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Posts
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Everything posted by VerwalterWulf
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Whenever I start my game (NVSE is used), the UI & cursor don't load up, and when I go to exit said game, a line saying "Missing Masters, check online for support" (I'm using the 0.52.3 Version of NMM), so clearly something is amiss and I'd genuinely appreciate some assistance in getting things set right. My load order: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmCaravanPack.esmClassicPack.esmMercenaryPack.esmTribalPack.esmELECTRO-CITY - CompletedWorkorders.esmMomod.esmTalonPack.esmRockwellPursuit.esmSaxxonsQuestPack.esmELECTRO-CITY - Highways and Byways.esmSomeguySeries.esmWeapon Mod Expansion.esmdomecity.esmNevadaSkies.esmProjectBrazil.esmVanessaFollowerNV.esmMilitary NV Backpacks.esmD.E.I.M.O.S..esmWME - GRA.esmWME - DLCs.esmAnchoragePack.espProject Brazil NV DLC Control.espMilitary NV Backpacks - Vendor Script Replenish.espReadius_NV.espFCO - GlowingOne.espRemington Model 10-A NV.espMilitary NV Backpacks - Weapons.espCaymanNV.espAG DM God's Reign.espCatalyst AAS NV.espContinueAfterEnding.espEVE FNV - ALL DLC.espOldCourierDuster_Replacer.espHazmatStealthHelm.espLightUpAndSmokeThoseCigarettes_edisleado.esplightupandsmokethosecigarettes_dm.espmossberg500.espLightUpAndSmokeThoseCigarettes_edisleado_leveledlist.espMilitary NV Backpacks - No Straps.espPBCheatBoxff.espMP-133 NV.espnoinsects.espProjectBrazilKeepAllItems.espWME - GRA - Vendor Reform.espProject_Brazil_Character_Edits_PN.espRockwellDescentMod.espMonster Mod Wasteland Edition.espKarabiner98k.espMNK-RHINOgaussRevolver.espRockwellPursuit2014Update.espCNR_Beta.espAG Supplementary Uniques-AllInOne WME.espavangraffscorned.espTheInheritance.espRussell.espMCL_Weapon_Pack.espCourierCacheWSE.espCamonPack - Blachnick - Scottmack.espkochandbohr.espCamonPack - Blachnick.espIntegratedFullDLC.espDoubleBarrelShotgun.espProject Brazil NV Courier Stash Control.esprotfacetoriches.espNewVegasBounties.espNewVegasBountiesII.espathornysituation.espLeeEnfieldNo4.espNevadaSkies - Ultimate DLC Edition.espOWBTransportalPonder.espShotgun Commando Redone.espSpecial Forces Rifle.espThe Mod Configuration Menu.espThe Weapon Mod Menu.espTrigunRevolver.espWeapon Mod Expansion.espCouriers Blunder + Rifle.espNewVegasKiller.espAutoMagKit.espCasinoBankMoney.espClassic Tesla Metal Armor.espShotgun Commando.espWME - GRA - Weapon Integration.espWMEVE - All DLCs.espWME - DLCs.espDead Money - Automatic Rifle fix.espK900_Jnr.espDog_City3.espNCRTrooperOverhaul.espWME - GRA - Unique Integration.espawilderwasteland.espCasinoHeistPack.espColt_10mm_pistol.espFalling Block Rifle.espAG Supplementary Uniques-GRA.espClassic10mmSMG.espilbuonorevolver.espMossberg590.espBigDevil44.espClassicCombatShotgun.espSteamer.espM37Ithaca.espM1897.espCAWS.espCShotgun.espG3SG1.espAI_Revolver.espC1849.espDEagle.espGyrojet.espKS23.12Ga.espKS23.espM14.espMP412REX.espMaresLeg.espMateba.espMauserC96.espPancorJH.espRagingBull.espSVU.espSW38S.espSerbu.espTOZ34.espTOZ66.espRugergp100.espManurhin MR96.espHAS Heavy Assault Shotgun.espBadmagic - Watchtowers.espFarquharsonRifle.espGunslinger.espshogo_50_cal_smg.espDragsModernGunslinger.espBlachnick90s M37 Ithaca.espScottmackWeaponPack.espLeeEnfieldMkIII.espAdvanced Power Armor.espRHINO45-70MX_NV.espM60.espM60_belt.espOldCourierDuster.espCrossbow.espHenry Rifle Sniper.espDWPPC357_NV.espHSS Crusader.espClassicSniperRifle.espBrowning1885HW.espCarcano.espMCL_Pre_warXbow.espM60_belt_grunt.espM60_grunt.espSharps.espT20E3.espThe Devils Hand.espWME - GRA - Just Guns.esp Total active plugins: 160Total plugins: 161
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By the gods, will someone please give me a hand. I have no friggin' idea as to what is wrong with my load order, will someone please just enlighten as to what to correct? [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] OldWorldBlues.esm [X] LonesomeRoad.esm [X] GunRunnersArsenal.esm [X] ClassicPack.esm [X] MercenaryPack.esm [X] TribalPack.esm [X] CaravanPack.esm [ ] FOOK - New Vegas.ESM [ ] FOOK - New Vegas DLCs.esm [X] NSkies URWLified.esm [X] IWS-Core.esm [ ] AEVegas.esm [X] Weapon Mod Expansion.esm [X] WME - DLCs.esm [X] WME - Dead Money.esm [X] WME - Honest Hearts.esm [X] WME - Old World Blues.esm [X] WME - Lonesome Road.esm [X] WME - GRA.esm [ ] MikotoBeauty.esm [ ] NewVegas40kConversion.esm [ ] ACM Armory.esm [ ] ACM Mannequins.esm [X] Readius_NV.esp [X] The Weapon Mod Menu.esp [X] MoMod-MCMMenu.esp [X] MoMod-NightSpawn.esp [ ] NewVegasBounties.esp [X] IWS-Core-Patrols.esp [X] IWS-Core-Guards.esp [X] IWS-Core-Civilians.esp [X] IWS-DM.esp [X] IWS-HH.esp [X] IWS-OWB.esp [X] IWS-LR.esp [ ] AEVegas.esp [X] christinecos.esp [ ] UHNV.esp [ ] YangtzeBunkerPlayerHomeV1_3.esp [ ] FOOK - New Vegas.esp [ ] FOOK - New Vegas DLCs.esp [ ] FOOK GRA Ammo Hotfix.esp [ ] enclaveradio.esp [X] AG Supplementary Uniques-Old World Blues.esp [X] AG Supplementary Uniques-GRA.esp [X] AG Weapon Reload SFX.esp [ ] Classic M72 Gauss Rifle.esp [ ] DWM4A1.esp [ ] M2HB.esp [ ] mac10.esp [X] THOR.esp [X] AirForceArmorT57C.esp [ ] Armored PA Gloves.esp [X] LeatherBackpack - eng.esp [ ] NAPA-NV 0.1.esp [X] VaultTecPowerArmor.esp [X] AG Supplementary Uniques-AllInOne WME.esp [X] AG Supplementary Uniques WME.esp [X] AG Supplementary Uniques-Dead Money WME.esp [X] AG Supplementary Uniques-Honest Hearts WME.esp [X] AG Supplementary Uniques-Lonesome Road WME.esp [X] WME - DLCs.esp [X] WME - Dead Money.esp [X] WME - Honest Hearts.esp [X] WME - Old World Blues.esp [X] WME - Lonesome Road.esp [X] Weapon Mod Expansion.esp [ ] WME - GRA - Weapon Integration.esp [ ] WME - GRA - Vendor Reform.esp [ ] WME - GRA - Unique Integration.esp [ ] WME - GRA - Just Guns.esp [ ] WME - GRA - Complete.esp [ ] WME - GRA - Arenovalis.esp [ ] WME - GRA - All Weapons.esp [ ] WME - DLCs Arenovalis.esp [X] Fellout.esp [ ] friendofnightforfellout.esp [X] NSkies URWLifiedOWB.esp [X] NSkies URWLifiedHH.esp [X] NSkies URWLifiedDM.esp [ ] MikotoBeauty.esp [ ] MikotosWoodElf.esp [ ] ChaosMarines-WordBearers.esp [ ] SpaceMarines-SpaceWolves.esp [ ] SpaceMarines-BloodRavens.esp [ ] Buena Vista.esp [ ] MikotosWoodElf and project Beauty-NewVegas40k Compatibility.esp [X] Wasteland Soldier - NV Edition.esp [X] Vaquero Outfit.esp [ ] T45d Power Armor Replacement.esp [ ] Crossbow.esp [ ] M37Ithaca.esp [ ] Steamer.esp [ ] MCL_Weapon_Pack_1.4.esp [ ] Uncle SAMR.esp [ ] AKS74u.esp [ ] Mr.Gatling Minigun Divide Variant.esp [ ] AEVegas_101_storage.esp [ ] mossberg500.esp [ ] Classic Quad Barrel Riot Shotgun.esp [ ] Remove Invisible Walls.esp [ ] Higher Limit Gambling.esp [ ] Veronica-No Hood.esp [ ] ChaosMarines-Thousand Sons.esp [ ] ChaosMarines-DeathGuard.esp [ ] ChaosMarines-Nightlords.esp [ ] ChaosMarines-Emperor'sChildren.esp [ ] SpaceMarines-CrimsonFists.esp [ ] SpaceMarines-LunaWolves(Pre-Heresy).esp [ ] MoraelinsEuropeanGreatsword.esp [ ] SpaceMarines-BlackTemplar.esp [ ] SpaceMarines-LegionOfTheDamned.esp [ ] SpaceMarines-Salamanders.esp [ ] SpaceMarines-BloodAngels.esp [ ] SpaceMarines-UltraMarines.esp [ ] SpaceMarines-Emperor'sChildren(Pre-Heresy).esp [ ] SpaceMarines-RavenGuard.esp [ ] Munitions Renamed.esp [ ] Micro-.esp [ ] Micro-2[Melee].esp [ ] Marksman rifles upgrade.esp [ ] Please work.esp [ ] hunter.esp [ ] DW1911.esp [ ] WEarable LEgate.esp [ ] ATT BoSCombatJacket.esp [ ] TGL.esp [ ] Confederatehat.esp [ ] imperial guard.esp [ ] m1d.esp [ ] Ranger Rifle.esp [ ] Classic M72 Gauss Rifle (Fixed VATS DMG).esp [ ] Classic MEC Gauss Minigun.esp [ ] ACM Armory GoodSprings Entrance.esp [ ] ACM Armory Mannequins.esp [ ] 005.esp [ ] 010.esp [ ] 015.esp [ ] 020.esp [ ] 025.esp [ ] 030.esp [ ] 035.esp [ ] 040.esp [ ] 045.esp [ ] 050.esp [ ] flintlock.esp [ ] SpaceMarines-DarkAngels.esp [ ] Manurhin MR96.esp
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Dude, i'm no modder, litteraly, just go to the DL page for the mod, the very first option available at the top of the screen.
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Version 1.0(not beta)
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Well, it still doesn't start, bloody wonderful.
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Actually, erm, dude, this is version 1.0, the finalized.(hotfixes and updates pending, like with all mods.)
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Fallout3.esm Anchorage.esm ThePitt.esm PointLookout.esm BrokenSteel.esm CALIBR.esm FOOK2 - Main.esm FOOK2 - [DIK] DLC Improvement Kit.esm FOOK2 - [*censored*] World And Neighbourhood Kit.esm Mart's Mutant Mod.esm FOOK2 - Main [Hotfix].esp FOOK2 - DIK [Hotfix].esp FOOK2 - [EVE] Energy Visuals Enhanced.esp WeaponModKits - FOOK.esp WeaponModKits.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WMKAA12Shotgun.esp Mart's Mutant Mod - FOOK2.esp Mart's Mutant Mod.esp Mart's Mutant Mod - Increased Spawns.esp Mart's Mutant Mod - Feral Ghoul Rampage.esp Mart's Mutant Mod - Hunting & Looting.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - FOOK2 - DIK.esp Fellout-pipboylight.esp Fellout-SOTD.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Full.esp FOOK2 Nightvision for Fellout.esp 700NE rifle.esp DoubleDeathClawGauntlets.esp 3EFskewer.esp Walther MPL.esp FOOK2 Armory.esp Total active plugins: 45 My game just starts to fire up and abruptly crashes when the intro-menu starts, erm, how do I fix this? (I figured you gents would have an idea on how to fix the load-order.) (I posted this on another thread
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Getting DLC and mods working
VerwalterWulf replied to Wandik's topic in Fallout 3's Mod Troubleshooting
Fallout3.esm Anchorage.esm ThePitt.esm PointLookout.esm BrokenSteel.esm CALIBR.esm FOOK2 - Main.esm FOOK2 - [DIK] DLC Improvement Kit.esm FOOK2 - [*censored*] World And Neighbourhood Kit.esm Mart's Mutant Mod.esm FOOK2 - Main [Hotfix].esp FOOK2 - DIK [Hotfix].esp FOOK2 - [EVE] Energy Visuals Enhanced.esp WeaponModKits - FOOK.esp WeaponModKits.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WMKAA12Shotgun.esp Mart's Mutant Mod - FOOK2.esp Mart's Mutant Mod.esp Mart's Mutant Mod - Increased Spawns.esp Mart's Mutant Mod - Feral Ghoul Rampage.esp Mart's Mutant Mod - Hunting & Looting.esp Mart's Mutant Mod - Tougher Traders.esp Mart's Mutant Mod - Natural Selection.esp Mart's Mutant Mod - Zones Respawn.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - FOOK2 - DIK.esp Fellout-pipboylight.esp Fellout-SOTD.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Full.esp FOOK2 Nightvision for Fellout.esp 700NE rifle.esp DoubleDeathClawGauntlets.esp 3EFskewer.esp Walther MPL.esp Total active plugins: 44 My game just starts to fire up and abruptly crashes when the intro-menu starts, erm, how do I fix this? (I figured you gents would have an idea on how to fix the load-order.) -
[X] Anchorage.esm [X] ThePitt.esm [X] BrokenSteel.esm [X] Zeta.esm [X] PointLookout.esm [X] Fallout3.esm [X] CALIBR.esm [X] FOOK2 - Main.esm [X] FOOK2 - [DIK] DLC Improvement Kit.esm [X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm [X] FOOK2 - DIK [Hotfix].esp [X] FOOK2 - Main [Hotfix].esp [X] FOOK2 - Mothership Zeta.esp [X] FOOK2 - [EVE] Energy Visuals Enhanced.esp [X] WeaponModKits.esp [X] WMKAA12Shotgun.esp [X] WeaponModKits - OperationAnchorage.esp [X] WeaponModKits - ThePitt.esp [X] WeaponModKits - PointLookout.esp [X] WeaponModKits - BrokenSteel.esp [X] WeaponModKits - Zeta.esp [X] WeaponModKits - FOOK.esp [X] Mart's Mutant Mod - FOOK2.esp [X] FOOK2 Nightvision for Fellout.esp [X] Mart's Mutant Mod.esm [X] Mart's Mutant Mod.esp [X] Mart's Mutant Mod - FOOK2 - DIK.esp [X] Mart's Mutant Mod - Increased Spawns.esp [X] Mart's Mutant Mod - Feral Ghoul Rampage.esp [X] Mart's Mutant Mod - Hunting & Looting.esp [X] Mart's Mutant Mod - Tougher Traders.esp [X] Mart's Mutant Mod - Natural Selection.esp [X] Mart's Mutant Mod - Zones Respawn.esp [X] Mart's Mutant Mod - DLC Anchorage.esp [X] Mart's Mutant Mod - DLC The Pitt.esp [X] Mart's Mutant Mod - DLC Broken Steel.esp [X] Mart's Mutant Mod - DLC Point Lookout.esp [X] Mart's Mutant Mod - DLC Zeta.esp [X] Fellout-pipboylight.esp [X] Fellout-SOTD.esp [X] Fellout-Anchorage.esp [X] Fellout-BrokenSteel.esp [X] Fellout-PointLookout.esp [X] Fellout-Full.esp [X] F.O.W.E.- ClothingAddon.esp [X] F.O.W.E- FelloutPatch.esp [X] DoubleDeathClawGauntlets.esp [X] 3EFskewer.esp this would be my FOMM load order, but the game barely starts up the intro music begins, then it is suddenly says the a-typical game-crash message.
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This would be a total Conversion, but, assimilating the concept of a world derived from the Fallout Universe, basically, this would require a massive mod team, incorporating a concept regarding "What if WWII hadn't ended." so, I'm looking for modders, I mean, really, really, really capable modders, Like, five-star nexus members, hell, "FOOK" team members would be appreciated, IM me to hear more about this concept.