I'm experiencing immediate CTD when loading the exterior from the dungeon start of Alternate Start (or immediately after exiting the sewers, or when entering/exiting the world map would still crash the game). Selecting the vanilla carriage intro from the Alternate Start statue would work if I deactivated the Immersive Armor mod, otherwise it would crash after a few lines of dialogue. In Mod Organizer I first run TES5Edit (select all plugins, create merged list, delete leveled list, save as merged patch), then I run DSR Patch (but I don't activate it until after creating the bashed patch), create my bashed patch with Wrye Bash (follow all suggestions, activate all includes and the leveled list, deactivate the merged option), activate tes5merged, DSR Patch and Bashed Patch. I set the Vsync to "Use the 3D application setting" and the FPS limiter to "[~]59.7fps" in NVIDIA Profile Inspector. I set the speakers and headphones to "24 bit, 48000 Hz". The attachment is a picture of the autosave just out of the dungeon, following is my load order BEFORE creating a merged list, a bashed patch and running the external patches: