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Everything posted by Spikefan74
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I am creating a patch from the mods Training Dummies Provide XP SSE Port and Hand to Hand - An Adamant Addon so I can practice on the training dummies. How do I attach the Keyword Form ID from the training dummies to the Unarmed (Hand to Hand. esp - Weapon category)? I added a keyword to the weapon cell on the right panel, but the pull-down menu doesn't list the dummy keywords. (there are 7). Do I create a new one to attach? If so how do I do that? If I create a new one, do I do that on the right or left side? Update: I've added the masters and sorted them. I've added a keyword category (which is blank) I've tried adding the form id from the dummies to the patch file keywords category but get an error. I'm a bit confused on adding the keywords. Thanks!
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[MOD REQUEST] SELL PLANTS OR POTIONS
Spikefan74 replied to ERDJOWY's topic in Hogwarts Legacy's Discussion
Nexus has a mod called, "Hogwarts Economy". It tweaks a variety of things. He's working on being able to sell potions, so you might keep an eye on it. Here's the link: https://www.nexusmods.com/hogwartslegacy/mods/346?tab=description -
Attributes Not Increasing When Leveling
Spikefan74 replied to Spikefan74's topic in Oblivion's Classic Discussion
Yeah I uninstalled it, I clicked on the attributes (strength, Intelligence etc) and it didn't work. I reinstalled COBL, that didn't work. I verified the game and reinstalled Boss etc, still not working. hmmm. I'm out of ideas. -
I uninstalled Ultimate Leveling and started a new game, but my attributes don't increase when I level up. I'm not sure what mod might be interfering, can someone take a look? Here is my mod list: Oblivion.esm Jog_X_Mod.esm Cobl Main.esm Better Cities Resources.esm Av Latta Magicka.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Better Cities .esp Enhanced Water v2.0 ND.esp Enhanced Water v2.0 HD.esp ClocksOfCyrodiil.esp ClocksOfCyrodiilNoArcane.esp Camping.esp Enhanced Economy.esp DarNifiedUI Config Addon.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp Command Mount.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Cobl Glue.esp Cobl Si.esp Ash's Odd Jobs II.esp Fighters Guild Quests.esp ImperialCityApartment.esp Mages Guild Quests.esp The Ayleid Steps.esp The Ayleid Steps - Patches.esp thievery.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp FrostcragAlchemySorter.esp Knights.esp Knights - Unofficial Patch.esp The Lost Spires.esp Better Cities - House price patch.esp GMArcheryRebalance.esp SetsunaDummyTraining.esp Alternative Start by Robert Evrae.esp ASLES.esp Teleport to Frostcrag Spire - Spell and Item.esp MidasSpells.esp AK- Midas Spellswap.esp HTHAdvanced - Normal.esp Beautiful People.esp 1em_Vilja.esp Oblivion_Character_Overhaul.esp Better Cities FULL.esp Better Cities - IC Imperial Isle.esp Better Imperial City.esp Better Cities Chorrol - Knights of the Nine.esp LINK.esp efShopMod.esp More Magical Arcane University.esp New skill - Unarmored.esp Vampires - No Sun Damage - No Ugly Face.esp Av Latta Magicka.esp Av Latta Magicka - Birthsigns.esp efShopMod_BetterCitiesCompat.esp Ascension.esp Level Requires 15 Skill Increases.esp Combat Groans and Taunts Disabled.esp MNMRCY Bluethorn.esp MNMRBC Skymarch.esp Hot Coffee and Tea-Cobl.esp Bashed Patch, 0.esp
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Yes, BC.esp is the core file and BC full are the cities merged into one file.
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I'll be walking and the game randomly crashes after about 5 minutes, sending me to the desktop. Boss didn't pick up any errors, not sure why it's crashing. I also have the 4gb patch. - I have windows 10 - I use OBMM, Wrye Bash and Boss - I also use an ENB and bashed my patch with default settings Here is my load order: Oblivion.esm Cobl Main.esm Better Cities Resources.esm Av Latta Magicka.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp DLCShiveringIsles.esp Better Cities .esp Enhanced Water v2.0 HD.esp Hot Coffee and Tea-Base.esp Hot Coffee and Tea-Cobl.esp Camping.esp DarNifiedUI Config Addon.esp DLCHorseArmor.esp DLCHorseArmor - Unofficial Patch.esp DLCOrrery.esp Unofficial Shivering Isles Patch.esp DLCOrrery - Unofficial Patch.esp DLCVileLair.esp DLCVileLair - Unofficial Patch.esp DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp DLCSpellTomes.esp Command Mount.esp DLCThievesDen.esp DLCThievesDen - Unofficial Patch.esp DLCThievesDen - Unofficial Patch - SSSB.esp Cobl Glue.esp Cobl Si.esp DLCBattlehornCastle.esp DLCBattlehornCastle - Unofficial Patch.esp DLCFrostcrag.esp DLCFrostcrag - Unofficial Patch.esp Knights.esp Knights - Unofficial Patch.esp Auto Update Leveled Items And Spells.esp HTHAdvanced - Normal.esp Beautiful People.esp Oblivion_Character_Overhaul.esp Better Cities FULL.esp Better Cities - IC Imperial Isle.esp Better Imperial City.esp Better Cities Chorrol - Knights of the Nine.esp LINK.esp Ultimate Leveling.esp AdventurersShack.esp efShopMod.esp More Magical Arcane University.esp New skill - Unarmored.esp Vampires - No Sun Damage - No Ugly Face.esp Av Latta Magicka.esp Av Latta Magicka - Birthsigns.esp Bashed Patch, 0.esp
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Spell Mods Not Showing Up In Game
Spikefan74 replied to Spikefan74's topic in Oblivion's Mod troubleshooting
Ok, I changed it so it was sold in Skingraad mages guild and they showed up. I guess it was registering as a master spell in IC market district at edgar's discout spells even though i had changed it. -
Spell Mods Not Showing Up In Game
Spikefan74 replied to Spikefan74's topic in Oblivion's Mod troubleshooting
it's version 1.2.404. Is that the wrong one? I got it off the nexus. -
Okay I didn't imagine it. Here is a youtube video of a guy playing through it. At 40:53 the emperor says, "Close shut the jaws of Oblvion". It DID change! Link:
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Ok, Sorry if this has been mentioned before. I play this through a lot and am always starting new characters and this caught me off guard. At the end the emperor tells you, "Close shut the marble jaws of Oblivion". I always heard, "Close shut the jaws of Oblivion". I dont remember him ever saying the word, "marble" before. I been playing lately with a alternate start mod, but turned it off when i was testing a mod by itself.
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Spell Mods Not Showing Up In Game
Spikefan74 replied to Spikefan74's topic in Oblivion's Mod troubleshooting
No, I set them all to Apprentice level. i Just tested the mod with no other mods than the master file and it still doesn't show up. Do I need to reinstall my game at this point? -
Spell Mods Not Showing Up In Game
Spikefan74 replied to Spikefan74's topic in Oblivion's Mod troubleshooting
I made the spells in TES Construction Set and added them to Edgar's discout spells in the IC. I made a healing set and a destruction set. One showed up but the other is not showing up. -
I created a new Breton Mage and a guy showed up called "Assassin". He didn't attack me, but he is following me around. I spent the night at an inn and he was there watching me when I woke up. I deleted my character and started a new one and he appeared again. I didn't kill anyone, I'm even playing a pacifist, but it's kinda creepy lol. How do I ditch the guy? This guy: https://elderscrolls.fandom.com/wiki/Assassin_(Oblivion)
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I use OBMM, LOOT and OBSE for my mods. I've downloaded some spell mods as well as created some with the TES Construction set, but none of them are showing up in my game. My other mods work and show up. I downloaded them to my Data folder and made sure they are active, but I'm not sure why they aren't loading. Loot doesn't show any errors, I ran BOSS it also didn't show any errors. What am I doing wrong?
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I'm new at modding and tried creating my first set of spells with the Skyrim Creation Kit. I created two spells and both aren't showing up. the esp is in my folder, but no plugin shows in my game. I did a help search and it still doesn't show up. (I can create multiple spells in one plugin right?) Also, I saved them to my data folder. Here is one of them: Magic Effect: Name: Fish Gills Effect Archtype: Value Modifier Casting Type: Fire and Forget Delivery: Self Magic Skill: Alteration Max Skill Level: 0 Assoc Item 1: Waterbreathing Perk to Apply: AlterationNovice00 Flags Checked: Recover, No Hit Effect, No Magnitude, No Area Base Cost: 55 Spell (for above): Type: Spell Casting: Fire and Forget (greyed out) Delivery: Self (greyed out) Menu Display Object: Magic Hat Marker Equip Type: Either Hand Casting Perk: AlterationNovice00 Charge Time: 0.1 Spell Cost: 55 Equiped the correct Effect Name and changed Duration to 1 hour. Can anyone help with what went wrong? Thanks!
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I created a new race (all vanilla textures) using the skyrim creation kit based on Breton and renamed it, gave it new stats and powers, and made sure Playable Race is clicked, but it doesn't show up in the game. I tried both new game and showracemenu. Am I missing a step?
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Anyone know of any mods that improve the in game map?
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I found this farmer's mod online that let's you farm as a career and pay workers and join a farmer's guild etc. I was just wondering if anyone has tried it and if it's any good? Here's the link: http://mwmodders.com/farmermod.html