Good news, and bad news. Good news is, despite the massive mod list, it is not a mod fault. Bad news, it is a skyrim engine limitation even PC gamers meet due the console restriction on light sources. The engine, or shader code, passes only up to four light sources on objects, the rest is dropped. Nothing anyone could do about this yet. Maybe that enb is making some cool magic someday, but I doubt this. So, lets wait for the next Elder Scrolls in 64Bit DX11. And hope it will be the Big Bang in the ES Universe.