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Ryuukon

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  1. I like the new design, but only aesthetically. Functionally, however, the new design is just bad. I'm sorry to say that, but it's true. Atleast with the old design I could get the pages I wanted to quickly and easily. I understand the want, even the need, to update a website. I really do. It's hard to continue to market a product with an old shell. However, there is no reason to update the visual appeal of a website at the cost of usability. What's the point of building a new Ferrari with sleek new curves and lots of horsepower when the driver doesn't know which pedal to push, or when they need to turn the steering wheel left to go right? Old Design 1 New Design 0
  2. It's been a good couple of months since we've seen any new armor sets/clothing sets for Type 3. Is Type 3 dead? Are all the modelers clocking to Exnem? God I hope not. I'm a big fan of Type 3, especially since Exnem seems so... sloppy... What I wouldn't give for more new Type 3 armor/clothing...
  3. That'd be the HGEC body resource, but it's basically a dead project. What's there works "ok" but not great, and the author who ported it over from Oblivion won't be working on it anymore until someone makes a new skeleton for FO3, which is probably going to be never.
  4. The hat is actually a hair style. And the jump suit (at least the one I'm thinking of) can be found in the original mod (which I think is currently being blocked by the author) but also in Ling's Finer Things. Both of which can be found in Ling's Finer Things with the Ling's Coiffure and Couture optional package.
  5. Start FOMM up again and click the "Toggle Invalidation" button.
  6. Personally I'm more about style. The way I see it there are plenty of armor mods out there that provide adequate protection, but most aren't very impressive looking. Usually just rehashes of what we've already seen. There are a few that fall into the "Both" category, like the japanese invasion, coyote, and my personal favorite "Sweet Sneak". But most of the time, when looking at new releases for armor, if it doesn't look cool, I won't bother using it.
  7. The problem is in Fook 2, it's a known issue and will probably be fixed next release.
  8. Even if this were to implemented I doubt I'd use it. Just because there is a new version of a mod doesn't mean you want to use it. There are many mods that make changes but reduce stability. In the end you're better off experimenting yourself and seeing what works and what doesn't with your "core" mods. Trial and error. Nature of the beast.
  9. Personally if it's just a mod I want to "try out" I create a .bsa file containing all the folders the mod author would want you to move to the Data directory. Usually this will work just fine, and makes it easier to remove later if you don't want to use it, but it can cause problems like missing meshes. Just use FOMM to create the .bsa file and name it the same as the main .esp file included with the mod and you're good to go. Generally though, for compatibility sake, you're better off just moving everything to the data folder like the mod author instructed.
  10. Gonna bump this one more time in the hopes someone skilled in conversions decides to take up the gauntlet.
  11. Yup, I found it. But the one in the pick is significantly smaller and held backwards... *sigh* Hate when that happens. And I still haven't figured out nifscope or blender...
  12. http://www.fallout3nexus.com/downloads/ima...-1246116079.jpg Anybody know what sword that is? [Edit] Hmm, may have found it. Not sure. The one in this mod doesn't appear to be flaming...
  13. Well, I've spent the past 5 hours trying to learn to do this myself but with no luck. Only thing I accomplished (aside from a raging headache) is that it seems you only need Nifskope to convert a model like this. Right? That's all I could really gather from the modeling tutorial with the ashtray example... Ugh my head hurts...
  14. Was wondering if anyone would be interested in doing a conversion of Buiess Armors for HGEC, namely the black leather harness one. That has always been my favorite armor in Oblivion, and would love to see it join the many other Oblivion armors that were converted to Fallout 3. Would prefer this was done with the Type3 body in mind.
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