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crowlotus

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About crowlotus

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    United States
  • Currently Playing
    Oblivion, Fable, Diablo II, NWN, Fallout 3
  • Favourite Game
    Final Fantasy Series

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  1. Maybe someone on here can explain WTF is going on when trying to build a bash patch. I get the following error EVERY time and can't wrap my head around a solution: Traceback (most recent call last): File "bash\basher\patcher_dialog.py", line 185, in PatchExecute File "bash\basher\patcher_dialog.py", line 287, in _save_pbash File "bash\mod_files.py", line 241, in safeSave File "bash\mod_files.py", line 273, in save File "bash\brec\record_groups.py", line 307, in dump File "bash\brec\record_groups.py", line 179, in _write_header File "bash\brec\record_groups.py", line 300, in getSize File "bash\brec\record_groups.py", line 300, in <genexpr> File "bash\brec\record_structs.py", line 431, in getSize File "bash\brec\record_structs.py", line 584, in dumpData File "bash\brec\record_structs.py", line 202, in dumpData File "bash\brec\basic_elements.py", line 205, in dumpData File "bash\brec\advanced_elements.py", line 530, in pack_subrecord_data struct.error: pack expected 28 items for packing (got 2) Traceback (most recent call last): File "bash\gui\events.py", line 180, in _post File "bash\balt.py", line 705, in _conversation_wrapper File "bash\basher\patcher_dialog.py", line 185, in PatchExecute File "bash\basher\patcher_dialog.py", line 287, in _save_pbash File "bash\mod_files.py", line 241, in safeSave File "bash\mod_files.py", line 273, in save File "bash\brec\record_groups.py", line 307, in dump File "bash\brec\record_groups.py", line 179, in _write_header File "bash\brec\record_groups.py", line 300, in getSize File "bash\brec\record_groups.py", line 300, in <genexpr> File "bash\brec\record_structs.py", line 431, in getSize File "bash\brec\record_structs.py", line 584, in dumpData File "bash\brec\record_structs.py", line 202, in dumpData File "bash\brec\basic_elements.py", line 205, in dumpData File "bash\brec\advanced_elements.py", line 530, in pack_subrecord_data struct.error: pack expected 28 items for packing (got 2)
  2. Had to reinstall Fallout 3 and this was the first mod I downloaded. I can't seem to get it to work. I have moved the esp up/down in my load order for an hour now. I have no idea why it isn't working. In the game, I pause and it SHOULD give me options to configure it but it isn't there. Can someone PLEASE tell me what I am doing wrong? Edit: Finally someone gave me a to change one stinking line and it worked. edit start_menu.xml in Data/Menus/Options with Darn installed ,find the <_isPauseMenu> line, Edit <eq> 9 </eq> to <eq> 8 </eq>.
  3. No offense to the modders on here but I'm looking for a Male Mage Robe Replacer mod. I want something that distinguishes mages from just ordinary robes. I have the Arch-mage Robe mod but looking for ordinary mage robes for Males only. Hope that wasn't too confusing.
  4. That's the problem. It was only AFTER I removed the Arren mod this stopped happening. I will admit I used the new 'voices' for the Arren mod, specifically the Redguard voice. Could that have affected this in any way?
  5. Installed the Arren mod and got this error readout. It keeps repeating the same thing over and over. I was wonering: 1) What's causing it; 2) How do I fix it; 3) Will this cause me trouble in the long run?
  6. Ran into a problem on my game. I have a mod in that's labeled WildernessTravelers.esp. Problem is I have no idea where it came from. The "travelers" are composed 14 NPC's. All of them are hostile towards my companions, especially Vilja and keep attacking her. Looking them up in the Editor, they are listed in the following picture. Don't know if it will help but the CRC32 is 6591da3e. Any ideas where this even came from?
  7. I have no idea where to post this and it's driving me crazy!!! :wallbash: I have a texture problem. I have already 'removed' my texture folders I thought it could be and still no luck. I'm hoping someone on here with more gaming savvy can point me in the right direction. When I click on them, it displays UTScaffoldPostMainR01. It happens both along the opening and stairs. Any help would be appreciated.
  8. I had to reinstall FO3. When I did, a lot of my stuff was missing from the INI file. Specifically, when I would click on an item using the tilde key, it would display (example ahead) Trash Pile (01234567). Now, it displays, (01234567) How do I change this? Did it a long time ago but forgot how. PLEASE, can anyone help me? It's driving me nuts.
  9. I was just wondering if this would be a good computer to run my games, i.e. Oblivion, Fallout Series, etc. Would like some honest opinions BEFORE I invest my hard-earned money. Key SpecsStorage TypeHDD, SSDTotal Storage Capacity1240 gigabytesSolid State Drive CapacitySpecifications Info info240 gigabytesHard Drive CapacitySpecifications Info info1000 gigabytesSystem Memory (RAM)Specifications Info info8 gigabytesProcessor Speed (Base)Specifications Info info3.1 gigahertzProcessor ModelSpecifications Info infoIntel 10th Generation Core i5Processor Model NumberIntel i5 10400FOperating SystemSpecifications Info infoWindows 10 GeneralProduct NameTrace MR Gaming Desktop - Intel i5-10400F - 8GB Memory - NVIDIA GeForce GTX 1650 Super 4GB - 240GB SSD + 1TB HDDBrandiBUYPOWERSizeStandardModel NumberBB991Color CategoryBlack FeatureCustomizable Keyboard LightingRGBCustomizable Case LightingYesCooling SystemSpecifications Info infoAirKeyboard TypeRGB PortsNumber of USB Ports (Total)8Number of USB 2.0 Type A Ports4Number of USB 3.0 Type A Ports4Number of HDMI Outputs (Total)1Number of DisplayPort Outputs (Total)2Number of DisplayPort Ver. 1.2 Outputs2 StorageStorage TypeHDD, SSDTotal Storage Capacity1240 gigabytesSolid State Drive CapacitySpecifications Info info240 gigabytesHard Drive CapacitySpecifications Info info1000 gigabytes MemorySystem Memory (RAM)Specifications Info info8 gigabytesType of Memory (RAM)Specifications Info infoDDR4System Memory RAM SpeedSpecifications Info info2666 megahertzSystem Memory RAM Expandable ToSpecifications Info info64 gigabytesNumber Of Memory Slots4Number of Memory Sticks Included1 GraphicsGPU BrandNVIDIA ProcessorProcessor BrandIntelProcessor Speed (Base)Specifications Info info3.1 gigahertzProcessor ModelSpecifications Info infoIntel 10th Generation Core i5Processor Model NumberIntel i5 10400FProcessor Cores6-core ExpansionNumber Of Internal 2.5" Bays2Number Of Internal 3.5" Bays2Number Of PCI-E x1 Slots1Number Of PCI-E x2 Slots1Number Of PCI-E x16 Slots1 ConnectivityInternet ConnectivityWi-Fi, Ethernet NetworkNumber Of Ethernet Ports1 CompatibilityMotherboard Form FactorSpecifications Info infoATXOperating SystemSpecifications Info infoWindows 10 IncludedKeyboard IncludedYesWireless KeyboardNoMouse IncludedYesWireless MouseNoIncluded SoftwareWindows 10 Certifications & ListingsENERGY STAR CertifiedSpecifications Info infoNoEPEAT QualifiedSpecifications Info infoNo WarrantyManufacturer's Warranty - Parts1 yearManufacturer's Warranty - Labor1 year OtherUPC848604040851
  10. I have been trying every way in the world to fix this to no avail. I never get the signal to start the quest. When I walk by Trinity Tower, hoping to trigger it, Strong is standing OUTSIDE the building. He runs up to me and says, "You ready find milk?" It's like I have beaten the quest but haven't even started it. Any way of actually "starting" the quest? I'll use console, cheats, etc. but REFUSE to restart my 40+ hour game.
  11. I have been trying to figure this one out for weeks to no avail. The Red Rocket near Sanctuary has no collision meshes on the walls. Settlers, Raiders, Dogmeat, Settlers and I can walk through the walls. The ceiling has no collision meshes on it either. I've checked and none of the other walls are affected like this. The ONLY mod I have is this one: https://www.nexusmods.com/fallout4/mods/35056. Also. the windows are purple sometimes when I teleport in which means I am missing something. :( I thought about scrapping the building but heard this can cause major problems. Any advice on what could be causing this or how to fix the mesh walls?
  12. Recently started playing Oblivion again. Installed a few new mods and suddenly ran into a bug. EVERY road is covered in grass!! Whenever I would explore the world before, the roads and trails were easy to see. Now, every one of them have disappeared, sidewalks are broken up by grass and nothing seems to work. I have 'debugged' my game by removing all my mods except for Oblivion.esm. When that didn't work, I removed my meshes/textures folders along with the mods. Nothing ever changed! :wallbash: Can anyone point me in the right direction as to what I am doing wrong? The game is playable as is but it's just annoying. Especially when the entire Waterfront is covered in sand. If it is needed, I can even include my mod list. Please help me.
  13. I hope this is the right spot to post this but I'm running out of ideas about what is causing this. Removed all my mods, meshes, textures and this still shows up. :wallbash: And when I say messed up, all grass shows up like this. No roads, no sidewalks, etc.
  14. When you get to the choice of kill Elijah or trap him, how do you even f**ing trap him? I have tried for over an hour to do this. I have followed several "reliable" strategy guides to no avail. He still sees me. I want to trap him because it is a fitting end for him. Letting him be trapped, knowing what it feels like to be able to never escape, reflecting on his wrongdoings and knowing the world went on without him.
  15. Had this problem, too so used the console lol I typed in "tai" which stops God/Dog from doing anything. Then, I went to the valves, shut them off, and viola! I also had on tdetect just in case. Hope this helps.
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