I would doubt that he only refers to combat animations, but a complete combat overhaul. And there is still reason for this, since Skyrim is the first RPG to offer a possible base for this. And there are no local damage zones yet. A perfect combat simulation would consider force, protection, and the angle of the attack. Dunno how far this is already in mind of the well known modders, but Spooky was into that already with Oblivion. His mod Duke Patrick Combat Archery had local damage zones. This was not for pure graphic effects like in deadly reflex, but improved the combat itself. I would recommend you to contact Spooky, since he is a medieval combat arts expert. As far as I know he is no animation expert unfortunately, though he wanted to get into this stuff. Somehow he expected Skyrim to offer this new possibilities. anyway, I am looking forward to your contributions, well, it is very fun, but also hard work. Good Luck!