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Jax765

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  1. NPCs with questionable audio quality: Dermot Lenk Knight McNamara Sterling Polatli Jackson Cachino There's more, but those are the ones that I can remember at the moment. Are there any considerations to remove stuff like Scrambler's added backstory? Changing up npc personalities/backstories seems beyond the scope of the mod.
  2. I'm not searching for specific mods though, I'm looking for mods I've downloaded that have been updated without a change in the version number. So yeah, if you guys added functionality to the download history page to show more than 20 results per page, along with "updated" icons for updated mods, I'd be happy.
  3. Premium allows you to show more than 20 results per page when browsing mods or your tracking centre. But this doesn't apply to download history. Is there a reason for this? In addition, the download history page doesn't include "updated" icons in the thumbnails, which is another strange design choice. It's a pain in the ass to find updates for mods that you don't track, and don't show as being updated in mod managers (due to the version number being unchanged).
  4. Can we get an option to sort mods by recent actual file updates? The recent updates option has never been viable for me, as it seems to count stuff like updated images along with mods themselves being updated.
  5. I quite like it compared to the old design, but it needs a lot of work. For instance, mod pages are incredibly messy, with various text details splashed across the page. Feels like visual overload. Also, the site is currently rather sluggish when changing sort preferences or the date range.
  6. Are memory leaks normal even when using the 4GB loader? Noticed it today when after playing for a few hours, the game was dropping to 40FPS in a pretty undemanding interior space in Old World Blues. Restarted the game, and it was back to 60FPS again.
  7. I have the downloaded rar files for Ragdoll Overhaul 1.22, Animated Fan 1.2 (or v2) and Collision Mesh Overhaul 1.25, would be happy to upload them somewhere if the mod author still needs them.
  8. Hmm, it's not just performance issues though. I dislike how the mod adds new areas and such, and tends to saturate the map with a bunch of large-scale battles. I just want something that adds some encounters here and there, stuff like small pockets of Legion, NCR, Brotherhood or Raider groups duking it out.
  9. I'm curious, is there a mod that adds in little skirmishes involving a couple of members of rival factions, similar to the Immersive Patrols mod for Skyrim? http://www.nexusmods.com/skyrim/mods/12977/? The only mod I'm aware of is Warzones, which is unstable as s#*! and has a lot of performance issues.
  10. Well I think I've sorted it out now. Uninstalled Lively Inns and Realistic Nights, merged a few more ESPSs which brought my load order from about 210 to 192, cleaned my save, waited for 31 days in Breezehome, increased the videomemorysize in enblocal.ini to 8192 from 2048, and now everything seems to be fine again. Did that stress test suggested by the SFO author where you disable clipping and increase your speed so you can sprint across the map, and it didn't crash. No more glitching textures or random crashes, at least so far. Not bad. I was getting pissed at the idea of starting over, because I already did that when I decided to abandon my old borked save and use the STEP guide along with mod organizer.
  11. Ok. Thanks for taking the time to give advice. I'll try that, damn last resort :P
  12. Ok this is weird. I uninstalled LIAT, cleaned the save, reloaded and saved again. The problem still occurs, and when I entered the tavern in Riften just to check it wasn't a universal problem with taverns, I saw a bunch of pink and black textures (mainly on NPC armor) before it crashed without an error message. Tried the taverns in Riverwood and Whiterun, but they worked fine. Still haven't cleaned the mods yet, so I'll try that. Not sure why this is all happening now, though. These areas were working fine not long ago. EDIT: Well cleaning didn't do anything. Still crashes when I enter the place.
  13. I'm using SSME, I use RealVision which includes ENBoost already, I have the 2.20 version of BOSS. Regarding dirty edits, I'll try that. Is it a good idea to clean the DLC files? Also, I'll try turning off LIAT and see if that solves it.
  14. Whenever I enter the place, I just get booted back to desktop with no error message. Anyone know what could be causing this? It was working fine before, but now I'm trying to deliver the Pelgurt Family Sword (from Interesting NPCs), and I'm unable to do so. Here's my load order: And here's my list of mods via Mod Organizer: A number of the above mods have had their patches merged into one folder, a feature of Mod Organizer. The game's been acting pretty funky lately. It was crashing constantly after a particular save, and going back to a separate save made about a minute earlier solved the problem. Thank God for the autosave manager mod.
  15. EDIT: Just realised I posted this in the wrong section. Sorry about that. Whenever I enter the place, I just get booted back to desktop with no error message. Anyone know what could be causing this? It was working fine before, but now I'm trying to deliver the Pelgurt Family Sword (from Interesting NPCs), and I'm unable to do so. Here's my load order: And here's my list of mods via Mod Organizer: A number of the above mods have had their patches merged into one folder, a feature of Mod Organizer. The game's been acting pretty funky lately. It was crashing constantly after a particular save, and going back to a separate save made about a minute earlier solved the problem. Thank God for the autosave manager mod.
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