_t)[RSP+11A0] 0x0 (size_t)[RSP+11A8] 0x0 (size_t)[RSP+11B0] 0x0 (size_t)[RSP+11B8] 0x0 (size_t)[RSP+11C0] 0x0 (size_t)[RSP+11C8] 0x0 (size_t)[RSP+11D0] 0x0 (size_t)[RSP+11D8] 0x0 (size_t)[RSP+11E0] 0x0 (size_t)[RSP+11E8] 0x0 (size_t)[RSP+11F0] 0x0 (size_t)[RSP+11F8] 0x0 (size_t)[RSP+1200] 0x0 (size_t)[RSP+1208] 0x0 (size_t)[RSP+1210] 0x0 (size_t)[RSP+1218] 0x0 (size_t)[RSP+1220] 0x0 (size_t)[RSP+1228] 0x0 (size_t)[RSP+1230] 0x0 (size_t)[RSP+1238] 0x0 (size_t)[RSP+1240] 0x0 (size_t)[RSP+1248] 0x0 (size_t)[RSP+1250] 0x0 (size_t)[RSP+1258] 0x0 (size_t)[RSP+1260] 0x0 (size_t)[RSP+1268] 0x0 (size_t)[RSP+1270] 0x0 (size_t)[RSP+1278] 0x0 (size_t)[RSP+1280] 0x0 (size_t)[RSP+1288] 0x0 (size_t)[RSP+1290] 0x0 (size_t)[RSP+1298] 0x0 (size_t)[RSP+12A0] 0x0 (size_t)[RSP+12A8] 0x0 (size_t)[RSP+12B0] 0x0 (size_t)[RSP+12B8] 0x0 (size_t)[RSP+12C0] 0x0 (size_t)[RSP+12C8] 0x0 (size_t)[RSP+12D0] 0x0 (size_t)[RSP+12D8] 0x0 (size_t)[RSP+12E0] 0x0 (size_t)[RSP+12E8] 0x0 (size_t)[RSP+12F0] 0x0 (size_t)[RSP+12F8] 0x0 (size_t)[RSP+1300] 0x0 (size_t)[RSP+1308] 0x0 (size_t)[RSP+1310] 0x0 (size_t)[RSP+1318] 0x0 (size_t)[RSP+1320] 0x0 (size_t)[RSP+1328] 0x0 (size_t)[RSP+1330] 0x0 (size_t)[RSP+1338] 0x0 (size_t)[RSP+1340] 0x0 (size_t)[RSP+1348] 0x0 (size_t)[RSP+1350] 0x0 (size_t)[RSP+1358] 0x0 (size_t)[RSP+1360] 0x0 (size_t)[RSP+1368] 0x0 (size_t)[RSP+1370] 0x0 (size_t)[RSP+1378] 0x0 (size_t) MODULES: F4SE PLUGINS:achievements.dllautoswitch.dllBakaFramework.dll v1.8BetterConsole.dllBuffout4.dll v1.26.2BulletCountedReload.dllClassicHolsteredWeapons.dllenbhelperf4.dll v1encounter_zone_recalculation.dllf4ee.dllHHS.dllhudextension.dllLL_fourPlay_1_10_163.dllmcm.dllpo3_BaseObjectSwapperF4.dll v1po3_SpellPerkItemDistributorF4.dll v2ProjectMojave.dllShieldFramework.dll v1UneducatedShooter.dll v1UnlimitedSurvivalMode.dllweaponInstanceExtended.dll v1XDI.dll PLUGINS:[00] Fallout4.esm[01] DLCRobot.esm[02] DLCworkshop01.esm[03] DLCCoast.esm[04] DLCworkshop02.esm[05] DLCworkshop03.esm[06] DLCNukaWorld.esm
  14. For whatever reason none of my reanimations for the double barrel shotgun, 10mm pistol, and other vanilla weapons don't work, they just kinda fling the gun and my hand to each side and no reload. I tried adjusting my load order to the recommended order through the mod page itself, no luck. If anyone could help I'd really be thankful. Here's my load order: # Automatically generated by Vortex Fallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmUnofficial Fallout 4 Patch.espBakaFramework.esmXDI.esmHUDFramework.esmArmorKeywords.esmCompanion Infinite Ammo and Unbreakable Power Armour.esmSkb_MachinegunsRebirth.eslMutantMenagerie.esmMutantMenagerie_FarHarbor.esmSouthOfTheSea.esmDocsoftheCW.eslProjectMojave.esmSuperMutantFollowerAllright.eslSkb-MinigunsRebirth.eslT65PA.eslSelectPowerArmor.eslCWWorkshopMaster.esmCWWorkshopPackPart2.eslNCRArmourPack.eslQuick_Modification_Weapon_by_tooun.eslRemingtonNewArmy.eslCentaur.eslSW1905.eslMunitions - An Ammo Expansion.eslMunitions - Vanilla Ammo Addon.eslAAF.esmBrainDanceCP77.eslDogs can grab player.eslEnclavePack.eslHellcatPA.eslKillTips_by_tooun.eslTeslaHeavyGun.eslUnlimited Fusion Core power.eslYouAndWhatArmy-ButItsBrotherhood.eslYouAndWhatArmy-ButItsTheInstitute.eslYouAndWhatArmy.esldpjetandxcell.eslNXGEN Texture Pack.esla149 My Little Armor.esmShieldFramework.esmConfigurableHotkeys.esl3dscopes-nightvision.eslLegendary, rearmed.eslEasyLockpicking.eslTacticalReload.esm3dscopes-replacer.esp3dscopes.espTacticalReloadVanilla.espTacticalReloadDLC.espArmorsmith Extended.espFO4ParticlePatch.espBetter Locational Damage.espBetter Locational Damage - DLC_Far_Harbor.espBLD - Leveled Lists - DLC.espNo Borders.espUltraInteriorLighting.espDiamond City Clean up Project.espUltraExteriorLighting.espPine Forest Redone.espTrueGrass.espNiceBush.espPFR-Mist Addon.espPiperCaitCurieDialogueOverhaul.espMoreLeavesFX-EN.espPhase4DLC.espRynsFallout4.espSouthOfTheSea[Previs].espForsythia Replacer.espKetaros_Treasures.espeXoKetarosLootableTreasures.espRemove Interior Fog - All Dlc.espDank_ArmorOverrides.espSuperMutantRedux.espQuestTagsRedux.espOutcastsAndRemnants.espAnimatedCandles.espCombinedArmsNV.espCombinedArmsEXPack.espCyberman.espDiamondNewVendors.espSC-SanctuaryCrash-redux.espPAC.espAmerica Rising - A Tale of the Enclave.espBetterCoastalWaves.espEli_Armour_Compendium.espCrimeTown.espAA FusionCityRising.espMoreOutfitVariations.espMegaExplosions_x2.espReverb and Ambiance Overhaul.espjsrs.espW.A.T.Minutemen.espGhoulBlood.espkobold.espF4llout76 - Mutations.espReinforcements.espFlashy_CrimeAndPunishment_GunForHire_Addon.espCyberpunk 2077 Malorian Animations.espUniqueUniques.espJSRS_Regions.espCombinedArmsEX_Munitions.espBackpacks of the Commonwealth.espFlashy_Infestations.espZetan.espJSSynths.espThe Eyes Of Beauty.espNeons NPC Overhaul.espMercenary.espZenit.espRussianAssaultPack.espInGameCollectibleMaps.espNAC.espAA12.espMA37.espNAC X Water LOD Fix.espMisriahArmory.espDoubleBarrelReloadRedone.espDoubleBarrelReloadRedoneTR.espZenit_TacticalReloadPatch.espHaxRPG7.espMWIIM4.espQBZ191.espMWM91.espXM2010_SniperRifle_by_tooun.espRPD.espMWM4.espM2Agency.espM9A3.espImiUzi.espX12Plasmacaster.espImiGalil.espGaussRevolver.espHsProduktVhs2.espRemingtonM11.espSpringfield M1903.espEscape from Boston - M200 Intervention.espToz194.espMossberg500.espsayaC21.espGlock19x.esp9x39Project.espUZK50gi.espspas12.espKrissVector.espAX50.esp[ETH]EthnetsMeleeSounds.espFOrigin12.espMac10.espUSP .45_by_tooun.espProjectValkyrie.espUltracitePA.espLilyCompanion.espMjolnirMKVB.espPEACEKEEPER.espCorvalhoWidowShotgun.espLeeEnfieldNo4MkI.espODW - Winchester Model 1873.espKetaros_World.espSMLE_v.2.espLeeEnfieldNo4MkI - VIS&AWKCR.espLee Enfield - Munitions Patch.esp9mmPistol.espCROSS_MojaveManhunter.espofficersRevolver.espCSEPBIARedux.espMK18.espWana_SA58.espHitmanHuntingRifle_TacticalReloadPatch.espWD10mm_TacticalReloadPatch.espWDSubmachineGun_TacticalReloadPatch.espCazadorML.espF4NVServiceRifleRedux.espToggleFanning.espG11.espAER15.espBetter Locational Damage - DLC_Nuka_World.espMidwest Power Armor Evolution.espMiniguns Rebirth ESL - Munitions Patch.espCWCreateABot.espVisibleWeapons.espSynthPA.espllamaCompanionHeatherv2.espRangergearnew.espM60-M60E3.espVisibleWeaponsOnPacks.espCityAmbience.espFO4 NPCs Travel.espM1928A1.espM1911-WARSStandaloneWeapon.espRU556.espSteyrAUGnv.espSTREETSWEEPER.espMTs255.espMartiniHenryICI.espDX_Black_Widow.espSigMCX.espAKMnv.espBurst Impact Blast FX.espWeightlessAmmoForSurvival.espG3A3.espwin1897.espMannlicher1905.espDP_CaravanShotgun.espElMudoStore.espSjogren.espFnScar.esp[LEO] Licker.espDOOMPumpShotgun.espAQUILA.espRedShiftPowerArmor.espWinCowbowRepeater.espMP7.espHuntingRevolver.espHK_MP5.espGIAT_FAMAS.espG36Complex.espHK_UMP.espPPS43.espM1A.espTEC9.espHRP_Mk23.espPPSh-41.espSten.espL96A1.espHKUSP9mm.esp[bFV]Kar98k.esp[bFV]P08.espGreaseGunSMG.espRemoteExplosives.espOTs33Pernach.espOTs-02 Kiparis.espOTs02_Munitions.espPL-14.espReconPack.espNVSteyr_Munitions.espViper6610.espHiPolyFaces.espAutomatronClaptrap.espLive Action Handy.espCompRedo.espAzarPonytailHairstyles.espPlatinumCurieV2.1.espLovingCait.espTacticalTablet.espLooksMenu Customization Compendium.espLooksMenu.espN5465 Piper Replacer v1.0.espOWR2.espOWR2_CraftableDecor.espOWR.espOWR2_CraftableDecor_CW.espMilitary Gorka Suit.espAltyn Assault Helmet.espRussianStimpack.espCODVG Wade Outfit Pack.espGlock Pack.espGlock Pack - TR Patch.espUSP .45_by_tooun_TR_patch.espWD_44.espStalker Suit.espIthacaOverhaul.espIthacaBLD.espF4NVSingleActionArmy.espJK_IonCannon.espLC's UHD Mutant Hound.espWasteland Workshop Streetlights.espLC's UHD Skeletons.espLC's UHD Deathclaw.espLC's UHD Mirelurk Queen.espBLD_Armor_Overhaul.espNexus_PMC.espUS_Rangers.espBLD - AI Tweaks.espLC's UHD Skeleton Wardrobe.espIWProtag.espIWSynaptic.espIWStryker.espBZW_COD_Ghost_Jawbone.espBOCW Outfit Pack.espMyCart_Biohazard.espBiohazardSuit - Forged.espBullet Impact Overhaul.espBetter Locational Damage - DLC_Automatron.espGlowing Animals Emit Light.espBetter Locational Damage - DLC_WWorkshop.espBetter Perks.espBetter VATS - 0.75.espSuperMutantRedux VIS Patch.espCBBE.espNACWindPatch.espDarkerNights.espCinematographic fog effect - Heavy.espClassicGhoulRace2022.espClassicRadiationPoisoning2.espC_VWAS.espKSHairdos.esp3rd Person Cam SmallFix.espCriticalFX.espCrows&Creatures_V1.espECV_RemnantsArmor.esp870.espRiot_Armor.espDC_Guards.espDeathclaw Grab Skills.espDelta.espDelta Gears of War - Nuka-World Raiders (Disciples).espDlxClothesPack.espGuards.espE3PC.espInst_Exoskeleton_R-20.espExplosive Plasma Projectiles.espEnclaveX02.espFactor.espFIS-Naming-Weap-Armo-EN.esp[ARRETH] FGEP.esp4estGimp - FGEP_TankTweakFix.esp[ARRETH] NoExploderKnowckdown.espFalcon3.espCyberpunk Falcon3.esp[ARR] Hunter Beta.esp[ARR] FallEvil - Zombie Dogs REVisited.esp[ARR] FallEvil - Mega Zombie Pack.esp[ARR] MZP Far Harbor Patch.esp[ARR] MZP Zombie Behaviour.esp[ARR] FallEvil - Palehead.espM8rDisablePipboyEffects.espScopes.espJSRS_FarHarbor.espFireflies.espFlaconOil_BA2_Upto4K_Part2.espFlaconOil_BA2_Upto4K_Part3.espEv_CPA10.espEV_CPA10_LL.espGunner_Operator.espHellfirenew.espHolsters & sheaths.espHorrific_Ferals.esp3Vegas_SurvivalBeverages_version1A.espImmersiveLegendaryMutations.espImproved - Animated Accessible Backpack.espInfinite Armory.espInfinite Armory - Institute.espInfinite Armory - RR.espK9TacticalHarness.espKetaros_Treasures_DLC01.espLC's UHD Bloatfly.espLC's UHD Bloodrage Mirelurk.espLC's UHD Brahmin.espLC's UHD Radroach.espLC's UHD Stingwing.espLeaf Piles Improved.espLongRangeBulletHoles.espLots More Male Hairstyles.espMM_UNSC_IA.espMW-Farah.espMS Ranger Outfit.espMW-Yegor.espMW-Krueger.espMW-Krueger-Raiders.esp[MW2R] Shadow Company.espC_VWAS-VWOP.espRussian_Operator_Pack.espMark V Armory.esp00LK_MW_Explosions.espMore_Clothes_Textures.espMovement Speed Revised.espNAC-FH.espNAC-NW.espFOC_NCR_Armors.espOakleyMFrame.espOpsCoreFASTHelmet.espPowerArmorSkinPack.espPMC Operators Pack.espParkCoventry.espJSRS_NukaWorld.espPhysics Sound Overhaul.espPMC_extended.espVCMT Expansion patch - PROJECT VARIANCE.espRU556_VWAS.espMark V Redux.espRakshasa Armory.espRakshasa Armory - Coursers.espRakshasa Armory - Nuka-World Raiders (Pack).espRichMerchants.espRobots Coming in Settlements.espElzee Breathe.espRutahTattooPack_FO4.espSCDC_v0.5.espSCOURGE - Base Game.espSCOURGE - Vanilla.espSCOURGE - Automatron.espSCOURGE - Far Harbor.espSCOURGE - Nuka World.espSKKFastBOS.espSKKRESystemManager.espSecret Service Armor.espSinister Ambient Sound.espSleekStylesPack.esp[ETH]ShieldIntegrationProject.espSynths Revamped.espBH_GrenadePack_German.espKALA_WASTELAND NOMAD.espTraumaTeam.espocti_taticaloutfit.espCROSS_CourserStrigidae.espZellaHairDye.espTacticalTablet_LMCC.espTacticalHuman.espEFF.espTheOthers.espVELDT.espVtawWardrobe8.espVtawWardrobe6.espTFRangerGear.espWeapon Rack Extended.espYAWA - BOS Hostility Patch.espYAWA - INST Hostility Patch.espDX_Predator.espKSHairsFemsheppingRadbeetle.espTacticalReload_IngameSwitch.espRealComics.espM9A3_LvlLists.espM9A3_TR.espMWR_Opfor.espMWR_SAS.espCoD MW OpFor - CoA.esp[MW2022] Shadow Company.esp08thTeam.espDD_Wasteland_Children_done_right.esp[bOCW] SEAL Team 10.espIOD_Merc_Gear.esp.357 SAA.espM2AgencyTacticalReloadPatch.espREAPER.espCL Patch - REAPER.espMosin.espHuntingRifleSounds.espAKSounds.espFG_ReloadSounds.espEphla's Unique Chems.espLoreFriendlySurvivalChems.esp9x39ProjectAWKCR.espBasementLiving.espQBZ191_TR_patch.espPD_LowerWeapon.espConfigurable Artillery.espGatlingLaserAmmoFix.espG3A3_AnimationUpdate.espLegendary, rearmed - Explosive.espMG42.espFnScar_TacticalReload.espMP-412.espColtDeltaElite_Standalone.espMakeshifttextures.espRemingtonM11_TacticalReloadPatch.espRU556Armouryprojectv3.esp3dscopes-replacer-bullpupbozar.esp3dscopes-replacer-classicsniper.esp3dscopes-replacer-servicerifle.esp3dscopes-replacer-wattz.espF4NVServiceRifleRedux-UnofficialUpdate-Lite.espStimpaks help you breathe.espAAC_HoneyBadger.espAKMnv_TacticalReloadPatch.espAKMComplex_Munitions.espAOKEDR91_Munitions.espAOPPSH41_Munitions.espAOSuomi_Munitions.espAPC9_Munitions.espBFVKAR98_Munitions.espG43_Munitions.espGlock19x_TacticalReloadPatch.espGlock19x_Munitions.espHKUMP_Munitions.espHKUSP9MM_Munitions.espImiUzi_TacticalReloadPatch.espIMIUzi_Munitions.espLeeEnfieldNo4_Munitions.espM1903_Munitions.espMG42_Munitions.espMP9_Munitions.espMWAN94_Munitions.espMWAUG_Munitions.espMWMP5_Munitions.espOTs33Pernach_TacticalReloadPatch.espOTs33_Munitions.espPL-14_TacticalReloadPatch.espPL14_Munitions.espPPS43_Munitions.espSMLE_Munitions.espSR2Veresk_Munitions.espZenit_Munitions.espL96A1_TacReload.espAnotherOne Sten MkII - Munitions Patch.espCowboy Repeater - Munitions Patch.espFallschirmjagergewehr - Munitions Patch.espMachineguns Rebirth - Munitions Patch.espPeacekeeper - Munitions Patch.espProject Mojave - Munitions Patch.espTEC9_TacticalReloadPatch.espTEC9 - Munitions Patch.espViper6610_TacticalReloadPatch.espViper6610 - Munitions Patch.espWinchester Model 1873 - Munitions Patch.espBetterNightVision.espDarkerNightsDetection.espRealistic Survival Damage.espAAC_HoneyBadger_TacticalReloadPatch.espF4NVServiceRifleRedux_TacticalReloadPatch.espMA37_TacticalReloadPatch.espMisriahArmory_TacticalReloadPatch.esp9mmPistol_TacticalReloadPatch.esp9x39Project_TacticalReloadPatch.espAA12_TacticalReloadPatch.espAX50_TacticalReloadPatch.espCombinedArmsNV_TacticalReloadPatch.espDP_CaravanShotgun_TacticalReloadPatch.espG36Complex_TacticalReloadPatch.espGIAT_FAMAS_TacticalReloadPatch.espGreaseGunSMG_TacticalReloadPatch.espHK_MP5_TacticalReloadPatch.espHK_UMP_TacticalReloadPatch.espHRP_Mk23_TacticalReloadPatch.espHitmanNukaworldAK_TacticalReloadPatch.espHsProduktVhs2_TacticalReloadPatch.espImiGalil_TacticalReloadPatch.espKrissVector_TacticalReloadPatch.espM1A_TacticalReloadPatch.espMK18_TacticalReloadPatch.espMP7_TacticalReloadPatch.espOTs-02 Kiparis_TacticalReloadPatch.espReconPack_TacticalReloadPatch.espSteyrAUGnv_TacticalReloadPatch.espEnhancedLightsandFX.espPip-Boy Flashlight.espX-02 PipboyLight Patch.espTacticalTablet_Pip-BoyFlashlight.esp
  15. nah, loot is also telling me everything is good on their end but everytime i start the game its just an infinite black screen
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