So everyone is (rightly) mad that there are no holstered weapons or weapons on your back when you're not using them, but some people have made the point that there could/would be clipping issues if this feature was implemented, because of the new weapon modding system and all the different variations, and we all know clipping sucks. So, i figured an easy solution. just use the new lowered weapon idle animations? currently, your weapon doesn't show up at all until you "ready" it, by pressing R or right click or whatever. then, if you don't shoot or aim for a few moments, your char lowers the weapon to an idle position, rather than aiming. what i am suggesting is this: if you don't have a weapon equipped then there's nothing in your hands, you use the normal walk/run/idle animations. when you have a weapon equipped it shows up in your hands in the "lowered" position constantly, whether you have it "readied" or not. once you "ready" your weapon, your char brings it up to an aiming position. basically, it would look something like this: not only does it (kind of) solve the problem of no visibly holstered weapons, also it'd give you manual control over whether your weapon is lowered or aimed rather than having to wait a few seconds for your char to lower your gun automatically, which would be useful for RP purposes. i've done some basic modding in the past, but only with the creation kit and never anything to do with changing animations so i really have no idea how to do this or whether it's possible before the creation kit comes out, but i figured i'd post here to see what you guys think and whether any of you can help.