The script works, it only affects the target once and stops after. It's actually already linked to the weapon by a weapon enchantment. I'm not good at scripting, to be honest. This script is "borrowed" and modified for my purposes. Anyway, what it does is this. If in an exterior cell, hitting a target with the weapon triggers the original script, launching the bomb at the target. What I want is to delay the bomb for a few seconds. It works like this: Target is hit, object effect (linked to the weapon) engages, which engages the base effect, which uses the script I posted. The bomb then drops onto the target. Oh, and I used the intStage because that is what was posted on the site you mentioned. I'm really out of my league here. Actually, I barely understood the tutorial. Like I said, I'm no scripter.