Exactly. I just can't imagine on my 5th new character playthru that I can go through the same vanilla quest scripts, the exact same radio stations, the exact same User interface, the exact same weapons, the exact same armor, the exact same combat scripts and hit 1000 plus hours gametime doing so. But hey to each their own :thumbsup: ...,"the exact same level cap and hit 30 plus hours gametime doing so"!From an rpg-view both fo3 and falloutnv fail to compare with the previous installations of the game,especially fo2!I still remember myself when i reach level20 on fo3...imagine an "OMG" as big as the map of the game,(btw i had only discovered about 1/8 of it and i was very meticulously)! I can't really understand why both games have so much content without a proper leveling system to support it!?!Again:) from an rpg-view i can't see a reason for more than one playthrougth even with mods. The difference between the total amount of xp that you can earn from ALL the quests and the xp you need to reach level20/30 is TITANIC:p PS Great games but^^^...ending?what ending?1000hours?what?:)