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AltreU

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Posts posted by AltreU

  1. There's a spell in the Midas collection (feather fall maybe?) that nullifies damage from any fall, which could be incorporated into the mod if the ZeroG thing couldn't be applied. To simulate the experience, you could also use a little bit of slow-motion with jump process and then some scripting for higher jumping. There's a spell in the Supreme Magicka set that applies a range of jump heights.
  2. Mans biggest quest: fly an Argonian to the moon!

     

    This whole idea is kind of a funny conquest, but if one could make it happen, I'd be glad to try it out. I could aid in mod compatibility or at least in finding what it does and does not work with.

  3. Wow, I can't even think of a substantial reason against Oblivion. As mentioned, with a little imagination and the CS, you can have as much story, depth, and character development as you can create within your knowledge. I did like that Dragon Age played statistically off of the D20 3.5 D&D (maybe 4th?) a little. But it was soooooo limiting. It reminded of NwN (1 & 2) in the fact that it played to some D&D standards, but had the limiting standards of the technology at the time (my imagination vs massive polygonal models=mine failing).
  4. There's a neat little mod that does allow you to have a little aesthetic appreciation:http://tesnexus.com/downloads/file.php?id=2411.

    After a drought of no Oblivion for a few months, I remembered I didn't want to go chameleon without it. As for what you could wear with it, there aren't too many of the vanilla games clothing and armor that go with it that I'd use. Usually, due to the fact that I was well enough hidden around 60% to 80%, I'd stick with a robe and ninja my way around.

  5. I started out with BOSS, which I'm not sure is working properly (does it reorganize ALL esps, including those unpacked from OBMM?), but it does give me a reordered text list. I ended up manually organizing the esps through OBMM.The rest are now properly "installed" and working....but shouldn't be according to the latest conflict list. Something caused the SI and KOTN expansions to stop working, though.Now, I checked out Wrye Bash, downloaded it and Python, and installed them both. According to many pages I've found through Google, I should be able to run it as an Admin, but that option doesn't come up. I've added another picture for Wrye Bash.

    I got it to work! Soooooo simple....

     

     

  6. My game data isn't in peril or anything, I would just like someone with perhaps more experience to advise me on where to put what. I know this picture isn't much to go off of, but expanding each item and then getting a screen shot of the whole thing would be a ridiculous task. If you can find a way for me to better present the conflicts, please do so. I really just want to optimize my overall load and increase my FPS and experience with the game.

     

    Due to the previous experience of being hassled by my lack of knowledge, months ago I uninstalled Oblivion and had a dry spell. After those horrid months of not playing my (currently and most) favorite game, I became curious about the Nexus. I reacquainted myself with Deadly Reflex (it was way too enticing....) and had to install the game. I promised myself I would take care of my game. Currently, I have 1 male (Imperial) character and 1 female (Tattooed Mystic Elf) character, but I will have more male characters of various races and at least 1 more female (probably a Drow). Roberts Male and HGEC Female are mesh mods that I would rather keep over other mods, due to the fact that I need my characters to appear more "heroic"/"high quality". I constantly search for texture mods though (searching through hundreds, or by now thousands, of pages).......

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