Hey guys! Hoping to get some help here from people more experienced then me. I noticed that unique loot corpses appear with invisible body/clothing in my game. By unique loot corpses I mean those NPCs that appear already dead in the game, for example: Emma, Helena and Ricca. I did some mod enabling/disabling and I think it's some weird iteration between BodyGen functionality (from LooksMenu) and CBBE. I have BodyGen templates to generate random bodies for AllFemale. I also have UniqueNPCs, but I don't think this one is involved. Also all the alive NPCs work perfectly with BodyGen. And yes, all the bodies and outfits were generated in BodySlide (with morphs). Everything for alive NPCs and Player works correctly. So, I have a save where Ricca's body was already generated and it's there with invisible clothing, showing only her head, feet and hands. If I unequip the clothes, the body appears. Findings: - Disabling the BodyGen template/morph.ini doesn't do anything because, well, the body is already generated. - Disabling LooksMenu or CBBE and loading that save makes the armor/clothing appear correctly. - Spawning the NPC by id (she spawns alive in that case) works fine, even with the same clothes as her dead body has. - Using <id>.equipItem on the dead body and equip the same clothes she has (I tested with other clothes too) makes the clothes appear on the body normally. It seems the clothes are invisible ONLY when I find those NPC in the world. It happened with Emma, Helena and Ricca. I suspect that BodyGen is applying the body templates to these unique dead bodies and something doesn't like that... Does anyone have any idea of what's going on? Any tips to fix that? Or even directions on what I should investigate? Thanks in advance! EDIT: Using ModOrganizer 2