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kuuga28

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Everything posted by kuuga28

  1. Hi, Sorry for the less detail of the model, i am new at modeling and texturing.For your info the model is of low polygons and have no UV yet. Hope i have given enough information here.Thank you.
  2. Hi, Here i would like to make a request for someone to add texture to my model. Hope someone can help me on this.Thank you.
  3. Hi, I am trying to make a perfect FF7 Blades Complete for my own use. Here i would like to request for some help on replacing FF7 Blades Complete's Harness done by Delfofthebla with my more accurate harness.Hope someone can help me here.Thank you.
  4. Hi, I Need some help here. I am trying to replace the mesh from the mod hipbag (owner gave permission) with my mesh which is in obj format. Here's what i did: I import a hipbag mod mesh which is in nif format into blender 2.77. Then import my mesh which is in obj format into another layer.Then i follow the exact setting from the hipbag nif and replace mine in.When I try to export out, i get the error as shown in the attachment.Can someone tell me what i did wrong and how to correct the error? If someone willing to take a look at the file,I can send it through email.Hope someone can help me on this.Thank you.
  5. Hi, I have 2 models that i need someone to make it into a skyrim mod. Below is the model.Hope someone can help me.Thank you.
  6. Hi, After a long years gone from Oblivion,im back to playing again. I am a beginner in 3D modeling and Oblivion mod script. As stated in Delfofthebla's mod note, he gives permission to modify his mod. Here's the thing i tried to modify or add : 1) The Harness - I made a mesh of the Cloud Strife's harness from FF7 :Advent Children.I try to replace it with Delfofthebla's harness but after checking the files,i can't find his harness mesh anywhere in the files. Here i'm hoping someone can help me do or guide me how to make my harness can replace Delfofthebla's ones. 2. The Apocalypse Close version - Delfofthebla's mod have all the blades except the Apocalypse close version as seen in the movie.So I modified the existing Apocalypse and make the blade close. Here I hope someone in here can help or guide me on the above mentioned items.Thank you.
  7. Here's the link to download the armor if you decided to work on it. http://www.mediafire...kn1i802w38914i9
  8. Yes it's an actual mod for skyrim. I can send you the files for you to take a look if you want.
  9. Thanks for the link but that mod is for Skyrim.As stated above,i already have the Skyrim mod. What i wanted is Oblivion mod.Thank you.
  10. Hi, I would like to request for Lightning armor and weapon from FFXIII-2. I've played the Skyrim mod version but i still like Oblivion more than Skyrim.So i hope someone would be able to convert the skyrim armor mod into Oblivion or make a new one.Thank you.
  11. Hi, I would like to request for Lightning armor and weapon from FFXIII-2. I've played the Skyrim mod version but i still like Oblivion more than Skyrim.So i hope you would be able to convert the skyrim armor mod into Oblivion or make a new one if possible.Thank you.
  12. It works.Thanks for the tutorial. Now i learned something new.Thanks to you.
  13. Bellow is the image of the armor.What i want is to make the skin part looks like it's wearing a chainmail(covering the skinpart) http://img90.imageshack.us/img90/8059/armortexturecopy.jpg This is the mesh file and the chainmail texture http://www.mediafire.com/?p5v532atbt4i6a3 Thank you.
  14. Hi, I would like to request someone to refix / retexture an armor.I can provide the nif file.I just want the skin part to be change to like chainmail or just in black color. Hope someone can help me here.Thank you.
  15. Hi, Can anyone tell me why i've this big yellow exclamation mark when switching normal mod sword to dual in UV? Opening the console it shows this message: http://img683.imageshack.us/img683/6996/screenshot5pj.png Have been fiddling with UV and still can't find out what cause the problem.
  16. I tried to refix the Delfofthebla's FF7 Blades Complete mod which have a missing back blade on one of the sides. I've fix the 3d mesh,it now have blades on both side but problem is when i convert it into nif. I get this error(look at pictures).Can someone tell me how i can fix the error.Both side of the mesh have different colors texture problem. This is the step how i try to refix it. 1)Importt mesh from DoubleBrewski's resource into 3ds/obj in blender. 2) Joined all the seperate meshes together and export it into 3ds/obj 3) Import Delfofthebla for the FF7 Blades Complete mod for Oblivion into blender then import the joined 3ds files again into the same scene 4) Rearrange the 3ds mesh to match the nif files with it's collision and delete the nif mesh export the whole scene into a new nif file. Please help me solve the problem.Thank you. http://img12.imageshack.us/img12/7003/problem0tsurugi01.jpg http://img268.imageshack.us/img268/8784/problem0tsurugi02.jpg http://img684.imageshack.us/img684/724/problem0tsurugi03.jpg Special Thanks and credits to: ImaginAlex: Created the original models and textures. DoubleBrewski: For editing the meshes and textures.(Owner of the resource) Delfofthebla for the FF7 Blades Complete mod for Oblivion. Revengous.
  17. part of that armor can be made into a he-man armor :)
  18. I would like to request for a FF VII Advent Children Main Blade Close Version and Refix of Delfofthebla's FF7 Blades Complete mod which have a missing back blade on one of the sides as shown in the pictuere below.I've found the resources for the models i wanted if anyone willing to do me the favor.Thank you. Special Thanks and credits to: ImaginAlex: Created the original models and textures. DoubleBrewski: For editing the meshes and textures.(Owner of the resource) Delfofthebla for the FF7 Blades Complete mod for Oblivion. Revengous.
  19. Hi, Anyone knows how to convert morrowind's nif file to obj or 3ds into a single mesh,without it's skeleton and animation? I tried conver it into 3d studio max and blender but it somehow converts all the animation path as well.Please help met,thank you.
  20. Thank you LordFrostcraig but I already have the mod long time ago.Inside there're only the non complete AC hair and the FF VII game hair.
  21. Hi, I'm Requesting a Final Fantasy VII:Advent Children Cloud's hair/wig or similar.The one existed is the Final Fantasy VII game Cloud's hair/wig . To my knowledge it can't be found anywhere on the net yet.
  22. Hi, I Need Help to convert sims 2 hair model to oblivion for my personal gameplay.Can someone teach me or show me tutorial link how to achieve that? Thank you.
  23. Thanks heavywaters and razorpony.I'm trying out the scripts now
  24. Sorry for the late reply.have been busy with load of work. Actually my sword is of Cloud's Sword in FF VIII:Advent Children. I found that the current version is lacking the close version of the Apocalypse sword.So i'm trying to make an open version of it too by modifying some of the First Tsurugi Mod from nexus with the permission of the modder. I've manage to get the model working in the game and now trying to make it scripted.
  25. Sounds like he is making a switchblade of sorts... Would be less like making a sword, and more like making a crossbow I think. Not an easy task to take on for someone without experience. No.Sorry for the misunderstanding.Let me explain again. Ok what i'm trying to do is this I Have 2 mesh of swords with different name,one is called sword open version and second is called sword close version. What I'm trying to do is to make a script that can summon the sword open version out and the close version will dissapear and when i summon the close version the open version will dissapear.I've seen it done before for the DMC sword Rebellion from tesnexus. here's the link to that sword http://www.tesnexus.com/downloads/file.php?id=21546 Please help me.Thank you.
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