Jump to content

sonicbrawler182

Premium Member
  • Posts

    2
  • Joined

  • Last visited

Nexus Mods Profile

About sonicbrawler182

sonicbrawler182's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Conversation Starter
  • Dedicated
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. I remember seeing that guide before a few months ago but couldn't quite find it again, thank you! I think I understand what I have to, the process looks very much the same as making the expression morphs I already did, I just need to put them into a chargen file and with the correct slider names for the chargen morphs and it should work. I'll post again if I'm having trouble or make good progress.
  2. I am creating a custom race mod (with a completely custom model, not based on a existing Skyrim race model) and I am aiming to support all of the features of the vanilla races and their various sliders (i.e without the RaceMenu mod). The next major thing I really need to do is the facegen sliders for things like "chin length, nose height", etc. However, I am struggling to find info on how to create these. I already have a generally good understanding of .nifs and .tris and how they factor into the process of creating custom models and so on. I've already done the expression morphs for my custom race. I can't really find any info on how the vanilla facegen sliders work though, as searching for it keeps turning up info about using the RaceMenu mod to create face presets and the like. I do generally understand that I will need to make one or more .tri files containing the morph data, but I don't know how the vanilla sliders are set up for this. Do I need to make a .tri file for each slider, are they contained in one .tri file with multiple sliders, how the sliders should be named, etc. If anyone has any knowledge on this, or can point me towards some relevant documentation, that would be much appreciated.
×
×
  • Create New...