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ipegot

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  1. Nothing you've been asked for could compromise your computer in anyway. I'm not sure why you'd think listing your Oblivion video settings could be a problem. (Same for the dxdiag info.) I believe open cities can cause some issues. You shouldn't really edit the ini files if you don't know what you're doing.
  2. How much dedicated memory does your video card have, doesn't look like you should have any issues. Mind posting detailed info about your video settings?
  3. Either your video card isn't very good or your video settings are too high for your system to run the game. For dxdiag, click your windows button. In the search box type "dxdiag", no quotes. It should list one program, click on it. Let it run and then save the information, copy and paste all the saved information into a post here.
  4. you need to create a normal map for the textures. http://cs.elderscrolls.com/constwiki/index...fulltext=Search
  5. Maybe you should actually ask in that thread you keep linking too or alternately be patient and don't repost the request so soon. If someone knows and reads this thread, they will respond. ;)
  6. Change the settings you are using. Blue areas in the normal map reflect light, if its too shiny in game then you will want more transparency in your normal map. Try changing your alpha channel settings.
  7. http://cs.elderscrolls.com/constwiki/index...ity_Normal_Maps
  8. I never said anything about a special enchanting altar. You stated that you had an issue with your UI in your first post due to the difference in on hit and 1 second enchants and how they work.
  9. I kept it simple, it was one phase. I have yet to use the other 2 blocks for spell scripts. Either way, after many hours of trying to figure it out I just went with what worked every time.
  10. I'm not sure why, in open areas or more closed areas, like a sewer for instance, I've had activators cast sometimes and not others. For instance I have some scripted percentage (proc) based enchants and the activator wouldn't always cast when it was supposed to, which is that sometimes it would and other times it wouldn't and for no particular reason either way. Script was fine as an aside, I ended up just going with player.casting and sucking it up that the player casts the proc buff on themselves but it breaks immersion in my opinion.
  11. I'm generally find with any of those excluding flv/mov. I use VLC however so I can watch any format. I don't like watching videos on youtube or any variant of it, I'd rather download the video like your current ones and watch them at my leisure.
  12. I find activators don't always cast.
  13. Whats oldblivion...? I wonder if its your video settings <.<
  14. On hit and over 1 second are basically the same. I'm not sure what problem you're getting with your ui. You could always script your own enchants and apply them to weapons in the construction set and then either put them at a vendor or somewhere in the game world. (You could also script your own enchants and make modified sigil stones that will apply the enchant to any weapon and then just use console commands or some other means to add the sigil stones to your inventory).
  15. I have several obse plug ins such as pluggy plus multiple mods that require obse. I have my own mod that requires obse 18(beta). <.<
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