This sounds great, gives a whole new dimension to the game. I'd like to make a few suggestions on character type changes. Raiders: +15 melee instead of +10 small guns and no repair as Raiders often have to use makeshift weapons like lead pipes, nail boards and pool cues etc (especially at lower levels). This gives a nice start for melee players. Outcasts: +10 to Big guns instead of energy weapons {spoiler alert!} as they are hording the advanced weapons to use as a bargaining chip to get back in good with the West Coast BOS (and make Lyons BOS look bad). As for the main quest line you can skip that altogether by making a side quest a main quest, e.g. for the escaped slave you can point him to the ones wanting to {spoiler alert!} make a sanctuary at the Lincon Memorial or for the Slaver have him helping the slavers there try and find escaped ones etc. There are lots of possibilities (PM me for more suggestions and I maybe able to help with some of the quest building, changes). As for Threedogs radio messages, because they do not have text involved or menus etc they can be edited to remove references to the Vault as he does occasionally refer to you as "The Lone Wanderer" which can be pasted in place the references to "Vault Boy/Girl" etc (anyone with decent sound editing skills should be able to do that for you). I hope these ideas help and good luck with this project :)