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Squirrel97 last won the day on July 7 2024
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Nexus Mods Profile
About Squirrel97

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Har danskere overtaget Nexus Mods? Gad vide hvad det her kommer til at betyde for Nexus' fremtid. Ifølge Dark0ne så kommer det ikke til at ændre på så meget for os. Men det må tiden jo vise. English: Did the Danes take over Nexus Mods? I wonder what this will all mean for the future of Nexus. According to Dark0ne, it's not going to change much. But time will tell.
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https://forums.nexusmods.com/topic/10374043-are-mods-for-mods-allowed-or-not/page/9/#comment-98115783 https://forums.nexusmods.com/topic/9745938-prewritten-mod-permissions/?do=findComment&comment=91679118 So, according to the comments from Nexus staff in the links above, Nexus tolerates patches that requires the original mod and doesn't include assets from it. But if the original author returns someday and wants your patch removed, Nexus may do so if there is a good reason for it.
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You won't get any premium rewards if you already have lifetime premium. And you can't give the rewards to a friend anyway.
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The mod "Uploaded" and "Updated" text is there but now you need to mouseover first to see it. The symbol on the right is the day the mod was uploaded, the one on the left is when the mod was last updated. The "Author" and "Uploader" text is completely gone; it has been replaced with just the name of the mod uploader and their avatar. Screenshot: Would be nice to see "Author" return at least. Some mods was made by a team, not just the one who uploaded it, for example.
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Here is another thread that discuss merging. Might be interesting to you:
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You can still find it here: https://www.nexusmods.com/?tab=tracked+content+updates (scroll to the bottom), for now at least. Hmm. I still have that option on my mods.
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Speaking of badges, does anyone know how to get the new Mod Author badge that was added recently? The one I'm talking about is the one that is mentioned on the new Mod Author Benefits page. This user has it: https://forums.nexusmods.com/profile/74047983-strannovse
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Yes, should work fine. But one thing worth keeping in mind is that the BA2 archive version number was changed in NG. If you download a mod that uses a NG archive then its settlement items will be invisible when importing/building it in the old version (but this can be fixed if you patch the archive or unpack it). Also, new Halloween Workshop settlement items was added in NG, but Transfer Settlements should just skip it if you don't have it installed. Transfer Settlements was updated in September and has both a next-gen and old-gen version available for download.
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Sorry to hear you won't be modding anymore. I hope you come back someday. I remember when I uploaded my first mod here and you were the first one who commented on it and endorsed it. Thanks for all the great mods you made. Best wishes from your favorite squirrel!
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It's still possible to get lifetime premium - if you are a mod author at least. But yes, you can't buy it anymore (that was removed in 2021). Mod authors who have a total of 30,000 unique downloads across all their mods will be gifted lifetime premium (see: Mod Author Premium Rewards are here). I have it now because of this.
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Sketchfab Ports-76600-1-0-1702159278?
Squirrel97 replied to pepperman35's topic in Fallout 4's Discussion
I remember making an SMM patch for that mod and adding it to my SMM patch mod. https://next.nexusmods.com/profile/NotSiouxsie is credited as the author in my mod description. I'm not sure why the mod was deleted. -
Oh, I didn't do anything, this was done by Nexus. Blocking tags and translations have been possible for a while now actually. You just didn't know - but now you do.
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Yes, the last update for the original Buffout was in 2023. The Fallout 4 NG game update was in April 2024. On 14 July 2024, the author of the orginal Buffout said they were working on a new update for their mod.
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You're out of luck. There is a Buffout 4 NG from another author but it doesn't have the option to bypass the limit. The author of the original Buffout said they were working on an update for their mod, though that was almost a year ago. The only way is to unpack archives or merge some of them. There is a BA2 Merging Automation Tool - B.M.A.T. that can merge BA2s but it only works with Vortex mod manager at the moment.