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Posts posted by metalsie
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You're probably running too much scripts in the fight, or running out of vram. Either way here are things that might help...
http://skyrim.nexusmods.com/mods/38649/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D38649&pUp=1
Helps with vram usage.
http://skyrim.nexusmods.com/mods/9080
Use these rather than official HD textures.
Also disable enhanced blood and try that way. I was having constant crashes with it.
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Download this mod and try playing
Also use optimized HD textures rather than vanilla HD
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Luckyly for you, someone recently made a mod for this.
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Recognised Plugins
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- RaceMenuPlugin.esp Active
- Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
- towConversation.esp Active
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- Alt. Dragon Knight Helmet.esp Active
- Angelic_Demonic.esp Active
- ArmorOfIntrigue.esp Active
- Battlemode Armors.esp Active
- Berserk Black Swordsman Armor.esp Active
- Note: Use only one Berserk Black Swordsman Armor esp.
- Blade and Soul Infernal Armor.esp Active
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- BloodWitchArmor.esp Active
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- Maliki.esp Active
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- Serah Bow.esp Active
- silverknight.esp Active
- Space Wiking's Dwemer Exoskeleton.esp Active
- Star Killer Armor.esp Active
- SylvanasArmor.esp Active
- TERAArmors.esp Active
- Requires: DIMONIZED UNP
- tera bows.esp Active
- The Gemstone Collector.esp Active
- Throwing_Weapons_Redux.esp Active
- TorchArrow-Dawnguard.esp Active
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- westninja.esp Active
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- Civil War Overhaul.esp Active
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- Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
- dD - Enhanced Blood Main.esp Active
- dD-Dragonborn-Dawnguard-EBT Patch.esp Active
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- Realistic Lighting Overhaul - Dawnguard Interiors.esp Active
- Realistic Lighting Overhaul - Major City Exteriors.esp Active
- Realistic Lighting Overhaul - Major City Interiors.esp Active
- Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active
- ClimatesOfTamriel-Dawnguard-Patch.esp Active
- ClimatesOfTamriel-Dragonborn-Patch.esp Active
- Better Vampires.esp Active
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- WerewolfPerksExpanded_1.6.esp Active
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- Dwemerverse - Dwarven Magic Package.esp Active
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- Phenderix's Magic Evolved No Perks.esp Active
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- Note: Use only one Dual Wield Parrying*.esp.
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- RV markers.esp Active
- Ultimate Witcher Mod Enhanced.esp Active
- Skyrim+ALL DLC.esp Active
- Throwing_Weapons_Redux_PerkTrees.esp Active
- testacrobat.esp Active
This is my load order copied from BOSS
Can you describe where and how the crash occurs? Also check the load order of your bigger mods. BOSS is not perfect.
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Are you crashing or getting an infinite load screen? Either way use this mod
also
- Riften Bigger Trees.esp Active
- SkyFalls - Distant Waterfall Overhaul.esp Active
- Skyrim bigger trees.esp Active
- Incompatible with: Riften Bigger Trees.esp
and
- Markarth_plus.esp Active
you already have ETAC installed this might be causing crashes.
Download and install wryebash and make a bashed patch, should merge some of your mods.
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use EnBOOST
http://skyrim.nexusmods.com/mods/38649/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D38649&pUp=1
Safety load
Did you try playing after uninstalling UFO? There is a torchbug in Riverrun in front of sawmill that you use to do a clean uninstall.
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Disable crimson tide, DeadlySpell Impacts and use this mod
You should also use optmized HD textures from here rather than vanilla HD
and
http://skyrim.nexusmods.com/mods/38649/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D38649&pUp=1
this makes it more stable.
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Can you post your mod load order?
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Run Tes5 Edit and then sort out your load order you might be overriding the mod because of that.
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Disable Open cities skyrim mod. Download and run tes 5 edit, if no errors than download wrye bash and make a merged patch and put it last in your load order. Run tes5 edit again. Make a new save and try.
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Put bashed patch last of your load order and Try Disabling ETAC.
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Interior havoc being broken is probably because you have too much FPS you should limit your FPS to 60 from enblocal.ini or it could be a loadorder conflict.
Also Use Tes5 Edit to see if any mods are conflicting, missing masters or need loadorder adjustment. BOSS is not perfect at this and I got to ask, did you read BOSS notes for spesific mods? You should check those out aswell.
You also can try disabling Deadly spell impacts, it caused crashes every time magic was used in my game.
To clean mods with TES5Edit is actually very simple for most part. Watch this
and apply it to other mods which BOSS gives dirty edits. -
Can someone help me decypher whats going on in this? I keep getting constant crashes and I don't know whats causing it.
[10/31/2013 - 06:03:04PM] Papyrus log opened (PC)
[10/31/2013 - 06:03:04PM] Update budget: 1.600000ms (Extra tasklet budget: 1.600000ms, Load screen budget: 1000.000000ms)
[10/31/2013 - 06:03:04PM] Memory page: 256 (min) 8192 (max) 8388608 (max total)
[10/31/2013 - 06:03:19PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[10/31/2013 - 06:03:20PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[10/31/2013 - 06:03:23PM] Cannot open store for class "PF__01022031", missing file?
[10/31/2013 - 06:03:23PM] Error: Unable to bind script PF__01022031 to (0E022031) because their base types do not match
[10/31/2013 - 06:03:23PM] Cannot open store for class "PF__01018802", missing file?
[10/31/2013 - 06:03:23PM] Error: Unable to bind script PF__01018802 to (0E018802) because their base types do not match
[10/31/2013 - 06:03:27PM] Cannot open store for class "Mycastanotherspellscript", missing file?
[10/31/2013 - 06:03:27PM] Cannot open store for class "NecroApocryphaBookScript", missing file?
[10/31/2013 - 06:03:28PM] Cannot open store for class "_arissa_inpc_behavior", missing file?
[10/31/2013 - 06:03:28PM] Cannot open store for class "chherdingquestscript", missing file?
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B253", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B253 to topic info 6821B253 on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B254", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B254 to topic info 6821B254 on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B255", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B255 to topic info 6821B255 on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B258", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B258 to topic info 6821B258 on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B259", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B259 to topic info 6821B259 on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B25A", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B25A to topic info 6821B25A on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "TIF__0221B25B", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script TIF__0221B25B to topic info 6821B25B on <NULL quest> because their base types do not match
[10/31/2013 - 06:03:30PM] Cannot open store for class "SF_MQ7SceneM_021B8F0F", missing file?
[10/31/2013 - 06:03:30PM] Error: Unable to bind script SF_MQ7SceneM_021B8F0F to (681B8F0F) because their base types do not match
[10/31/2013 - 06:10:31PM] Error: Unable to bind script AnvilDencheckjusticar to alias Justicar on quest AnvilDenQuest (0701ED3C) because their base types do not match
[10/31/2013 - 06:10:31PM] Error: Property Compatibility on script _de_clothingmonitor_1_7 attached to alias DE_Player on quest _DE_Main_1_6 (0E015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Compatibility on script _de_waterdetect attached to alias DE_Player on quest _DE_Main_1_6 (0E015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Compatibility on script _de_getcampinglegal attached to alias DE_Player on quest _DE_Main_1_6 (0E015CAE) cannot be bound because alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3) is not the right type
[10/31/2013 - 06:10:31PM] Error: Unable to bind script DreeARMMQ07FedaveButtonScript to alias DreeARMMQ07FedavesButtonAlias on quest DreeARMQuestMQ07 (3AD2EE07) because their base types do not match
[10/31/2013 - 06:10:31PM] warning: Property ATMain on script AT_OnLoadScript attached to alias AliasforPlayer on quest AT_QST113 (4B0058DF) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject005 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject004 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject004000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003001 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject003000000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002001 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject002000000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001001 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject001000000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000001 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property Player on script __LPOv4Alias attached to alias LockedObject000000000 on quest __LPO4AliasQuest (63000D63) cannot be bound because alias Player on quest __LPO4MainQuest (63000D62) is not the right type
[10/31/2013 - 06:10:31PM] warning: Property magward on script mcuepressureplatescript attached to alias mcuetrappressureplate on quest 3DMCue (681D40F8) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property anomaliesAngryOnce on script DreeARMMQ05MagicAnomalyScript attached to (3A074970) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] Error: Property USKPMarksContainer on script uskpretroactive126script attached to USKPRetroactive126 (0A025354) cannot be bound because <NULL alias> (10) on <NULL quest> (00041F91) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property PlayerHousecarlHjaalmarch on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34CE) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34D4) is not the right type
[10/31/2013 - 06:10:31PM] Error: Property PlayerHousecarlFalkreath on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34DE) is not the right type
[10/31/2013 - 06:10:31PM] warning: Property DismissedFollowerFaction on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property pDialogueFollower on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property Tikrid on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property CurrentFollowerFaction on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMDebugQuestMSG on script DreeARMPlayerAttackedFedaveScript attached to (3A06135C) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property wqCandlelight on script wqEggRespawnScript attached to (0600436B) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property NecroLichRitualQuest on script NecroBlackBookScript attached to (4922523E) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property anomaliesAngryOnce on script DreeARMMQ05MagicAnomalyScript attached to (3A07496F) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property anomaliesAngryOnce on script DreeARMMQ05MagicAnomalyScript attached to (3A07496E) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ08Trial001MSG on script Dree_SF_DreeARMQuestMQ08Inqui_010860AD attached to (3A0860AD) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E345) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E343) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E335) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E334) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E337) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E336) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property mq7bardscene3 on script mq7partybardscript attached to (681B8EE1) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property CWIBFloorLower on script CWIBridgeBewitchScript attached to (3E21E651) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E332) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E333) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property CWITeleportOrbQuarters on script CWISanctuaryOrbScript attached to (3E1859B1) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33B) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33A) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E339) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07EE67) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E338) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMDebugMSG on script Dree_PF_DreeARMMQ02DalamusGiv_0109F8A3 attached to (3A09F8A3) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E341) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E342) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E344) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E346) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E340) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33C) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E331) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property WerewolfChange on script DreeARMWaylasHawkerNPCScript attached to (3A056EB7) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33D) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property RiftenReset on script PF_MarriageSpouseRiftenSandb_000C5804 attached to (000C5804) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33E) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33F) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (59003DEF) cannot be bound because <NULL form> (0003BDE9) is not the right type
[10/31/2013 - 06:10:31PM] warning: Property DreeARMDebugQuestMSG on script DreeARMPlayerAttackedGabanScript attached to (3A070234) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] warning: Property CWIBFloorLower on script CWIBridgeRepairScript attached to (3E21E64B) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] Error: Property __OpenLockReal on script __lpov4spell attached to __LPO4MainQuest (63000D62) cannot be bound because <NULL form> (63002DFB) is not the right type
[10/31/2013 - 06:10:31PM] warning: Property DreeARMDebugQuestMSG on script DreeARMDebugQuestScript attached to DreeARMDebugQUEST (3A013E20) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:31PM] VM is freezing...
[10/31/2013 - 06:10:31PM] VM is frozen
[10/31/2013 - 06:10:32PM] Reverting game...
[10/31/2013 - 06:10:32PM] Error: Unable to bind script PF__01022031 to (0E022031) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B25B to topic info 6821B25B on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B25A to topic info 6821B25A on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B259 to topic info 6821B259 on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B258 to topic info 6821B258 on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script SF_MQ7SceneM_021B8F0F to (681B8F0F) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B254 to topic info 6821B254 on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B255 to topic info 6821B255 on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script TIF__0221B253 to topic info 6821B253 on quest BardQuest3DNPC (681F24C8) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script PF__01018802 to (0E018802) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script DreeARMMQ07FedaveButtonScript to alias DreeARMMQ07FedavesButtonAlias on quest DreeARMQuestMQ07 (3AD2EE07) because their base types do not match
[10/31/2013 - 06:10:32PM] Error: Unable to bind script AnvilDencheckjusticar to alias Justicar on quest AnvilDenQuest (0701ED3C) because their base types do not match
[10/31/2013 - 06:10:32PM] warning: Property anomaliesAngryOnce on script DreeARMMQ05MagicAnomalyScript attached to (3A074970) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] Error: Property PlayerHousecarlHjaalmarch on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34CE) is not the right type
[10/31/2013 - 06:10:32PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34D4) is not the right type
[10/31/2013 - 06:10:32PM] Error: Property PlayerHousecarlFalkreath on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because <NULL alias> (32) on <NULL quest> (000A34DE) is not the right type
[10/31/2013 - 06:10:32PM] warning: Property DismissedFollowerFaction on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property pDialogueFollower on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property Tikrid on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property CurrentFollowerFaction on script mcue3dscript10to20 attached to (68215E43) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property wqCandlelight on script wqEggRespawnScript attached to (0600436B) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property NecroLichRitualQuest on script NecroBlackBookScript attached to (4922523E) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property anomaliesAngryOnce on script DreeARMMQ05MagicAnomalyScript attached to (3A07496F) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property anomaliesAngryOnce on script DreeARMMQ05MagicAnomalyScript attached to (3A07496E) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property CWIBFloorLower on script CWIBridgeBewitchScript attached to (3E21E651) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property ATMain on script AT_OnLoadScript attached to alias AliasforPlayer on quest AT_QST113 (4B0058DF) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] Error: Property __OpenLockReal on script __lpov4spell attached to __LPO4MainQuest (63000D62) cannot be bound because <NULL form> (63002DFB) is not the right type
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ08Trial001MSG on script Dree_SF_DreeARMQuestMQ08Inqui_010860AD attached to (3A0860AD) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property CWIBFloorLower on script CWIBridgeRepairScript attached to (3E21E64B) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E335) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E334) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E337) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E336) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property mq7bardscene3 on script mq7partybardscript attached to (681B8EE1) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property WerewolfChange on script DreeARMWaylasHawkerNPCScript attached to (3A056EB7) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E332) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E333) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E331) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E346) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33B) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33A) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] Error: Property USKPMarksContainer on script uskpretroactive126script attached to USKPRetroactive126 (0A025354) cannot be bound because <NULL alias> (10) on <NULL quest> (00041F91) is not the right type
[10/31/2013 - 06:10:32PM] warning: Property pTG05KarliahInvisibilitySpell on script QF_TG05_00021551 attached to TG05 (00021551) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property CWITeleportOrbQuarters on script CWISanctuaryOrbScript attached to (3E1859B1) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E339) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07EE67) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E338) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMDebugMSG on script Dree_PF_DreeARMMQ02DalamusGiv_0109F8A3 attached to (3A09F8A3) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33C) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33D) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property RiftenReset on script PF_MarriageSpouseRiftenSandb_000C5804 attached to (000C5804) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33E) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E33F) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E340) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E341) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E342) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E343) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E345) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMMQ06FlameTriggerSPELL on script DreeARMMQ06IntoFlameScript attached to (3A07E344) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] Error: Property NPCTilma on script QF_SkyforgeSteelWeaponsQuest_02003DEF attached to SkyforgeSteelWeaponsQuest (59003DEF) cannot be bound because <NULL form> (0003BDE9) is not the right type
[10/31/2013 - 06:10:32PM] warning: Property DreeARMDebugQuestMSG on script DreeARMPlayerAttackedGabanScript attached to (3A070234) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMDebugQuestMSG on script DreeARMPlayerAttackedFedaveScript attached to (3A06135C) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property magward on script mcuepressureplatescript attached to alias mcuetrappressureplate on quest 3DMCue (681D40F8) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:10:32PM] warning: Property DreeARMDebugQuestMSG on script DreeARMDebugQuestScript attached to DreeARMDebugQUEST (3A013E20) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:11:10PM] Loading game...
[10/31/2013 - 06:11:10PM] VM is thawing...
[10/31/2013 - 06:11:11PM] Error: File "WoodsmansShack.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[HISWoodsmansShackCheckQuest (410D9DC2)].HISWoodsmansShackCheckScript.Maintenance() - "HISWoodsmansShackCheckScript.psc" Line 19
[alias Player on quest HISWoodsmansShackCheckQuest (410D9DC2)].HISWoodsmansShackAliasScript.OnPlayerLoadGame() - "HISWoodsmansShackAliasScript.psc" Line 10
[10/31/2013 - 06:11:11PM] Error: File "WoodsmansShack.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[HISWoodsmansShackCheckQuest (410D9DC2)].HISWoodsmansShackCheckScript.Maintenance() - "HISWoodsmansShackCheckScript.psc" Line 20
[alias Player on quest HISWoodsmansShackCheckQuest (410D9DC2)].HISWoodsmansShackAliasScript.OnPlayerLoadGame() - "HISWoodsmansShackAliasScript.psc" Line 10
[10/31/2013 - 06:11:11PM] Error: Cannot call Enable() on a None object, aborting function call
stack:
[HISWoodsmansShackCheckQuest (410D9DC2)].HISWoodsmansShackCheckScript.Maintenance() - "HISWoodsmansShackCheckScript.psc" Line 31
[alias Player on quest HISWoodsmansShackCheckQuest (410D9DC2)].HISWoodsmansShackAliasScript.OnPlayerLoadGame() - "HISWoodsmansShackAliasScript.psc" Line 10
[10/31/2013 - 06:11:11PM] Error: File "SkyRe_Main.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias Player on quest __LPO4MainQuest (63000D62)].__LPOv4Player.SkyRe() - "__LPOv4Player.psc" Line 33
[alias Player on quest __LPO4MainQuest (63000D62)].__LPOv4Player.OnPlayerLoadGame() - "__LPOv4Player.psc" Line 12
[10/31/2013 - 06:11:11PM] ============================================[Frostfall: Warning Start]============================================
[10/31/2013 - 06:11:11PM]
[10/31/2013 - 06:11:11PM] Frostfall is now performing compatibility checks. Papyrus warnings about missing or
[10/31/2013 - 06:11:11PM] unloaded files may follow. This is NORMAL and can be ignored.
[10/31/2013 - 06:11:11PM]
[10/31/2013 - 06:11:11PM] ============================================[Frostfall: Warning Start]============================================
[10/31/2013 - 06:11:11PM] Error: File "SkyRe_Survivalism.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 471
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:11PM] Error: File "Imp's More Complex Needs.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 521
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:11PM] Error: File "Chesko_LastSeed.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 563
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:11PM] Error: File "ScenicCarriages.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 596
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:11PM] Error: File "Northborn Fur Hoods.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 618
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:11PM] Error: File "AesirArmor.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 705
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:11PM] Error: File "KnapsackEnhanced.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.RunStartupCheck() - "_DE_Compatibility.psc" Line 748
[alias _DE_CompatibilityPlayer on quest _DE_Compatibility (0E0286F3)]._de_compatibility.OnPlayerLoadGame() - "_DE_Compatibility.psc" Line 323
[10/31/2013 - 06:11:12PM] ========== Auto Unequip Ammo: Scanning for supported plugins...
[10/31/2013 - 06:11:12PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
[10/31/2013 - 06:11:12PM] ========== Convenient Horses: Scanning for supported plugins...
[10/31/2013 - 06:11:12PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED!
[10/31/2013 - 06:11:12PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[AUA (2500C6C2)].AUAQuestScript.GameLoaded() - "AUAQuestScript.psc" Line 40
[AUA (2500C6C2)].AUAQuestScript.OnUpdate() - "AUAQuestScript.psc" Line 73
[10/31/2013 - 06:11:12PM] ========== Auto Unequip Ammo: Scan complete.
[10/31/2013 - 06:11:12PM] Error: File "Falskaar.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (55020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 109
[CH (55020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
[10/31/2013 - 06:11:12PM] Error: File "Convenient Horse Herding.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (55020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 111
[CH (55020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
[10/31/2013 - 06:11:12PM] Error: File "XFLMain.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (55020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 112
[CH (55020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
[10/31/2013 - 06:11:12PM] Error: File "HothFollower.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (55020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 114
[CH (55020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
[10/31/2013 - 06:11:12PM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (55020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 115
[CH (55020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
[10/31/2013 - 06:11:12PM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[CH (55020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 116
[CH (55020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143
[10/31/2013 - 06:11:12PM] ========== Convenient Horses: Scan complete.
[10/31/2013 - 06:11:12PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
<unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
<unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
<unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
[GophersHuntersVisionQuest (62000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
[alias Player on quest GophersHuntersVisionQuest (62000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
[10/31/2013 - 06:11:12PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
<unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
<unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
<unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
[GophersHuntersVisionQuest (62000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 45
[alias Player on quest GophersHuntersVisionQuest (62000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
[10/31/2013 - 06:11:12PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
<unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
<unknown self>.huntersvisionutilityscript.GetBeluaVampireLordLevitateSpellsList() - "HuntersVisionUtilityScript.psc" Line 19
<unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 51
[GophersHuntersVisionQuest (62000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
[alias Player on quest GophersHuntersVisionQuest (62000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
[10/31/2013 - 06:11:12PM] Error: File "MM_BeluaSangunaireRevisited.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
<unknown self>.huntersvisionutilityscript.GetFormlistFromMod() - "HuntersVisionUtilityScript.psc" Line 10
<unknown self>.huntersvisionutilityscript.GetBeluaVampireLordWalkingSpellsList() - "HuntersVisionUtilityScript.psc" Line 23
<unknown self>.huntersvisionutilityscript.AddToBSRSpells() - "HuntersVisionUtilityScript.psc" Line 52
[GophersHuntersVisionQuest (62000800)].huntersvisionmaintainancescript.Maintenance() - "HuntersVisionMaintainanceScript.psc" Line 46
[alias Player on quest GophersHuntersVisionQuest (62000800)].HuntersVisionLoadScript.OnPlayerLoadGame() - "HuntersVisionLoadScript.psc" Line 10
[10/31/2013 - 06:11:12PM] InitWidgetLoader()
[10/31/2013 - 06:11:12PM] ============================================[ Frostfall: Warning End ]============================================
[10/31/2013 - 06:11:12PM]
[10/31/2013 - 06:11:12PM] Frostfall compatibility check complete.
[10/31/2013 - 06:11:12PM]
[10/31/2013 - 06:11:12PM] ============================================[ Frostfall: Warning End ]============================================
[10/31/2013 - 06:11:12PM]
[10/31/2013 - 06:11:12PM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.=====
[10/31/2013 - 06:11:12PM]
[10/31/2013 - 06:11:12PM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 255
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:12PM] Error: File "WetandCold - Ashes.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 311
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:12PM] Error: File "getSnowy.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 410
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:12PM] Error: File "ClimatesOfTamriel-WinterEdition.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 420
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:12PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[10/31/2013 - 06:11:12PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[10/31/2013 - 06:11:12PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[10/31/2013 - 06:11:12PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[10/31/2013 - 06:11:12PM] WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (0E05D368)>]: IconLoadFailure
[10/31/2013 - 06:11:12PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[10/31/2013 - 06:11:12PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[10/31/2013 - 06:11:12PM] WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (0E05D368)>]: IconLoadFailure
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints: Running Maintenance ~~~~~
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints: Done checking for DLC ~~~~~
[10/31/2013 - 06:11:13PM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~
[10/31/2013 - 06:11:14PM] Error: Cannot call GetSize() on a None object, aborting function call
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 434
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:14PM] warning: Assigning None to a non-object variable named "::temp13"
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 434
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:15PM] Error: Cannot call GetSize() on a None object, aborting function call
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 436
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:15PM] warning: Assigning None to a non-object variable named "::temp14"
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 436
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:24PM] Error: Cannot call GetSize() on a None object, aborting function call
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 438
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:24PM] warning: Assigning None to a non-object variable named "::temp13"
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 438
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:25PM] Error: Cannot call GetSize() on a None object, aborting function call
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 440
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:25PM] warning: Assigning None to a non-object variable named "::temp14"
stack:
[_WetQuest (2A000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 440
[alias Player on quest _WetQuest (2A000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29
[10/31/2013 - 06:11:32PM]
[10/31/2013 - 06:11:32PM] =====Wet and Cold is finished refreshing itself and searching for addons!=====
[10/31/2013 - 06:11:32PM]
[10/31/2013 - 06:12:20PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:12:20PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:13:20PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:13:20PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:13:45PM] Error: (000DC550): cannot enable an object with an enable state parent.
stack:
[ (000DC550)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 40
[10/31/2013 - 06:13:45PM] Error: (000DC551): cannot disable an object with an enable state parent.
stack:
[ (000DC551)].lvlpredatorscript.Disable() - "<native>" Line ?
[ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 38
[10/31/2013 - 06:15:11PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 71
[10/31/2013 - 06:15:11PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 71
[10/31/2013 - 06:15:11PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ?
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ?
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ?
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ?
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:11PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (FF001B37) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:15:16PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 71
[10/31/2013 - 06:15:16PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ?
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:16PM] warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 89
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:16PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForAnimationEvent() - "<native>" Line ?
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:16PM] warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].DualSheathReduxEffect.onBeginState() - "DualSheathReduxEffect.psc" Line 90
[None].DualSheathReduxEffect.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].DualSheathReduxEffect.OnEffectStart() - "DualSheathReduxEffect.psc" Line 72
[10/31/2013 - 06:15:26PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].KahmulLOCSystem.RegisterForAnimationEvent() - "<native>" Line ?
[None].KahmulLOCSystem.OnEffectStart() - "KahmulLOCSystem.psc" Line 141
[10/31/2013 - 06:15:26PM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[None].KahmulLOCSystem.OnEffectStart() - "KahmulLOCSystem.psc" Line 141
[10/31/2013 - 06:15:26PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].KahmulLOCSystem.RegisterForAnimationEvent() - "<native>" Line ?
[None].KahmulLOCSystem.OnEffectStart() - "KahmulLOCSystem.psc" Line 142
[10/31/2013 - 06:15:26PM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[None].KahmulLOCSystem.OnEffectStart() - "KahmulLOCSystem.psc" Line 142
[10/31/2013 - 06:15:26PM] Error: Unable to call RegisterForAnimationEvent - no native object bound to the script object, or object is of incorrect type
stack:
[None].KahmulLOCSystem.RegisterForAnimationEvent() - "<native>" Line ?
[None].KahmulLOCSystem.OnEffectStart() - "KahmulLOCSystem.psc" Line 143
[10/31/2013 - 06:15:26PM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[None].KahmulLOCSystem.OnEffectStart() - "KahmulLOCSystem.psc" Line 143
[10/31/2013 - 06:15:46PM] Error: (000DC550): cannot enable an object with an enable state parent.
stack:
[ (000DC550)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 40
[10/31/2013 - 06:15:46PM] Error: (000DC551): cannot disable an object with an enable state parent.
stack:
[ (000DC551)].lvlpredatorscript.Disable() - "<native>" Line ?
[ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 38
[10/31/2013 - 06:15:47PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (0004708A) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:16:27PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (000470C1) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:16:27PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (000DC54D) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:19:08PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (54036EC1) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:19:08PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (000DC5B8) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:19:08PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (000DC5BA) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:19:08PM] warning: Property ActorTypeDwarven on script nAddonStatsScript attached to Active effect 2 on (000DC5BB) cannot be initialized because the script no longer contains that property
[10/31/2013 - 06:19:55PM] Error: (FF001B01): has no 3d, and so cannot have its motion type changed.
stack:
[ (FF001B01)].critterMoth.SetMotionType() - "<native>" Line ?
[ (FF001B01)].critterMoth.BellShapeTranslateToRefAtSpeed() - "Critter.psc" Line 562
[ (FF001B01)].critterMoth.BellShapeTranslateToRefNodeAtSpeedAndGotoState() - "Critter.psc" Line 645
[ (FF001B01)].critterMoth.GoToNewPlant() - "CritterMoth.psc" Line 278
[ (FF001B01)].critterMoth.OnUpdate() - "CritterMoth.psc" Line 138
[10/31/2013 - 06:19:55PM] Error: (FF001B01): cannot find variable named fTakeOff.
stack:
[ (FF001B01)].critterMoth.SetAnimationVariableFloat() - "<native>" Line ?
[ (FF001B01)].critterMoth.DoPathStartStuff() - "Critter.psc" Line 789
[ (FF001B01)].critterMoth.BellShapeTranslateToRefAtSpeed() - "Critter.psc" Line 565
[ (FF001B01)].critterMoth.BellShapeTranslateToRefNodeAtSpeedAndGotoState() - "Critter.psc" Line 645
[ (FF001B01)].critterMoth.GoToNewPlant() - "CritterMoth.psc" Line 278
[ (FF001B01)].critterMoth.OnUpdate() - "CritterMoth.psc" Line 138
[10/31/2013 - 06:19:55PM] Error: (FF001B04): does not have any 3d and so cannot be moved to.
stack:
[ (FF001B09)].ObjectReference.MoveToNode() - "<native>" Line ?
[ (FF001B01)].critterMoth.PlaceDummyMarker() - "Critter.psc" Line 355
[ (FF001B01)].critterMoth.BellShapeTranslateToRefAtSpeed() - "Critter.psc" Line 579
[ (FF001B01)].critterMoth.BellShapeTranslateToRefNodeAtSpeedAndGotoState() - "Critter.psc" Line 645
[ (FF001B01)].critterMoth.GoToNewPlant() - "CritterMoth.psc" Line 278
[ (FF001B01)].critterMoth.OnUpdate() - "CritterMoth.psc" Line 138
[10/31/2013 - 06:19:55PM] Error: Failed to setup moving reference because it has no parent cell or no 3D
stack:
[ (FF001B01)].critterMoth.SplineTranslateTo() - "<native>" Line ?
[ (FF001B01)].critterMoth.BellShapeTranslateToRefAtSpeed() - "Critter.psc" Line 612
[ (FF001B01)].critterMoth.BellShapeTranslateToRefNodeAtSpeedAndGotoState() - "Critter.psc" Line 645
[ (FF001B01)].critterMoth.GoToNewPlant() - "CritterMoth.psc" Line 278
[ (FF001B01)].critterMoth.OnUpdate() - "CritterMoth.psc" Line 138
[10/31/2013 - 06:21:37PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:37PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:37PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:37PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:37PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:37PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:53PM] VM is freezing...
[10/31/2013 - 06:21:53PM] VM is frozen
[10/31/2013 - 06:21:54PM] Saving game...
[10/31/2013 - 06:21:55PM] VM is thawing...
[10/31/2013 - 06:21:56PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:21:56PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:22:44PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:22:44PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:22:44PM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.UnregisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:22:44PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:22:44PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:22:44PM] Error: Unable to call RegisterForUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].REQ_MassEffectField.RegisterForUpdate() - "<native>" Line ?
[None].REQ_MassEffectField.onBeginState() - "REQ_MassEffectField.psc" Line ?
[None].REQ_MassEffectField.GotoState() - "ActiveMagicEffect.psc" Line ?
[None].REQ_MassEffectField.OnObjectUnequipped() - "REQ_MassEffectField.psc" Line 18
[10/31/2013 - 06:23:28PM] VM is freezing...
[10/31/2013 - 06:23:28PM] VM is frozen
[10/31/2013 - 06:23:29PM] Saving game...
[10/31/2013 - 06:23:30PM] VM is thawing... -
Play with charger on. Also, look for option to change GPU for Skyrim in ATI control panel.
-
I use ATI6900 4gigs ram windows 7 32 bit and intel i5. I play it on ultra with optimized hd pack.
-
I have exact same problem as you and hate to ask but did you try tes5 edit?
-
Anyone?
-
My Tes5 Edit Log
[skyrim.esm] Loading file
[skyrim.esm] File loaded
[skyrim.esm] Start processing
[update.esm] Loading file
[update.esm] File loaded
[update.esm] Start processing
[Dawnguard.esm] Loading file
[Dawnguard.esm] File loaded
[Dawnguard.esm] Start processing
[HearthFires.esm] Loading file
[HearthFires.esm] File loaded
[HearthFires.esm] Start processing
[Dragonborn.esm] Loading file
[Dragonborn.esm] File loaded
[Dragonborn.esm] Start processing
[ClimatesOfTamriel.esm] Loading file
[ClimatesOfTamriel.esm] File loaded
[ClimatesOfTamriel.esm] Start processing
[ETaC - RESOURCES.esm] Loading file
[ETaC - RESOURCES.esm] File loaded
[ETaC - RESOURCES.esm] Start processing
[Grytewake.esm] Loading file
[Grytewake.esm] File loaded
[Grytewake.esm] Start processing
[moonpath.esm] Loading file
[moonpath.esm] File loaded
[moonpath.esm] Start processing
[sPIKE.esm] Loading file
[sPIKE.esm] File loaded
[sPIKE.esm] Start processing
[DSAMG - Miraak Music Fixes.esp] Loading file
[DSAMG - Miraak Music Fixes.esp] File loaded
[DSAMG - Miraak Music Fixes.esp] Start processing
[unofficial Skyrim Patch.esp] Loading file
[unofficial Skyrim Patch.esp] File loaded
[unofficial Skyrim Patch.esp] Start processing
[unofficial Dawnguard Patch.esp] Loading file
[unofficial Dawnguard Patch.esp] File loaded
[unofficial Dawnguard Patch.esp] Start processing
[unofficial Hearthfire Patch.esp] Loading file
[unofficial Hearthfire Patch.esp] File loaded
[unofficial Hearthfire Patch.esp] Start processing
[unofficial Dragonborn Patch.esp] Loading file
[unofficial Dragonborn Patch.esp] File loaded
[unofficial Dragonborn Patch.esp] Start processing
[Chesko_Frostfall.esp] Loading file
[Chesko_Frostfall.esp] File loaded
[Chesko_Frostfall.esp] Start processing
[AOS.esp] Loading file
[AOS.esp] File loaded
[AOS.esp] Start processing
[AOS_DG Patch.esp] Loading file
[AOS_DG Patch.esp] File loaded
[AOS_DG Patch.esp] Start processing
[AOS_DB Patch.esp] Loading file
[AOS_DB Patch.esp] File loaded
[AOS_DB Patch.esp] Start processing
[supreme Storms - Cot Version.esp] Loading file
[supreme Storms - Cot Version.esp] File loaded
[supreme Storms - Cot Version.esp] Start processing
[staticMeshImprovementMod.esp] Loading file
[staticMeshImprovementMod.esp] File loaded
[staticMeshImprovementMod.esp] Start processing
[staticMeshImprovementMod-DragonbornTernFix.esp] Loading file
[staticMeshImprovementMod-DragonbornTernFix.esp] File loaded
[staticMeshImprovementMod-DragonbornTernFix.esp] Start processing
[staticMeshImprovementMod-FurnitureChestSnowFix.esp] Loading file
[staticMeshImprovementMod-FurnitureChestSnowFix.esp] File loaded
[staticMeshImprovementMod-FurnitureChestSnowFix.esp] Start processing
[Dual Sheath Redux.esp] Loading file
[Dual Sheath Redux.esp] File loaded
[Dual Sheath Redux.esp] Start processing
[GuardedBorders.esp] Loading file
[GuardedBorders.esp] File loaded
[GuardedBorders.esp] Start processing
[immersive Battles.esp] Loading file
[immersive Battles.esp] File loaded
[immersive Battles.esp] Start processing
[immersive Brigands.esp] Loading file
[immersive Brigands.esp] File loaded
[immersive Brigands.esp] Start processing
[immersive Dawnguard.esp] Loading file
[immersive Dawnguard.esp] File loaded
[immersive Dawnguard.esp] Start processing
[immersive Dragonborn.esp] Loading file
[immersive Dragonborn.esp] File loaded
[immersive Dragonborn.esp] Start processing
[immersive Factions.esp] Loading file
[immersive Factions.esp] File loaded
[immersive Factions.esp] Start processing
[immersive Mercenaries.esp] Loading file
[immersive Mercenaries.esp] File loaded
[immersive Mercenaries.esp] Start processing
[immersive Patrols.esp] Loading file
[immersive Patrols.esp] File loaded
[immersive Patrols.esp] Start processing
[immersive Travelers.esp] Loading file
[immersive Travelers.esp] File loaded
[immersive Travelers.esp] Start processing
[PassiveWeaponEnchantmentRecharging.esp] Loading file
[PassiveWeaponEnchantmentRecharging.esp] File loaded
[PassiveWeaponEnchantmentRecharging.esp] Start processing
[sanctuarycleanup.esp] Loading file
[sanctuarycleanup.esp] File loaded
[sanctuarycleanup.esp] Start processing
[AMatterOfTime.esp] Loading file
[AMatterOfTime.esp] File loaded
[AMatterOfTime.esp] Start processing
[Auto Unequip Ammo.esp] Loading file
[Auto Unequip Ammo.esp] File loaded
[Auto Unequip Ammo.esp] Start processing
[Chesko_LoreBasedLoadingScreens.esp] Loading file
[Chesko_LoreBasedLoadingScreens.esp] File loaded
[Chesko_LoreBasedLoadingScreens.esp] Start processing
[Dragon Soul Relinquishment.esp] Loading file
[Dragon Soul Relinquishment.esp] File loaded
[Dragon Soul Relinquishment.esp] Start processing
[DYNAVISION Dynamic Depth of Field.esp] Loading file
[DYNAVISION Dynamic Depth of Field.esp] File loaded
[DYNAVISION Dynamic Depth of Field.esp] Start processing
[Footprints.esp] Loading file
[Footprints.esp] File loaded
[Footprints.esp] Start processing
[WetandCold.esp] Loading file
[WetandCold.esp] File loaded
[WetandCold.esp] Start processing
[skyUI.esp] Loading file
[skyUI.esp] File loaded
[skyUI.esp] Start processing
[iHUD.esp] Loading file
[iHUD.esp] File loaded
[iHUD.esp] Start processing
[AMB Glass Variants Lore.esp] Loading file
[AMB Glass Variants Lore.esp] File loaded
[AMB Glass Variants Lore.esp] Start processing
[Cloaks.esp] Loading file
[Cloaks.esp] File loaded
[Cloaks.esp] Start processing
[Cloaks - Dawnguard.esp] Loading file
[Cloaks - Dawnguard.esp] File loaded
[Cloaks - Dawnguard.esp] Start processing
[1nivWICCloaks.esp] Loading file
[1nivWICCloaks.esp] File loaded
[1nivWICCloaks.esp] Start processing
[1nivWICSkyCloaksPatch.esp] Loading file
[1nivWICSkyCloaksPatch.esp] File loaded
[1nivWICSkyCloaksPatch.esp] Start processing
[hothtrooper44_ArmorCompilation.esp] Loading file
[hothtrooper44_ArmorCompilation.esp] File loaded
[hothtrooper44_ArmorCompilation.esp] Start processing
[immersive Weapons.esp] Loading file
[immersive Weapons.esp] File loaded
[immersive Weapons.esp] Start processing
[Dr_Bandolier.esp] Loading file
[Dr_Bandolier.esp] File loaded
[Dr_Bandolier.esp] Start processing
[HarvestOverhaulDawnguardDragonborn.esp] Loading file
[HarvestOverhaulDawnguardDragonborn.esp] File loaded
[HarvestOverhaulDawnguardDragonborn.esp] Start processing
[HarvestOverhaulSalmonRoe.esp] Loading file
[HarvestOverhaulSalmonRoe.esp] File loaded
[HarvestOverhaulSalmonRoe.esp] Start processing
[HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Loading file
[HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] File loaded
[HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Start processing
[DeadlyDragons.esp] Loading file
[DeadlyDragons.esp] File loaded
[DeadlyDragons.esp] Start processing
[DeadlyMonsters.esp] Loading file
[DeadlyMonsters.esp] File loaded
[DeadlyMonsters.esp] Start processing
[skyRe_Main.esp] Loading file
[skyRe_Main.esp] File loaded
[skyRe_Main.esp] Start processing
[skyRe_Combat.esp] Loading file
[skyRe_Combat.esp] File loaded
[skyRe_Combat.esp] Start processing
[skyRe_EncounterZones.esp] Loading file
[skyRe_EncounterZones.esp] File loaded
[skyRe_EncounterZones.esp] Start processing
[skyRe_EnemyAI.esp] Loading file
[skyRe_EnemyAI.esp] File loaded
[skyRe_EnemyAI.esp] Start processing
[skyRe_EnemyScaling.esp] Loading file
[skyRe_EnemyScaling.esp] File loaded
[skyRe_EnemyScaling.esp] Start processing
[skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Loading file
[skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] File loaded
[skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Start processing
[skyRe_StandingStones.esp] Loading file
[skyRe_StandingStones.esp] File loaded
[skyRe_StandingStones.esp] Start processing
[skyRe_Survivalism.esp] Loading file
[skyRe_Survivalism.esp] File loaded
[skyRe_Survivalism.esp] Start processing
[AdalMatar.esp] Loading file
[AdalMatar.esp] File loaded
[AdalMatar.esp] Start processing
[AgentOfRighteousMight.esp] Loading file
[AgentOfRighteousMight.esp] File loaded
[AgentOfRighteousMight.esp] Start processing
[beautiful Whiterun.esp] Loading file
[beautiful Whiterun.esp] File loaded
[beautiful Whiterun.esp] Start processing
[breezehome_Fully_Upgradable.esp] Loading file
[breezehome_Fully_Upgradable.esp] File loaded
[breezehome_Fully_Upgradable.esp] Start processing
[CAMP.esp] Loading file
[CAMP.esp] File loaded
[CAMP.esp] Start processing
[CollegeOfWinterholdImmersive.esp] Loading file
[CollegeOfWinterholdImmersive.esp] File loaded
[CollegeOfWinterholdImmersive.esp] Start processing
[CornerofTheSkyrim.esp] Loading file
[CornerofTheSkyrim.esp] File loaded
[CornerofTheSkyrim.esp] Start processing
[Grytewake.esp] Loading file
[Grytewake.esp] File loaded
[Grytewake.esp] Start processing
[Hunting in Skyrim - No Perks.esp] Loading file
[Hunting in Skyrim - No Perks.esp] File loaded
[Hunting in Skyrim - No Perks.esp] Start processing
[immersive Darkwater crossing.esp] Loading file
[immersive Darkwater crossing.esp] File loaded
[immersive Darkwater crossing.esp] Start processing
[immersive Dawnstar.esp] Loading file
[immersive Dawnstar.esp] File loaded
[immersive Dawnstar.esp] Start processing
[immersive Dragon Bridge.esp] Loading file
[immersive Dragon Bridge.esp] File loaded
[immersive Dragon Bridge.esp] Start processing
[immersive Falkreath.esp] Loading file
[immersive Falkreath.esp] File loaded
[immersive Falkreath.esp] Start processing
[immersive Ivarstead.esp] Loading file
[immersive Ivarstead.esp] File loaded
[immersive Ivarstead.esp] Start processing
[immersive Karthwasten.esp] Loading file
[immersive Karthwasten.esp] File loaded
[immersive Karthwasten.esp] Start processing
[immersive Kynesgrove.esp] Loading file
[immersive Kynesgrove.esp] File loaded
[immersive Kynesgrove.esp] Start processing
[immersive Morthal.esp] Loading file
[immersive Morthal.esp] File loaded
[immersive Morthal.esp] Start processing
[immersive Orc Strongholds.esp] Loading file
[immersive Orc Strongholds.esp] File loaded
[immersive Orc Strongholds.esp] Start processing
[immersive Riverwood.esp] Loading file
[immersive Riverwood.esp] File loaded
[immersive Riverwood.esp] Start processing
[immersive Rorikstead.esp] Loading file
[immersive Rorikstead.esp] File loaded
[immersive Rorikstead.esp] Start processing
[immersive Shors stone.esp] Loading file
[immersive Shors stone.esp] File loaded
[immersive Shors stone.esp] Start processing
[immersive Solstheim.esp] Loading file
[immersive Solstheim.esp] File loaded
[immersive Solstheim.esp] Start processing
[immersive Stonehills.esp] Loading file
[immersive Stonehills.esp] File loaded
[immersive Stonehills.esp] Start processing
[immersive Whiterun.esp] Loading file
[immersive Whiterun.esp] File loaded
[immersive Whiterun.esp] Start processing
[moonpath_questdata.esp] Loading file
[moonpath_questdata.esp] File loaded
[moonpath_questdata.esp] Start processing
[PumpingIron.esp] Loading file
[PumpingIron.esp] File loaded
[PumpingIron.esp] Start processing
[RealisticWhiterun.esp] Loading file
[RealisticWhiterun.esp] File loaded
[RealisticWhiterun.esp] Start processing
[Run For Your Lives.esp] Loading file
[Run For Your Lives.esp] File loaded
[Run For Your Lives.esp] Start processing
[TheFrontier.esp] Loading file
[TheFrontier.esp] File loaded
[TheFrontier.esp] Start processing
[The Paarthurnax Dilemma.esp] Loading file
[The Paarthurnax Dilemma.esp] File loaded
[The Paarthurnax Dilemma.esp] Start processing
[undeath.esp] Loading file
[undeath.esp] File loaded
[undeath.esp] Start processing
[Wyrmstooth.esp] Loading file
[Wyrmstooth.esp] File loaded
[Wyrmstooth.esp] Start processing
[AchieveThat.esp] Loading file
[AchieveThat.esp] File loaded
[AchieveThat.esp] Start processing
[Civil War Overhaul.esp] Loading file
[Civil War Overhaul.esp] File loaded
[Civil War Overhaul.esp] Start processing
[Differently Ebony.esp] Loading file
[Differently Ebony.esp] File loaded
[Differently Ebony.esp] Start processing
[Distant DetailHF.esp] Loading file
[Distant DetailHF.esp] File loaded
[Distant DetailHF.esp] Start processing
[ESFCompanions.esp] Loading file
[ESFCompanions.esp] File loaded
[ESFCompanions.esp] Start processing
[GrassOnSteroids_NaturalEdition_Vanilla.esp] Loading file
[GrassOnSteroids_NaturalEdition_Vanilla.esp] File loaded
[GrassOnSteroids_NaturalEdition_Vanilla.esp] Start processing
[Headtracking.esp] Loading file
[Headtracking.esp] File loaded
[Headtracking.esp] Start processing
[OpenFaceGuardHelmets.esp] Loading file
[OpenFaceGuardHelmets.esp] File loaded
[OpenFaceGuardHelmets.esp] Start processing
[PalistovSpinningArrows_Dawnguard.esp] Loading file
[PalistovSpinningArrows_Dawnguard.esp] File loaded
[PalistovSpinningArrows_Dawnguard.esp] Start processing
[Proper Aiming.esp] Loading file
[Proper Aiming.esp] File loaded
[Proper Aiming.esp] Start processing
[skyTEST-RealisticAnimals&Predators.esp] Loading file
[skyTEST-RealisticAnimals&Predators.esp] File loaded
[skyTEST-RealisticAnimals&Predators.esp] Start processing
[Convenient Horses.esp] Loading file
[Convenient Horses.esp] File loaded
[Convenient Horses.esp] Start processing
[Convenient Horses - Faster Sprint.esp] Loading file
[Convenient Horses - Faster Sprint.esp] File loaded
[Convenient Horses - Faster Sprint.esp] Start processing
[dD - Enhanced Blood Main.esp] Loading file
[dD - Enhanced Blood Main.esp] File loaded
[dD - Enhanced Blood Main.esp] Start processing
[dD-Dragonborn-Dawnguard-EBT Patch.esp] Loading file
[dD-Dragonborn-Dawnguard-EBT Patch.esp] File loaded
[dD-Dragonborn-Dawnguard-EBT Patch.esp] Start processing
[TheChoiceIsYours.esp] Loading file
[TheChoiceIsYours.esp] File loaded
[TheChoiceIsYours.esp] Start processing
[TheChoiceIsYours_Dawnguard.esp] Loading file
[TheChoiceIsYours_Dawnguard.esp] File loaded
[TheChoiceIsYours_Dawnguard.esp] Start processing
[skyrim Unlimited Rings And Amulets.esp] Loading file
[skyrim Unlimited Rings And Amulets.esp] File loaded
[skyrim Unlimited Rings And Amulets.esp] Start processing
[aMidianborn_Skyforge_Weapons.esp] Loading file
[aMidianborn_Skyforge_Weapons.esp] File loaded
[aMidianborn_Skyforge_Weapons.esp] Start processing
[ETaC - Complete.esp] Loading file
[ETaC - Complete.esp] File loaded
[ETaC - Complete.esp] Start processing
[ETaC - Complete HF Patch.esp] Loading file
[ETaC - Complete HF Patch.esp] File loaded
[ETaC - Complete HF Patch.esp] Start processing
[ETaC - Smelters.esp] Loading file
[ETaC - Smelters.esp] File loaded
[ETaC - Smelters.esp] Start processing
[Helgen Reborn.esp] Loading file
[Helgen Reborn.esp] File loaded
[Helgen Reborn.esp] Start processing
[Realistic Lighting Overhaul - Dungeons.esp] Loading file
[Realistic Lighting Overhaul - Dungeons.esp] File loaded
[Realistic Lighting Overhaul - Dungeons.esp] Start processing
[Realistic Lighting Overhaul - Dawnguard Interiors.esp] Loading file
[Realistic Lighting Overhaul - Dawnguard Interiors.esp] File loaded
[Realistic Lighting Overhaul - Dawnguard Interiors.esp] Start processing
[Realistic Lighting Overhaul - Major City Exteriors.esp] Loading file
[Realistic Lighting Overhaul - Major City Exteriors.esp] File loaded
[Realistic Lighting Overhaul - Major City Exteriors.esp] Start processing
[Realistic Lighting Overhaul - Major City Interiors.esp] Loading file
[Realistic Lighting Overhaul - Major City Interiors.esp] File loaded
[Realistic Lighting Overhaul - Major City Interiors.esp] Start processing
[Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Loading file
[Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] File loaded
[Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Start processing
[ClimatesOfTamriel-Dawnguard-Patch.esp] Loading file
[ClimatesOfTamriel-Dawnguard-Patch.esp] File loaded
[ClimatesOfTamriel-Dawnguard-Patch.esp] Start processing
[ClimatesOfTamriel-Dragonborn-Patch.esp] Loading file
[ClimatesOfTamriel-Dragonborn-Patch.esp] File loaded
[ClimatesOfTamriel-Dragonborn-Patch.esp] Start processing
[ClimatesOfTamriel-Dungeons-Hardcore.esp] Loading file
[ClimatesOfTamriel-Dungeons-Hardcore.esp] File loaded
[ClimatesOfTamriel-Dungeons-Hardcore.esp] Start processing
[ClimatesOfTamriel-Interiors-Cold.esp] Loading file
[ClimatesOfTamriel-Interiors-Cold.esp] File loaded
[ClimatesOfTamriel-Interiors-Cold.esp] Start processing
[ClimatesOfTamriel-Nights-Level-4.esp] Loading file
[ClimatesOfTamriel-Nights-Level-4.esp] File loaded
[ClimatesOfTamriel-Nights-Level-4.esp] Start processing
[Predator Vision.esp] Loading file
[Predator Vision.esp] File loaded
[Predator Vision.esp] Start processing
[DeadlySpellImpacts.esp] Loading file
[DeadlySpellImpacts.esp] File loaded
[DeadlySpellImpacts.esp] Start processing
[LockpickingOverhaul4.esp] Loading file
[LockpickingOverhaul4.esp] File loaded
[LockpickingOverhaul4.esp] Start processing
[NoSneakAttackSound.esp] Loading file
[NoSneakAttackSound.esp] File loaded
[NoSneakAttackSound.esp] Start processing
[Locational Damage.esp] Loading file
[Locational Damage.esp] File loaded
[Locational Damage.esp] Start processing
[The Dance of Death - Ultimate Edition.esp] Loading file
[The Dance of Death - Ultimate Edition.esp] File loaded
[The Dance of Death - Ultimate Edition.esp] Start processing
[dD-No Spinning Death Animation.esp] Loading file
[dD-No Spinning Death Animation.esp] File loaded
[dD-No Spinning Death Animation.esp] Start processing
[3DNPC.esp] Loading file
[3DNPC.esp] File loaded
[3DNPC.esp] Start processing
[RealisticNeedsandDiseases.esp] Loading file
[RealisticNeedsandDiseases.esp] File loaded
[RealisticNeedsandDiseases.esp] Start processing
[RND_Dawnguard-Patch.esp] Loading file
[RND_Dawnguard-Patch.esp] File loaded
[RND_Dawnguard-Patch.esp] Start processing
[RND_ETaC-Patch.esp] Loading file
[RND_ETaC-Patch.esp] File loaded
[RND_ETaC-Patch.esp] Start processing
[RND_HearthFires-Patch.esp] Loading file
[RND_HearthFires-Patch.esp] File loaded
[RND_HearthFires-Patch.esp] Start processing
[RND_USKP-Patch.esp] Loading file
[RND_USKP-Patch.esp] File loaded
[RND_USKP-Patch.esp] Start processing
[RND_Dragonborn-Patch.esp] Loading file
[RND_Dragonborn-Patch.esp] File loaded
[RND_Dragonborn-Patch.esp] Start processing
[uFO - Ultimate Follower Overhaul.esp] Loading file
[uFO - Ultimate Follower Overhaul.esp] File loaded
[uFO - Ultimate Follower Overhaul.esp] Start processing
[uFO - Dawnguard AddOn.esp] Loading file
[uFO - Dawnguard AddOn.esp] File loaded
[uFO - Dawnguard AddOn.esp] Start processing
[uFO - Heartfire AddOn.esp] Loading file
[uFO - Heartfire AddOn.esp] File loaded
[uFO - Heartfire AddOn.esp] Start processing
[Reduced Distance NPC Greetings.esp] Loading file
[Reduced Distance NPC Greetings.esp] File loaded
[Reduced Distance NPC Greetings.esp] Start processing
[Alternate Start - Live Another Life.esp] Loading file
[Alternate Start - Live Another Life.esp] File loaded
[Alternate Start - Live Another Life.esp] Start processing
[DeadlyMutilation.esp] Loading file
[DeadlyMutilation.esp] File loaded
[DeadlyMutilation.esp] Start processing
[dD - Realistic Ragdoll Force - Realistic.esp] Loading file
[dD - Realistic Ragdoll Force - Realistic.esp] File loaded
[dD - Realistic Ragdoll Force - Realistic.esp] Start processing
[skyRe_Races.esp] Loading file
[skyRe_Races.esp] File loaded
[skyRe_Races.esp] Start processing
[Purewaters.esp] Loading file
[Purewaters.esp] File loaded
[Purewaters.esp] Start processing
[PurewatersDG.esp] Loading file
[PurewatersDG.esp] File loaded
[PurewatersDG.esp] Start processing
[PurewatersDB.esp] Loading file
[PurewatersDB.esp] File loaded
[PurewatersDB.esp] Start processing
[RND_PureWaters-Patch.esp] Loading file
[RND_PureWaters-Patch.esp] File loaded
[RND_PureWaters-Patch.esp] Start processing
[barenziahQuestMarkers.esp] Loading file
[barenziahQuestMarkers.esp] File loaded
[barenziahQuestMarkers.esp] Start processing
[Dual Sheath Redux Patch.esp] Loading file
[Dual Sheath Redux Patch.esp] File loaded
[Dual Sheath Redux Patch.esp] Start processing
[ReProccer.esp] Loading file
[ReProccer.esp] File loaded
[ReProccer.esp] Start processing
[Adura_Skyrimmerchantmod_BFU.esp] Loading file
[Adura_Skyrimmerchantmod_BFU.esp] File loaded
[Adura_Skyrimmerchantmod_BFU.esp] Start processing
[bFU_whiterunenhanced.esp] Loading file
[bFU_whiterunenhanced.esp] File loaded
[bFU_whiterunenhanced.esp] Start processing
[MoreBanditCamps(Explorer'sEdition).esp] Loading file
[MoreBanditCamps(Explorer'sEdition).esp] File loaded
[MoreBanditCamps(Explorer'sEdition).esp] Start processing
[Waves.esp] Loading file
[Waves.esp] File loaded
[Waves.esp] Start processing
[36:47] Background Loader: starting...
[00:00] Background Loader: [skyrim - Animations.bsa] Loading Resources.
[00:00] Background Loader: [skyrim - Interface.bsa] Loading Resources.
[00:00] Background Loader: [skyrim - Meshes.bsa] Loading Resources.
[00:01] Background Loader: [skyrim - Misc.bsa] Loading Resources.
[00:02] Background Loader: [skyrim - Shaders.bsa] Loading Resources.
[00:02] Background Loader: [skyrim - Sounds.bsa] Loading Resources.
[00:03] Background Loader: [skyrim - Textures.bsa] Loading Resources.
[00:04] Background Loader: [skyrim - Voices.bsa] Loading Resources.
[00:10] Background Loader: [skyrim - VoicesExtra.bsa] Loading Resources.
[00:10] Background Loader: [update.bsa] Loading Resources.
[00:10] Background Loader: [Dawnguard.bsa] Loading Resources.
[00:12] Background Loader: [HearthFires.bsa] Loading Resources.
[00:12] Background Loader: [Dragonborn.bsa] Loading Resources.
[00:16] Background Loader: [ClimatesOfTamriel.bsa] Loading Resources.
[00:16] Background Loader: [ETaC - RESOURCES.bsa] Loading Resources.
[00:16] Background Loader: [Grytewake.bsa] Loading Resources.
[00:16] Background Loader: [moonpath.bsa] Loading Resources.
[00:16] Background Loader: [moonpath_questdata.bsa] Loading Resources.
[00:16] Background Loader: [unofficial Skyrim Patch.bsa] Loading Resources.
[00:17] Background Loader: [unofficial Dawnguard Patch.bsa] Loading Resources.
[00:17] Background Loader: [unofficial Hearthfire Patch.bsa] Loading Resources.
[00:17] Background Loader: [unofficial Dragonborn Patch.bsa] Loading Resources.
[00:17] Background Loader: [Chesko_Frostfall.bsa] Loading Resources.
[00:17] Background Loader: [GuardedBorders.bsa] Loading Resources.
[00:17] Background Loader: [sanctuarycleanup.bsa] Loading Resources.
[00:17] Background Loader: [AMatterOfTime.bsa] Loading Resources.
[00:17] Background Loader: [Auto Unequip Ammo.bsa] Loading Resources.
[00:17] Background Loader: [Dragon Soul Relinquishment.bsa] Loading Resources.
[00:17] Background Loader: [DYNAVISION Dynamic Depth of Field.bsa] Loading Resources.
[00:17] Background Loader: [Footprints.bsa] Loading Resources.
[00:17] Background Loader: [WetandCold.bsa] Loading Resources.
[00:17] Background Loader: [skyUI.bsa] Loading Resources.
[00:17] Background Loader: [iHUD.bsa] Loading Resources.
[00:17] Background Loader: [hothtrooper44_ArmorCompilation.bsa] Loading Resources.
[00:17] Background Loader: [immersive Weapons.bsa] Loading Resources.
[00:17] Background Loader: [DeadlyDragons.bsa] Loading Resources.
[00:17] Background Loader: [DeadlyMonsters.bsa] Loading Resources.
[00:17] Background Loader: [AgentOfRighteousMight.bsa] Loading Resources.
[00:18] Background Loader: [breezehome_Fully_Upgradable.bsa] Loading Resources.
[00:18] Background Loader: [CollegeOfWinterholdImmersive.bsa] Loading Resources.
[00:18] Background Loader: [CornerofTheSkyrim.bsa] Loading Resources.
[00:18] Background Loader: [Grytewake.bsa] Loading Resources.
[00:18] Background Loader: [Hunting in Skyrim - No Perks.bsa] Loading Resources.
[00:18] Background Loader: [moonpath_questdata.bsa] Loading Resources.
[00:18] Background Loader: [PumpingIron.bsa] Loading Resources.
[00:18] Background Loader: [Run For Your Lives.bsa] Loading Resources.
[00:18] Background Loader: [The Paarthurnax Dilemma.bsa] Loading Resources.
[00:18] Background Loader: [undeath.bsa] Loading Resources.
[00:18] Background Loader: [Wyrmstooth.bsa] Loading Resources.
[00:19] Background Loader: [AchieveThat.bsa] Loading Resources.
[00:19] Background Loader: [ESFCompanions.bsa] Loading Resources.
[00:19] Background Loader: [PalistovSpinningArrows_Dawnguard.bsa] Loading Resources.
[00:19] Background Loader: [skyTEST-RealisticAnimals&Predators.bsa] Loading Resources.
[00:19] Background Loader: [Convenient Horses.bsa] Loading Resources.
[00:19] Background Loader: [dD - Enhanced Blood Main.bsa] Loading Resources.
[00:19] Background Loader: [Helgen Reborn.bsa] Loading Resources.
[00:20] Background Loader: [Predator Vision.bsa] Loading Resources.
[00:20] Background Loader: [LockpickingOverhaul4.bsa] Loading Resources.
[00:20] Background Loader: [The Dance of Death - Ultimate Edition.bsa] Loading Resources.
[00:20] Background Loader: [3DNPC.bsa] Loading Resources.
[00:21] Background Loader: [RealisticNeedsandDiseases.bsa] Loading Resources.
[00:21] Background Loader: [uFO - Ultimate Follower Overhaul.bsa] Loading Resources.
[00:21] Background Loader: [uFO - Heartfire AddOn.bsa] Loading Resources.
[00:21] Background Loader: [Alternate Start - Live Another Life.bsa] Loading Resources.
[00:21] Background Loader: [Adura_Skyrimmerchantmod_BFU.bsa] Loading Resources.
[00:21] Background Loader: [Waves.bsa] Loading Resources.
[00:21] Background Loader: [C:\Program Files\TSEV Skyrim LE\Data\] Setting Resource Path.
[00:21] Background Loader: loading "Skyrim.esm"...
[00:21] Background Loader: [skyrim.esm] Loading file
[00:21] Background Loader: [skyrim.esm] File loaded
[00:21] Background Loader: [skyrim.esm] Start processing
[00:21] Background Loader: [skyrim.esm] Header processed. Expecting 920184 records
[00:21] Background Loader: [skyrim.esm] GRUP Top "GMST" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "KYWD" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "LCRT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "AACT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "TXST" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "GLOB" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "CLAS" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "FACT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "HDPT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "HAIR" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "EYES" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "RACE" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SOUN" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "ASPC" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "MGEF" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SCPT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "LTEX" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "ENCH" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SPEL" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SCRL" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "ACTI" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "TACT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "ARMO" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "BOOK" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "CONT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "DOOR" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "INGR" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "LIGH" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "MISC" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "APPA" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "STAT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SCOL" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "MSTT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "PWAT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "GRAS" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "TREE" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "CLDC" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "FLOR" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "FURN" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "WEAP" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "AMMO" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "NPC_" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "LVLN" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "KEYM" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "ALCH" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "IDLM" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "COBJ" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "PROJ" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "HAZD" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SLGM" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "LVLI" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "WTHR" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "CLMT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "SPGD" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "RFCT" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "REGN" processed
[00:21] Background Loader: [skyrim.esm] GRUP Top "NAVI" processed
[00:23] Background Loader: [skyrim.esm] GRUP Top "CELL" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "WRLD" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "DIAL" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "QUST" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "IDLE" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "PACK" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "CSTY" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "LSCR" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "LVSP" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "ANIO" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "WATR" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "EFSH" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "EXPL" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "DEBR" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "IMGS" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "IMAD" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "FLST" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "PERK" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "BPTD" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "ADDN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "AVIF" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "CAMS" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "CPTH" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "VTYP" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "MATT" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "IPCT" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "IPDS" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "ARMA" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "ECZN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "LCTN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "MESG" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "RGDL" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "DOBJ" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "LGTM" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "MUSC" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "FSTP" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "FSTS" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SMBN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SMQN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SMEN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "DLBR" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "MUST" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "DLVW" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "WOOP" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SHOU" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "EQUP" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "RELA" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SCEN" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "ASTP" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "OTFT" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "ARTO" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "MATO" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "MOVT" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "HAZD" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SNDR" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "DUAL" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SNCT" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "SOPM" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "COLL" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "CLFM" processed
[00:26] Background Loader: [skyrim.esm] GRUP Top "REVB" processed
[00:26] Background Loader: [skyrim.esm] Building FormID index
[00:27] Background Loader: [skyrim.esm] FormID index built
[00:27] Background Loader: [skyrim.esm] Building EditorID index
[00:27] Background Loader: [skyrim.esm] EditorID index built
[00:27] Background Loader: [skyrim.esm] Warning: File contains duplicated top level group: GRUP Top "HAZD"
[00:27] Background Loader: [skyrim.esm] Merged 44 record from duplicated group: GRUP Top "HAZD"
[00:27] Background Loader: [skyrim.esm] Processing completed
[00:27] Background Loader: loading "Skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "Skyrim.esm"
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 11 records
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "TXST" processed
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "IMAD" processed
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "BPTD" processed
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "IPDS" processed
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built
[00:27] Background Loader: [skyrim.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed
[00:27] Background Loader: loading "Update.esm"...
[00:27] Background Loader: [update.esm] Loading file
[00:27] Background Loader: [update.esm] File loaded
[00:27] Background Loader: [update.esm] Start processing
[00:27] Background Loader: [update.esm] Adding master "Skyrim.esm"
[00:27] Background Loader: [update.esm] Header processed. Expecting 1385 records
[00:27] Background Loader: [update.esm] GRUP Top "GMST" processed
[00:27] Background Loader: [update.esm] GRUP Top "KYWD" processed
[00:27] Background Loader: [update.esm] GRUP Top "GLOB" processed
[00:27] Background Loader: [update.esm] GRUP Top "FACT" processed
[00:27] Background Loader: [update.esm] GRUP Top "RACE" processed
[00:27] Background Loader: [update.esm] GRUP Top "MGEF" processed
[00:27] Background Loader: [update.esm] GRUP Top "ENCH" processed
[00:27] Background Loader: [update.esm] GRUP Top "SPEL" processed
[00:27] Background Loader: [update.esm] GRUP Top "SCRL" processed
[00:27] Background Loader: [update.esm] GRUP Top "ACTI" processed
[00:27] Background Loader: [update.esm] GRUP Top "ARMO" processed
[00:27] Background Loader: [update.esm] GRUP Top "BOOK" processed
[00:27] Background Loader: [update.esm] GRUP Top "CONT" processed
[00:27] Background Loader: [update.esm] GRUP Top "WEAP" processed
[00:27] Background Loader: [update.esm] GRUP Top "NPC_" processed
[00:27] Background Loader: [update.esm] GRUP Top "ALCH" processed
[00:27] Background Loader: [update.esm] GRUP Top "COBJ" processed
[00:27] Background Loader: [update.esm] GRUP Top "PROJ" processed
[00:27] Background Loader: [update.esm] GRUP Top "LVLI" processed
[00:27] Background Loader: [update.esm] GRUP Top "NAVI" processed
[00:27] Background Loader: [update.esm] GRUP Top "CELL" processed
[00:27] Background Loader: [update.esm] GRUP Top "WRLD" processed
[00:27] Background Loader: [update.esm] GRUP Top "DIAL" processed
[00:28] Background Loader: [update.esm] GRUP Top "QUST" processed
[00:28] Background Loader: [update.esm] GRUP Top "IDLE" processed
[00:28] Background Loader: [update.esm] GRUP Top "PACK" processed
[00:28] Background Loader: [update.esm] GRUP Top "LSCR" processed
[00:28] Background Loader: [update.esm] GRUP Top "WATR" processed
[00:28] Background Loader: [update.esm] GRUP Top "EXPL" processed
[00:28] Background Loader: [update.esm] GRUP Top "IMGS" processed
[00:28] Background Loader: [update.esm] GRUP Top "IMAD" processed
[00:28] Background Loader: [update.esm] GRUP Top "FLST" processed
[00:28] Background Loader: [update.esm] GRUP Top "PERK" processed
[00:28] Background Loader: [update.esm] GRUP Top "BPTD" processed
[00:28] Background Loader: [update.esm] GRUP Top "AVIF" processed
[00:28] Background Loader: [update.esm] GRUP Top "CAMS" processed
[00:28] Background Loader: [update.esm] GRUP Top "CPTH" processed
[00:28] Background Loader: [update.esm] GRUP Top "ARMA" processed
[00:28] Background Loader: [update.esm] GRUP Top "ECZN" processed
[00:28] Background Loader: [update.esm] GRUP Top "LCTN" processed
[00:28] Background Loader: [update.esm] GRUP Top "MESG" processed
[00:28] Background Loader: [update.esm] GRUP Top "DOBJ" processed
[00:28] Background Loader: [update.esm] GRUP Top "DLBR" processed
[00:28] Background Loader: [update.esm] GRUP Top "DLVW" processed
[00:28] Background Loader: [update.esm] GRUP Top "SCEN" processed
[00:28] Background Loader: [update.esm] Building FormID index
[00:28] Background Loader: [update.esm] FormID index built
[00:28] Background Loader: [update.esm] Building EditorID index
[00:28] Background Loader: [update.esm] EditorID index built
[00:28] Background Loader: [update.esm] Processing completed
[00:28] Background Loader: loading "Dawnguard.esm"...
[00:28] Background Loader: [Dawnguard.esm] Loading file
[00:28] Background Loader: [Dawnguard.esm] File loaded
[00:28] Background Loader: [Dawnguard.esm] Start processing
[00:28] Background Loader: [Dawnguard.esm] Adding master "Skyrim.esm"
[00:28] Background Loader: [Dawnguard.esm] Adding master "Update.esm"
[00:28] Background Loader: [Dawnguard.esm] Header processed. Expecting 102680 records
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "GMST" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "KYWD" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LCRT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "AACT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "TXST" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "GLOB" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "CLAS" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "FACT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "HDPT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "RACE" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SOUN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ASPC" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MGEF" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LTEX" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ENCH" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SPEL" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SCRL" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ACTI" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "TACT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ARMO" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "BOOK" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "CONT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "DOOR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "INGR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LIGH" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MISC" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "STAT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MSTT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "GRAS" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "TREE" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "FLOR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "FURN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "WEAP" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "AMMO" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "NPC_" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LVLN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "KEYM" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ALCH" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "IDLM" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "COBJ" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "PROJ" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "HAZD" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LVLI" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "WTHR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "CLMT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "RFCT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "REGN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "NAVI" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "CELL" processed
[00:28] Background Loader: <Note: [LAND:00222222] was injected into Skyrim.esm>
[00:28] Background Loader: <Note: [LAND:000179DB] was injected into Skyrim.esm>
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "WRLD" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "DIAL" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "QUST" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "IDLE" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "PACK" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "CSTY" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LSCR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LVSP" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ANIO" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "WATR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "EFSH" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "EXPL" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "DEBR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "IMGS" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "IMAD" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "FLST" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "PERK" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "BPTD" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ADDN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "AVIF" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "VTYP" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "IPCT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "IPDS" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ARMA" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ECZN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LCTN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MESG" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "DOBJ" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "LGTM" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MUSC" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "FSTP" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "FSTS" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SMBN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SMQN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SMEN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "DLBR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MUST" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "DLVW" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "WOOP" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SHOU" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "RELA" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SCEN" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "OTFT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "ARTO" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MATO" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "MOVT" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SNDR" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "SOPM" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "CLFM" processed
[00:28] Background Loader: [Dawnguard.esm] GRUP Top "REVB" processed
[00:28] Background Loader: [Dawnguard.esm] Building FormID index
[00:28] Background Loader: [Dawnguard.esm] FormID index built
[00:28] Background Loader: [Dawnguard.esm] Building EditorID index
[00:28] Background Loader: [Dawnguard.esm] EditorID index built
[00:28] Background Loader: [Dawnguard.esm] Processing completed
[00:28] Background Loader: loading "HearthFires.esm"...
[00:28] Background Loader: [HearthFires.esm] Loading file
[00:28] Background Loader: [HearthFires.esm] File loaded
[00:28] Background Loader: [HearthFires.esm] Start processing
[00:28] Background Loader: [HearthFires.esm] Adding master "Skyrim.esm"
[00:28] Background Loader: [HearthFires.esm] Header processed. Expecting 18388 records
[00:28] Background Loader: [HearthFires.esm] GRUP Top "GMST" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "KYWD" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "LCRT" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "TXST" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "GLOB" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "CLAS" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "FACT" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SOUN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "MGEF" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "ENCH" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SPEL" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "ACTI" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "ARMO" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "BOOK" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "CONT" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "DOOR" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "INGR" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "LIGH" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "MISC" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "STAT" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "TREE" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "FLOR" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "FURN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "WEAP" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "NPC_" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "ALCH" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "IDLM" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "COBJ" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "LVLI" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "NAVI" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "CELL" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "WRLD" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "DIAL" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "QUST" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "IDLE" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "PACK" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "CSTY" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "LSCR" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "ANIO" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "FLST" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "PERK" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "IPCT" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "IPDS" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "ARMA" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "LCTN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "MESG" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "DOBJ" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SMBN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SMQN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SMEN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "DLBR" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "DLVW" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "RELA" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SCEN" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "OTFT" processed
[00:28] Background Loader: [HearthFires.esm] GRUP Top "SNDR" processed
[00:28] Background Loader: [HearthFires.esm] Building FormID index
[00:28] Background Loader: [HearthFires.esm] FormID index built
[00:28] Background Loader: [HearthFires.esm] Building EditorID index
[00:28] Background Loader: [HearthFires.esm] EditorID index built
[00:28] Background Loader: [HearthFires.esm] Processing completed
[00:28] Background Loader: loading "Dragonborn.esm"...
[00:28] Background Loader: [Dragonborn.esm] Loading file
[00:28] Background Loader: [Dragonborn.esm] File loaded
[00:28] Background Loader: [Dragonborn.esm] Start processing
[00:28] Background Loader: [Dragonborn.esm] Adding master "Skyrim.esm"
[00:28] Background Loader: [Dragonborn.esm] Adding master "Update.esm"
[00:28] Background Loader: [Dragonborn.esm] Header processed. Expecting 251292 records
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "GMST" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "KYWD" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "LCRT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "TXST" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "GLOB" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "CLAS" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "FACT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "RACE" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "SOUN" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "ASPC" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "MGEF" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "LTEX" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "ENCH" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "SPEL" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "SCRL" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "ACTI" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "TACT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "ARMO" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "BOOK" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "CONT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "DOOR" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "INGR" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "LIGH" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "MISC" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "STAT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "MSTT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "GRAS" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "TREE" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "FLOR" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "FURN" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "WEAP" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "AMMO" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "NPC_" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "LVLN" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "KEYM" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "ALCH" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "IDLM" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "COBJ" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "PROJ" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "HAZD" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "LVLI" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "WTHR" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "CLMT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "SPGD" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "RFCT" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "REGN" processed
[00:28] Background Loader: [Dragonborn.esm] GRUP Top "NAVI" processed
[00:29] Background Loader: [Dragonborn.esm] GRUP Top "CELL" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "WRLD" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "DIAL" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "QUST" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "IDLE" processed
[00:30] Background Loader: <Note: DLC2SleepBuild [PACK:01017004] was injected into Update.esm>
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "PACK" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "CSTY" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "LSCR" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "LVSP" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "ANIO" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "WATR" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "EFSH" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "EXPL" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "DEBR" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "IMGS" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "IMAD" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "FLST" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "PERK" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "BPTD" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "ADDN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "AVIF" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "VTYP" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "MATT" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "IPCT" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "IPDS" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "ARMA" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "ECZN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "LCTN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "MESG" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "DOBJ" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "LGTM" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "MUSC" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "FSTP" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "FSTS" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SMBN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SMQN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SMEN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "DLBR" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "MUST" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "DLVW" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "WOOP" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SHOU" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "RELA" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SCEN" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "OTFT" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "ARTO" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "MATO" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "MOVT" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SNDR" processed
[00:30] Background Loader: [Dragonborn.esm] GRUP Top "SOPM" processed
[00:30] Background Loader: [Dragonborn.esm] Building FormID index
[00:30] Background Loader: [Dragonborn.esm] FormID index built
[00:30] Background Loader: [Dragonborn.esm] Building EditorID index
[00:30] Background Loader: [Dragonborn.esm] EditorID index built
[00:30] Background Loader: [Dragonborn.esm] Processing completed
[00:30] Background Loader: loading "ClimatesOfTamriel.esm"...
[00:30] Background Loader: [ClimatesOfTamriel.esm] Loading file
[00:30] Background Loader: [ClimatesOfTamriel.esm] File loaded
[00:30] Background Loader: [ClimatesOfTamriel.esm] Start processing
[00:30] Background Loader: [ClimatesOfTamriel.esm] Adding master "Skyrim.esm"
[00:30] Background Loader: [ClimatesOfTamriel.esm] Adding master "Update.esm"
[00:30] Background Loader: [ClimatesOfTamriel.esm] Header processed. Expecting 601 records
[00:30] Background Loader: [ClimatesOfTamriel.esm] GRUP Top "WTHR" processed
[00:30] Background Loader: [ClimatesOfTamriel.esm] GRUP Top "CLMT" processed
[00:30] Background Loader: [ClimatesOfTamriel.esm] GRUP Top "SPGD" processed
[00:30] Background Loader: [ClimatesOfTamriel.esm] GRUP Top "REGN" processed
[00:30] Background Loader: [ClimatesOfTamriel.esm] GRUP Top "IMGS" processed
[00:30] Background Loader: [ClimatesOfTamriel.esm] GRUP Top "SNDR" processed
[00:30] Background Loader: [ClimatesOfTamriel.esm] Building FormID index
[00:30] Background Loader: [ClimatesOfTamriel.esm] FormID index built
[00:30] Background Loader: [ClimatesOfTamriel.esm] Building EditorID index
[00:30] Background Loader: [ClimatesOfTamriel.esm] EditorID index built
[00:30] Background Loader: [ClimatesOfTamriel.esm] Processing completed
[00:30] Background Loader: loading "ETaC - RESOURCES.esm"...
[00:30] Background Loader: [ETaC - RESOURCES.esm] Loading file
[00:30] Background Loader: [ETaC - RESOURCES.esm] File loaded
[00:30] Background Loader: [ETaC - RESOURCES.esm] Start processing
[00:30] Background Loader: [ETaC - RESOURCES.esm] Adding master "Skyrim.esm"
[00:30] Background Loader: [ETaC - RESOURCES.esm] Header processed. Expecting 583 records
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "TXST" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "HDPT" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "ARMO" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "BOOK" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "CONT" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "DOOR" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "INGR" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "LIGH" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "MISC" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "STAT" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "MSTT" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "FLOR" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "FURN" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "WEAP" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "ALCH" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "COBJ" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "LVLI" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "FLST" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "ARMA" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] GRUP Top "OTFT" processed
[00:30] Background Loader: [ETaC - RESOURCES.esm] Building FormID index
[00:30] Background Loader: [ETaC - RESOURCES.esm] FormID index built
[00:30] Background Loader: [ETaC - RESOURCES.esm] Building EditorID index
[00:30] Background Loader: [ETaC - RESOURCES.esm] EditorID index built
[00:30] Background Loader: [ETaC - RESOURCES.esm] Processing completed
[00:30] Background Loader: loading "Grytewake.esm"...
[00:30] Background Loader: [Grytewake.esm] Loading file
[00:30] Background Loader: [Grytewake.esm] File loaded
[00:30] Background Loader: [Grytewake.esm] Start processing
[00:30] Background Loader: [Grytewake.esm] Adding master "Skyrim.esm"
[00:30] Background Loader: [Grytewake.esm] Header processed. Expecting 5619 records
[00:30] Background Loader: [Grytewake.esm] GRUP Top "TXST" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "FACT" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "ACTI" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "ARMO" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "BOOK" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "CONT" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "LIGH" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "MISC" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "STAT" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "FURN" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "WEAP" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "NPC_" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "KEYM" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "LVLI" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "NAVI" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "CELL" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "WRLD" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "QUST" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "PACK" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "ECZN" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "LCTN" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "MESG" processed
[00:30] Background Loader: [Grytewake.esm] GRUP Top "RELA" processed
[00:30] Background Loader: [Grytewake.esm] Building FormID index
[00:30] Background Loader: [Grytewake.esm] FormID index built
[00:30] Background Loader: [Grytewake.esm] Building EditorID index
[00:30] Background Loader: [Grytewake.esm] EditorID index built
[00:30] Background Loader: [Grytewake.esm] Processing completed
[00:30] Background Loader: loading "moonpath.esm"...
[00:30] Background Loader: [moonpath.esm] Loading file
[00:30] Background Loader: [moonpath.esm] File loaded
[00:30] Background Loader: [moonpath.esm] Start processing
[00:30] Background Loader: [moonpath.esm] Adding master "Skyrim.esm"
[00:30] Background Loader: [moonpath.esm] Adding master "Update.esm"
[00:30] Background Loader: [moonpath.esm] Header processed. Expecting 11157 records
[00:30] Background Loader: [moonpath.esm] GRUP Top "KYWD" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "TXST" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "FACT" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "RACE" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "ASPC" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "MGEF" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "SPEL" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "ACTI" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "ARMO" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "BOOK" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "CONT" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "DOOR" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "INGR" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "LIGH" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "MISC" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "STAT" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "MSTT" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "TREE" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "NPC_" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "KEYM" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "ALCH" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "COBJ" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "LVLI" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "NAVI" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "CELL" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "DIAL" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "QUST" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "PACK" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "WATR" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "IMGS" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "VTYP" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "ARMA" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "ECZN" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "LCTN" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "MESG" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "LGTM" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "DLBR" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "DLVW" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "RELA" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "OTFT" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "MATO" processed
[00:30] Background Loader: [moonpath.esm] GRUP Top "SNDR" processed
[00:30] Background Loader: [moonpath.esm] Building FormID index
[00:30] Background Loader: [moonpath.esm] FormID index built
[00:30] Background Loader: [moonpath.esm] Building EditorID index
[00:30] Background Loader: [moonpath.esm] EditorID index built
[00:30] Background Loader: [moonpath.esm] Processing completed
[00:30] Background Loader: loading "SPIKE.esm"...
[00:30] Background Loader: [sPIKE.esm] Loading file
[00:30] Background Loader: [sPIKE.esm] File loaded
[00:30] Background Loader: [sPIKE.esm] Start processing
[00:30] Background Loader: [sPIKE.esm] Adding master "Skyrim.esm"
[00:30] Background Loader: [sPIKE.esm] Header processed. Expecting 49 records
[00:30] Background Loader: [sPIKE.esm] GRUP Top "KYWD" processed
[00:30] Background Loader: [sPIKE.esm] Building FormID index
[00:30] Background Loader: [sPIKE.esm] FormID index built
[00:30] Background Loader: [sPIKE.esm] Building EditorID index
[00:30] Background Loader: [sPIKE.esm] EditorID index built
[00:30] Background Loader: [sPIKE.esm] Processing completed
[00:30] Background Loader: loading "DSAMG - Miraak Music Fixes.esp"...
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Loading file
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] File loaded
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Start processing
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Adding master "Update.esm"
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Adding master "Dragonborn.esm"
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Header processed. Expecting 7 records
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] GRUP Top "SOUN" processed
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] GRUP Top "SNDR" processed
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Building FormID index
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] FormID index built
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Building EditorID index
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] EditorID index built
[00:30] Background Loader: [DSAMG - Miraak Music Fixes.esp] Processing completed
[00:30] Background Loader: loading "Unofficial Skyrim Patch.esp"...
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Loading file
[00:30] Background Loader: [unofficial Skyrim Patch.esp] File loaded
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Start processing
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Adding master "Update.esm"
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Header processed. Expecting 13617 records
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "GMST" processed
[00:30] Background Loader: <Note: USKPPredatorEnableParentInjected [KYWD:01900001] was injected into Update.esm>
[00:30] Background Loader: <Note: USKPPredatorInverseEnableParentInjected [KYWD:01900002] was injected into Update.esm>
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "KYWD" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "TXST" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "CLAS" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "RACE" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "ENCH" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SCRL" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "ACTI" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "BOOK" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "CONT" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "DOOR" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "INGR" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "LIGH" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "MISC" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "FLOR" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "FURN" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "WEAP" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "AMMO" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "KEYM" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "ALCH" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "COBJ" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "PROJ" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "HAZD" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SLGM" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "LVLI" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "NAVI" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "DIAL" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "IDLE" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "LSCR" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "LVSP" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "EFSH" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "PERK" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "ECZN" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "LCTN" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "MESG" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SMQN" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SHOU" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "RELA" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SCEN" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "OTFT" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] GRUP Top "SNDR" processed
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Building FormID index
[00:30] Background Loader: [unofficial Skyrim Patch.esp] FormID index built
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Building EditorID index
[00:30] Background Loader: [unofficial Skyrim Patch.esp] EditorID index built
[00:30] Background Loader: [unofficial Skyrim Patch.esp] Processing completed
[00:30] Background Loader: loading "Unofficial Dawnguard Patch.esp"...
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Loading file
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] File loaded
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Start processing
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Adding master "Update.esm"
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Adding master "Dawnguard.esm"
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Header processed. Expecting 514 records
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "KYWD" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "RACE" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "ACTI" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "BOOK" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "CONT" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "MISC" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "WEAP" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "AMMO" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "COBJ" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "LVLI" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "WTHR" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "NAVI" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "DIAL" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "IDLE" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "PERK" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "BPTD" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "SMQN" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "SHOU" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] GRUP Top "SCEN" processed
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Building FormID index
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] FormID index built
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Building EditorID index
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] EditorID index built
[00:30] Background Loader: [unofficial Dawnguard Patch.esp] Processing completed
[00:30] Background Loader: loading "Unofficial Hearthfire Patch.esp"...
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Loading file
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] File loaded
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Start processing
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Adding master "Update.esm"
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Adding master "HearthFires.esm"
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Header processed. Expecting 343 records
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "KYWD" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "CLAS" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "BOOK" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "FLOR" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "FURN" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "WEAP" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "ALCH" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "COBJ" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "NAVI" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "DIAL" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "LCTN" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] GRUP Top "MESG" processed
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Building FormID index
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] FormID index built
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Building EditorID index
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] EditorID index built
[00:30] Background Loader: [unofficial Hearthfire Patch.esp] Processing completed
[00:30] Background Loader: loading "Unofficial Dragonborn Patch.esp"...
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Loading file
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] File loaded
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Start processing
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Adding master "Update.esm"
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Adding master "Dragonborn.esm"
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Header processed. Expecting 761 records
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "CLAS" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "SOUN" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "ACTI" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "BOOK" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "CONT" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "FURN" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "WEAP" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "ALCH" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "COBJ" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "PROJ" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "LVLI" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "NAVI" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: <Note: [iNFO:0417A50B] ('I'd best get back to Master Neloth then. No telling what's happened since I've been gone.' in GRUP Topic Children of DialogueFollowerDismissTopic "It's time for us to part ways." [DIAL:0005C80C]) was injected into Dragonborn.esm>
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "DIAL" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "IDLE" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "PERK" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "BPTD" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] GRUP Top "SMQN" processed
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Building FormID index
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] FormID index built
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Building EditorID index
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] EditorID index built
[00:30] Background Loader: [unofficial Dragonborn Patch.esp] Processing completed
[00:30] Background Loader: loading "Chesko_Frostfall.esp"...
[00:30] Background Loader: [Chesko_Frostfall.esp] Loading file
[00:30] Background Loader: [Chesko_Frostfall.esp] File loaded
[00:30] Background Loader: [Chesko_Frostfall.esp] Start processing
[00:30] Background Loader: [Chesko_Frostfall.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [Chesko_Frostfall.esp] Adding master "Update.esm"
[00:30] Background Loader: [Chesko_Frostfall.esp] Header processed. Expecting 2095 records
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "GMST" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "KYWD" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "TXST" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "SOUN" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "ENCH" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "SCRL" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "ACTI" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "BOOK" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "CONT" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "LIGH" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "MISC" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "MSTT" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "FURN" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "WEAP" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "AMMO" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "ALCH" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "COBJ" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "PROJ" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "RFCT" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "NAVI" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "IDLE" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "LSCR" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "EFSH" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "EXPL" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "DEBR" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "IMAD" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "PERK" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "IPCT" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "IPDS" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "MESG" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "ARTO" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "MATO" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] GRUP Top "SNDR" processed
[00:30] Background Loader: [Chesko_Frostfall.esp] Building FormID index
[00:30] Background Loader: [Chesko_Frostfall.esp] FormID index built
[00:30] Background Loader: [Chesko_Frostfall.esp] Building EditorID index
[00:30] Background Loader: [Chesko_Frostfall.esp] EditorID index built
[00:30] Background Loader: [Chesko_Frostfall.esp] Processing completed
[00:30] Background Loader: loading "AOS.esp"...
[00:30] Background Loader: [AOS.esp] Loading file
[00:30] Background Loader: [AOS.esp] File loaded
[00:30] Background Loader: [AOS.esp] Start processing
[00:30] Background Loader: [AOS.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [AOS.esp] Header processed. Expecting 1858 records
[00:30] Background Loader: [AOS.esp] GRUP Top "GMST" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "ASPC" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "ACTI" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "LIGH" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "MSTT" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "WEAP" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "PROJ" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "HAZD" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "REGN" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "EFSH" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "EXPL" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "IPCT" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "IPDS" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "MUSC" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "FSTP" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "FSTS" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "SNDR" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "DUAL" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "SNCT" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "SOPM" processed
[00:30] Background Loader: [AOS.esp] GRUP Top "REVB" processed
[00:30] Background Loader: [AOS.esp] Building FormID index
[00:30] Background Loader: [AOS.esp] FormID index built
[00:30] Background Loader: [AOS.esp] Building EditorID index
[00:30] Background Loader: [AOS.esp] EditorID index built
[00:30] Background Loader: [AOS.esp] Processing completed
[00:30] Background Loader: loading "AOS_DG Patch.esp"...
[00:30] Background Loader: [AOS_DG Patch.esp] Loading file
[00:30] Background Loader: [AOS_DG Patch.esp] File loaded
[00:30] Background Loader: [AOS_DG Patch.esp] Start processing
[00:30] Background Loader: [AOS_DG Patch.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [AOS_DG Patch.esp] Adding master "Dawnguard.esm"
[00:30] Background Loader: [AOS_DG Patch.esp] Header processed. Expecting 94 records
[00:30] Background Loader: [AOS_DG Patch.esp] GRUP Top "SNDR" processed
[00:30] Background Loader: [AOS_DG Patch.esp] Building FormID index
[00:30] Background Loader: [AOS_DG Patch.esp] FormID index built
[00:30] Background Loader: [AOS_DG Patch.esp] Building EditorID index
[00:30] Background Loader: [AOS_DG Patch.esp] EditorID index built
[00:30] Background Loader: [AOS_DG Patch.esp] Processing completed
[00:30] Background Loader: loading "AOS_DB Patch.esp"...
[00:30] Background Loader: [AOS_DB Patch.esp] Loading file
[00:30] Background Loader: [AOS_DB Patch.esp] File loaded
[00:30] Background Loader: [AOS_DB Patch.esp] Start processing
[00:30] Background Loader: [AOS_DB Patch.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [AOS_DB Patch.esp] Adding master "AOS.esp"
[00:30] Background Loader: [AOS_DB Patch.esp] Adding master "Dragonborn.esm"
[00:30] Background Loader: [AOS_DB Patch.esp] Header processed. Expecting 16 records
[00:30] Background Loader: [AOS_DB Patch.esp] GRUP Top "IPDS" processed
[00:30] Background Loader: [AOS_DB Patch.esp] Building FormID index
[00:30] Background Loader: [AOS_DB Patch.esp] FormID index built
[00:30] Background Loader: [AOS_DB Patch.esp] Building EditorID index
[00:30] Background Loader: [AOS_DB Patch.esp] EditorID index built
[00:30] Background Loader: [AOS_DB Patch.esp] Processing completed
[00:30] Background Loader: loading "Supreme Storms - Cot Version.esp"...
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Loading file
[00:30] Background Loader: [supreme Storms - Cot Version.esp] File loaded
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Start processing
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Adding master "Update.esm"
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Adding master "ClimatesOfTamriel.esm"
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Header processed. Expecting 11 records
[00:30] Background Loader: [supreme Storms - Cot Version.esp] GRUP Top "WTHR" processed
[00:30] Background Loader: [supreme Storms - Cot Version.esp] GRUP Top "SPGD" processed
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Building FormID index
[00:30] Background Loader: [supreme Storms - Cot Version.esp] FormID index built
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Building EditorID index
[00:30] Background Loader: [supreme Storms - Cot Version.esp] EditorID index built
[00:30] Background Loader: [supreme Storms - Cot Version.esp] Processing completed
[00:30] Background Loader: loading "StaticMeshImprovementMod.esp"...
[00:30] Background Loader: [staticMeshImprovementMod.esp] Loading file
[00:30] Background Loader: [staticMeshImprovementMod.esp] File loaded
[00:30] Background Loader: [staticMeshImprovementMod.esp] Start processing
[00:30] Background Loader: [staticMeshImprovementMod.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [staticMeshImprovementMod.esp] Header processed. Expecting 37 records
[00:30] Background Loader: [staticMeshImprovementMod.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [staticMeshImprovementMod.esp] Building FormID index
[00:30] Background Loader: [staticMeshImprovementMod.esp] FormID index built
[00:30] Background Loader: [staticMeshImprovementMod.esp] Building EditorID index
[00:30] Background Loader: [staticMeshImprovementMod.esp] EditorID index built
[00:30] Background Loader: [staticMeshImprovementMod.esp] Processing completed
[00:30] Background Loader: loading "StaticMeshImprovementMod-DragonbornTernFix.esp"...
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Loading file
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] File loaded
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Start processing
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Adding master "Update.esm"
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Adding master "Dragonborn.esm"
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Header processed. Expecting 5 records
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] GRUP Top "TXST" processed
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] GRUP Top "CONT" processed
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Building FormID index
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] FormID index built
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Building EditorID index
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] EditorID index built
[00:30] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Processing completed
[00:30] Background Loader: loading "StaticMeshImprovementMod-FurnitureChestSnowFix.esp"...
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Loading file
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] File loaded
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Start processing
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Header processed. Expecting 2 records
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] GRUP Top "TXST" processed
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Building FormID index
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] FormID index built
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Building EditorID index
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] EditorID index built
[00:30] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Processing completed
[00:30] Background Loader: loading "Dual Sheath Redux.esp"...
[00:30] Background Loader: [Dual Sheath Redux.esp] Loading file
[00:30] Background Loader: [Dual Sheath Redux.esp] File loaded
[00:30] Background Loader: [Dual Sheath Redux.esp] Start processing
[00:30] Background Loader: [Dual Sheath Redux.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [Dual Sheath Redux.esp] Adding master "Update.esm"
[00:30] Background Loader: [Dual Sheath Redux.esp] Header processed. Expecting 21 records
[00:30] Background Loader: [Dual Sheath Redux.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [Dual Sheath Redux.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [Dual Sheath Redux.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [Dual Sheath Redux.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [Dual Sheath Redux.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [Dual Sheath Redux.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [Dual Sheath Redux.esp] Building FormID index
[00:30] Background Loader: [Dual Sheath Redux.esp] FormID index built
[00:30] Background Loader: [Dual Sheath Redux.esp] Building EditorID index
[00:30] Background Loader: [Dual Sheath Redux.esp] EditorID index built
[00:30] Background Loader: [Dual Sheath Redux.esp] Processing completed
[00:30] Background Loader: loading "GuardedBorders.esp"...
[00:30] Background Loader: [GuardedBorders.esp] Loading file
[00:30] Background Loader: [GuardedBorders.esp] File loaded
[00:30] Background Loader: [GuardedBorders.esp] Start processing
[00:30] Background Loader: [GuardedBorders.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [GuardedBorders.esp] Header processed. Expecting 244 records
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "NAVI" processed
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [GuardedBorders.esp] GRUP Top "OTFT" processed
[00:30] Background Loader: [GuardedBorders.esp] Building FormID index
[00:30] Background Loader: [GuardedBorders.esp] FormID index built
[00:30] Background Loader: [GuardedBorders.esp] Building EditorID index
[00:30] Background Loader: [GuardedBorders.esp] EditorID index built
[00:30] Background Loader: [GuardedBorders.esp] Processing completed
[00:30] Background Loader: loading "Immersive Battles.esp"...
[00:30] Background Loader: [immersive Battles.esp] Loading file
[00:30] Background Loader: [immersive Battles.esp] File loaded
[00:30] Background Loader: [immersive Battles.esp] Start processing
[00:30] Background Loader: [immersive Battles.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Battles.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Battles.esp] Header processed. Expecting 515 records
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Battles.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Battles.esp] Building FormID index
[00:30] Background Loader: [immersive Battles.esp] FormID index built
[00:30] Background Loader: [immersive Battles.esp] Building EditorID index
[00:30] Background Loader: [immersive Battles.esp] EditorID index built
[00:30] Background Loader: [immersive Battles.esp] Processing completed
[00:30] Background Loader: loading "Immersive Brigands.esp"...
[00:30] Background Loader: [immersive Brigands.esp] Loading file
[00:30] Background Loader: [immersive Brigands.esp] File loaded
[00:30] Background Loader: [immersive Brigands.esp] Start processing
[00:30] Background Loader: [immersive Brigands.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Brigands.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Brigands.esp] Header processed. Expecting 110 records
[00:30] Background Loader: [immersive Brigands.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [immersive Brigands.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Brigands.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [immersive Brigands.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Brigands.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Brigands.esp] Building FormID index
[00:30] Background Loader: [immersive Brigands.esp] FormID index built
[00:30] Background Loader: [immersive Brigands.esp] Building EditorID index
[00:30] Background Loader: [immersive Brigands.esp] EditorID index built
[00:30] Background Loader: [immersive Brigands.esp] Processing completed
[00:30] Background Loader: loading "Immersive Dawnguard.esp"...
[00:30] Background Loader: [immersive Dawnguard.esp] Loading file
[00:30] Background Loader: [immersive Dawnguard.esp] File loaded
[00:30] Background Loader: [immersive Dawnguard.esp] Start processing
[00:30] Background Loader: [immersive Dawnguard.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Dawnguard.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Dawnguard.esp] Adding master "Dawnguard.esm"
[00:30] Background Loader: [immersive Dawnguard.esp] Header processed. Expecting 267 records
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "LVLI" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Dawnguard.esp] GRUP Top "OTFT" processed
[00:30] Background Loader: [immersive Dawnguard.esp] Building FormID index
[00:30] Background Loader: [immersive Dawnguard.esp] FormID index built
[00:30] Background Loader: [immersive Dawnguard.esp] Building EditorID index
[00:30] Background Loader: [immersive Dawnguard.esp] EditorID index built
[00:30] Background Loader: [immersive Dawnguard.esp] Processing completed
[00:30] Background Loader: loading "Immersive Dragonborn.esp"...
[00:30] Background Loader: [immersive Dragonborn.esp] Loading file
[00:30] Background Loader: [immersive Dragonborn.esp] File loaded
[00:30] Background Loader: [immersive Dragonborn.esp] Start processing
[00:30] Background Loader: [immersive Dragonborn.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Dragonborn.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Dragonborn.esp] Adding master "Dragonborn.esm"
[00:30] Background Loader: [immersive Dragonborn.esp] Header processed. Expecting 310 records
[00:30] Background Loader: [immersive Dragonborn.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Dragonborn.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [immersive Dragonborn.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Dragonborn.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [immersive Dragonborn.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Dragonborn.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Dragonborn.esp] Building FormID index
[00:30] Background Loader: [immersive Dragonborn.esp] FormID index built
[00:30] Background Loader: [immersive Dragonborn.esp] Building EditorID index
[00:30] Background Loader: [immersive Dragonborn.esp] EditorID index built
[00:30] Background Loader: [immersive Dragonborn.esp] Processing completed
[00:30] Background Loader: loading "Immersive Factions.esp"...
[00:30] Background Loader: [immersive Factions.esp] Loading file
[00:30] Background Loader: [immersive Factions.esp] File loaded
[00:30] Background Loader: [immersive Factions.esp] Start processing
[00:30] Background Loader: [immersive Factions.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Factions.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Factions.esp] Header processed. Expecting 40 records
[00:30] Background Loader: [immersive Factions.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Factions.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Factions.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [immersive Factions.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Factions.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Factions.esp] Building FormID index
[00:30] Background Loader: [immersive Factions.esp] FormID index built
[00:30] Background Loader: [immersive Factions.esp] Building EditorID index
[00:30] Background Loader: [immersive Factions.esp] EditorID index built
[00:30] Background Loader: [immersive Factions.esp] Processing completed
[00:30] Background Loader: loading "Immersive Mercenaries.esp"...
[00:30] Background Loader: [immersive Mercenaries.esp] Loading file
[00:30] Background Loader: [immersive Mercenaries.esp] File loaded
[00:30] Background Loader: [immersive Mercenaries.esp] Start processing
[00:30] Background Loader: [immersive Mercenaries.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Mercenaries.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Mercenaries.esp] Header processed. Expecting 124 records
[00:30] Background Loader: [immersive Mercenaries.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Mercenaries.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Mercenaries.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [immersive Mercenaries.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Mercenaries.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Mercenaries.esp] Building FormID index
[00:30] Background Loader: [immersive Mercenaries.esp] FormID index built
[00:30] Background Loader: [immersive Mercenaries.esp] Building EditorID index
[00:30] Background Loader: [immersive Mercenaries.esp] EditorID index built
[00:30] Background Loader: [immersive Mercenaries.esp] Processing completed
[00:30] Background Loader: loading "Immersive Patrols.esp"...
[00:30] Background Loader: [immersive Patrols.esp] Loading file
[00:30] Background Loader: [immersive Patrols.esp] File loaded
[00:30] Background Loader: [immersive Patrols.esp] Start processing
[00:30] Background Loader: [immersive Patrols.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Patrols.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Patrols.esp] Header processed. Expecting 346 records
[00:30] Background Loader: [immersive Patrols.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Patrols.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [immersive Patrols.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Patrols.esp] GRUP Top "LVLN" processed
[00:30] Background Loader: [immersive Patrols.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Patrols.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Patrols.esp] Building FormID index
[00:30] Background Loader: [immersive Patrols.esp] FormID index built
[00:30] Background Loader: [immersive Patrols.esp] Building EditorID index
[00:30] Background Loader: [immersive Patrols.esp] EditorID index built
[00:30] Background Loader: [immersive Patrols.esp] Processing completed
[00:30] Background Loader: loading "Immersive Travelers.esp"...
[00:30] Background Loader: [immersive Travelers.esp] Loading file
[00:30] Background Loader: [immersive Travelers.esp] File loaded
[00:30] Background Loader: [immersive Travelers.esp] Start processing
[00:30] Background Loader: [immersive Travelers.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [immersive Travelers.esp] Adding master "Update.esm"
[00:30] Background Loader: [immersive Travelers.esp] Header processed. Expecting 180 records
[00:30] Background Loader: [immersive Travelers.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [immersive Travelers.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [immersive Travelers.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [immersive Travelers.esp] GRUP Top "WRLD" processed
[00:30] Background Loader: [immersive Travelers.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [immersive Travelers.esp] Building FormID index
[00:30] Background Loader: [immersive Travelers.esp] FormID index built
[00:30] Background Loader: [immersive Travelers.esp] Building EditorID index
[00:30] Background Loader: [immersive Travelers.esp] EditorID index built
[00:30] Background Loader: [immersive Travelers.esp] Processing completed
[00:30] Background Loader: loading "PassiveWeaponEnchantmentRecharging.esp"...
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Loading file
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] File loaded
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Start processing
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Header processed. Expecting 43 records
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Building FormID index
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] FormID index built
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Building EditorID index
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] EditorID index built
[00:30] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Processing completed
[00:30] Background Loader: loading "sanctuarycleanup.esp"...
[00:30] Background Loader: [sanctuarycleanup.esp] Loading file
[00:30] Background Loader: [sanctuarycleanup.esp] File loaded
[00:30] Background Loader: [sanctuarycleanup.esp] Start processing
[00:30] Background Loader: [sanctuarycleanup.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [sanctuarycleanup.esp] Header processed. Expecting 43 records
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "DIAL" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "IDLE" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "DLBR" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "DLVW" processed
[00:30] Background Loader: [sanctuarycleanup.esp] GRUP Top "OTFT" processed
[00:30] Background Loader: [sanctuarycleanup.esp] Building FormID index
[00:30] Background Loader: [sanctuarycleanup.esp] FormID index built
[00:30] Background Loader: [sanctuarycleanup.esp] Building EditorID index
[00:30] Background Loader: [sanctuarycleanup.esp] EditorID index built
[00:30] Background Loader: [sanctuarycleanup.esp] Processing completed
[00:30] Background Loader: loading "AMatterOfTime.esp"...
[00:30] Background Loader: [AMatterOfTime.esp] Loading file
[00:30] Background Loader: [AMatterOfTime.esp] File loaded
[00:30] Background Loader: [AMatterOfTime.esp] Start processing
[00:30] Background Loader: [AMatterOfTime.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [AMatterOfTime.esp] Adding master "Update.esm"
[00:30] Background Loader: [AMatterOfTime.esp] Header processed. Expecting 3 records
[00:30] Background Loader: [AMatterOfTime.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [AMatterOfTime.esp] Building FormID index
[00:30] Background Loader: [AMatterOfTime.esp] FormID index built
[00:30] Background Loader: [AMatterOfTime.esp] Building EditorID index
[00:30] Background Loader: [AMatterOfTime.esp] EditorID index built
[00:30] Background Loader: [AMatterOfTime.esp] Processing completed
[00:30] Background Loader: loading "Auto Unequip Ammo.esp"...
[00:30] Background Loader: [Auto Unequip Ammo.esp] Loading file
[00:30] Background Loader: [Auto Unequip Ammo.esp] File loaded
[00:30] Background Loader: [Auto Unequip Ammo.esp] Start processing
[00:30] Background Loader: [Auto Unequip Ammo.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [Auto Unequip Ammo.esp] Header processed. Expecting 24 records
[00:30] Background Loader: [Auto Unequip Ammo.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [Auto Unequip Ammo.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [Auto Unequip Ammo.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [Auto Unequip Ammo.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [Auto Unequip Ammo.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [Auto Unequip Ammo.esp] GRUP Top "MESG" processed
[00:30] Background Loader: [Auto Unequip Ammo.esp] Building FormID index
[00:30] Background Loader: [Auto Unequip Ammo.esp] FormID index built
[00:30] Background Loader: [Auto Unequip Ammo.esp] Building EditorID index
[00:30] Background Loader: [Auto Unequip Ammo.esp] EditorID index built
[00:30] Background Loader: [Auto Unequip Ammo.esp] Processing completed
[00:30] Background Loader: loading "Chesko_LoreBasedLoadingScreens.esp"...
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Loading file
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] File loaded
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Start processing
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Header processed. Expecting 168 records
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] GRUP Top "STAT" processed
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] GRUP Top "LSCR" processed
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Building FormID index
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] FormID index built
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Building EditorID index
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] EditorID index built
[00:30] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Processing completed
[00:30] Background Loader: loading "Dragon Soul Relinquishment.esp"...
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Loading file
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] File loaded
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Start processing
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Header processed. Expecting 97 records
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "ACTI" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "FURN" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "EFSH" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "IMAD" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "PERK" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] GRUP Top "MESG" processed
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Building FormID index
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] FormID index built
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Building EditorID index
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] EditorID index built
[00:30] Background Loader: [Dragon Soul Relinquishment.esp] Processing completed
[00:30] Background Loader: loading "DYNAVISION Dynamic Depth of Field.esp"...
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Loading file
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] File loaded
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Start processing
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Header processed. Expecting 235 records
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] GRUP Top "MSTT" processed
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] GRUP Top "CELL" processed
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] GRUP Top "IMAD" processed
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Building FormID index
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] FormID index built
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Building EditorID index
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] EditorID index built
[00:30] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Processing completed
[00:30] Background Loader: loading "Footprints.esp"...
[00:30] Background Loader: [Footprints.esp] Loading file
[00:30] Background Loader: [Footprints.esp] File loaded
[00:30] Background Loader: [Footprints.esp] Start processing
[00:30] Background Loader: [Footprints.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [Footprints.esp] Adding master "Update.esm"
[00:30] Background Loader: [Footprints.esp] Header processed. Expecting 604 records
[00:30] Background Loader: [Footprints.esp] GRUP Top "KYWD" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "TXST" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "IPCT" processed
[00:30] Background Loader: [Footprints.esp] GRUP Top "IPDS" processed
[00:30] Background Loader: [Footprints.esp] Building FormID index
[00:30] Background Loader: [Footprints.esp] FormID index built
[00:30] Background Loader: [Footprints.esp] Building EditorID index
[00:30] Background Loader: [Footprints.esp] EditorID index built
[00:30] Background Loader: [Footprints.esp] Processing completed
[00:30] Background Loader: loading "WetandCold.esp"...
[00:30] Background Loader: [WetandCold.esp] Loading file
[00:30] Background Loader: [WetandCold.esp] File loaded
[00:30] Background Loader: [WetandCold.esp] Start processing
[00:30] Background Loader: [WetandCold.esp] Adding master "Skyrim.esm"
[00:30] Background Loader: [WetandCold.esp] Adding master "Update.esm"
[00:30] Background Loader: [WetandCold.esp] Header processed. Expecting 461 records
[00:30] Background Loader: [WetandCold.esp] GRUP Top "KYWD" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "TXST" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "GLOB" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "FACT" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "MGEF" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "ENCH" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "SPEL" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "ARMO" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "LIGH" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "MISC" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "NPC_" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "COBJ" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "RFCT" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "PACK" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "EFSH" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "IMAD" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "FLST" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "VTYP" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "IPCT" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "IPDS" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "ARMA" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "MESG" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "ARTO" processed
[00:30] Background Loader: [WetandCold.esp] GRUP Top "SNDR" processed
[00:30] Background Loader: [WetandCold.esp] Building FormID index
[00:30] Background Loader: [WetandCold.esp] FormID index built
[00:30] Background Loader: [WetandCold.esp] Building EditorID index
[00:30] Background Loader: [WetandCold.esp] EditorID index built
[00:30] Background Loader: [WetandCold.esp] Processing completed
[00:30] Background Loader: loading "SkyUI.esp"...
[00:30] Background Loader: [skyUI.esp] Loading file
[00:30] Background Loader: [skyUI.esp] File loaded
[00:30] Background Loader: [skyUI.esp] Start processing
[00:30] Background Loader: [skyUI.esp] Header processed. Expecting 8 records
[00:30] Background Loader: [skyUI.esp] GRUP Top "QUST" processed
[00:30] Background Loader: [skyUI.esp] Building FormID index
[00:30] Background Loader: [skyUI.esp] FormID index built
[00:30] Background Loader: [skyUI.esp] Building EditorID index
[00:30] Background Loader: [skyUI.esp] EditorID index built
[00:30] Background Loader: [skyUI.esp] Processing completed
[00:31] Background Loader: loading "iHUD.esp"...
[00:31] Background Loader: [iHUD.esp] Loading file
[00:31] Background Loader: [iHUD.esp] File loaded
[00:31] Background Loader: [iHUD.esp] Start processing
[00:31] Background Loader: [iHUD.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [iHUD.esp] Header processed. Expecting 29 records
[00:31] Background Loader: [iHUD.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [iHUD.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [iHUD.esp] Building FormID index
[00:31] Background Loader: [iHUD.esp] FormID index built
[00:31] Background Loader: [iHUD.esp] Building EditorID index
[00:31] Background Loader: [iHUD.esp] EditorID index built
[00:31] Background Loader: [iHUD.esp] Processing completed
[00:31] Background Loader: loading "AMB Glass Variants Lore.esp"...
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Loading file
[00:31] Background Loader: [AMB Glass Variants Lore.esp] File loaded
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Start processing
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Adding master "Update.esm"
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Header processed. Expecting 310 records
[00:31] Background Loader: [AMB Glass Variants Lore.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [AMB Glass Variants Lore.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [AMB Glass Variants Lore.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [AMB Glass Variants Lore.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [AMB Glass Variants Lore.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Building FormID index
[00:31] Background Loader: [AMB Glass Variants Lore.esp] FormID index built
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Building EditorID index
[00:31] Background Loader: [AMB Glass Variants Lore.esp] EditorID index built
[00:31] Background Loader: [AMB Glass Variants Lore.esp] Processing completed
[00:31] Background Loader: loading "Cloaks.esp"...
[00:31] Background Loader: [Cloaks.esp] Loading file
[00:31] Background Loader: [Cloaks.esp] File loaded
[00:31] Background Loader: [Cloaks.esp] Start processing
[00:31] Background Loader: [Cloaks.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [Cloaks.esp] Adding master "Update.esm"
[00:31] Background Loader: [Cloaks.esp] Header processed. Expecting 756 records
[00:31] Background Loader: [Cloaks.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [Cloaks.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [Cloaks.esp] Building FormID index
[00:31] Background Loader: [Cloaks.esp] FormID index built
[00:31] Background Loader: [Cloaks.esp] Building EditorID index
[00:31] Background Loader: [Cloaks.esp] EditorID index built
[00:31] Background Loader: [Cloaks.esp] Processing completed
[00:31] Background Loader: loading "Cloaks - Dawnguard.esp"...
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Loading file
[00:31] Background Loader: [Cloaks - Dawnguard.esp] File loaded
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Start processing
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Adding master "Update.esm"
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Header processed. Expecting 29 records
[00:31] Background Loader: [Cloaks - Dawnguard.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [Cloaks - Dawnguard.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [Cloaks - Dawnguard.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [Cloaks - Dawnguard.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [Cloaks - Dawnguard.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Building FormID index
[00:31] Background Loader: [Cloaks - Dawnguard.esp] FormID index built
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Building EditorID index
[00:31] Background Loader: [Cloaks - Dawnguard.esp] EditorID index built
[00:31] Background Loader: [Cloaks - Dawnguard.esp] Processing completed
[00:31] Background Loader: loading "1nivWICCloaks.esp"...
[00:31] Background Loader: [1nivWICCloaks.esp] Loading file
[00:31] Background Loader: [1nivWICCloaks.esp] File loaded
[00:31] Background Loader: [1nivWICCloaks.esp] Start processing
[00:31] Background Loader: [1nivWICCloaks.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [1nivWICCloaks.esp] Adding master "Update.esm"
[00:31] Background Loader: [1nivWICCloaks.esp] Header processed. Expecting 766 records
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [1nivWICCloaks.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [1nivWICCloaks.esp] Building FormID index
[00:31] Background Loader: [1nivWICCloaks.esp] FormID index built
[00:31] Background Loader: [1nivWICCloaks.esp] Building EditorID index
[00:31] Background Loader: [1nivWICCloaks.esp] EditorID index built
[00:31] Background Loader: [1nivWICCloaks.esp] Processing completed
[00:31] Background Loader: loading "1nivWICSkyCloaksPatch.esp"...
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Loading file
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] File loaded
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Start processing
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Adding master "Update.esm"
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Adding master "Cloaks.esp"
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Adding master "1nivWICCloaks.esp"
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Header processed. Expecting 29 records
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Building FormID index
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] FormID index built
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Building EditorID index
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] EditorID index built
[00:31] Background Loader: [1nivWICSkyCloaksPatch.esp] Processing completed
[00:31] Background Loader: loading "hothtrooper44_ArmorCompilation.esp"...
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Loading file
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] File loaded
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Start processing
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Adding master "SPIKE.esm"
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Header processed. Expecting 873 records
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "GMST" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "DIAL" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "DOBJ" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Building FormID index
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] FormID index built
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Building EditorID index
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] EditorID index built
[00:31] Background Loader: [hothtrooper44_ArmorCompilation.esp] Processing completed
[00:31] Background Loader: loading "Immersive Weapons.esp"...
[00:31] Background Loader: [immersive Weapons.esp] Loading file
[00:31] Background Loader: [immersive Weapons.esp] File loaded
[00:31] Background Loader: [immersive Weapons.esp] Start processing
[00:31] Background Loader: [immersive Weapons.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Weapons.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Weapons.esp] Header processed. Expecting 1496 records
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "GMST" processed
[00:31] Background Loader: <Note: SPIKEArmorDwarven [KYWD:01DA0109] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorEbony [KYWD:01DA010B] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorFancyBlack [KYWD:01DA010D] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorImperial [KYWD:01DA010F] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorImperialScout [KYWD:01DA0111] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorImperialSecurity [KYWD:01DA0113] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorIron [KYWD:01DA0115] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorLeather [KYWD:01DA0117] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorMerc [KYWD:01DA0119] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorOrcish [KYWD:01DA011B] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorScaleShiny [KYWD:01DA011D] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorSons [KYWD:01DA011F] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorSonsBear [KYWD:01DA0121] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorSteel [KYWD:01DA0123] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorSteelPlate [KYWD:01DA0125] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorStinksDeath [KYWD:01DA0127] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorThievesGuild [KYWD:01DA0129] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorTrueNord [KYWD:01DA012B] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorWeak [KYWD:01DA012D] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEGodsBlessings [KYWD:01DA012F] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEGodsPraised [KYWD:01DA0131] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEImperialAuxiliary [KYWD:01DA0133] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEImperialLegate [KYWD:01DA0135] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEImperialPraefect [KYWD:01DA0137] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEImperialQuaestor [KYWD:01DA0139] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEImperialTribune [KYWD:01DA013B] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKERedguardMerc [KYWD:01DA013D] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEShieldFancyDwarven [KYWD:01DA013F] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKESonsBoneBreaker [KYWD:01DA0141] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKESonsIceVeins [KYWD:01DA0143] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKESonsSnowHammer [KYWD:01DA0145] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKESonsStormblade [KYWD:01DA0147] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKESonsUnblooded [KYWD:01DA0149] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEStaffHorror [KYWD:01DA014B] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapBigHammer [KYWD:01DA014D] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapElvenBlade [KYWD:01DA014F] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapFancySwordBlack [KYWD:01DA0151] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapFoul [KYWD:01DA0153] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapIronSword [KYWD:01DA0155] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapKillerBlade [KYWD:01DA0157] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapPigsticker [KYWD:01DA0159] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapScaryMace [KYWD:01DA015B] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapSteelSword [KYWD:01DA015D] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEWeapWickedAxe [KYWD:01DA015F] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorAssassin [KYWD:01DA0101] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorBrigand [KYWD:01DA0103] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorDragonBone [KYWD:01DA0105] was injected into Update.esm>
[00:31] Background Loader: <Note: SPIKEArmorDragonScale [KYWD:01DA0107] was injected into Update.esm>
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "WEAP" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "AMMO" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "PROJ" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "CSTY" processed
[00:31] Background Loader: [immersive Weapons.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [immersive Weapons.esp] Building FormID index
[00:31] Background Loader: [immersive Weapons.esp] FormID index built
[00:31] Background Loader: [immersive Weapons.esp] Building EditorID index
[00:31] Background Loader: [immersive Weapons.esp] EditorID index built
[00:31] Background Loader: [immersive Weapons.esp] Processing completed
[00:31] Background Loader: loading "Dr_Bandolier.esp"...
[00:31] Background Loader: [Dr_Bandolier.esp] Loading file
[00:31] Background Loader: [Dr_Bandolier.esp] File loaded
[00:31] Background Loader: [Dr_Bandolier.esp] Start processing
[00:31] Background Loader: [Dr_Bandolier.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [Dr_Bandolier.esp] Header processed. Expecting 381 records
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [Dr_Bandolier.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [Dr_Bandolier.esp] Building FormID index
[00:31] Background Loader: [Dr_Bandolier.esp] FormID index built
[00:31] Background Loader: [Dr_Bandolier.esp] Building EditorID index
[00:31] Background Loader: [Dr_Bandolier.esp] EditorID index built
[00:31] Background Loader: [Dr_Bandolier.esp] Processing completed
[00:31] Background Loader: loading "HarvestOverhaulDawnguardDragonborn.esp"...
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Loading file
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] File loaded
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Start processing
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Adding master "Update.esm"
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Header processed. Expecting 324 records
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "TREE" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "FLOR" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Building FormID index
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] FormID index built
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Building EditorID index
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] EditorID index built
[00:31] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Processing completed
[00:31] Background Loader: loading "HarvestOverhaulSalmonRoe.esp"...
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Loading file
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] File loaded
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Start processing
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Adding master "Update.esm"
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Adding master "HearthFires.esm"
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Header processed. Expecting 12 records
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] GRUP Top "FLOR" processed
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Building FormID index
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] FormID index built
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Building EditorID index
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] EditorID index built
[00:31] Background Loader: [HarvestOverhaulSalmonRoe.esp] Processing completed
[00:31] Background Loader: loading "HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp"...
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Loading file
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] File loaded
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Start processing
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Adding master "Update.esm"
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Adding master "HearthFires.esm"
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Header processed. Expecting 107 records
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Building FormID index
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] FormID index built
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Building EditorID index
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] EditorID index built
[00:31] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Processing completed
[00:31] Background Loader: loading "DeadlyDragons.esp"...
[00:31] Background Loader: [DeadlyDragons.esp] Loading file
[00:31] Background Loader: [DeadlyDragons.esp] File loaded
[00:31] Background Loader: [DeadlyDragons.esp] Start processing
[00:31] Background Loader: [DeadlyDragons.esp] Adding master "skyrim.esm"
[00:31] Background Loader: [DeadlyDragons.esp] Adding master "Update.esm"
[00:31] Background Loader: [DeadlyDragons.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [DeadlyDragons.esp] Header processed. Expecting 477 records
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "RACE" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "SOUN" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "ACTI" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "LVLN" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "PROJ" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "CSTY" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "EXPL" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "SHOU" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [DeadlyDragons.esp] GRUP Top "SNDR" processed
[00:31] Background Loader: [DeadlyDragons.esp] Building FormID index
[00:31] Background Loader: [DeadlyDragons.esp] FormID index built
[00:31] Background Loader: [DeadlyDragons.esp] Building EditorID index
[00:31] Background Loader: [DeadlyDragons.esp] EditorID index built
[00:31] Background Loader: [DeadlyDragons.esp] Processing completed
[00:31] Background Loader: loading "DeadlyMonsters.esp"...
[00:31] Background Loader: [DeadlyMonsters.esp] Loading file
[00:31] Background Loader: [DeadlyMonsters.esp] File loaded
[00:31] Background Loader: [DeadlyMonsters.esp] Start processing
[00:31] Background Loader: [DeadlyMonsters.esp] Adding master "skyrim.esm"
[00:31] Background Loader: [DeadlyMonsters.esp] Header processed. Expecting 74 records
[00:31] Background Loader: [DeadlyMonsters.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [DeadlyMonsters.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [DeadlyMonsters.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [DeadlyMonsters.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [DeadlyMonsters.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [DeadlyMonsters.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [DeadlyMonsters.esp] Building FormID index
[00:31] Background Loader: [DeadlyMonsters.esp] FormID index built
[00:31] Background Loader: [DeadlyMonsters.esp] Building EditorID index
[00:31] Background Loader: [DeadlyMonsters.esp] EditorID index built
[00:31] Background Loader: [DeadlyMonsters.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_Main.esp"...
[00:31] Background Loader: [skyRe_Main.esp] Loading file
[00:31] Background Loader: [skyRe_Main.esp] File loaded
[00:31] Background Loader: [skyRe_Main.esp] Start processing
[00:31] Background Loader: [skyRe_Main.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_Main.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_Main.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [skyRe_Main.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [skyRe_Main.esp] Header processed. Expecting 7121 records
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "GMST" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "CLAS" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "SCRL" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "ACTI" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "INGR" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "LIGH" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "MSTT" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "WEAP" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "AMMO" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "ALCH" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "PROJ" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "DIAL" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "CSTY" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "LSCR" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "EFSH" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "EXPL" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "IMAD" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "AVIF" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "IPCT" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "IPDS" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "SHOU" processed
[00:31] Background Loader: [skyRe_Main.esp] GRUP Top "ARTO" processed
[00:31] Background Loader: [skyRe_Main.esp] Building FormID index
[00:31] Background Loader: [skyRe_Main.esp] FormID index built
[00:31] Background Loader: [skyRe_Main.esp] Building EditorID index
[00:31] Background Loader: [skyRe_Main.esp] EditorID index built
[00:31] Background Loader: [skyRe_Main.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_Combat.esp"...
[00:31] Background Loader: [skyRe_Combat.esp] Loading file
[00:31] Background Loader: [skyRe_Combat.esp] File loaded
[00:31] Background Loader: [skyRe_Combat.esp] Start processing
[00:31] Background Loader: [skyRe_Combat.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_Combat.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_Combat.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [skyRe_Combat.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [skyRe_Combat.esp] Header processed. Expecting 150 records
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "GMST" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "LSCR" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "IMAD" processed
[00:31] Background Loader: [skyRe_Combat.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [skyRe_Combat.esp] Building FormID index
[00:31] Background Loader: [skyRe_Combat.esp] FormID index built
[00:31] Background Loader: [skyRe_Combat.esp] Building EditorID index
[00:31] Background Loader: [skyRe_Combat.esp] EditorID index built
[00:31] Background Loader: [skyRe_Combat.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_EncounterZones.esp"...
[00:31] Background Loader: [skyRe_EncounterZones.esp] Loading file
[00:31] Background Loader: [skyRe_EncounterZones.esp] File loaded
[00:31] Background Loader: [skyRe_EncounterZones.esp] Start processing
[00:31] Background Loader: [skyRe_EncounterZones.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_EncounterZones.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_EncounterZones.esp] Header processed. Expecting 268 records
[00:31] Background Loader: [skyRe_EncounterZones.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [skyRe_EncounterZones.esp] GRUP Top "ECZN" processed
[00:31] Background Loader: [skyRe_EncounterZones.esp] Building FormID index
[00:31] Background Loader: [skyRe_EncounterZones.esp] FormID index built
[00:31] Background Loader: [skyRe_EncounterZones.esp] Building EditorID index
[00:31] Background Loader: [skyRe_EncounterZones.esp] EditorID index built
[00:31] Background Loader: [skyRe_EncounterZones.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_EnemyAI.esp"...
[00:31] Background Loader: [skyRe_EnemyAI.esp] Loading file
[00:31] Background Loader: [skyRe_EnemyAI.esp] File loaded
[00:31] Background Loader: [skyRe_EnemyAI.esp] Start processing
[00:31] Background Loader: [skyRe_EnemyAI.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_EnemyAI.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_EnemyAI.esp] Header processed. Expecting 45 records
[00:31] Background Loader: [skyRe_EnemyAI.esp] GRUP Top "GMST" processed
[00:31] Background Loader: [skyRe_EnemyAI.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [skyRe_EnemyAI.esp] GRUP Top "CSTY" processed
[00:31] Background Loader: [skyRe_EnemyAI.esp] Building FormID index
[00:31] Background Loader: [skyRe_EnemyAI.esp] FormID index built
[00:31] Background Loader: [skyRe_EnemyAI.esp] Building EditorID index
[00:31] Background Loader: [skyRe_EnemyAI.esp] EditorID index built
[00:31] Background Loader: [skyRe_EnemyAI.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_EnemyScaling.esp"...
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Loading file
[00:31] Background Loader: [skyRe_EnemyScaling.esp] File loaded
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Start processing
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Header processed. Expecting 1243 records
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "GMST" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "CLAS" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "RACE" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "LSCR" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "EXPL" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Building FormID index
[00:31] Background Loader: [skyRe_EnemyScaling.esp] FormID index built
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Building EditorID index
[00:31] Background Loader: [skyRe_EnemyScaling.esp] EditorID index built
[00:31] Background Loader: [skyRe_EnemyScaling.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp"...
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Loading file
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] File loaded
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Start processing
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Adding master "HarvestOverhaulDawnguardDragonborn.esp"
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Adding master "SkyRe_Main.esp"
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Header processed. Expecting 2 records
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Building FormID index
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] FormID index built
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Building EditorID index
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] EditorID index built
[00:31] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_StandingStones.esp"...
[00:31] Background Loader: [skyRe_StandingStones.esp] Loading file
[00:31] Background Loader: [skyRe_StandingStones.esp] File loaded
[00:31] Background Loader: [skyRe_StandingStones.esp] Start processing
[00:31] Background Loader: [skyRe_StandingStones.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_StandingStones.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_StandingStones.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [skyRe_StandingStones.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [skyRe_StandingStones.esp] Header processed. Expecting 64 records
[00:31] Background Loader: [skyRe_StandingStones.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [skyRe_StandingStones.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [skyRe_StandingStones.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [skyRe_StandingStones.esp] GRUP Top "LSCR" processed
[00:31] Background Loader: [skyRe_StandingStones.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [skyRe_StandingStones.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [skyRe_StandingStones.esp] Building FormID index
[00:31] Background Loader: [skyRe_StandingStones.esp] FormID index built
[00:31] Background Loader: [skyRe_StandingStones.esp] Building EditorID index
[00:31] Background Loader: [skyRe_StandingStones.esp] EditorID index built
[00:31] Background Loader: [skyRe_StandingStones.esp] Processing completed
[00:31] Background Loader: loading "SkyRe_Survivalism.esp"...
[00:31] Background Loader: [skyRe_Survivalism.esp] Loading file
[00:31] Background Loader: [skyRe_Survivalism.esp] File loaded
[00:31] Background Loader: [skyRe_Survivalism.esp] Start processing
[00:31] Background Loader: [skyRe_Survivalism.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [skyRe_Survivalism.esp] Adding master "Update.esm"
[00:31] Background Loader: [skyRe_Survivalism.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [skyRe_Survivalism.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [skyRe_Survivalism.esp] Adding master "SkyRe_Main.esp"
[00:31] Background Loader: [skyRe_Survivalism.esp] Header processed. Expecting 38 records
[00:31] Background Loader: [skyRe_Survivalism.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [skyRe_Survivalism.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [skyRe_Survivalism.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [skyRe_Survivalism.esp] GRUP Top "AVIF" processed
[00:31] Background Loader: [skyRe_Survivalism.esp] Building FormID index
[00:31] Background Loader: [skyRe_Survivalism.esp] FormID index built
[00:31] Background Loader: [skyRe_Survivalism.esp] Building EditorID index
[00:31] Background Loader: [skyRe_Survivalism.esp] EditorID index built
[00:31] Background Loader: [skyRe_Survivalism.esp] Processing completed
[00:31] Background Loader: loading "AdalMatar.esp"...
[00:31] Background Loader: [AdalMatar.esp] Loading file
[00:31] Background Loader: [AdalMatar.esp] File loaded
[00:31] Background Loader: [AdalMatar.esp] Start processing
[00:31] Background Loader: [AdalMatar.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [AdalMatar.esp] Adding master "Update.esm"
[00:31] Background Loader: [AdalMatar.esp] Header processed. Expecting 5811 records
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "LIGH" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "IDLM" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "ECZN" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "MUSC" processed
[00:31] Background Loader: [AdalMatar.esp] GRUP Top "RELA" processed
[00:31] Background Loader: [AdalMatar.esp] Building FormID index
[00:31] Background Loader: [AdalMatar.esp] FormID index built
[00:31] Background Loader: [AdalMatar.esp] Building EditorID index
[00:31] Background Loader: [AdalMatar.esp] EditorID index built
[00:31] Background Loader: [AdalMatar.esp] Processing completed
[00:31] Background Loader: loading "AgentOfRighteousMight.esp"...
[00:31] Background Loader: [AgentOfRighteousMight.esp] Loading file
[00:31] Background Loader: [AgentOfRighteousMight.esp] File loaded
[00:31] Background Loader: [AgentOfRighteousMight.esp] Start processing
[00:31] Background Loader: [AgentOfRighteousMight.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [AgentOfRighteousMight.esp] Header processed. Expecting 14726 records
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "LTEX" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "ACTI" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "TACT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "DOOR" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "LIGH" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MSTT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "WEAP" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "ALCH" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "IDLM" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "WTHR" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "CLMT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "DIAL" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "EXPL" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "IMGS" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "VTYP" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MATT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "LGTM" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MUSC" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "DLBR" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MUST" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "SCEN" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] GRUP Top "MATO" processed
[00:31] Background Loader: [AgentOfRighteousMight.esp] Building FormID index
[00:31] Background Loader: [AgentOfRighteousMight.esp] FormID index built
[00:31] Background Loader: [AgentOfRighteousMight.esp] Building EditorID index
[00:31] Background Loader: [AgentOfRighteousMight.esp] EditorID index built
[00:31] Background Loader: [AgentOfRighteousMight.esp] Processing completed
[00:31] Background Loader: loading "Beautiful Whiterun.esp"...
[00:31] Background Loader: [beautiful Whiterun.esp] Loading file
[00:31] Background Loader: [beautiful Whiterun.esp] File loaded
[00:31] Background Loader: [beautiful Whiterun.esp] Start processing
[00:31] Background Loader: [beautiful Whiterun.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [beautiful Whiterun.esp] Adding master "Update.esm"
[00:31] Background Loader: [beautiful Whiterun.esp] Header processed. Expecting 1007 records
[00:31] Background Loader: [beautiful Whiterun.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [beautiful Whiterun.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [beautiful Whiterun.esp] Building FormID index
[00:31] Background Loader: [beautiful Whiterun.esp] FormID index built
[00:31] Background Loader: [beautiful Whiterun.esp] Building EditorID index
[00:31] Background Loader: [beautiful Whiterun.esp] EditorID index built
[00:31] Background Loader: [beautiful Whiterun.esp] Processing completed
[00:31] Background Loader: loading "Breezehome_Fully_Upgradable.esp"...
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Loading file
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] File loaded
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Start processing
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Adding master "Update.esm"
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Adding master "HearthFires.esm"
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Header processed. Expecting 3626 records
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "ACTI" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "ALCH" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "DIAL" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "VTYP" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "SMQN" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] GRUP Top "DLBR" processed
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Building FormID index
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] FormID index built
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Building EditorID index
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] EditorID index built
[00:31] Background Loader: [breezehome_Fully_Upgradable.esp] Processing completed
[00:31] Background Loader: loading "CAMP.esp"...
[00:31] Background Loader: [CAMP.esp] Loading file
[00:31] Background Loader: [CAMP.esp] File loaded
[00:31] Background Loader: [CAMP.esp] Start processing
[00:31] Background Loader: [CAMP.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [CAMP.esp] Adding master "Update.esm"
[00:31] Background Loader: [CAMP.esp] Header processed. Expecting 2690 records
[00:31] Background Loader: [CAMP.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [CAMP.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [CAMP.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [CAMP.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [CAMP.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [CAMP.esp] Building FormID index
[00:31] Background Loader: [CAMP.esp] FormID index built
[00:31] Background Loader: [CAMP.esp] Building EditorID index
[00:31] Background Loader: [CAMP.esp] EditorID index built
[00:31] Background Loader: [CAMP.esp] Processing completed
[00:31] Background Loader: loading "CollegeOfWinterholdImmersive.esp"...
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Loading file
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] File loaded
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Start processing
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Adding master "Update.esm"
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Header processed. Expecting 6647 records
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "CLAS" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "SOUN" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "ACTI" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "DOOR" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "LIGH" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "MSTT" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] GRUP Top "SNDR" processed
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Building FormID index
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] FormID index built
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Building EditorID index
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] EditorID index built
[00:31] Background Loader: [CollegeOfWinterholdImmersive.esp] Processing completed
[00:31] Background Loader: loading "CornerofTheSkyrim.esp"...
[00:31] Background Loader: [CornerofTheSkyrim.esp] Loading file
[00:31] Background Loader: [CornerofTheSkyrim.esp] File loaded
[00:31] Background Loader: [CornerofTheSkyrim.esp] Start processing
[00:31] Background Loader: [CornerofTheSkyrim.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [CornerofTheSkyrim.esp] Header processed. Expecting 1791 records
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] GRUP Top "RELA" processed
[00:31] Background Loader: [CornerofTheSkyrim.esp] Building FormID index
[00:31] Background Loader: [CornerofTheSkyrim.esp] FormID index built
[00:31] Background Loader: [CornerofTheSkyrim.esp] Building EditorID index
[00:31] Background Loader: [CornerofTheSkyrim.esp] EditorID index built
[00:31] Background Loader: [CornerofTheSkyrim.esp] Processing completed
[00:31] Background Loader: loading "Grytewake.esp"...
[00:31] Background Loader: [Grytewake.esp] Loading file
[00:31] Background Loader: [Grytewake.esp] File loaded
[00:31] Background Loader: [Grytewake.esp] Start processing
[00:31] Background Loader: [Grytewake.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [Grytewake.esp] Adding master "Grytewake.esm"
[00:31] Background Loader: [Grytewake.esp] Header processed. Expecting 253 records
[00:31] Background Loader: [Grytewake.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [Grytewake.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [Grytewake.esp] Building FormID index
[00:31] Background Loader: [Grytewake.esp] FormID index built
[00:31] Background Loader: [Grytewake.esp] Building EditorID index
[00:31] Background Loader: [Grytewake.esp] EditorID index built
[00:31] Background Loader: [Grytewake.esp] Processing completed
[00:31] Background Loader: loading "Hunting in Skyrim - No Perks.esp"...
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Loading file
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] File loaded
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Start processing
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Adding master "Update.esm"
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Header processed. Expecting 7117 records
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "LCRT" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "RACE" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "SOUN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "MGEF" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "ENCH" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "SPEL" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "ACTI" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "ARMO" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "DOOR" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "INGR" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "MISC" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "STAT" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "MSTT" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "FLOR" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "FURN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "WEAP" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "AMMO" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "LVLN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "ALCH" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "IDLM" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "COBJ" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "PROJ" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "LVLI" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "DIAL" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "LSCR" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "EFSH" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "EXPL" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "IMAD" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "PERK" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "ARMA" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "MESG" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "MUSC" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "SMBN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "SMQN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "SMEN" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "DLBR" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "MUST" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "DLVW" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "RELA" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] GRUP Top "SNDR" processed
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Building FormID index
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] FormID index built
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Building EditorID index
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] EditorID index built
[00:31] Background Loader: [Hunting in Skyrim - No Perks.esp] Processing completed
[00:31] Background Loader: loading "Immersive Darkwater crossing.esp"...
[00:31] Background Loader: [immersive Darkwater crossing.esp] Loading file
[00:31] Background Loader: [immersive Darkwater crossing.esp] File loaded
[00:31] Background Loader: [immersive Darkwater crossing.esp] Start processing
[00:31] Background Loader: [immersive Darkwater crossing.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Darkwater crossing.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Darkwater crossing.esp] Header processed. Expecting 109 records
[00:31] Background Loader: [immersive Darkwater crossing.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Darkwater crossing.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Darkwater crossing.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Darkwater crossing.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Darkwater crossing.esp] Building FormID index
[00:31] Background Loader: [immersive Darkwater crossing.esp] FormID index built
[00:31] Background Loader: [immersive Darkwater crossing.esp] Building EditorID index
[00:31] Background Loader: [immersive Darkwater crossing.esp] EditorID index built
[00:31] Background Loader: [immersive Darkwater crossing.esp] Processing completed
[00:31] Background Loader: loading "Immersive Dawnstar.esp"...
[00:31] Background Loader: [immersive Dawnstar.esp] Loading file
[00:31] Background Loader: [immersive Dawnstar.esp] File loaded
[00:31] Background Loader: [immersive Dawnstar.esp] Start processing
[00:31] Background Loader: [immersive Dawnstar.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Dawnstar.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Dawnstar.esp] Header processed. Expecting 723 records
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [immersive Dawnstar.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [immersive Dawnstar.esp] Building FormID index
[00:31] Background Loader: [immersive Dawnstar.esp] FormID index built
[00:31] Background Loader: [immersive Dawnstar.esp] Building EditorID index
[00:31] Background Loader: [immersive Dawnstar.esp] EditorID index built
[00:31] Background Loader: [immersive Dawnstar.esp] Processing completed
[00:31] Background Loader: loading "Immersive Dragon Bridge.esp"...
[00:31] Background Loader: [immersive Dragon Bridge.esp] Loading file
[00:31] Background Loader: [immersive Dragon Bridge.esp] File loaded
[00:31] Background Loader: [immersive Dragon Bridge.esp] Start processing
[00:31] Background Loader: [immersive Dragon Bridge.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Dragon Bridge.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Dragon Bridge.esp] Header processed. Expecting 385 records
[00:31] Background Loader: [immersive Dragon Bridge.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Dragon Bridge.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Dragon Bridge.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Dragon Bridge.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Dragon Bridge.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Dragon Bridge.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Dragon Bridge.esp] Building FormID index
[00:31] Background Loader: [immersive Dragon Bridge.esp] FormID index built
[00:31] Background Loader: [immersive Dragon Bridge.esp] Building EditorID index
[00:31] Background Loader: [immersive Dragon Bridge.esp] EditorID index built
[00:31] Background Loader: [immersive Dragon Bridge.esp] Processing completed
[00:31] Background Loader: loading "Immersive Falkreath.esp"...
[00:31] Background Loader: [immersive Falkreath.esp] Loading file
[00:31] Background Loader: [immersive Falkreath.esp] File loaded
[00:31] Background Loader: [immersive Falkreath.esp] Start processing
[00:31] Background Loader: [immersive Falkreath.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Falkreath.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Falkreath.esp] Header processed. Expecting 440 records
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Falkreath.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [immersive Falkreath.esp] Building FormID index
[00:31] Background Loader: [immersive Falkreath.esp] FormID index built
[00:31] Background Loader: [immersive Falkreath.esp] Building EditorID index
[00:31] Background Loader: [immersive Falkreath.esp] EditorID index built
[00:31] Background Loader: [immersive Falkreath.esp] Processing completed
[00:31] Background Loader: loading "Immersive Ivarstead.esp"...
[00:31] Background Loader: [immersive Ivarstead.esp] Loading file
[00:31] Background Loader: [immersive Ivarstead.esp] File loaded
[00:31] Background Loader: [immersive Ivarstead.esp] Start processing
[00:31] Background Loader: [immersive Ivarstead.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Ivarstead.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Ivarstead.esp] Header processed. Expecting 336 records
[00:31] Background Loader: [immersive Ivarstead.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Ivarstead.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Ivarstead.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Ivarstead.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Ivarstead.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Ivarstead.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Ivarstead.esp] Building FormID index
[00:31] Background Loader: [immersive Ivarstead.esp] FormID index built
[00:31] Background Loader: [immersive Ivarstead.esp] Building EditorID index
[00:31] Background Loader: [immersive Ivarstead.esp] EditorID index built
[00:31] Background Loader: [immersive Ivarstead.esp] Processing completed
[00:31] Background Loader: loading "Immersive Karthwasten.esp"...
[00:31] Background Loader: [immersive Karthwasten.esp] Loading file
[00:31] Background Loader: [immersive Karthwasten.esp] File loaded
[00:31] Background Loader: [immersive Karthwasten.esp] Start processing
[00:31] Background Loader: [immersive Karthwasten.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Karthwasten.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Karthwasten.esp] Header processed. Expecting 208 records
[00:31] Background Loader: [immersive Karthwasten.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Karthwasten.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Karthwasten.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Karthwasten.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Karthwasten.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Karthwasten.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Karthwasten.esp] Building FormID index
[00:31] Background Loader: [immersive Karthwasten.esp] FormID index built
[00:31] Background Loader: [immersive Karthwasten.esp] Building EditorID index
[00:31] Background Loader: [immersive Karthwasten.esp] EditorID index built
[00:31] Background Loader: [immersive Karthwasten.esp] Processing completed
[00:31] Background Loader: loading "Immersive Kynesgrove.esp"...
[00:31] Background Loader: [immersive Kynesgrove.esp] Loading file
[00:31] Background Loader: [immersive Kynesgrove.esp] File loaded
[00:31] Background Loader: [immersive Kynesgrove.esp] Start processing
[00:31] Background Loader: [immersive Kynesgrove.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Kynesgrove.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Kynesgrove.esp] Header processed. Expecting 461 records
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [immersive Kynesgrove.esp] Building FormID index
[00:31] Background Loader: [immersive Kynesgrove.esp] FormID index built
[00:31] Background Loader: [immersive Kynesgrove.esp] Building EditorID index
[00:31] Background Loader: [immersive Kynesgrove.esp] EditorID index built
[00:31] Background Loader: [immersive Kynesgrove.esp] Processing completed
[00:31] Background Loader: loading "Immersive Morthal.esp"...
[00:31] Background Loader: [immersive Morthal.esp] Loading file
[00:31] Background Loader: [immersive Morthal.esp] File loaded
[00:31] Background Loader: [immersive Morthal.esp] Start processing
[00:31] Background Loader: [immersive Morthal.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Morthal.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Morthal.esp] Header processed. Expecting 268 records
[00:31] Background Loader: [immersive Morthal.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Morthal.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Morthal.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Morthal.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Morthal.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Morthal.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Morthal.esp] Building FormID index
[00:31] Background Loader: [immersive Morthal.esp] FormID index built
[00:31] Background Loader: [immersive Morthal.esp] Building EditorID index
[00:31] Background Loader: [immersive Morthal.esp] EditorID index built
[00:31] Background Loader: [immersive Morthal.esp] Processing completed
[00:31] Background Loader: loading "Immersive Orc Strongholds.esp"...
[00:31] Background Loader: [immersive Orc Strongholds.esp] Loading file
[00:31] Background Loader: [immersive Orc Strongholds.esp] File loaded
[00:31] Background Loader: [immersive Orc Strongholds.esp] Start processing
[00:31] Background Loader: [immersive Orc Strongholds.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Orc Strongholds.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Orc Strongholds.esp] Header processed. Expecting 656 records
[00:31] Background Loader: [immersive Orc Strongholds.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Orc Strongholds.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Orc Strongholds.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Orc Strongholds.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Orc Strongholds.esp] Building FormID index
[00:31] Background Loader: [immersive Orc Strongholds.esp] FormID index built
[00:31] Background Loader: [immersive Orc Strongholds.esp] Building EditorID index
[00:31] Background Loader: [immersive Orc Strongholds.esp] EditorID index built
[00:31] Background Loader: [immersive Orc Strongholds.esp] Processing completed
[00:31] Background Loader: loading "Immersive Riverwood.esp"...
[00:31] Background Loader: [immersive Riverwood.esp] Loading file
[00:31] Background Loader: [immersive Riverwood.esp] File loaded
[00:31] Background Loader: [immersive Riverwood.esp] Start processing
[00:31] Background Loader: [immersive Riverwood.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Riverwood.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Riverwood.esp] Header processed. Expecting 1153 records
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [immersive Riverwood.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [immersive Riverwood.esp] Building FormID index
[00:31] Background Loader: [immersive Riverwood.esp] FormID index built
[00:31] Background Loader: [immersive Riverwood.esp] Building EditorID index
[00:31] Background Loader: [immersive Riverwood.esp] EditorID index built
[00:31] Background Loader: [immersive Riverwood.esp] Processing completed
[00:31] Background Loader: loading "Immersive Rorikstead.esp"...
[00:31] Background Loader: [immersive Rorikstead.esp] Loading file
[00:31] Background Loader: [immersive Rorikstead.esp] File loaded
[00:31] Background Loader: [immersive Rorikstead.esp] Start processing
[00:31] Background Loader: [immersive Rorikstead.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Rorikstead.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Rorikstead.esp] Header processed. Expecting 895 records
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Rorikstead.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [immersive Rorikstead.esp] Building FormID index
[00:31] Background Loader: [immersive Rorikstead.esp] FormID index built
[00:31] Background Loader: [immersive Rorikstead.esp] Building EditorID index
[00:31] Background Loader: [immersive Rorikstead.esp] EditorID index built
[00:31] Background Loader: [immersive Rorikstead.esp] Processing completed
[00:31] Background Loader: loading "Immersive Shors stone.esp"...
[00:31] Background Loader: [immersive Shors stone.esp] Loading file
[00:31] Background Loader: [immersive Shors stone.esp] File loaded
[00:31] Background Loader: [immersive Shors stone.esp] Start processing
[00:31] Background Loader: [immersive Shors stone.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Shors stone.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Shors stone.esp] Header processed. Expecting 226 records
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Shors stone.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Shors stone.esp] Building FormID index
[00:31] Background Loader: [immersive Shors stone.esp] FormID index built
[00:31] Background Loader: [immersive Shors stone.esp] Building EditorID index
[00:31] Background Loader: [immersive Shors stone.esp] EditorID index built
[00:31] Background Loader: [immersive Shors stone.esp] Processing completed
[00:31] Background Loader: loading "Immersive Solstheim.esp"...
[00:31] Background Loader: [immersive Solstheim.esp] Loading file
[00:31] Background Loader: [immersive Solstheim.esp] File loaded
[00:31] Background Loader: [immersive Solstheim.esp] Start processing
[00:31] Background Loader: [immersive Solstheim.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Solstheim.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Solstheim.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [immersive Solstheim.esp] Header processed. Expecting 306 records
[00:31] Background Loader: [immersive Solstheim.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Solstheim.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Solstheim.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Solstheim.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Solstheim.esp] Building FormID index
[00:31] Background Loader: [immersive Solstheim.esp] FormID index built
[00:31] Background Loader: [immersive Solstheim.esp] Building EditorID index
[00:31] Background Loader: [immersive Solstheim.esp] EditorID index built
[00:31] Background Loader: [immersive Solstheim.esp] Processing completed
[00:31] Background Loader: loading "Immersive Stonehills.esp"...
[00:31] Background Loader: [immersive Stonehills.esp] Loading file
[00:31] Background Loader: [immersive Stonehills.esp] File loaded
[00:31] Background Loader: [immersive Stonehills.esp] Start processing
[00:31] Background Loader: [immersive Stonehills.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Stonehills.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Stonehills.esp] Header processed. Expecting 414 records
[00:31] Background Loader: [immersive Stonehills.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Stonehills.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Stonehills.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [immersive Stonehills.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Stonehills.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Stonehills.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [immersive Stonehills.esp] Building FormID index
[00:31] Background Loader: [immersive Stonehills.esp] FormID index built
[00:31] Background Loader: [immersive Stonehills.esp] Building EditorID index
[00:31] Background Loader: [immersive Stonehills.esp] EditorID index built
[00:31] Background Loader: [immersive Stonehills.esp] Processing completed
[00:31] Background Loader: loading "Immersive Whiterun.esp"...
[00:31] Background Loader: [immersive Whiterun.esp] Loading file
[00:31] Background Loader: [immersive Whiterun.esp] File loaded
[00:31] Background Loader: [immersive Whiterun.esp] Start processing
[00:31] Background Loader: [immersive Whiterun.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [immersive Whiterun.esp] Adding master "Update.esm"
[00:31] Background Loader: [immersive Whiterun.esp] Header processed. Expecting 1015 records
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [immersive Whiterun.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [immersive Whiterun.esp] Building FormID index
[00:31] Background Loader: [immersive Whiterun.esp] FormID index built
[00:31] Background Loader: [immersive Whiterun.esp] Building EditorID index
[00:31] Background Loader: [immersive Whiterun.esp] EditorID index built
[00:31] Background Loader: [immersive Whiterun.esp] Processing completed
[00:31] Background Loader: loading "moonpath_questdata.esp"...
[00:31] Background Loader: [moonpath_questdata.esp] Loading file
[00:31] Background Loader: [moonpath_questdata.esp] File loaded
[00:31] Background Loader: [moonpath_questdata.esp] Start processing
[00:31] Background Loader: [moonpath_questdata.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [moonpath_questdata.esp] Adding master "Update.esm"
[00:31] Background Loader: [moonpath_questdata.esp] Adding master "moonpath.esm"
[00:31] Background Loader: [moonpath_questdata.esp] Header processed. Expecting 165 records
[00:31] Background Loader: [moonpath_questdata.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [moonpath_questdata.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [moonpath_questdata.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [moonpath_questdata.esp] Building FormID index
[00:31] Background Loader: [moonpath_questdata.esp] FormID index built
[00:31] Background Loader: [moonpath_questdata.esp] Building EditorID index
[00:31] Background Loader: [moonpath_questdata.esp] EditorID index built
[00:31] Background Loader: [moonpath_questdata.esp] Processing completed
[00:31] Background Loader: loading "PumpingIron.esp"...
[00:31] Background Loader: [PumpingIron.esp] Loading file
[00:31] Background Loader: [PumpingIron.esp] File loaded
[00:31] Background Loader: [PumpingIron.esp] Start processing
[00:31] Background Loader: [PumpingIron.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [PumpingIron.esp] Header processed. Expecting 6 records
[00:31] Background Loader: [PumpingIron.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [PumpingIron.esp] GRUP Top "SMQN" processed
[00:31] Background Loader: [PumpingIron.esp] Building FormID index
[00:31] Background Loader: [PumpingIron.esp] FormID index built
[00:31] Background Loader: [PumpingIron.esp] Building EditorID index
[00:31] Background Loader: [PumpingIron.esp] EditorID index built
[00:31] Background Loader: [PumpingIron.esp] Processing completed
[00:31] Background Loader: loading "RealisticWhiterun.esp"...
[00:31] Background Loader: [RealisticWhiterun.esp] Loading file
[00:31] Background Loader: [RealisticWhiterun.esp] File loaded
[00:31] Background Loader: [RealisticWhiterun.esp] Start processing
[00:31] Background Loader: [RealisticWhiterun.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [RealisticWhiterun.esp] Header processed. Expecting 108 records
[00:31] Background Loader: [RealisticWhiterun.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [RealisticWhiterun.esp] Building FormID index
[00:31] Background Loader: [RealisticWhiterun.esp] FormID index built
[00:31] Background Loader: [RealisticWhiterun.esp] Building EditorID index
[00:31] Background Loader: [RealisticWhiterun.esp] EditorID index built
[00:31] Background Loader: [RealisticWhiterun.esp] Processing completed
[00:31] Background Loader: loading "Run For Your Lives.esp"...
[00:31] Background Loader: [Run For Your Lives.esp] Loading file
[00:31] Background Loader: [Run For Your Lives.esp] File loaded
[00:31] Background Loader: [Run For Your Lives.esp] Start processing
[00:31] Background Loader: [Run For Your Lives.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [Run For Your Lives.esp] Adding master "Update.esm"
[00:31] Background Loader: [Run For Your Lives.esp] Header processed. Expecting 14 records
[00:31] Background Loader: [Run For Your Lives.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [Run For Your Lives.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [Run For Your Lives.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [Run For Your Lives.esp] Building FormID index
[00:31] Background Loader: [Run For Your Lives.esp] FormID index built
[00:31] Background Loader: [Run For Your Lives.esp] Building EditorID index
[00:31] Background Loader: [Run For Your Lives.esp] EditorID index built
[00:31] Background Loader: [Run For Your Lives.esp] Processing completed
[00:31] Background Loader: loading "TheFrontier.esp"...
[00:31] Background Loader: [TheFrontier.esp] Loading file
[00:31] Background Loader: [TheFrontier.esp] File loaded
[00:31] Background Loader: [TheFrontier.esp] Start processing
[00:31] Background Loader: [TheFrontier.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [TheFrontier.esp] Adding master "Update.esm"
[00:31] Background Loader: [TheFrontier.esp] Header processed. Expecting 5192 records
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "ASPC" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "BOOK" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "CONT" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "LIGH" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "KEYM" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "NAVI" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "CELL" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "LCTN" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "MUSC" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "RELA" processed
[00:31] Background Loader: [TheFrontier.esp] GRUP Top "OTFT" processed
[00:31] Background Loader: [TheFrontier.esp] Building FormID index
[00:31] Background Loader: [TheFrontier.esp] FormID index built
[00:31] Background Loader: [TheFrontier.esp] Building EditorID index
[00:31] Background Loader: [TheFrontier.esp] EditorID index built
[00:31] Background Loader: [TheFrontier.esp] Processing completed
[00:31] Background Loader: loading "The Paarthurnax Dilemma.esp"...
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Loading file
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] File loaded
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Start processing
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Adding master "Update.esm"
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Header processed. Expecting 88 records
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "NPC_" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "WRLD" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "DIAL" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "QUST" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "PACK" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "FLST" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "SMQN" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] GRUP Top "SCEN" processed
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Building FormID index
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] FormID index built
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Building EditorID index
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] EditorID index built
[00:31] Background Loader: [The Paarthurnax Dilemma.esp] Processing completed
[00:31] Background Loader: loading "Undeath.esp"...
[00:31] Background Loader: [undeath.esp] Loading file
[00:31] Background Loader: [undeath.esp] File loaded
[00:31] Background Loader: [undeath.esp] Start processing
[00:31] Background Loader: [undeath.esp] Adding master "Skyrim.esm"
[00:31] Background Loader: [undeath.esp] Adding master "Update.esm"
[00:31] Background Loader: [undeath.esp] Adding master "Dawnguard.esm"
[00:31] Background Loader: [undeath.esp] Adding master "Dragonborn.esm"
[00:31] Background Loader: [undeath.esp] Header processed. Expecting 21526 records
[00:31] Background Loader: [undeath.esp] GRUP Top "GMST" processed
[00:31] Background Loader: [undeath.esp] GRUP Top "KYWD" processed
[00:31] Background Loader: [undeath.esp] GRUP Top "TXST" processed
[00:31] Background Loader: [undeath.esp] GRUP Top "GLOB" processed
[00:31] Background Loader: [undeath.esp] GRUP Top "FACT" processed
[00:31] Background Loader: [undeath.esp] GRUP Top "RACE" processed
[00:31] Background Loader: [undeath.esp] GRUP Top "SOUN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ENCH" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ACTI" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "CONT" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "DOOR" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "INGR" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "LIGH" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "MISC" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "STAT" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "MSTT" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "FLOR" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "FURN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "AMMO" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "LVLN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "KEYM" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ALCH" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "COBJ" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "PROJ" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "SLGM" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "LVLI" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "CLMT" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "RFCT" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "REGN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "NAVI" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "IDLE" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "LVSP" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "EFSH" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "EXPL" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "IMAD" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "PERK" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "VTYP" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ECZN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "LCTN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "MESG" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "MUSC" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "DLBR" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "MUST" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "DLVW" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "WOOP" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "SHOU" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "SCEN" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "OTFT" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "ARTO" processed
[00:32] Background Loader: [undeath.esp] GRUP Top "SNDR" processed
[00:32] Background Loader: [undeath.esp] Building FormID index
[00:32] Background Loader: [undeath.esp] FormID index built
[00:32] Background Loader: [undeath.esp] Building EditorID index
[00:32] Background Loader: [undeath.esp] EditorID index built
[00:32] Background Loader: [undeath.esp] Processing completed
[00:32] Background Loader: loading "Wyrmstooth.esp"...
[00:32] Background Loader: [Wyrmstooth.esp] Loading file
[00:32] Background Loader: [Wyrmstooth.esp] File loaded
[00:32] Background Loader: [Wyrmstooth.esp] Start processing
[00:32] Background Loader: [Wyrmstooth.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Wyrmstooth.esp] Adding master "Update.esm"
[00:32] Background Loader: [Wyrmstooth.esp] Header processed. Expecting 81894 records
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "TXST" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "FACT" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "SOUN" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "ENCH" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "ACTI" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "TACT" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "CONT" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "DOOR" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "INGR" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "MISC" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "STAT" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "FLOR" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "FURN" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "KEYM" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "ALCH" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "COBJ" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "REGN" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "NAVI" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "LSCR" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "WATR" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "EXPL" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "IMGS" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "ECZN" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "LCTN" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "MUSC" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "DLBR" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "MUST" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "DLVW" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "WOOP" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "SHOU" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "RELA" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "SCEN" processed
[00:32] Background Loader: [Wyrmstooth.esp] GRUP Top "OTFT" processed
[00:32] Background Loader: [Wyrmstooth.esp] Building FormID index
[00:32] Background Loader: [Wyrmstooth.esp] FormID index built
[00:32] Background Loader: [Wyrmstooth.esp] Building EditorID index
[00:32] Background Loader: [Wyrmstooth.esp] EditorID index built
[00:32] Background Loader: [Wyrmstooth.esp] Processing completed
[00:32] Background Loader: loading "AchieveThat.esp"...
[00:32] Background Loader: [AchieveThat.esp] Loading file
[00:32] Background Loader: [AchieveThat.esp] File loaded
[00:32] Background Loader: [AchieveThat.esp] Start processing
[00:32] Background Loader: [AchieveThat.esp] Adding master "skyrim.esm"
[00:32] Background Loader: [AchieveThat.esp] Header processed. Expecting 27 records
[00:32] Background Loader: [AchieveThat.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [AchieveThat.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [AchieveThat.esp] GRUP Top "FLST" processed
[00:32] Background Loader: [AchieveThat.esp] GRUP Top "PERK" processed
[00:32] Background Loader: [AchieveThat.esp] Building FormID index
[00:32] Background Loader: [AchieveThat.esp] FormID index built
[00:32] Background Loader: [AchieveThat.esp] Building EditorID index
[00:32] Background Loader: [AchieveThat.esp] EditorID index built
[00:32] Background Loader: [AchieveThat.esp] Processing completed
[00:32] Background Loader: loading "Civil War Overhaul.esp"...
[00:32] Background Loader: [Civil War Overhaul.esp] Loading file
[00:32] Background Loader: [Civil War Overhaul.esp] File loaded
[00:32] Background Loader: [Civil War Overhaul.esp] Start processing
[00:32] Background Loader: [Civil War Overhaul.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Civil War Overhaul.esp] Adding master "Update.esm"
[00:32] Background Loader: [Civil War Overhaul.esp] Header processed. Expecting 521 records
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "KYWD" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "TXST" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "FACT" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "LVLN" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "LVLI" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "CSTY" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "EXPL" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "IMAD" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "FLST" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "SMQN" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "SCEN" processed
[00:32] Background Loader: [Civil War Overhaul.esp] GRUP Top "OTFT" processed
[00:32] Background Loader: [Civil War Overhaul.esp] Building FormID index
[00:32] Background Loader: [Civil War Overhaul.esp] FormID index built
[00:32] Background Loader: [Civil War Overhaul.esp] Building EditorID index
[00:32] Background Loader: [Civil War Overhaul.esp] EditorID index built
[00:32] Background Loader: [Civil War Overhaul.esp] Processing completed
[00:32] Background Loader: loading "Differently Ebony.esp"...
[00:32] Background Loader: [Differently Ebony.esp] Loading file
[00:32] Background Loader: [Differently Ebony.esp] File loaded
[00:32] Background Loader: [Differently Ebony.esp] Start processing
[00:32] Background Loader: [Differently Ebony.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Differently Ebony.esp] Adding master "Update.esm"
[00:32] Background Loader: [Differently Ebony.esp] Header processed. Expecting 245 records
[00:32] Background Loader: [Differently Ebony.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [Differently Ebony.esp] GRUP Top "COBJ" processed
[00:32] Background Loader: [Differently Ebony.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [Differently Ebony.esp] Building FormID index
[00:32] Background Loader: [Differently Ebony.esp] FormID index built
[00:32] Background Loader: [Differently Ebony.esp] Building EditorID index
[00:32] Background Loader: [Differently Ebony.esp] EditorID index built
[00:32] Background Loader: [Differently Ebony.esp] Processing completed
[00:32] Background Loader: loading "Distant DetailHF.esp"...
[00:32] Background Loader: [Distant DetailHF.esp] Loading file
[00:32] Background Loader: [Distant DetailHF.esp] File loaded
[00:32] Background Loader: [Distant DetailHF.esp] Start processing
[00:32] Background Loader: [Distant DetailHF.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Distant DetailHF.esp] Adding master "HearthFires.esm"
[00:32] Background Loader: [Distant DetailHF.esp] Header processed. Expecting 954 records
[00:32] Background Loader: [Distant DetailHF.esp] GRUP Top "STAT" processed
[00:32] Background Loader: [Distant DetailHF.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [Distant DetailHF.esp] Building FormID index
[00:32] Background Loader: [Distant DetailHF.esp] FormID index built
[00:32] Background Loader: [Distant DetailHF.esp] Building EditorID index
[00:32] Background Loader: [Distant DetailHF.esp] EditorID index built
[00:32] Background Loader: [Distant DetailHF.esp] Processing completed
[00:32] Background Loader: loading "ESFCompanions.esp"...
[00:32] Background Loader: [ESFCompanions.esp] Loading file
[00:32] Background Loader: [ESFCompanions.esp] File loaded
[00:32] Background Loader: [ESFCompanions.esp] Start processing
[00:32] Background Loader: [ESFCompanions.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [ESFCompanions.esp] Adding master "Update.esm"
[00:32] Background Loader: [ESFCompanions.esp] Header processed. Expecting 1338 records
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "CLAS" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "FACT" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "RACE" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "COBJ" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "LVLI" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "NAVI" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "FLST" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "MESG" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "SMBN" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "SMQN" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "DLBR" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "RELA" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "SCEN" processed
[00:32] Background Loader: [ESFCompanions.esp] GRUP Top "OTFT" processed
[00:32] Background Loader: [ESFCompanions.esp] Building FormID index
[00:32] Background Loader: [ESFCompanions.esp] FormID index built
[00:32] Background Loader: [ESFCompanions.esp] Building EditorID index
[00:32] Background Loader: [ESFCompanions.esp] EditorID index built
[00:32] Background Loader: [ESFCompanions.esp] Processing completed
[00:32] Background Loader: loading "GrassOnSteroids_NaturalEdition_Vanilla.esp"...
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Loading file
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] File loaded
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Start processing
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Header processed. Expecting 28 records
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] GRUP Top "GRAS" processed
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Building FormID index
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] FormID index built
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Building EditorID index
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] EditorID index built
[00:32] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Processing completed
[00:32] Background Loader: loading "Headtracking.esp"...
[00:32] Background Loader: [Headtracking.esp] Loading file
[00:32] Background Loader: [Headtracking.esp] File loaded
[00:32] Background Loader: [Headtracking.esp] Start processing
[00:32] Background Loader: [Headtracking.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Headtracking.esp] Header processed. Expecting 29 records
[00:32] Background Loader: [Headtracking.esp] GRUP Top "KYWD" processed
[00:32] Background Loader: [Headtracking.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [Headtracking.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [Headtracking.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [Headtracking.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [Headtracking.esp] GRUP Top "PERK" processed
[00:32] Background Loader: [Headtracking.esp] Building FormID index
[00:32] Background Loader: [Headtracking.esp] FormID index built
[00:32] Background Loader: [Headtracking.esp] Building EditorID index
[00:32] Background Loader: [Headtracking.esp] EditorID index built
[00:32] Background Loader: [Headtracking.esp] Processing completed
[00:32] Background Loader: loading "OpenFaceGuardHelmets.esp"...
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Loading file
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] File loaded
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Start processing
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Header processed. Expecting 31 records
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Building FormID index
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] FormID index built
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Building EditorID index
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] EditorID index built
[00:32] Background Loader: [OpenFaceGuardHelmets.esp] Processing completed
[00:32] Background Loader: loading "PalistovSpinningArrows_Dawnguard.esp"...
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Loading file
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] File loaded
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Start processing
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Adding master "Update.esm"
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Adding master "Dawnguard.esm"
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Header processed. Expecting 14 records
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] GRUP Top "PROJ" processed
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Building FormID index
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] FormID index built
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Building EditorID index
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] EditorID index built
[00:32] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Processing completed
[00:32] Background Loader: loading "Proper Aiming.esp"...
[00:32] Background Loader: [Proper Aiming.esp] Loading file
[00:32] Background Loader: [Proper Aiming.esp] File loaded
[00:32] Background Loader: [Proper Aiming.esp] Start processing
[00:32] Background Loader: [Proper Aiming.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Proper Aiming.esp] Header processed. Expecting 5 records
[00:32] Background Loader: [Proper Aiming.esp] GRUP Top "GMST" processed
[00:32] Background Loader: [Proper Aiming.esp] Building FormID index
[00:32] Background Loader: [Proper Aiming.esp] FormID index built
[00:32] Background Loader: [Proper Aiming.esp] Building EditorID index
[00:32] Background Loader: [Proper Aiming.esp] EditorID index built
[00:32] Background Loader: [Proper Aiming.esp] Processing completed
[00:32] Background Loader: loading "SkyTEST-RealisticAnimals&Predators.esp"...
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Loading file
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] File loaded
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Start processing
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Header processed. Expecting 3168 records
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "TXST" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "FACT" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "RACE" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "SOUN" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "LVLN" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "IDLM" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "LVLI" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "CSTY" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "AVIF" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "VTYP" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "IPCT" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "IPDS" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "FSTP" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "FSTS" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "MOVT" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] GRUP Top "SNDR" processed
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Building FormID index
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] FormID index built
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Building EditorID index
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] EditorID index built
[00:32] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Processing completed
[00:32] Background Loader: loading "Convenient Horses.esp"...
[00:32] Background Loader: [Convenient Horses.esp] Loading file
[00:32] Background Loader: [Convenient Horses.esp] File loaded
[00:32] Background Loader: [Convenient Horses.esp] Start processing
[00:32] Background Loader: [Convenient Horses.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Convenient Horses.esp] Header processed. Expecting 709 records
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "GMST" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "KYWD" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "FACT" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "RACE" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "SOUN" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "CONT" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "MISC" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "STAT" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "COBJ" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "PROJ" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "HAZD" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "RFCT" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "EFSH" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "IMAD" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "FLST" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "IPCT" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "IPDS" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "MESG" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "FSTP" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "FSTS" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "DLBR" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "ARTO" processed
[00:32] Background Loader: [Convenient Horses.esp] GRUP Top "SNDR" processed
[00:32] Background Loader: [Convenient Horses.esp] Building FormID index
[00:32] Background Loader: [Convenient Horses.esp] FormID index built
[00:32] Background Loader: [Convenient Horses.esp] Building EditorID index
[00:32] Background Loader: [Convenient Horses.esp] EditorID index built
[00:32] Background Loader: [Convenient Horses.esp] Processing completed
[00:32] Background Loader: loading "Convenient Horses - Faster Sprint.esp"...
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Loading file
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] File loaded
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Start processing
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Header processed. Expecting 2 records
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] GRUP Top "MOVT" processed
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Building FormID index
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] FormID index built
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Building EditorID index
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] EditorID index built
[00:32] Background Loader: [Convenient Horses - Faster Sprint.esp] Processing completed
[00:32] Background Loader: loading "dD - Enhanced Blood Main.esp"...
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Loading file
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] File loaded
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Start processing
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Adding master "Update.esm"
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Header processed. Expecting 223 records
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GMST" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "KYWD" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "TXST" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "GLOB" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "RFCT" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "BPTD" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPCT" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "IPDS" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "MESG" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] GRUP Top "ARTO" processed
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Building FormID index
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] FormID index built
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Building EditorID index
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] EditorID index built
[00:32] Background Loader: [dD - Enhanced Blood Main.esp] Processing completed
[00:32] Background Loader: loading "dD-Dragonborn-Dawnguard-EBT Patch.esp"...
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Loading file
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] File loaded
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Start processing
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Adding master "Update.esm"
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Adding master "Dawnguard.esm"
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Adding master "Dragonborn.esm"
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Adding master "dD - Enhanced Blood Main.esp"
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Header processed. Expecting 10 records
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] GRUP Top "IPCT" processed
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Building FormID index
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] FormID index built
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Building EditorID index
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] EditorID index built
[00:32] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Processing completed
[00:32] Background Loader: loading "TheChoiceIsYours.esp"...
[00:32] Background Loader: [TheChoiceIsYours.esp] Loading file
[00:32] Background Loader: [TheChoiceIsYours.esp] File loaded
[00:32] Background Loader: [TheChoiceIsYours.esp] Start processing
[00:32] Background Loader: [TheChoiceIsYours.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [TheChoiceIsYours.esp] Adding master "Update.esm"
[00:32] Background Loader: [TheChoiceIsYours.esp] Header processed. Expecting 316 records
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "MGEF" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "ENCH" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "SPEL" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "PERK" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "MESG" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "DLBR" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] GRUP Top "DLVW" processed
[00:32] Background Loader: [TheChoiceIsYours.esp] Building FormID index
[00:32] Background Loader: [TheChoiceIsYours.esp] FormID index built
[00:32] Background Loader: [TheChoiceIsYours.esp] Building EditorID index
[00:32] Background Loader: [TheChoiceIsYours.esp] EditorID index built
[00:32] Background Loader: [TheChoiceIsYours.esp] Processing completed
[00:32] Background Loader: loading "TheChoiceIsYours_Dawnguard.esp"...
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Loading file
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] File loaded
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Start processing
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Adding master "Update.esm"
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Adding master "Dawnguard.esm"
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Header processed. Expecting 11 records
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Building FormID index
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] FormID index built
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Building EditorID index
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] EditorID index built
[00:32] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Processing completed
[00:32] Background Loader: loading "Skyrim Unlimited Rings And Amulets.esp"...
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Loading file
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] File loaded
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Start processing
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Header processed. Expecting 320 records
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Building FormID index
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] FormID index built
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Building EditorID index
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] EditorID index built
[00:32] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Processing completed
[00:32] Background Loader: loading "aMidianborn_Skyforge_Weapons.esp"...
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Loading file
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] File loaded
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Start processing
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Adding master "Update.esm"
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Header processed. Expecting 87 records
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "KYWD" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "STAT" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "AMMO" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "COBJ" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "PROJ" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Building FormID index
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] FormID index built
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Building EditorID index
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] EditorID index built
[00:32] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Processing completed
[00:32] Background Loader: loading "ETaC - Complete.esp"...
[00:32] Background Loader: [ETaC - Complete.esp] Loading file
[00:32] Background Loader: [ETaC - Complete.esp] File loaded
[00:32] Background Loader: [ETaC - Complete.esp] Start processing
[00:32] Background Loader: [ETaC - Complete.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [ETaC - Complete.esp] Adding master "ETaC - RESOURCES.esm"
[00:32] Background Loader: [ETaC - Complete.esp] Header processed. Expecting 27273 records
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "FACT" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "ACTI" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "ARMO" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "BOOK" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "CONT" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "DOOR" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "LIGH" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "STAT" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "MSTT" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "FURN" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "WEAP" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "NPC_" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "KEYM" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "IDLM" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "NAVI" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "WRLD" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "DIAL" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "QUST" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "PACK" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "FLST" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "ARMA" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "LCTN" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "DLBR" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "DLVW" processed
[00:32] Background Loader: [ETaC - Complete.esp] GRUP Top "RELA" processed
[00:32] Background Loader: [ETaC - Complete.esp] Building FormID index
[00:32] Background Loader: [ETaC - Complete.esp] FormID index built
[00:32] Background Loader: [ETaC - Complete.esp] Building EditorID index
[00:32] Background Loader: [ETaC - Complete.esp] EditorID index built
[00:32] Background Loader: [ETaC - Complete.esp] Processing completed
[00:32] Background Loader: loading "ETaC - Complete HF Patch.esp"...
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Loading file
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] File loaded
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Start processing
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Adding master "Skyrim.esm"
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Adding master "HearthFires.esm"
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Adding master "ETaC - Complete.esp"
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Header processed. Expecting 18 records
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] GRUP Top "CELL" processed
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Building FormID index
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] FormID index built
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Building EditorID index
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] EditorID index built
[00:32] Background Loader: [ETaC - Complete HF Patch.esp] Processing completed
[00:33] Background Loader: loading "ETaC - Smelters.esp"...
[00:33] Background Loader: [ETaC - Smelters.esp] Loading file
[00:33] Background Loader: [ETaC - Smelters.esp] File loaded
[00:33] Background Loader: [ETaC - Smelters.esp] Start processing
[00:33] Background Loader: [ETaC - Smelters.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [ETaC - Smelters.esp] Adding master "ETaC - RESOURCES.esm"
[00:33] Background Loader: [ETaC - Smelters.esp] Adding master "ETaC - Complete.esp"
[00:33] Background Loader: [ETaC - Smelters.esp] Header processed. Expecting 92 records
[00:33] Background Loader: [ETaC - Smelters.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [ETaC - Smelters.esp] Building FormID index
[00:33] Background Loader: [ETaC - Smelters.esp] FormID index built
[00:33] Background Loader: [ETaC - Smelters.esp] Building EditorID index
[00:33] Background Loader: [ETaC - Smelters.esp] EditorID index built
[00:33] Background Loader: [ETaC - Smelters.esp] Processing completed
[00:33] Background Loader: loading "Helgen Reborn.esp"...
[00:33] Background Loader: [Helgen Reborn.esp] Loading file
[00:33] Background Loader: [Helgen Reborn.esp] File loaded
[00:33] Background Loader: [Helgen Reborn.esp] Start processing
[00:33] Background Loader: [Helgen Reborn.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Helgen Reborn.esp] Adding master "Update.esm"
[00:33] Background Loader: [Helgen Reborn.esp] Header processed. Expecting 15427 records
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "TXST" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "FACT" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "SOUN" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "ACTI" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "ARMO" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "BOOK" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "CONT" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "DOOR" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "MISC" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "STAT" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "MSTT" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "FURN" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "WEAP" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "NPC_" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "KEYM" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "IDLM" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "COBJ" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "NAVI" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "PACK" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "CSTY" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "IMAD" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "FLST" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "VTYP" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "ARMA" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "LCTN" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "MESG" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "DLBR" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "SCEN" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "OTFT" processed
[00:33] Background Loader: [Helgen Reborn.esp] GRUP Top "SNDR" processed
[00:33] Background Loader: [Helgen Reborn.esp] Building FormID index
[00:33] Background Loader: [Helgen Reborn.esp] FormID index built
[00:33] Background Loader: [Helgen Reborn.esp] Building EditorID index
[00:33] Background Loader: [Helgen Reborn.esp] EditorID index built
[00:33] Background Loader: [Helgen Reborn.esp] Processing completed
[00:33] Background Loader: loading "Realistic Lighting Overhaul - Dungeons.esp"...
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Loading file
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] File loaded
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Start processing
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Adding master "Update.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Header processed. Expecting 505 records
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] GRUP Top "LGTM" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Building FormID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] FormID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Building EditorID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] EditorID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Processing completed
[00:33] Background Loader: loading "Realistic Lighting Overhaul - Dawnguard Interiors.esp"...
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Loading file
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] File loaded
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Start processing
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Adding master "Update.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Adding master "Dawnguard.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Header processed. Expecting 2006 records
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] GRUP Top "LGTM" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Building FormID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] FormID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Building EditorID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] EditorID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Processing completed
[00:33] Background Loader: loading "Realistic Lighting Overhaul - Major City Exteriors.esp"...
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Loading file
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] File loaded
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Start processing
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Adding master "Update.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Header processed. Expecting 1336 records
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] GRUP Top "BOOK" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Building FormID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] FormID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Building EditorID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] EditorID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Processing completed
[00:33] Background Loader: loading "Realistic Lighting Overhaul - Major City Interiors.esp"...
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Loading file
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] File loaded
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Start processing
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Adding master "Update.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Header processed. Expecting 11641 records
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] GRUP Top "FACT" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] GRUP Top "LGTM" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Building FormID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] FormID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Building EditorID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] EditorID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Processing completed
[00:33] Background Loader: loading "Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp"...
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Loading file
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] File loaded
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Start processing
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Adding master "Update.esm"
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Header processed. Expecting 369 records
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] GRUP Top "LGTM" processed
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Building FormID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] FormID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Building EditorID index
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] EditorID index built
[00:33] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Processing completed
[00:33] Background Loader: loading "ClimatesOfTamriel-Dawnguard-Patch.esp"...
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Loading file
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] File loaded
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Start processing
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Adding master "Dawnguard.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Adding master "ClimatesOfTamriel.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Header processed. Expecting 7 records
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] GRUP Top "REGN" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Building FormID index
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] FormID index built
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Building EditorID index
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] EditorID index built
[00:33] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Processing completed
[00:33] Background Loader: loading "ClimatesOfTamriel-Dragonborn-Patch.esp"...
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Loading file
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] File loaded
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Start processing
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Adding master "Dragonborn.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Adding master "ClimatesOfTamriel.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Header processed. Expecting 17 records
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] GRUP Top "WTHR" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] GRUP Top "CLMT" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] GRUP Top "REGN" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Building FormID index
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] FormID index built
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Building EditorID index
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] EditorID index built
[00:33] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Processing completed
[00:33] Background Loader: loading "ClimatesOfTamriel-Dungeons-Hardcore.esp"...
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Loading file
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] File loaded
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Start processing
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Adding master "Update.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Header processed. Expecting 2640 records
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] GRUP Top "IMAD" processed
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Building FormID index
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] FormID index built
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Building EditorID index
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] EditorID index built
[00:33] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Processing completed
[00:33] Background Loader: loading "ClimatesOfTamriel-Interiors-Cold.esp"...
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Loading file
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] File loaded
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Start processing
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Adding master "Update.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Header processed. Expecting 14 records
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] GRUP Top "IMAD" processed
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Building FormID index
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] FormID index built
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Building EditorID index
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] EditorID index built
[00:33] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Processing completed
[00:33] Background Loader: loading "ClimatesOfTamriel-Nights-Level-4.esp"...
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Loading file
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] File loaded
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Start processing
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Adding master "Update.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Adding master "ClimatesOfTamriel.esm"
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Header processed. Expecting 10 records
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] GRUP Top "WTHR" processed
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Building FormID index
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] FormID index built
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Building EditorID index
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] EditorID index built
[00:33] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Processing completed
[00:33] Background Loader: loading "Predator Vision.esp"...
[00:33] Background Loader: [Predator Vision.esp] Loading file
[00:33] Background Loader: [Predator Vision.esp] File loaded
[00:33] Background Loader: [Predator Vision.esp] Start processing
[00:33] Background Loader: [Predator Vision.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Predator Vision.esp] Header processed. Expecting 47 records
[00:33] Background Loader: [Predator Vision.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [Predator Vision.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [Predator Vision.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [Predator Vision.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [Predator Vision.esp] GRUP Top "EFSH" processed
[00:33] Background Loader: [Predator Vision.esp] GRUP Top "IMAD" processed
[00:33] Background Loader: [Predator Vision.esp] Building FormID index
[00:33] Background Loader: [Predator Vision.esp] FormID index built
[00:33] Background Loader: [Predator Vision.esp] Building EditorID index
[00:33] Background Loader: [Predator Vision.esp] EditorID index built
[00:33] Background Loader: [Predator Vision.esp] Processing completed
[00:33] Background Loader: loading "DeadlySpellImpacts.esp"...
[00:33] Background Loader: [DeadlySpellImpacts.esp] Loading file
[00:33] Background Loader: [DeadlySpellImpacts.esp] File loaded
[00:33] Background Loader: [DeadlySpellImpacts.esp] Start processing
[00:33] Background Loader: [DeadlySpellImpacts.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [DeadlySpellImpacts.esp] Adding master "Update.esm"
[00:33] Background Loader: [DeadlySpellImpacts.esp] Header processed. Expecting 66 records
[00:33] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "TXST" processed
[00:33] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPCT" processed
[00:33] Background Loader: [DeadlySpellImpacts.esp] GRUP Top "IPDS" processed
[00:33] Background Loader: [DeadlySpellImpacts.esp] Building FormID index
[00:33] Background Loader: [DeadlySpellImpacts.esp] FormID index built
[00:33] Background Loader: [DeadlySpellImpacts.esp] Building EditorID index
[00:33] Background Loader: [DeadlySpellImpacts.esp] EditorID index built
[00:33] Background Loader: [DeadlySpellImpacts.esp] Processing completed
[00:33] Background Loader: loading "LockpickingOverhaul4.esp"...
[00:33] Background Loader: [LockpickingOverhaul4.esp] Loading file
[00:33] Background Loader: [LockpickingOverhaul4.esp] File loaded
[00:33] Background Loader: [LockpickingOverhaul4.esp] Start processing
[00:33] Background Loader: [LockpickingOverhaul4.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [LockpickingOverhaul4.esp] Adding master "Update.esm"
[00:33] Background Loader: [LockpickingOverhaul4.esp] Header processed. Expecting 221 records
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "SOUN" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "BOOK" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "CONT" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "MISC" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "WEAP" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "COBJ" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "PROJ" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "FLST" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "PERK" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "MESG" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] GRUP Top "SNDR" processed
[00:33] Background Loader: [LockpickingOverhaul4.esp] Building FormID index
[00:33] Background Loader: [LockpickingOverhaul4.esp] FormID index built
[00:33] Background Loader: [LockpickingOverhaul4.esp] Building EditorID index
[00:33] Background Loader: [LockpickingOverhaul4.esp] EditorID index built
[00:33] Background Loader: [LockpickingOverhaul4.esp] Processing completed
[00:33] Background Loader: loading "NoSneakAttackSound.esp"...
[00:33] Background Loader: [NoSneakAttackSound.esp] Loading file
[00:33] Background Loader: [NoSneakAttackSound.esp] File loaded
[00:33] Background Loader: [NoSneakAttackSound.esp] Start processing
[00:33] Background Loader: [NoSneakAttackSound.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [NoSneakAttackSound.esp] Header processed. Expecting 2 records
[00:33] Background Loader: [NoSneakAttackSound.esp] GRUP Top "SNDR" processed
[00:33] Background Loader: [NoSneakAttackSound.esp] Building FormID index
[00:33] Background Loader: [NoSneakAttackSound.esp] FormID index built
[00:33] Background Loader: [NoSneakAttackSound.esp] Building EditorID index
[00:33] Background Loader: [NoSneakAttackSound.esp] EditorID index built
[00:33] Background Loader: [NoSneakAttackSound.esp] Processing completed
[00:33] Background Loader: loading "Locational Damage.esp"...
[00:33] Background Loader: [Locational Damage.esp] Loading file
[00:33] Background Loader: [Locational Damage.esp] File loaded
[00:33] Background Loader: [Locational Damage.esp] Start processing
[00:33] Background Loader: [Locational Damage.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Locational Damage.esp] Header processed. Expecting 40 records
[00:33] Background Loader: [Locational Damage.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [Locational Damage.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [Locational Damage.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [Locational Damage.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Locational Damage.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [Locational Damage.esp] GRUP Top "IMAD" processed
[00:33] Background Loader: [Locational Damage.esp] Building FormID index
[00:33] Background Loader: [Locational Damage.esp] FormID index built
[00:33] Background Loader: [Locational Damage.esp] Building EditorID index
[00:33] Background Loader: [Locational Damage.esp] EditorID index built
[00:33] Background Loader: [Locational Damage.esp] Processing completed
[00:33] Background Loader: loading "The Dance of Death - Ultimate Edition.esp"...
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Loading file
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] File loaded
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Start processing
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Adding master "Update.esm"
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Adding master "Dawnguard.esm"
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Adding master "Dragonborn.esm"
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Header processed. Expecting 1612 records
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] GRUP Top "IDLE" processed
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] GRUP Top "CPTH" processed
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Building FormID index
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] FormID index built
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Building EditorID index
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] EditorID index built
[00:33] Background Loader: [The Dance of Death - Ultimate Edition.esp] Processing completed
[00:33] Background Loader: loading "dD-No Spinning Death Animation.esp"...
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Loading file
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] File loaded
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Start processing
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Adding master "Dragonborn.esm"
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Header processed. Expecting 5 records
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] GRUP Top "IDLE" processed
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Building FormID index
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] FormID index built
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Building EditorID index
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] EditorID index built
[00:33] Background Loader: [dD-No Spinning Death Animation.esp] Processing completed
[00:33] Background Loader: loading "3DNPC.esp"...
[00:33] Background Loader: [3DNPC.esp] Loading file
[00:33] Background Loader: [3DNPC.esp] File loaded
[00:33] Background Loader: [3DNPC.esp] Start processing
[00:33] Background Loader: [3DNPC.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [3DNPC.esp] Adding master "Update.esm"
[00:33] Background Loader: [3DNPC.esp] Adding master "HearthFires.esm"
[00:33] Background Loader: [3DNPC.esp] Header processed. Expecting 87953 records
[00:33] Background Loader: [3DNPC.esp] GRUP Top "KYWD" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "CLAS" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "FACT" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "HDPT" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "RACE" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "ENCH" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "ACTI" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "ARMO" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "BOOK" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "CONT" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "INGR" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "MISC" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "STAT" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "TREE" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "FURN" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "WEAP" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "AMMO" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "NPC_" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "KEYM" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "IDLM" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "COBJ" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "LVLI" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "NAVI" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "PACK" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "CSTY" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "FLST" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "VTYP" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "ARMA" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "LCTN" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "MESG" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "MUSC" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "SMBN" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "SMQN" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "DLBR" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "MUST" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "SHOU" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "RELA" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "SCEN" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "OTFT" processed
[00:33] Background Loader: [3DNPC.esp] GRUP Top "SNDR" processed
[00:33] Background Loader: [3DNPC.esp] Building FormID index
[00:33] Background Loader: [3DNPC.esp] FormID index built
[00:33] Background Loader: [3DNPC.esp] Building EditorID index
[00:33] Background Loader: [3DNPC.esp] EditorID index built
[00:33] Background Loader: [3DNPC.esp] Processing completed
[00:33] Background Loader: loading "RealisticNeedsandDiseases.esp"...
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Loading file
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] File loaded
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Start processing
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Adding master "Update.esm"
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Header processed. Expecting 848 records
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "KYWD" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "SOUN" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "CONT" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "INGR" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "MISC" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "STAT" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "FURN" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "COBJ" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "LVLI" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "WATR" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "IMAD" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "FLST" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "PERK" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "MESG" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "DLBR" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] GRUP Top "SNDR" processed
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Building FormID index
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] FormID index built
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Building EditorID index
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] EditorID index built
[00:33] Background Loader: [RealisticNeedsandDiseases.esp] Processing completed
[00:33] Background Loader: loading "RND_Dawnguard-Patch.esp"...
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Loading file
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] File loaded
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Start processing
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Adding master "Dawnguard.esm"
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Adding master "RealisticNeedsandDiseases.esp"
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Header processed. Expecting 14 records
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] GRUP Top "WATR" processed
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Building FormID index
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] FormID index built
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Building EditorID index
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] EditorID index built
[00:33] Background Loader: [RND_Dawnguard-Patch.esp] Processing completed
[00:33] Background Loader: loading "RND_ETaC-Patch.esp"...
[00:33] Background Loader: [RND_ETaC-Patch.esp] Loading file
[00:33] Background Loader: [RND_ETaC-Patch.esp] File loaded
[00:33] Background Loader: [RND_ETaC-Patch.esp] Start processing
[00:33] Background Loader: [RND_ETaC-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [RND_ETaC-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [RND_ETaC-Patch.esp] Adding master "ETaC - RESOURCES.esm"
[00:33] Background Loader: [RND_ETaC-Patch.esp] Adding master "RealisticNeedsandDiseases.esp"
[00:33] Background Loader: [RND_ETaC-Patch.esp] Header processed. Expecting 20 records
[00:33] Background Loader: [RND_ETaC-Patch.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [RND_ETaC-Patch.esp] Building FormID index
[00:33] Background Loader: [RND_ETaC-Patch.esp] FormID index built
[00:33] Background Loader: [RND_ETaC-Patch.esp] Building EditorID index
[00:33] Background Loader: [RND_ETaC-Patch.esp] EditorID index built
[00:33] Background Loader: [RND_ETaC-Patch.esp] Processing completed
[00:33] Background Loader: loading "RND_HearthFires-Patch.esp"...
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Loading file
[00:33] Background Loader: [RND_HearthFires-Patch.esp] File loaded
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Start processing
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Adding master "HearthFires.esm"
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Adding master "RealisticNeedsandDiseases.esp"
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Header processed. Expecting 46 records
[00:33] Background Loader: [RND_HearthFires-Patch.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [RND_HearthFires-Patch.esp] GRUP Top "COBJ" processed
[00:33] Background Loader: [RND_HearthFires-Patch.esp] GRUP Top "LVLI" processed
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Building FormID index
[00:33] Background Loader: [RND_HearthFires-Patch.esp] FormID index built
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Building EditorID index
[00:33] Background Loader: [RND_HearthFires-Patch.esp] EditorID index built
[00:33] Background Loader: [RND_HearthFires-Patch.esp] Processing completed
[00:33] Background Loader: loading "RND_USKP-Patch.esp"...
[00:33] Background Loader: [RND_USKP-Patch.esp] Loading file
[00:33] Background Loader: [RND_USKP-Patch.esp] File loaded
[00:33] Background Loader: [RND_USKP-Patch.esp] Start processing
[00:33] Background Loader: [RND_USKP-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [RND_USKP-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [RND_USKP-Patch.esp] Adding master "Unofficial Skyrim Patch.esp"
[00:33] Background Loader: [RND_USKP-Patch.esp] Adding master "RealisticNeedsandDiseases.esp"
[00:33] Background Loader: [RND_USKP-Patch.esp] Header processed. Expecting 2 records
[00:33] Background Loader: [RND_USKP-Patch.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [RND_USKP-Patch.esp] Building FormID index
[00:33] Background Loader: [RND_USKP-Patch.esp] FormID index built
[00:33] Background Loader: [RND_USKP-Patch.esp] Building EditorID index
[00:33] Background Loader: [RND_USKP-Patch.esp] EditorID index built
[00:33] Background Loader: [RND_USKP-Patch.esp] Processing completed
[00:33] Background Loader: loading "RND_Dragonborn-Patch.esp"...
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Loading file
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] File loaded
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Start processing
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Adding master "Update.esm"
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Adding master "Dragonborn.esm"
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Adding master "RealisticNeedsandDiseases.esp"
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Header processed. Expecting 22 records
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] GRUP Top "ALCH" processed
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] GRUP Top "COBJ" processed
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] GRUP Top "WATR" processed
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Building FormID index
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] FormID index built
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Building EditorID index
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] EditorID index built
[00:33] Background Loader: [RND_Dragonborn-Patch.esp] Processing completed
[00:33] Background Loader: loading "UFO - Ultimate Follower Overhaul.esp"...
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Loading file
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] File loaded
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Start processing
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Adding master "Update.esm"
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Header processed. Expecting 426 records
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "GMST" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "FACT" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "MGEF" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "ENCH" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "SPEL" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "ACTI" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "BOOK" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "MISC" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "WEAP" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "AMMO" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "NPC_" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "PACK" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "CSTY" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "DLBR" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "WOOP" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "SHOU" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] GRUP Top "OTFT" processed
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Building FormID index
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] FormID index built
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Building EditorID index
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] EditorID index built
[00:33] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Processing completed
[00:33] Background Loader: loading "UFO - Dawnguard AddOn.esp"...
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Loading file
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] File loaded
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Start processing
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Adding master "Update.esm"
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Adding master "Dawnguard.esm"
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Header processed. Expecting 23 records
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] GRUP Top "PACK" processed
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Building FormID index
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] FormID index built
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Building EditorID index
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] EditorID index built
[00:33] Background Loader: [uFO - Dawnguard AddOn.esp] Processing completed
[00:33] Background Loader: loading "UFO - Heartfire AddOn.esp"...
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Loading file
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] File loaded
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Start processing
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Adding master "HearthFires.esm"
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Header processed. Expecting 20 records
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Building FormID index
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] FormID index built
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Building EditorID index
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] EditorID index built
[00:33] Background Loader: [uFO - Heartfire AddOn.esp] Processing completed
[00:33] Background Loader: loading "Reduced Distance NPC Greetings.esp"...
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Loading file
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] File loaded
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Start processing
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Header processed. Expecting 2 records
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] GRUP Top "GMST" processed
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Building FormID index
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] FormID index built
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Building EditorID index
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] EditorID index built
[00:33] Background Loader: [Reduced Distance NPC Greetings.esp] Processing completed
[00:33] Background Loader: loading "Alternate Start - Live Another Life.esp"...
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Loading file
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] File loaded
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Start processing
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Adding master "Update.esm"
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Header processed. Expecting 1810 records
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "GLOB" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "FACT" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "ACTI" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "TACT" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "BOOK" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "CONT" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "LIGH" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "NPC_" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "KEYM" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "NAVI" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "CELL" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "WRLD" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "DIAL" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "QUST" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "PACK" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "IMGS" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "FLST" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "LCTN" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "MESG" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "LGTM" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "SMQN" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "DLBR" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "DLVW" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "RELA" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] GRUP Top "SCEN" processed
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Building FormID index
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] FormID index built
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Building EditorID index
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] EditorID index built
[00:33] Background Loader: [Alternate Start - Live Another Life.esp] Processing completed
[00:33] Background Loader: loading "DeadlyMutilation.esp"...
[00:33] Background Loader: [DeadlyMutilation.esp] Loading file
[00:33] Background Loader: [DeadlyMutilation.esp] File loaded
[00:33] Background Loader: [DeadlyMutilation.esp] Start processing
[00:33] Background Loader: [DeadlyMutilation.esp] Adding master "Skyrim.esm"
[00:33] Background Loader: [DeadlyMutilation.esp] Header processed. Expecting 446 records
[00:33] Background Loader: [DeadlyMutilation.esp] GRUP Top "KYWD" processed
[00:33] Background Loader: [DeadlyMutilation.esp] GRUP Top "TXST" processed
[00:33] Background Loader: [DeadlyMutilation.esp] GRUP Top "GLOB" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "RACE" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "MGEF" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "SPEL" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "ARMO" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "WEAP" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "PROJ" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "HAZD" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "QUST" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "EFSH" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "EXPL" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "ARMA" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "OTFT" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "ARTO" processed
[00:34] Background Loader: [DeadlyMutilation.esp] GRUP Top "SNDR" processed
[00:34] Background Loader: [DeadlyMutilation.esp] Building FormID index
[00:34] Background Loader: [DeadlyMutilation.esp] FormID index built
[00:34] Background Loader: [DeadlyMutilation.esp] Building EditorID index
[00:34] Background Loader: [DeadlyMutilation.esp] EditorID index built
[00:34] Background Loader: [DeadlyMutilation.esp] Processing completed
[00:34] Background Loader: loading "dD - Realistic Ragdoll Force - Realistic.esp"...
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Loading file
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] File loaded
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Start processing
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Header processed. Expecting 12 records
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] GRUP Top "GMST" processed
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building FormID index
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] FormID index built
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building EditorID index
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] EditorID index built
[00:34] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Processing completed
[00:34] Background Loader: loading "SkyRe_Races.esp"...
[00:34] Background Loader: [skyRe_Races.esp] Loading file
[00:34] Background Loader: [skyRe_Races.esp] File loaded
[00:34] Background Loader: [skyRe_Races.esp] Start processing
[00:34] Background Loader: [skyRe_Races.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [skyRe_Races.esp] Adding master "Update.esm"
[00:34] Background Loader: [skyRe_Races.esp] Adding master "Dawnguard.esm"
[00:34] Background Loader: [skyRe_Races.esp] Adding master "Dragonborn.esm"
[00:34] Background Loader: [skyRe_Races.esp] Header processed. Expecting 289 records
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "KYWD" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "GLOB" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "RACE" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "MGEF" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "ENCH" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "SPEL" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "WEAP" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "AMMO" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "NPC_" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "COBJ" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "PROJ" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "LSCR" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "EFSH" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "EXPL" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "IMAD" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "FLST" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "PERK" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "MESG" processed
[00:34] Background Loader: [skyRe_Races.esp] GRUP Top "OTFT" processed
[00:34] Background Loader: [skyRe_Races.esp] Building FormID index
[00:34] Background Loader: [skyRe_Races.esp] FormID index built
[00:34] Background Loader: [skyRe_Races.esp] Building EditorID index
[00:34] Background Loader: [skyRe_Races.esp] EditorID index built
[00:34] Background Loader: [skyRe_Races.esp] Processing completed
[00:34] Background Loader: loading "Purewaters.esp"...
[00:34] Background Loader: [Purewaters.esp] Loading file
[00:34] Background Loader: [Purewaters.esp] File loaded
[00:34] Background Loader: [Purewaters.esp] Start processing
[00:34] Background Loader: [Purewaters.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [Purewaters.esp] Adding master "Update.esm"
[00:34] Background Loader: [Purewaters.esp] Header processed. Expecting 38 records
[00:34] Background Loader: [Purewaters.esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [Purewaters.esp] GRUP Top "WATR" processed
[00:34] Background Loader: [Purewaters.esp] Building FormID index
[00:34] Background Loader: [Purewaters.esp] FormID index built
[00:34] Background Loader: [Purewaters.esp] Building EditorID index
[00:34] Background Loader: [Purewaters.esp] EditorID index built
[00:34] Background Loader: [Purewaters.esp] Processing completed
[00:34] Background Loader: loading "PurewatersDG.esp"...
[00:34] Background Loader: [PurewatersDG.esp] Loading file
[00:34] Background Loader: [PurewatersDG.esp] File loaded
[00:34] Background Loader: [PurewatersDG.esp] Start processing
[00:34] Background Loader: [PurewatersDG.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [PurewatersDG.esp] Adding master "Update.esm"
[00:34] Background Loader: [PurewatersDG.esp] Adding master "Dawnguard.esm"
[00:34] Background Loader: [PurewatersDG.esp] Header processed. Expecting 10 records
[00:34] Background Loader: [PurewatersDG.esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [PurewatersDG.esp] GRUP Top "WATR" processed
[00:34] Background Loader: [PurewatersDG.esp] Building FormID index
[00:34] Background Loader: [PurewatersDG.esp] FormID index built
[00:34] Background Loader: [PurewatersDG.esp] Building EditorID index
[00:34] Background Loader: [PurewatersDG.esp] EditorID index built
[00:34] Background Loader: [PurewatersDG.esp] Processing completed
[00:34] Background Loader: loading "PurewatersDB.esp"...
[00:34] Background Loader: [PurewatersDB.esp] Loading file
[00:34] Background Loader: [PurewatersDB.esp] File loaded
[00:34] Background Loader: [PurewatersDB.esp] Start processing
[00:34] Background Loader: [PurewatersDB.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [PurewatersDB.esp] Adding master "Update.esm"
[00:34] Background Loader: [PurewatersDB.esp] Adding master "Dragonborn.esm"
[00:34] Background Loader: [PurewatersDB.esp] Header processed. Expecting 5 records
[00:34] Background Loader: [PurewatersDB.esp] GRUP Top "WATR" processed
[00:34] Background Loader: [PurewatersDB.esp] Building FormID index
[00:34] Background Loader: [PurewatersDB.esp] FormID index built
[00:34] Background Loader: [PurewatersDB.esp] Building EditorID index
[00:34] Background Loader: [PurewatersDB.esp] EditorID index built
[00:34] Background Loader: [PurewatersDB.esp] Processing completed
[00:34] Background Loader: loading "RND_PureWaters-Patch.esp"...
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Loading file
[00:34] Background Loader: [RND_PureWaters-Patch.esp] File loaded
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Start processing
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Adding master "Update.esm"
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Adding master "Dawnguard.esm"
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Adding master "Dragonborn.esm"
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Adding master "Purewaters.esp"
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Header processed. Expecting 41 records
[00:34] Background Loader: [RND_PureWaters-Patch.esp] GRUP Top "WATR" processed
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Building FormID index
[00:34] Background Loader: [RND_PureWaters-Patch.esp] FormID index built
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Building EditorID index
[00:34] Background Loader: [RND_PureWaters-Patch.esp] EditorID index built
[00:34] Background Loader: [RND_PureWaters-Patch.esp] Processing completed
[00:34] Background Loader: loading "BarenziahQuestMarkers.esp"...
[00:34] Background Loader: [barenziahQuestMarkers.esp] Loading file
[00:34] Background Loader: [barenziahQuestMarkers.esp] File loaded
[00:34] Background Loader: [barenziahQuestMarkers.esp] Start processing
[00:34] Background Loader: [barenziahQuestMarkers.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [barenziahQuestMarkers.esp] Header processed. Expecting 2 records
[00:34] Background Loader: [barenziahQuestMarkers.esp] GRUP Top "QUST" processed
[00:34] Background Loader: [barenziahQuestMarkers.esp] Building FormID index
[00:34] Background Loader: [barenziahQuestMarkers.esp] FormID index built
[00:34] Background Loader: [barenziahQuestMarkers.esp] Building EditorID index
[00:34] Background Loader: [barenziahQuestMarkers.esp] EditorID index built
[00:34] Background Loader: [barenziahQuestMarkers.esp] Processing completed
[00:34] Background Loader: loading "Dual Sheath Redux Patch.esp"...
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Loading file
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] File loaded
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Start processing
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Dawnguard.esm"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "HearthFires.esm"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Dragonborn.esm"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "ETaC - RESOURCES.esm"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Chesko_Frostfall.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Dual Sheath Redux.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "AMB Glass Variants Lore.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Immersive Weapons.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "SkyRe_Main.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Differently Ebony.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "Convenient Horses.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "aMidianborn_Skyforge_Weapons.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "LockpickingOverhaul4.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "3DNPC.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Adding master "SkyRe_Races.esp"
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Header processed. Expecting 10262 records
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] GRUP Top "MGEF" processed
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] GRUP Top "ARMO" processed
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] GRUP Top "FLST" processed
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] GRUP Top "ARMA" processed
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Building FormID index
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] FormID index built
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Building EditorID index
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] EditorID index built
[00:34] Background Loader: [Dual Sheath Redux Patch.esp] Processing completed
[00:34] Background Loader: loading "ReProccer.esp"...
[00:34] Background Loader: [ReProccer.esp] Loading file
[00:34] Background Loader: [ReProccer.esp] File loaded
[00:34] Background Loader: [ReProccer.esp] Start processing
[00:34] Background Loader: [ReProccer.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [ReProccer.esp] Adding master "Update.esm"
[00:34] Background Loader: [ReProccer.esp] Adding master "Dawnguard.esm"
[00:34] Background Loader: [ReProccer.esp] Adding master "HearthFires.esm"
[00:34] Background Loader: [ReProccer.esp] Adding master "Dragonborn.esm"
[00:34] Background Loader: [ReProccer.esp] Adding master "ETaC - RESOURCES.esm"
[00:34] Background Loader: [ReProccer.esp] Adding master "Unofficial Skyrim Patch.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Unofficial Dawnguard Patch.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Unofficial Hearthfire Patch.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Unofficial Dragonborn Patch.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Chesko_Frostfall.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "WetandCold.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "AMB Glass Variants Lore.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Cloaks.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Cloaks - Dawnguard.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "1nivWICCloaks.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Immersive Weapons.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Dr_Bandolier.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "SkyRe_Main.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "CollegeOfWinterholdImmersive.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "Differently Ebony.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "ESFCompanions.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "OpenFaceGuardHelmets.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "TheChoiceIsYours.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "aMidianborn_Skyforge_Weapons.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "LockpickingOverhaul4.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "3DNPC.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "RealisticNeedsandDiseases.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "UFO - Ultimate Follower Overhaul.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "DeadlyMutilation.esp"
[00:34] Background Loader: [ReProccer.esp] Adding master "SkyRe_Races.esp"
[00:34] Background Loader: [ReProccer.esp] Header processed. Expecting 6026 records
[00:34] Background Loader: [ReProccer.esp] GRUP Top "GMST" processed
[00:34] Background Loader: [ReProccer.esp] GRUP Top "ARMO" processed
[00:34] Background Loader: [ReProccer.esp] GRUP Top "INGR" processed
[00:34] Background Loader: [ReProccer.esp] GRUP Top "COBJ" processed
[00:34] Background Loader: [ReProccer.esp] GRUP Top "PROJ" processed
[00:34] Background Loader: [ReProccer.esp] GRUP Top "WEAP" processed
[00:34] Background Loader: [ReProccer.esp] GRUP Top "AMMO" processed
[00:34] Background Loader: [ReProccer.esp] Building FormID index
[00:34] Background Loader: [ReProccer.esp] FormID index built
[00:34] Background Loader: [ReProccer.esp] Building EditorID index
[00:34] Background Loader: [ReProccer.esp] EditorID index built
[00:34] Background Loader: [ReProccer.esp] Processing completed
[00:34] Background Loader: loading "Adura_Skyrimmerchantmod_BFU.esp"...
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Loading file
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] File loaded
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Start processing
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Adding master "Update.esm"
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Header processed. Expecting 920 records
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "GLOB" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "ACTI" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "TACT" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "ARMO" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "BOOK" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "CONT" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "MISC" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "STAT" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "NPC_" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "NAVI" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "CELL" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "DIAL" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "QUST" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "PACK" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "VTYP" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "SMQN" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "DLBR" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] GRUP Top "DLVW" processed
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Building FormID index
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] FormID index built
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Building EditorID index
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] EditorID index built
[00:34] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Processing completed
[00:34] Background Loader: loading "BFU_whiterunenhanced.esp"...
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Loading file
[00:34] Background Loader: [bFU_whiterunenhanced.esp] File loaded
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Start processing
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Adding master "Update.esm"
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Header processed. Expecting 1628 records
[00:34] Background Loader: [bFU_whiterunenhanced.esp] GRUP Top "BOOK" processed
[00:34] Background Loader: [bFU_whiterunenhanced.esp] GRUP Top "TREE" processed
[00:34] Background Loader: [bFU_whiterunenhanced.esp] GRUP Top "NPC_" processed
[00:34] Background Loader: [bFU_whiterunenhanced.esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Building FormID index
[00:34] Background Loader: [bFU_whiterunenhanced.esp] FormID index built
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Building EditorID index
[00:34] Background Loader: [bFU_whiterunenhanced.esp] EditorID index built
[00:34] Background Loader: [bFU_whiterunenhanced.esp] Processing completed
[00:34] Background Loader: loading "MoreBanditCamps(Explorer'sEdition).esp"...
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Loading file
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] File loaded
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Start processing
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Adding master "Update.esm"
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Header processed. Expecting 1774 records
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] GRUP Top "BOOK" processed
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] GRUP Top "CONT" processed
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] GRUP Top "NPC_" processed
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] GRUP Top "NAVI" processed
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] GRUP Top "CELL" processed
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Building FormID index
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] FormID index built
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Building EditorID index
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] EditorID index built
[00:34] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Processing completed
[00:34] Background Loader: loading "Waves.esp"...
[00:34] Background Loader: [Waves.esp] Loading file
[00:34] Background Loader: [Waves.esp] File loaded
[00:34] Background Loader: [Waves.esp] Start processing
[00:34] Background Loader: [Waves.esp] Adding master "Skyrim.esm"
[00:34] Background Loader: [Waves.esp] Adding master "Update.esm"
[00:34] Background Loader: [Waves.esp] Adding master "Dragonborn.esm"
[00:34] Background Loader: [Waves.esp] Header processed. Expecting 622 records
[00:34] Background Loader: [Waves.esp] GRUP Top "WRLD" processed
[00:34] Background Loader: [Waves.esp] Building FormID index
[00:34] Background Loader: [Waves.esp] FormID index built
[00:34] Background Loader: [Waves.esp] Building EditorID index
[00:34] Background Loader: [Waves.esp] EditorID index built
[00:34] Background Loader: [Waves.esp] Processing completed
[00:34] Background Loader: [update.esm] Building reference info.
[00:37] Background Loader: [Dawnguard.esm] Building reference info.
[00:47] Background Loader: [HearthFires.esm] Building reference info.
[00:52] Background Loader: [Dragonborn.esm] Building reference info.
[01:06] Background Loader: [ClimatesOfTamriel.esm] Building reference info.
[01:06] Background Loader: [ETaC - RESOURCES.esm] Building reference info.
[01:06] Background Loader: [Grytewake.esm] Building reference info.
[01:07] Background Loader: [moonpath.esm] Building reference info.
[01:07] Background Loader: [sPIKE.esm] Building reference info.
[01:07] Background Loader: [DSAMG - Miraak Music Fixes.esp] Building reference info.
[01:07] Background Loader: [unofficial Skyrim Patch.esp] Building reference info.
[01:13] Background Loader: [unofficial Dawnguard Patch.esp] Building reference info.
[01:14] Background Loader: [unofficial Hearthfire Patch.esp] Building reference info.
[01:16] Background Loader: [unofficial Dragonborn Patch.esp] Building reference info.
[01:16] Background Loader: [Chesko_Frostfall.esp] Building reference info.
[01:17] Background Loader: [AOS.esp] Building reference info.
[01:18] Background Loader: [AOS_DG Patch.esp] Building reference info.
[01:18] Background Loader: [AOS_DB Patch.esp] Building reference info.
[01:18] Background Loader: [supreme Storms - Cot Version.esp] Building reference info.
[01:18] Background Loader: [staticMeshImprovementMod.esp] Building reference info.
[01:18] Background Loader: [staticMeshImprovementMod-DragonbornTernFix.esp] Building reference info.
[01:18] Background Loader: [staticMeshImprovementMod-FurnitureChestSnowFix.esp] Building reference info.
[01:18] Background Loader: [Dual Sheath Redux.esp] Building reference info.
[01:18] Background Loader: [GuardedBorders.esp] Building reference info.
[01:18] Background Loader: [immersive Battles.esp] Building reference info.
[01:18] Background Loader: [immersive Brigands.esp] Building reference info.
[01:18] Background Loader: [immersive Dawnguard.esp] Building reference info.
[01:18] Background Loader: [immersive Dragonborn.esp] Building reference info.
[01:18] Background Loader: [immersive Factions.esp] Building reference info.
[01:18] Background Loader: [immersive Mercenaries.esp] Building reference info.
[01:18] Background Loader: [immersive Patrols.esp] Building reference info.
[01:18] Background Loader: [immersive Travelers.esp] Building reference info.
[01:18] Background Loader: [PassiveWeaponEnchantmentRecharging.esp] Building reference info.
[01:18] Background Loader: [sanctuarycleanup.esp] Building reference info.
[01:18] Background Loader: [AMatterOfTime.esp] Building reference info.
[01:18] Background Loader: [Auto Unequip Ammo.esp] Building reference info.
[01:18] Background Loader: [Chesko_LoreBasedLoadingScreens.esp] Building reference info.
[01:18] Background Loader: [Dragon Soul Relinquishment.esp] Building reference info.
[01:18] Background Loader: [DYNAVISION Dynamic Depth of Field.esp] Building reference info.
[01:18] Background Loader: [Footprints.esp] Building reference info.
[01:18] Background Loader: [WetandCold.esp] Building reference info.
[01:19] Background Loader: [skyUI.esp] Building reference info.
[01:19] Background Loader: [iHUD.esp] Building reference info.
[01:19] Background Loader: [AMB Glass Variants Lore.esp] Building reference info.
[01:20] Background Loader: [Cloaks.esp] Building reference info.
[01:20] Background Loader: [Cloaks - Dawnguard.esp] Building reference info.
[01:20] Background Loader: [1nivWICCloaks.esp] Building reference info.
[01:20] Background Loader: [1nivWICSkyCloaksPatch.esp] Building reference info.
[01:20] Background Loader: [hothtrooper44_ArmorCompilation.esp] Building reference info.
[01:20] Background Loader: [immersive Weapons.esp] Building reference info.
[01:20] Background Loader: [Dr_Bandolier.esp] Building reference info.
[01:20] Background Loader: [HarvestOverhaulDawnguardDragonborn.esp] Building reference info.
[01:20] Background Loader: [HarvestOverhaulSalmonRoe.esp] Building reference info.
[01:20] Background Loader: [HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp] Building reference info.
[01:20] Background Loader: [DeadlyDragons.esp] Building reference info.
[01:21] Background Loader: [DeadlyMonsters.esp] Building reference info.
[01:21] Background Loader: [skyRe_Main.esp] Building reference info.
[01:23] Background Loader: [skyRe_Combat.esp] Building reference info.
[01:23] Background Loader: [skyRe_EncounterZones.esp] Building reference info.
[01:23] Background Loader: [skyRe_EnemyAI.esp] Building reference info.
[01:23] Background Loader: [skyRe_EnemyScaling.esp] Building reference info.
[01:24] Background Loader: [skyRe_HarvestOverhaulDawnguardDragonbornPatch.esp] Building reference info.
[01:24] Background Loader: [skyRe_StandingStones.esp] Building reference info.
[01:24] Background Loader: [skyRe_Survivalism.esp] Building reference info.
[01:24] Background Loader: [AdalMatar.esp] Building reference info.
[01:24] Background Loader: [AgentOfRighteousMight.esp] Building reference info.
[01:26] Background Loader: [beautiful Whiterun.esp] Building reference info.
[01:26] Background Loader: [breezehome_Fully_Upgradable.esp] Building reference info.
[01:26] Background Loader: [CAMP.esp] Building reference info.
[01:26] Background Loader: [CollegeOfWinterholdImmersive.esp] Building reference info.
[01:27] Background Loader: [CornerofTheSkyrim.esp] Building reference info.
[01:27] Background Loader: [Grytewake.esp] Building reference info.
[01:27] Background Loader: [Hunting in Skyrim - No Perks.esp] Building reference info.
[01:30] Background Loader: [immersive Darkwater crossing.esp] Building reference info.
[01:30] Background Loader: [immersive Dawnstar.esp] Building reference info.
[01:30] Background Loader: [immersive Dragon Bridge.esp] Building reference info.
[01:30] Background Loader: [immersive Falkreath.esp] Building reference info.
[01:30] Background Loader: [immersive Ivarstead.esp] Building reference info.
[01:30] Background Loader: [immersive Karthwasten.esp] Building reference info.
[01:30] Background Loader: [immersive Kynesgrove.esp] Building reference info.
[01:30] Background Loader: [immersive Morthal.esp] Building reference info.
[01:30] Background Loader: [immersive Orc Strongholds.esp] Building reference info.
[01:30] Background Loader: [immersive Riverwood.esp] Building reference info.
[01:30] Background Loader: [immersive Rorikstead.esp] Building reference info.
[01:30] Background Loader: [immersive Shors stone.esp] Building reference info.
[01:30] Background Loader: [immersive Solstheim.esp] Building reference info.
[01:30] Background Loader: [immersive Stonehills.esp] Building reference info.
[01:30] Background Loader: [immersive Whiterun.esp] Building reference info.
[01:31] Background Loader: [moonpath_questdata.esp] Building reference info.
[01:31] Background Loader: [PumpingIron.esp] Building reference info.
[01:31] Background Loader: [RealisticWhiterun.esp] Building reference info.
[01:31] Background Loader: [Run For Your Lives.esp] Building reference info.
[01:31] Background Loader: [TheFrontier.esp] Building reference info.
[01:31] Background Loader: [The Paarthurnax Dilemma.esp] Building reference info.
[01:31] Background Loader: [undeath.esp] Building reference info.
[01:33] Background Loader: [Wyrmstooth.esp] Building reference info.
[01:38] Background Loader: [AchieveThat.esp] Building reference info.
[01:38] Background Loader: [Civil War Overhaul.esp] Building reference info.
[01:40] Background Loader: [Differently Ebony.esp] Building reference info.
[01:40] Background Loader: [Distant DetailHF.esp] Building reference info.
[01:40] Background Loader: [ESFCompanions.esp] Building reference info.
[01:41] Background Loader: [GrassOnSteroids_NaturalEdition_Vanilla.esp] Building reference info.
[01:41] Background Loader: [Headtracking.esp] Building reference info.
[01:41] Background Loader: [OpenFaceGuardHelmets.esp] Building reference info.
[01:41] Background Loader: [PalistovSpinningArrows_Dawnguard.esp] Building reference info.
[01:41] Background Loader: [Proper Aiming.esp] Building reference info.
[01:41] Background Loader: [skyTEST-RealisticAnimals&Predators.esp] Building reference info.
[01:41] Background Loader: [Convenient Horses.esp] Building reference info.
[01:42] Background Loader: [Convenient Horses - Faster Sprint.esp] Building reference info.
[01:42] Background Loader: [dD - Enhanced Blood Main.esp] Building reference info.
[01:42] Background Loader: [dD-Dragonborn-Dawnguard-EBT Patch.esp] Building reference info.
[01:42] Background Loader: [TheChoiceIsYours.esp] Building reference info.
[01:42] Background Loader: [TheChoiceIsYours_Dawnguard.esp] Building reference info.
[01:42] Background Loader: [skyrim Unlimited Rings And Amulets.esp] Building reference info.
[01:42] Background Loader: [aMidianborn_Skyforge_Weapons.esp] Building reference info.
[01:42] Background Loader: [ETaC - Complete.esp] Building reference info.
[01:44] Background Loader: [ETaC - Complete HF Patch.esp] Building reference info.
[01:44] Background Loader: [ETaC - Smelters.esp] Building reference info.
[01:44] Background Loader: [Helgen Reborn.esp] Building reference info.
[01:46] Background Loader: [Realistic Lighting Overhaul - Dungeons.esp] Building reference info.
[01:46] Background Loader: [Realistic Lighting Overhaul - Dawnguard Interiors.esp] Building reference info.
[01:46] Background Loader: [Realistic Lighting Overhaul - Major City Exteriors.esp] Building reference info.
[01:46] Background Loader: [Realistic Lighting Overhaul - Major City Interiors.esp] Building reference info.
[01:47] Background Loader: [Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp] Building reference info.
[01:47] Background Loader: [ClimatesOfTamriel-Dawnguard-Patch.esp] Building reference info.
[01:47] Background Loader: [ClimatesOfTamriel-Dragonborn-Patch.esp] Building reference info.
[01:47] Background Loader: [ClimatesOfTamriel-Dungeons-Hardcore.esp] Building reference info.
[01:47] Background Loader: [ClimatesOfTamriel-Interiors-Cold.esp] Building reference info.
[01:47] Background Loader: [ClimatesOfTamriel-Nights-Level-4.esp] Building reference info.
[01:47] Background Loader: [Predator Vision.esp] Building reference info.
[01:47] Background Loader: [DeadlySpellImpacts.esp] Building reference info.
[01:47] Background Loader: [LockpickingOverhaul4.esp] Building reference info.
[01:47] Background Loader: [NoSneakAttackSound.esp] Building reference info.
[01:47] Background Loader: [Locational Damage.esp] Building reference info.
[01:47] Background Loader: [The Dance of Death - Ultimate Edition.esp] Building reference info.
[01:48] Background Loader: [dD-No Spinning Death Animation.esp] Building reference info.
[01:48] Background Loader: [3DNPC.esp] Building reference info.
[01:59] Background Loader: [RealisticNeedsandDiseases.esp] Building reference info.
[01:59] Background Loader: [RND_Dawnguard-Patch.esp] Building reference info.
[01:59] Background Loader: [RND_ETaC-Patch.esp] Building reference info.
[01:59] Background Loader: [RND_HearthFires-Patch.esp] Building reference info.
[01:59] Background Loader: [RND_USKP-Patch.esp] Building reference info.
[01:59] Background Loader: [RND_Dragonborn-Patch.esp] Building reference info.
[01:59] Background Loader: [uFO - Ultimate Follower Overhaul.esp] Building reference info.
[02:00] Background Loader: [uFO - Dawnguard AddOn.esp] Building reference info.
[02:00] Background Loader: [uFO - Heartfire AddOn.esp] Building reference info.
[02:00] Background Loader: [Reduced Distance NPC Greetings.esp] Building reference info.
[02:00] Background Loader: [Alternate Start - Live Another Life.esp] Building reference info.
[02:00] Background Loader: [DeadlyMutilation.esp] Building reference info.
[02:01] Background Loader: [dD - Realistic Ragdoll Force - Realistic.esp] Building reference info.
[02:01] Background Loader: [skyRe_Races.esp] Building reference info.
[02:01] Background Loader: [Purewaters.esp] Building reference info.
[02:01] Background Loader: [PurewatersDG.esp] Building reference info.
[02:01] Background Loader: [PurewatersDB.esp] Building reference info.
[02:01] Background Loader: [RND_PureWaters-Patch.esp] Building reference info.
[02:01] Background Loader: [barenziahQuestMarkers.esp] Building reference info.
[02:02] Background Loader: [Dual Sheath Redux Patch.esp] Building reference info.
[02:03] Background Loader: [ReProccer.esp] Building reference info.
[02:04] Background Loader: [Adura_Skyrimmerchantmod_BFU.esp] Building reference info.
[02:05] Background Loader: [bFU_whiterunenhanced.esp] Building reference info.
[02:05] Background Loader: [MoreBanditCamps(Explorer'sEdition).esp] Building reference info.
[02:05] Background Loader: [Waves.esp] Building reference info.
[02:05] Background Loader: finished
-
I've recently installed many mods to Skyrim legendary edition and upon entering Dawnstar my game freezes. Can anyone help me find the problem.
My mod load order
GameMode=Skyrim
Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ClimatesOfTamriel.esm=1
ETaC - RESOURCES.esm=1
Grytewake.esm=1
moonpath.esm=1
SPIKE.esm=1
HighResTexturePack01.esp=0
HighResTexturePack02.esp=0
HighResTexturePack03.esp=0
DSAMG - Miraak Music Fixes.esp=1
Unofficial Skyrim Patch.esp=1
Unofficial Dawnguard Patch.esp=1
Unofficial Hearthfire Patch.esp=1
Unofficial Dragonborn Patch.esp=1
Chesko_Frostfall.esp=1
AOS.esp=1
AOS_DG Patch.esp=1
AOS_DB Patch.esp=1
Supreme Storms - Cot Version.esp=1
StaticMeshImprovementMod.esp=1
StaticMeshImprovementMod-DragonbornTernFix.esp=1
StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1
Dual Sheath Redux.esp=1
GuardedBorders.esp=1
Immersive Battles.esp=1
Immersive Brigands.esp=1
Immersive Dawnguard.esp=1
Immersive Dragonborn.esp=1
Immersive Factions.esp=1
Immersive Mercenaries.esp=1
Immersive Patrols.esp=1
Immersive Travelers.esp=1
PassiveWeaponEnchantmentRecharging.esp=1
sanctuarycleanup.esp=1
AMatterOfTime.esp=1
Auto Unequip Ammo.esp=1
Chesko_LoreBasedLoadingScreens.esp=1
Dragon Soul Relinquishment.esp=1
DYNAVISION Dynamic Depth of Field.esp=1
Footprints.esp=1
WetandCold.esp=1
SkyUI.esp=1
iHUD.esp=1
AMB Glass Variants Lore.esp=1
Cloaks.esp=1
Cloaks - Dawnguard.esp=1
1nivWICCloaks.esp=1
1nivWICSkyCloaksPatch.esp=1
hothtrooper44_ArmorCompilation.esp=1
Immersive Weapons.esp=1
Dr_Bandolier.esp=1
HarvestOverhaulDawnguardDragonborn.esp=1
HarvestOverhaulSalmonRoe.esp=1
HarvestOverhaulCreaturesDawnguardHearthfireDragonborn.esp=1
DeadlyDragons.esp=1
DeadlyMonsters.esp=1
SkyRe_Main.esp=1
SkyRe_Combat.esp=1
SkyRe_EncounterZones.esp=1
SkyRe_EnemyAI.esp=1
SkyRe_EnemyScaling.esp=1
SkyRe_HarvestOverhaulDawnguardDragonbornPatch.esp=1
SkyRe_StandingStones.esp=1
SkyRe_Survivalism.esp=1
AdalMatar.esp=1
AgentOfRighteousMight.esp=1
Beautiful Whiterun.esp=1
Breezehome_Fully_Upgradable.esp=1
CAMP.esp=1
CollegeOfWinterholdImmersive.esp=1
CornerofTheSkyrim.esp=1
Grytewake.esp=1
Hunting in Skyrim - No Perks.esp=1
Immersive Darkwater crossing.esp=1
Immersive Dawnstar.esp=1
Immersive Dragon Bridge.esp=1
Immersive Falkreath.esp=1
Immersive Ivarstead.esp=1
Immersive Karthwasten.esp=1
Immersive Kynesgrove.esp=1
Immersive Morthal.esp=1
Immersive Orc Strongholds.esp=1
Immersive Riverwood.esp=1
Immersive Rorikstead.esp=1
Immersive Shors stone.esp=1
Immersive Solstheim.esp=1
Immersive Stonehills.esp=1
Immersive Whiterun.esp=1
moonpath_questdata.esp=1
PumpingIron.esp=1
RealisticWhiterun.esp=1
Run For Your Lives.esp=1
TheFrontier.esp=1
The Paarthurnax Dilemma.esp=1
Undeath.esp=1
Wyrmstooth.esp=1
AchieveThat.esp=1
Civil War Overhaul.esp=1
Differently Ebony.esp=1
Distant DetailHF.esp=1
ESFCompanions.esp=1
GrassOnSteroids_NaturalEdition_Vanilla.esp=1
Headtracking.esp=1
OpenFaceGuardHelmets.esp=1
PalistovSpinningArrows_Dawnguard.esp=1
Proper Aiming.esp=1
SkyTEST-RealisticAnimals&Predators.esp=1
Convenient Horses.esp=1
Convenient Horses - Faster Sprint.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
TheChoiceIsYours.esp=1
TheChoiceIsYours_Dawnguard.esp=1
Skyrim Unlimited Rings And Amulets.esp=1
aMidianborn_Skyforge_Weapons.esp=1
ETaC - Complete.esp=1
ETaC - Complete HF Patch.esp=1
ETaC - Smelters.esp=1
Helgen Reborn.esp=1
Realistic Lighting Overhaul - Dungeons.esp=1
Realistic Lighting Overhaul - Dawnguard Interiors.esp=1
Realistic Lighting Overhaul - Major City Exteriors.esp=1
Realistic Lighting Overhaul - Major City Interiors.esp=1
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
ClimatesOfTamriel-Dungeons-Hardcore.esp=1
ClimatesOfTamriel-Interiors-Cold.esp=1
ClimatesOfTamriel-Nights-Level-4.esp=1
Predator Vision.esp=1
DeadlySpellImpacts.esp=1
LockpickingOverhaul4.esp=1
NoSneakAttackSound.esp=1
Locational Damage.esp=1
The Dance of Death - Ultimate Edition.esp=1
dD-No Spinning Death Animation.esp=1
3DNPC.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_ETaC-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_NCVE-Patch.esp=0
RND_USKP-Patch.esp=1
RND_Dragonborn-Patch.esp=1
UFO - Ultimate Follower Overhaul.esp=1
UFO - Dawnguard AddOn.esp=1
UFO - Heartfire AddOn.esp=1
Reduced Distance NPC Greetings.esp=1
Alternate Start - Live Another Life.esp=1
DeadlyMutilation.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
SkyRe_Races.esp=1
Purewaters.esp=1
PurewatersDG.esp=1
PurewatersDB.esp=1
RND_PureWaters-Patch.esp=1
BarenziahQuestMarkers.esp=1
Dual Sheath Redux Patch.esp=1
ReProccer.esp=1
Adura_Skyrimmerchantmod_BFU.esp=1
BFU_whiterunenhanced.esp=1
MoreBanditCamps(Explorer'sEdition).esp=1
Waves.esp=1 -
Thank you so much, I installed it and the game plays, but it gives error about HUD installation with Project Nevada Extra options.
-
I have instant crash as i open the game. I have archive invalidation invalidaded and here is my mod load order.
GameMode=FalloutNV
FalloutNV.esm=1
GunRunnersArsenal.esm=1
DeadMoney.esm=1
OldWorldBlues.esm=1
HonestHearts.esm=1
LonesomeRoad.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
ClassicPack.esm=1
CaravanPack.esm=1
NVEC Complete + NVCE.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
More Perks.esm=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Project Nevada - Lonesome Road.esp=1
NVEC NVCE PN COMBO Patch.esp=1
Heres my results on FNWEDIT
FNVEdit 3.0.30 EXPERIMENTAL starting session 2013-07-06 20:10:44
Using FalloutNV Data Path: C:\Program Files (x86)\Bethesda Softworks\Fallout New Vegas Ultimate Edition\Data\
Using ini: C:\Users\Efe\Documents\My Games\FalloutNV\Fallout.ini
Using settings file: C:\Users\Efe\AppData\Local\FalloutNV\Plugins.fnvviewsettings
Loading active plugin list: C:\Users\Efe\AppData\Local\FalloutNV\Plugins.txt
[FalloutNV.esm] Loading file
[FalloutNV.esm] File loaded
[FalloutNV.esm] Start processing
[GunRunnersArsenal.esm] Loading file
[GunRunnersArsenal.esm] File loaded
[GunRunnersArsenal.esm] Start processing
[DeadMoney.esm] Loading file
[DeadMoney.esm] File loaded
[DeadMoney.esm] Start processing
[OldWorldBlues.esm] Loading file
[OldWorldBlues.esm] File loaded
[OldWorldBlues.esm] Start processing
[HonestHearts.esm] Loading file
[HonestHearts.esm] File loaded
[HonestHearts.esm] Start processing
[LonesomeRoad.esm] Loading file
[LonesomeRoad.esm] File loaded
[LonesomeRoad.esm] Start processing
[MercenaryPack.esm] Loading file
[MercenaryPack.esm] File loaded
[MercenaryPack.esm] Start processing
[TribalPack.esm] Loading file
[TribalPack.esm] File loaded
[TribalPack.esm] Start processing
[ClassicPack.esm] Loading file
[ClassicPack.esm] File loaded
[ClassicPack.esm] Start processing
[CaravanPack.esm] Loading file
[CaravanPack.esm] File loaded
[CaravanPack.esm] Start processing
[NVEC Complete + NVCE.esm] Loading file
[NVEC Complete + NVCE.esm] File loaded
[NVEC Complete + NVCE.esm] Start processing
[Project Nevada - Core.esm] Loading file
[Project Nevada - Core.esm] File loaded
[Project Nevada - Core.esm] Start processing
[Project Nevada - Equipment.esm] Loading file
[Project Nevada - Equipment.esm] File loaded
[Project Nevada - Equipment.esm] Start processing
[More Perks.esm] Loading file
[More Perks.esm] File loaded
[More Perks.esm] Start processing
[Project Nevada - Rebalance.esp] Loading file
[Project Nevada - Rebalance.esp] File loaded
[Project Nevada - Rebalance.esp] Start processing
[Project Nevada - Cyberware.esp] Loading file
[Project Nevada - Cyberware.esp] File loaded
[Project Nevada - Cyberware.esp] Start processing
[Project Nevada - Dead Money.esp] Loading file
[Project Nevada - Dead Money.esp] File loaded
[Project Nevada - Dead Money.esp] Start processing
[Project Nevada - Honest Hearts.esp] Loading file
[Project Nevada - Honest Hearts.esp] File loaded
[Project Nevada - Honest Hearts.esp] Start processing
[Project Nevada - Old World Blues.esp] Loading file
[Project Nevada - Old World Blues.esp] File loaded
[Project Nevada - Old World Blues.esp] Start processing
[Project Nevada - Gun Runners' Arsenal.esp] Loading file
[Project Nevada - Gun Runners' Arsenal.esp] File loaded
[Project Nevada - Gun Runners' Arsenal.esp] Start processing
[Project Nevada - Lonesome Road.esp] Loading file
[Project Nevada - Lonesome Road.esp] File loaded
[Project Nevada - Lonesome Road.esp] Start processing
[NVEC NVCE PN COMBO Patch.esp] Loading file
[NVEC NVCE PN COMBO Patch.esp] File loaded
[NVEC NVCE PN COMBO Patch.esp] Start processing
[10:48] Background Loader: starting...
[00:00] Background Loader: [Fallout - Textures.bsa] Skipped.
[00:00] Background Loader: [Fallout - Textures2.bsa] Skipped.
[00:00] Background Loader: [Fallout - Meshes.bsa] Skipped.
[00:00] Background Loader: [Fallout - Voices1.bsa] Skipped.
[00:00] Background Loader: [Fallout - Sound.bsa] Skipped.
[00:00] Background Loader: [Fallout - Misc.bsa] Skipped.
[00:00] Background Loader: [GunRunnersArsenal - Main.bsa] Skipped.
[00:00] Background Loader: [GunRunnersArsenal - Sounds.bsa] Skipped.
[00:00] Background Loader: [DeadMoney - Main.bsa] Skipped.
[00:00] Background Loader: [DeadMoney - Sounds.bsa] Skipped.
[00:00] Background Loader: [OldWorldBlues - Main.bsa] Skipped.
[00:00] Background Loader: [OldWorldBlues - Sounds.bsa] Skipped.
[00:00] Background Loader: [HonestHearts - Main.bsa] Skipped.
[00:00] Background Loader: [HonestHearts - Sounds.bsa] Skipped.
[00:00] Background Loader: [LonesomeRoad - Main.bsa] Skipped.
[00:00] Background Loader: [LonesomeRoad - Sounds.bsa] Skipped.
[00:00] Background Loader: [MercenaryPack - Main.bsa] Skipped.
[00:00] Background Loader: [TribalPack - Main.bsa] Skipped.
[00:00] Background Loader: [ClassicPack - Main.bsa] Skipped.
[00:00] Background Loader: [CaravanPack - Main.bsa] Skipped.
[00:00] Background Loader: [NVEC Complete + NVCE - Sounds.bsa] Skipped.
[00:00] Background Loader: [NVEC Complete + NVCE - TexturesMeshes.bsa] Skipped.
[00:00] Background Loader: [C:\Program Files (x86)\Bethesda Softworks\Fallout New Vegas Ultimate Edition\Data\] Setting Resource Path.
[00:00] Background Loader: loading "FalloutNV.esm"...
[00:00] Background Loader: [FalloutNV.esm] Loading file
[00:00] Background Loader: [FalloutNV.esm] File loaded
[00:00] Background Loader: [FalloutNV.esm] Start processing
[00:00] Background Loader: [FalloutNV.esm] Header processed. Expecting 542016 records
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "GMST" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "TXST" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "MICN" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "GLOB" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLAS" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "FACT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "HDPT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "HAIR" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "EYES" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "RACE" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "SOUN" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "ASPC" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "MGEF" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCPT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "LTEX" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "ENCH" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "SPEL" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "ACTI" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "TACT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "TERM" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "ARMO" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "BOOK" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "CONT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "DOOR" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "INGR" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "LIGH" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "MISC" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "STAT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "SCOL" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "MSTT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "PWAT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "GRAS" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "TREE" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "FURN" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "WEAP" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "AMMO" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "NPC_" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "CREA" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLC" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLN" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "KEYM" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "ALCH" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "IDLM" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "NOTE" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "COBJ" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "PROJ" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "LVLI" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "WTHR" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "CLMT" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "REGN" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "NAVI" processed
[00:00] Background Loader: [FalloutNV.esm] GRUP Top "CELL" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "WRLD" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "DIAL" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "QUST" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "IDLE" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "PACK" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSTY" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCR" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "ANIO" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "WATR" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "EFSH" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "EXPL" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEBR" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMGS" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMAD" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "FLST" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "PERK" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "BPTD" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "ADDN" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "AVIF" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "RADS" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CAMS" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CPTH" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "VTYP" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPCT" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "IPDS" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "ARMA" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "ECZN" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "MESG" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "RGDL" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "DOBJ" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "LGTM" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "MUSC" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "IMOD" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "REPU" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCPE" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "RCCT" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHIP" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CSNO" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "LSCT" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "MSET" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "ALOC" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CHAL" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "AMEF" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CCRD" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CMNY" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "CDCK" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "DEHY" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "HUNG" processed
[00:01] Background Loader: [FalloutNV.esm] GRUP Top "SLPD" processed
[00:01] Background Loader: [FalloutNV.esm] Building FormID index
[00:02] Background Loader: [FalloutNV.esm] FormID index built
[00:02] Background Loader: [FalloutNV.esm] Building EditorID index
[00:02] Background Loader: [FalloutNV.esm] EditorID index built
[00:02] Background Loader: [FalloutNV.esm] Processing completed
[00:02] Background Loader: loading "FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat"...
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Loading file
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] File loaded
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Start processing
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Adding master "FalloutNV.esm"
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Header processed. Expecting 44 records
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MICN" processed
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "GLOB" processed
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MGEF" processed
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "STAT" processed
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "ECZN" processed
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] GRUP Top "MESG" processed
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building FormID index
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] FormID index built
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Building EditorID index
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] EditorID index built
[00:02] Background Loader: [FalloutNV.Hardcoded.keep.this.with.the.exe.and.otherwise.ignore.it.I.really.mean.it.dat] Processing completed
[00:02] Background Loader: loading "GunRunnersArsenal.esm"...
[00:02] Background Loader: [GunRunnersArsenal.esm] Loading file
[00:02] Background Loader: [GunRunnersArsenal.esm] File loaded
[00:02] Background Loader: [GunRunnersArsenal.esm] Start processing
[00:02] Background Loader: [GunRunnersArsenal.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [GunRunnersArsenal.esm] Header processed. Expecting 829 records
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "TXST" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "FACT" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SOUN" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MGEF" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ENCH" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "SPEL" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CONT" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MISC" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "AMMO" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "PROJ" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ADDN" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "ARMA" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] GRUP Top "AMEF" processed
[00:02] Background Loader: [GunRunnersArsenal.esm] Building FormID index
[00:02] Background Loader: [GunRunnersArsenal.esm] FormID index built
[00:02] Background Loader: [GunRunnersArsenal.esm] Building EditorID index
[00:02] Background Loader: [GunRunnersArsenal.esm] EditorID index built
[00:02] Background Loader: [GunRunnersArsenal.esm] Processing completed
[00:02] Background Loader: loading "DeadMoney.esm"...
[00:02] Background Loader: [DeadMoney.esm] Loading file
[00:02] Background Loader: [DeadMoney.esm] File loaded
[00:02] Background Loader: [DeadMoney.esm] Start processing
[00:02] Background Loader: [DeadMoney.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [DeadMoney.esm] Header processed. Expecting 42617 records
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "GMST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "TXST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "GLOB" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CLAS" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FACT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RACE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "SOUN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ASPC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MGEF" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LTEX" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ENCH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "SPEL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ACTI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "TACT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "TERM" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CONT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DOOR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LIGH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MISC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MSET" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CCRD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ALOC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MUSC" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "SCOL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PWAT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FURN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "AMMO" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "KEYM" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IDLM" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PROJ" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CLMT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CSTY" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LSCR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ANIO" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WATR" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EFSH" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMGS" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "BPTD" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "VTYP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IPCT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "IPDS" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ARMA" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "ECZN" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RGDL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "LGTM" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "RCCT" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHIP" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CSNO" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "AMEF" processed
[00:02] Background Loader: [DeadMoney.esm] GRUP Top "WRLD" processed
[00:02] Background Loader: [DeadMoney.esm] Building FormID index
[00:02] Background Loader: [DeadMoney.esm] FormID index built
[00:02] Background Loader: [DeadMoney.esm] Building EditorID index
[00:02] Background Loader: [DeadMoney.esm] EditorID index built
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WRLD"
[00:02] Background Loader: [DeadMoney.esm] Merged 20 record from duplicated group: GRUP Top "WRLD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHIP"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "CHIP"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LGTM"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LGTM"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ECZN"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMGS"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMGS"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LSCR"
[00:02] Background Loader: [DeadMoney.esm] Merged 73 record from duplicated group: GRUP Top "LSCR"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE"
[00:02] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "IDLE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 437 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT"
[00:02] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CLMT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
[00:02] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "WTHR"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Merged 12 record from duplicated group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PROJ"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "PROJ"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Merged 59 record from duplicated group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM"
[00:02] Background Loader: [DeadMoney.esm] Merged 0 record from duplicated group: GRUP Top "KEYM"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Merged 27 record from duplicated group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
[00:02] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "WEAP"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FURN"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "FURN"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Merged 75 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Merged 14 record from duplicated group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
[00:02] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "FLST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IDLE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 624 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
[00:02] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "REGN"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Merged 34 record from duplicated group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH"
[00:02] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "ALCH"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
[00:02] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "WEAP"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Merged 18 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 43 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD"
[00:02] Background Loader: [DeadMoney.esm] Merged 25 record from duplicated group: GRUP Top "CCRD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 20 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CCRD"
[00:02] Background Loader: [DeadMoney.esm] Merged 28 record from duplicated group: GRUP Top "CCRD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "CHAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
[00:02] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "FLST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LSCR"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "LSCR"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Merged 5 record from duplicated group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Merged 11 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 363 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Merged 24 record from duplicated group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Merged 3 record from duplicated group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT"
[00:02] Background Loader: [DeadMoney.esm] Merged 8 record from duplicated group: GRUP Top "MSTT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Merged 21 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMOD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALOC"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "ALOC"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MUSC"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "MUSC"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "MESG"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IPDS"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT"
[00:02] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "IPCT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PERK"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "PERK"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
[00:02] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "FLST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "IMAD"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EXPL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "EFSH"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "EFSH"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Merged 7 record from duplicated group: GRUP Top "PACK"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Merged 35 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "REGN"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Merged 9 record from duplicated group: GRUP Top "LVLI"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Merged 15 record from duplicated group: GRUP Top "NOTE"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "ALCH"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Merged 4 record from duplicated group: GRUP Top "CREA"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
[00:02] Background Loader: [DeadMoney.esm] Merged 6 record from duplicated group: GRUP Top "WEAP"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "MSTT"
[00:02] Background Loader: [DeadMoney.esm] Merged 2 record from duplicated group: GRUP Top "MSTT"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "SCOL"
[00:02] Background Loader: [DeadMoney.esm] Merged 1 record from duplicated group: GRUP Top "SCOL"
[00:02] Background Loader: [DeadMoney.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Merged 16 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [DeadMoney.esm] Processing completed
[00:02] Background Loader: loading "OldWorldBlues.esm"...
[00:02] Background Loader: [OldWorldBlues.esm] Loading file
[00:02] Background Loader: [OldWorldBlues.esm] File loaded
[00:02] Background Loader: [OldWorldBlues.esm] Start processing
[00:02] Background Loader: [OldWorldBlues.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [OldWorldBlues.esm] Header processed. Expecting 62056 records
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "TXST" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "GLOB" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CLAS" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "FACT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "RACE" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "SOUN" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ASPC" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MGEF" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LTEX" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ENCH" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "SPEL" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ACTI" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "TACT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "TERM" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CONT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "DOOR" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LIGH" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MISC" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "SCOL" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "PWAT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "GRAS" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "FURN" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "AMMO" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLC" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLN" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "KEYM" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLM" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "PROJ" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CLMT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "WRLD" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CSTY" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "WATR" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "EFSH" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IMGS" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "BPTD" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "VTYP" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IPCT" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "IPDS" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ARMA" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ECZN" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "RGDL" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "LGTM" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MUSC" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "MSET" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "ALOC" processed
[00:02] Background Loader: [OldWorldBlues.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [OldWorldBlues.esm] Building FormID index
[00:02] Background Loader: [OldWorldBlues.esm] FormID index built
[00:02] Background Loader: [OldWorldBlues.esm] Building EditorID index
[00:02] Background Loader: [OldWorldBlues.esm] EditorID index built
[00:02] Background Loader: [OldWorldBlues.esm] Processing completed
[00:02] Background Loader: loading "HonestHearts.esm"...
[00:02] Background Loader: [HonestHearts.esm] Loading file
[00:02] Background Loader: [HonestHearts.esm] File loaded
[00:02] Background Loader: [HonestHearts.esm] Start processing
[00:02] Background Loader: [HonestHearts.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [HonestHearts.esm] Header processed. Expecting 45312 records
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "TXST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "GLOB" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CLAS" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "FACT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "RACE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "SOUN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ASPC" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MGEF" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LTEX" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ENCH" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "SPEL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ACTI" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "TACT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "TERM" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CONT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "DOOR" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LIGH" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MISC" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "SCOL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "PWAT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "GRAS" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "PROJ" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CSTY" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ANIO" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "VTYP" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MUSC" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "FURN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LVLC" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LVLN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "KEYM" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IDLM" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WATR" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IMGS" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "PERK" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "BPTD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ARMA" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "RGDL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "LGTM" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MSET" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ALOC" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "AMEF" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "AMMO" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CLMT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "ECZN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "WRLD" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IPDS" processed
[00:02] Background Loader: [HonestHearts.esm] GRUP Top "IPCT" processed
[00:02] Background Loader: [HonestHearts.esm] Building FormID index
[00:02] Background Loader: [HonestHearts.esm] FormID index built
[00:02] Background Loader: [HonestHearts.esm] Building EditorID index
[00:02] Background Loader: [HonestHearts.esm] EditorID index built
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL"
[00:02] Background Loader: [HonestHearts.esm] Merged 8 record from duplicated group: GRUP Top "CELL"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
[00:02] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
[00:02] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WEAP"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [HonestHearts.esm] Merged 62 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [HonestHearts.esm] Merged 4 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
[00:02] Background Loader: [HonestHearts.esm] Merged 16 record from duplicated group: GRUP Top "MESG"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ECZN"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ECZN"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [HonestHearts.esm] Merged 10 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [HonestHearts.esm] Merged 172 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL"
[00:02] Background Loader: [HonestHearts.esm] Merged 7 record from duplicated group: GRUP Top "CELL"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
[00:02] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "REGN"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
[00:02] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "WTHR"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
[00:02] Background Loader: [HonestHearts.esm] Merged 51 record from duplicated group: GRUP Top "CREA"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [HonestHearts.esm] Merged 45 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "AMMO"
[00:02] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "AMMO"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
[00:02] Background Loader: [HonestHearts.esm] Merged 9 record from duplicated group: GRUP Top "WEAP"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [HonestHearts.esm] Merged 101 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMOD"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IMOD"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "RCPE"
[00:02] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "RCPE"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "MESG"
[00:02] Background Loader: [HonestHearts.esm] Merged 53 record from duplicated group: GRUP Top "MESG"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ARMA"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "ARMA"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPDS"
[00:02] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPDS"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IPCT"
[00:02] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "IPCT"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "BPTD"
[00:02] Background Loader: [HonestHearts.esm] Merged 1 record from duplicated group: GRUP Top "BPTD"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PERK"
[00:02] Background Loader: [HonestHearts.esm] Merged 5 record from duplicated group: GRUP Top "PERK"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FLST"
[00:02] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "FLST"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IMAD"
[00:02] Background Loader: [HonestHearts.esm] Merged 15 record from duplicated group: GRUP Top "IMAD"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "EXPL"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "EXPL"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "PACK"
[00:02] Background Loader: [HonestHearts.esm] Merged 270 record from duplicated group: GRUP Top "PACK"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLE"
[00:02] Background Loader: [HonestHearts.esm] Merged 42 record from duplicated group: GRUP Top "IDLE"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "QUST"
[00:02] Background Loader: [HonestHearts.esm] Merged 31 record from duplicated group: GRUP Top "QUST"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "DIAL"
[00:02] Background Loader: [HonestHearts.esm] Merged 1010 record from duplicated group: GRUP Top "DIAL"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CELL"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "CELL"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "REGN"
[00:02] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "REGN"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CLMT"
[00:02] Background Loader: [HonestHearts.esm] Merged 3 record from duplicated group: GRUP Top "CLMT"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WTHR"
[00:02] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "WTHR"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLI"
[00:02] Background Loader: [HonestHearts.esm] Merged 204 record from duplicated group: GRUP Top "LVLI"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NOTE"
[00:02] Background Loader: [HonestHearts.esm] Merged 18 record from duplicated group: GRUP Top "NOTE"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "IDLM"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "IDLM"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "ALCH"
[00:02] Background Loader: [HonestHearts.esm] Merged 11 record from duplicated group: GRUP Top "ALCH"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "KEYM"
[00:02] Background Loader: [HonestHearts.esm] Merged 2 record from duplicated group: GRUP Top "KEYM"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLN"
[00:02] Background Loader: [HonestHearts.esm] Merged 25 record from duplicated group: GRUP Top "LVLN"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "LVLC"
[00:02] Background Loader: [HonestHearts.esm] Merged 20 record from duplicated group: GRUP Top "LVLC"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "CREA"
[00:02] Background Loader: [HonestHearts.esm] Merged 44 record from duplicated group: GRUP Top "CREA"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "NPC_"
[00:02] Background Loader: [HonestHearts.esm] Merged 102 record from duplicated group: GRUP Top "NPC_"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "WEAP"
[00:02] Background Loader: [HonestHearts.esm] Merged 27 record from duplicated group: GRUP Top "WEAP"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "FURN"
[00:02] Background Loader: [HonestHearts.esm] Merged 6 record from duplicated group: GRUP Top "FURN"
[00:02] Background Loader: [HonestHearts.esm] Warning: File contains duplicated top level group: GRUP Top "STAT"
[00:02] Background Loader: [HonestHearts.esm] Merged 96 record from duplicated group: GRUP Top "STAT"
[00:02] Background Loader: [HonestHearts.esm] Processing completed
[00:02] Background Loader: loading "LonesomeRoad.esm"...
[00:02] Background Loader: [LonesomeRoad.esm] Loading file
[00:02] Background Loader: [LonesomeRoad.esm] File loaded
[00:02] Background Loader: [LonesomeRoad.esm] Start processing
[00:02] Background Loader: [LonesomeRoad.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [LonesomeRoad.esm] Header processed. Expecting 45420 records
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "GMST" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "TXST" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "GLOB" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CLAS" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "FACT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "RACE" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SOUN" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ASPC" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MGEF" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ENCH" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SPEL" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ACTI" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "TERM" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CONT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "DOOR" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "LIGH" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MISC" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IMOD" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "STAT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "SCOL" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MSTT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PWAT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "AMMO" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "NPC_" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CREA" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLC" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "KEYM" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ALCH" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "NOTE" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PROJ" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "LVLI" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WTHR" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CLMT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "REGN" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "NAVI" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CELL" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WRLD" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "DIAL" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "QUST" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IDLE" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PACK" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CSTY" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ANIO" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "WATR" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "EXPL" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IMGS" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IMAD" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "FLST" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "PERK" processed
[00:02] Background Loader: <Note: AVVariable04 [AVIF:000005EF] was injected into FalloutNV.esm>
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "AVIF" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "VTYP" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IPCT" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "IPDS" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ARMA" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ECZN" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MUSC" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "RCPE" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "MSET" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "ALOC" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "CHAL" processed
[00:02] Background Loader: [LonesomeRoad.esm] GRUP Top "AMEF" processed
[00:02] Background Loader: [LonesomeRoad.esm] Building FormID index
[00:02] Background Loader: [LonesomeRoad.esm] FormID index built
[00:02] Background Loader: [LonesomeRoad.esm] Building EditorID index
[00:02] Background Loader: [LonesomeRoad.esm] EditorID index built
[00:02] Background Loader: [LonesomeRoad.esm] Processing completed
[00:02] Background Loader: loading "MercenaryPack.esm"...
[00:02] Background Loader: [MercenaryPack.esm] Loading file
[00:02] Background Loader: [MercenaryPack.esm] File loaded
[00:02] Background Loader: [MercenaryPack.esm] Start processing
[00:02] Background Loader: [MercenaryPack.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [MercenaryPack.esm] Header processed. Expecting 14 records
[00:02] Background Loader: <Note: 1stPreordGrenadeRifleTexture [TXST:001735DF] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "TXST" processed
[00:02] Background Loader: <Note: VPreorderMercenarySCRIPT [sCPT:00172A24] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: <Note: PreordArmorMetal "Lightweight Metal Armor" [ARMO:001735E1] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: <Note: 1stPreordGrenadeRifle [sTAT:001735DE] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "STAT" processed
[00:02] Background Loader: <Note: WeapPreordGrenadeRifle "Mercenary's Grenade Rifle" [WEAP:001735E4] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: <Note: VPreorderMercenary [QUST:00172A1D] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "QUST" processed
[00:02] Background Loader: <Note: PreorderMessageInventoryMercenary "Mercenary Pack" [MESG:00174776] was injected into FalloutNV.esm>
[00:02] Background Loader: [MercenaryPack.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [MercenaryPack.esm] Building FormID index
[00:02] Background Loader: [MercenaryPack.esm] FormID index built
[00:02] Background Loader: [MercenaryPack.esm] Building EditorID index
[00:02] Background Loader: [MercenaryPack.esm] EditorID index built
[00:02] Background Loader: [MercenaryPack.esm] Processing completed
[00:02] Background Loader: loading "TribalPack.esm"...
[00:02] Background Loader: [TribalPack.esm] Loading file
[00:02] Background Loader: [TribalPack.esm] File loaded
[00:02] Background Loader: [TribalPack.esm] Start processing
[00:02] Background Loader: [TribalPack.esm] Adding master "FalloutNV.esm"
[00:02] Background Loader: [TribalPack.esm] Header processed. Expecting 10 records
[00:02] Background Loader: <Note: VPreorderTribalSCRIPT [sCPT:00172A26] was injected into FalloutNV.esm>
[00:02] Background Loader: [TribalPack.esm] GRUP Top "SCPT" processed
[00:02] Background Loader: <Note: PreordArmorTribalRaiding "Tribal Raiding Armor" [ARMO:001735E2] was injected into FalloutNV.esm>
[00:02] Background Loader: [TribalPack.esm] GRUP Top "ARMO" processed
[00:02] Background Loader: <Note: WeapPreordMachete "Broad Machete" [WEAP:001735E5] was injected into FalloutNV.esm>
[00:02] Background Loader: [TribalPack.esm] GRUP Top "WEAP" processed
[00:02] Background Loader: <Note: VPreorderTribal [QUST:00172A1F] was injected into FalloutNV.esm>
[00:02] Background Loader: [TribalPack.esm] GRUP Top "QUST" processed
[00:02] Background Loader: <Note: PreorderMessageInventoryTribal "Tribal Pack" [MESG:001674D2] was injected into FalloutNV.esm>
[00:02] Background Loader: [TribalPack.esm] GRUP Top "MESG" processed
[00:02] Background Loader: [TribalPack.esm] Building FormID index
[00:02] Background Loader: [TribalPack.esm] FormID index built
[00:02] Background Loader: [TribalPack.esm] Building EditorID index
[00:02] Background Loader: [TribalPack.esm] EditorID index built
[00:02] Background Loader: [TribalPack.esm] Processing completed
[00:03] Background Loader: loading "ClassicPack.esm"...
[00:03] Background Loader: [ClassicPack.esm] Loading file
[00:03] Background Loader: [ClassicPack.esm] File loaded
[00:03] Background Loader: [ClassicPack.esm] Start processing
[00:03] Background Loader: [ClassicPack.esm] Adding master "FalloutNV.esm"
[00:03] Background Loader: [ClassicPack.esm] Header processed. Expecting 28 records
[00:03] Background Loader: <Note: 1stPreord10mmPistol [TXST:001735D0] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "TXST" processed
[00:03] Background Loader: <Note: PreordVault13CanteenScript [sCPT:00174091] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: VPreorderClassicSCRIPT [sCPT:00172A27] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "SCPT" processed
[00:03] Background Loader: <Note: PreordVault13CanteenHeal "Vault 13 Canteen Effect" [sPEL:00174092] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: <Note: PreordArmorVault13Armored "Armored Vault 13 Jumpsuit" [ARMO:001735D1] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: <Note: PreordVaultCanteen "Vault 13 Canteen" [MISC:001735D2] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "MISC" processed
[00:03] Background Loader: <Note: 1stPreord10mmpistolTexture [sTAT:001735D3] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolSilencedLaserSight [sTAT:001735DB] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolSilencedExtendedMag [sTAT:001735DA] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolSilenced [sTAT:001735D9] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolLaserSight [sTAT:001735D8] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolExtendedMagLaserSight [sTAT:001735D7] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolExtendedMag [sTAT:001735D6] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: 1stPreord10mmPistolAllMods [sTAT:001735D5] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "STAT" processed
[00:03] Background Loader: <Note: WeapPreord10mmPistol "Weathered 10mm Pistol" [WEAP:001735D4] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: <Note: PreordVault13CanteenQuest "PreordVault13CanteenQuest" [QUST:00174095] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: VPreorderClassic [QUST:001674D4] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "QUST" processed
[00:03] Background Loader: <Note: PreorderMessageInventoryClassic "Classic Pack" [MESG:00174777] was injected into FalloutNV.esm>
[00:03] Background Loader: <Note: PreordVault13Canteen [MESG:00174096] was injected into FalloutNV.esm>
[00:03] Background Loader: [ClassicPack.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [ClassicPack.esm] Building FormID index
[00:03] Background Loader: [ClassicPack.esm] FormID index built
[00:03] Background Loader: [ClassicPack.esm] Building EditorID index
[00:03] Background Loader: [ClassicPack.esm] EditorID index built
[00:03] Background Loader: [ClassicPack.esm] Processing completed
[00:03] Background Loader: loading "CaravanPack.esm"...
[00:03] Background Loader: [CaravanPack.esm] Loading file
[00:03] Background Loader: [CaravanPack.esm] File loaded
[00:03] Background Loader: [CaravanPack.esm] Start processing
[00:03] Background Loader: [CaravanPack.esm] Adding master "FalloutNV.esm"
[00:03] Background Loader: [CaravanPack.esm] Header processed. Expecting 14 records
[00:03] Background Loader: <Note: 1stPreordCaravanShotgunTexture [TXST:001735DD] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "TXST" processed
[00:03] Background Loader: <Note: VPreorderCaravanSCRIPT [sCPT:00172A25] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "SCPT" processed
[00:03] Background Loader: <Note: PreordArmorLeather "Lightweight Leather Armor" [ARMO:001735E0] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: <Note: 1stPreordCaravanShotgun [sTAT:001735DC] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "STAT" processed
[00:03] Background Loader: <Note: WeapPreordCaravanShotgun "Sturdy Caravan Shotgun" [WEAP:001735E3] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: <Note: VPreorderCaravan [QUST:00172A1E] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "QUST" processed
[00:03] Background Loader: <Note: PreorderMessageInventoryCaravan "Caravan Pack" [MESG:00174775] was injected into FalloutNV.esm>
[00:03] Background Loader: [CaravanPack.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [CaravanPack.esm] Building FormID index
[00:03] Background Loader: [CaravanPack.esm] FormID index built
[00:03] Background Loader: [CaravanPack.esm] Building EditorID index
[00:03] Background Loader: [CaravanPack.esm] EditorID index built
[00:03] Background Loader: [CaravanPack.esm] Processing completed
[00:03] Background Loader: loading "NVEC Complete + NVCE.esm"...
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Loading file
[00:03] Background Loader: [NVEC Complete + NVCE.esm] File loaded
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Start processing
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Adding master "FalloutNV.esm"
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Adding master "DeadMoney.esm"
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Adding master "HonestHearts.esm"
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Adding master "OldWorldBlues.esm"
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Adding master "LonesomeRoad.esm"
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Adding master "GunRunnersArsenal.esm"
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Header processed. Expecting 64208 records
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "GMST" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "MICN" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CLAS" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "HDPT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "HAIR" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "EYES" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "RACE" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "SCPT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LTEX" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "TACT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "TERM" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "SCOL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "FURN" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CREA" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LVLC" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LVLN" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "KEYM" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "IDLM" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "NOTE" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "WTHR" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CLMT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "REGN" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LSCR" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ANIO" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "DEBR" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "BPTD" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ADDN" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "RADS" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CPTH" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "RGDL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "LGTM" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "IMOD" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "RCPE" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "RCCT" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "MSET" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "ALOC" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CHAL" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "AMEF" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CCRD" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CMNY" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "CDCK" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "DEHY" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "HUNG" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] GRUP Top "SLPD" processed
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Building FormID index
[00:03] Background Loader: [NVEC Complete + NVCE.esm] FormID index built
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Building EditorID index
[00:03] Background Loader: [NVEC Complete + NVCE.esm] EditorID index built
[00:03] Background Loader: [NVEC Complete + NVCE.esm] Processing completed
[00:03] Background Loader: loading "Project Nevada - Core.esm"...
[00:03] Background Loader: [Project Nevada - Core.esm] Loading file
[00:03] Background Loader: [Project Nevada - Core.esm] File loaded
[00:03] Background Loader: [Project Nevada - Core.esm] Start processing
[00:03] Background Loader: [Project Nevada - Core.esm] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Core.esm] Header processed. Expecting 641 records
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "TACT" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [Project Nevada - Core.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Project Nevada - Core.esm] Building FormID index
[00:03] Background Loader: [Project Nevada - Core.esm] FormID index built
[00:03] Background Loader: [Project Nevada - Core.esm] Building EditorID index
[00:03] Background Loader: [Project Nevada - Core.esm] EditorID index built
[00:03] Background Loader: [Project Nevada - Core.esm] Processing completed
[00:03] Background Loader: loading "Project Nevada - Equipment.esm"...
[00:03] Background Loader: [Project Nevada - Equipment.esm] Loading file
[00:03] Background Loader: [Project Nevada - Equipment.esm] File loaded
[00:03] Background Loader: [Project Nevada - Equipment.esm] Start processing
[00:03] Background Loader: [Project Nevada - Equipment.esm] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Equipment.esm] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Equipment.esm] Header processed. Expecting 1130 records
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "TXST" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "STAT" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CREA" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "KEYM" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "NOTE" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IDLE" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IPCT" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IPDS" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "ARMA" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "IMOD" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "RCPE" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] GRUP Top "AMEF" processed
[00:03] Background Loader: [Project Nevada - Equipment.esm] Building FormID index
[00:03] Background Loader: [Project Nevada - Equipment.esm] FormID index built
[00:03] Background Loader: [Project Nevada - Equipment.esm] Building EditorID index
[00:03] Background Loader: [Project Nevada - Equipment.esm] EditorID index built
[00:03] Background Loader: [Project Nevada - Equipment.esm] Processing completed
[00:03] Background Loader: loading "More Perks.esm"...
[00:03] Background Loader: [More Perks.esm] Loading file
[00:03] Background Loader: [More Perks.esm] File loaded
[00:03] Background Loader: [More Perks.esm] Start processing
[00:03] Background Loader: [More Perks.esm] Adding master "FalloutNV.esm"
[00:03] Background Loader: [More Perks.esm] Adding master "DeadMoney.esm"
[00:03] Background Loader: [More Perks.esm] Adding master "HonestHearts.esm"
[00:03] Background Loader: [More Perks.esm] Adding master "OldWorldBlues.esm"
[00:03] Background Loader: [More Perks.esm] Header processed. Expecting 3276 records
[00:03] Background Loader: [More Perks.esm] GRUP Top "MICN" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "GLOB" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "FACT" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "SOUN" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "MGEF" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "SCPT" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "ENCH" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "SPEL" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "ACTI" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "TACT" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "ARMO" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "BOOK" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "CONT" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "DOOR" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "LIGH" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "MISC" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "WEAP" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "AMMO" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "NPC_" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "CREA" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "ALCH" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "NOTE" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "PROJ" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "LVLI" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "NAVI" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "CELL" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "WRLD" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "DIAL" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "QUST" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "PACK" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "EFSH" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "EXPL" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "IMAD" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "FLST" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "PERK" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "VTYP" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "MESG" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "RCPE" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "RCCT" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "CSNO" processed
[00:03] Background Loader: [More Perks.esm] GRUP Top "CDCK" processed
[00:03] Background Loader: [More Perks.esm] Building FormID index
[00:03] Background Loader: [More Perks.esm] FormID index built
[00:03] Background Loader: [More Perks.esm] Building EditorID index
[00:03] Background Loader: [More Perks.esm] EditorID index built
[00:03] Background Loader: [More Perks.esm] Processing completed
[00:03] Background Loader: loading "Project Nevada - Rebalance.esp"...
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Loading file
[00:03] Background Loader: [Project Nevada - Rebalance.esp] File loaded
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Start processing
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Header processed. Expecting 549 records
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "GMST" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "GLOB" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SOUN" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MGEF" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ENCH" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "SPEL" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ARMO" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CONT" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MISC" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "ALCH" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PROJ" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "LVLI" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CELL" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PACK" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "CSTY" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "EXPL" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "PERK" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "BPTD" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "MESG" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] GRUP Top "RCPE" processed
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Rebalance.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Rebalance.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Rebalance.esp] Processing completed
[00:03] Background Loader: loading "Project Nevada - Cyberware.esp"...
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Loading file
[00:03] Background Loader: [Project Nevada - Cyberware.esp] File loaded
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Start processing
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Header processed. Expecting 534 records
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "GLOB" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "ENCH" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "SPEL" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "ARMO" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "CONT" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "MISC" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "WEAP" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "NOTE" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "PROJ" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "LVLI" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "CELL" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "WRLD" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "DIAL" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "EFSH" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "EXPL" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "PERK" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "MESG" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "RCPE" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] GRUP Top "RCCT" processed
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Cyberware.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Cyberware.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Cyberware.esp] Processing completed
[00:03] Background Loader: loading "Project Nevada - Dead Money.esp"...
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Loading file
[00:03] Background Loader: [Project Nevada - Dead Money.esp] File loaded
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Start processing
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Adding master "DeadMoney.esm"
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Adding master "Project Nevada - Rebalance.esp"
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Header processed. Expecting 29 records
[00:03] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "ALCH" processed
[00:03] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Dead Money.esp] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Dead Money.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Dead Money.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Dead Money.esp] Processing completed
[00:03] Background Loader: loading "Project Nevada - Honest Hearts.esp"...
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Loading file
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] File loaded
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Start processing
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "HonestHearts.esm"
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Header processed. Expecting 9 records
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Honest Hearts.esp] Processing completed
[00:03] Background Loader: loading "Project Nevada - Old World Blues.esp"...
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Loading file
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] File loaded
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Start processing
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "OldWorldBlues.esm"
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Adding master "Project Nevada - Cyberware.esp"
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Header processed. Expecting 111 records
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "GLOB" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MGEF" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "ENCH" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "SPEL" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "ARMO" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "CONT" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MISC" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "NOTE" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "CELL" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "FLST" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "PERK" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "MESG" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] GRUP Top "RCPE" processed
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Old World Blues.esp] Processing completed
[00:03] Background Loader: loading "Project Nevada - Gun Runners' Arsenal.esp"...
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Loading file
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] File loaded
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Start processing
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "GunRunnersArsenal.esm"
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Header processed. Expecting 27 records
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "WEAP" processed
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "PROJ" processed
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "EXPL" processed
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] GRUP Top "RCPE" processed
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Gun Runners' Arsenal.esp] Processing completed
[00:03] Background Loader: loading "Project Nevada - Lonesome Road.esp"...
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Loading file
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] File loaded
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Start processing
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "LonesomeRoad.esm"
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Header processed. Expecting 20 records
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "SCPT" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "ENCH" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "ARMO" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "WEAP" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "PROJ" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "QUST" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] GRUP Top "RCPE" processed
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Building FormID index
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] FormID index built
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Building EditorID index
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] EditorID index built
[00:03] Background Loader: [Project Nevada - Lonesome Road.esp] Processing completed
[00:03] Background Loader: loading "NVEC NVCE PN COMBO Patch.esp"...
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Loading file
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] File loaded
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Start processing
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "FalloutNV.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "DeadMoney.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "HonestHearts.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "OldWorldBlues.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "LonesomeRoad.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "GunRunnersArsenal.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "NVEC Complete + NVCE.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "Project Nevada - Core.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "Project Nevada - Equipment.esm"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "Project Nevada - Rebalance.esp"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "Project Nevada - Cyberware.esp"
[00:03] Background Loader: [NVEC NVCE PN COMBO Patch.esp] Adding master "Project Nevada - Rebalance Complete.esp"
[00:03] Background Loader: [Project Nevada - Rebalance Complete.esp] Loading file
[00:03] Background Loader: Fatal: <EOSError: System Error. Code: 2.
The system cannot find the file specified>
[00:04] Background Loader: finished

TUTORIAL: REMOVING UNWANTED MAGIC EFFECTS FROM THE PLAYER
in Creation Kit and Modders
Posted
have exact problem as you Joe