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Posts posted by elvinkun
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My habit is, that I'm almost neverhappy with my outfit, so I spend half of the time by searching for new ones. Then I notice the gloves are clipping and it all begins again.
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I'm pretty sure they were talking about the Steam Workshop
Steam workshop open for uploading mods for Skyrim and CK integration with steam and licence agreement between steam and Beth, Beth and customer and steam and customer are all diferent things, the first is known, the rest will be surprise. Question is, is that -the-surprise? :tongue:
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Well, I actually though it was suposed to be about the kit, it just left me totally unexcited, because if there will be "surprise" it will be something like "Everything you do in the CK is now automatically owned by Valve, so you don't have to worry about copyright no more!" ... Or something along those lines.
I'm not negative, it's just that everytime Beth tryied to hype up something, it ended up with terrible disappointment or turned out to be a random lie noone from Beth will ever mention again. :biggrin:
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Not sure what do you mean? As in you think there are new features because it's delayed or that "surprise you will like" they mentioned? In the second case, I think it will be Steam related. Which will not be surprising or liked.
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I guess you mean how you can only move in 8 directions. Instead of actually turning, you just swich from forward to left...and so on. Kinda bugs me too. But it looks like there simply is no "turn" animation, just swich between the direction.
I blame the consoles and controllers. Doesn't make much sense, but I still do. Either way, it's not an error, it's a feature. Or rather, it's intentional. But perhaps someone will fix it over the time. By that, I mean nothing like it is out yet as far as I see.
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Well, once the CK is out, it should be possible to add whole new perk and skill trees. I think that doing it now tho, it's either impossible or absolute cluster-mind-fu...ehrm. Even modifiing what already is in the game is pretty much like amputating a limb with a spoon right now. Basically you can just move things that already exist (like giving claws ability to argonians) and modify them in a very limited matter, unless you are "proffesional".
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The site saids you regen 3% of your max mana out of combat and 1% your max mana in combat. Also, holding down a spell cast stops mana regen, so when you are holding a dual cast spell waiting for a perfect shot on a flying dragon you are not gaining magicka. Still it is best to enchant reduce magicka cost gear.
I know that much ... Tho it doesn't solve how do penatlties apply, whether they apply after the bonuses, before, or together with. That's what bugged me :biggrin:
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I think that removing resistances from the game ba accident was worse failiure than the dragons. Even tho flying around backwards and then suddenly dying midair without being hit was pretty cool too.
1. They are so incompetent that they can't help it. Or test it.
2. They don't give a s**t, so they just randomly release stuff so they can say "released 2 patches in just the first month"
3. They think it's funny to watch people fight over it, so they do it on purpose
4. They panic because of what people and mags say about them and make a lot of mistakes (tho that re-routes back to 1.)
5. ... There is a goblin that dances on keyboard just before they release patches and screws it up.
Well. Take your pick.
I think the Ck is delayed because they decided to integrate it with Steam, but didn't work out how and the legal stuff in advance.
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Greetings.
Was looking around, but couldn't find it, could someone tell me, or point me in the right direction?
I wonder, let's say we have a ring that gives +50%, robe +100% and Atronach -50%, base regen 10 points per second (Numbers just so its easy to count)
How does it apply?
10 - 50% = 5 + 150% = 12.5/s ?
150%-50% = 100% > 10 + 100% = 20/s ?
10 +150% = 25 -50% = 12.5/s ? (the same as first only thanks to my poor choice of numbers)
But I think you see my point, depending on how bonuses / penalties apply, you can get very diferent results, so I really wonder...
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That's one of the few complaints I can't see the basis for.
You can't block, yes, but dual-weild does the most damage of all things in the game by far. The speed perks, combined with elemental fury can take your damage output go to thousands, and don't even try 2 damage enchants on each weapon... That's just... beyond overpowered... One spinning powerattack that hits and everything dies, no matter what difficulty you play on.
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Winterhold... dragon circles, lands I kill it... in the process I killed a chicken, next thing you know dead dragon and dead chicken, I'm wanted for murder. A chicken!! *sigh* no one noticed I just saved the people.
Mod to remove chicken registering as victims or something along those lines would be nice.
Oh yes. There are many immersion-breakers, but killed chicken leading to your own execution, or horse reporting a murder are one of the leading ones :biggrin:
Hitting someone or something while fighting a random-spawn dragon also gets old very fast. especially if you hit one of the 5 guards fighting a dragon, and suddenly, you realize you are fighting 5 guards AND a dragon :biggrin:
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Well, as to why it got fried... The fan obviously stopped working, then the whole cooling sort of... detached from it (with a small part of the GPU itself *cough* not quite sure how that happend tho, I keep everything clean, and had no accidents with punching the computer recently - sideffect of too much Skyrim?). Technicaly, it still works, more or less, except for it overheats and turns the computer off even before Win loads and I guess it could be repaired, but then again, it would prolly cost more than a new one.
Ok... now, here comes the questin that could make many people facepalm....
How do I find out what motherboard do I have?
That's somethink that isn't in dxdiag, so it's out of my reach, lol.And I lost the documentation a long, long time ago. Guess it would be rather awkward to get a GPU and find out it just doesn't fit in.
AMD Phenom 8650 Triple-Core Processor (3 CPUs), ~2.3GHz, memory 4GB, Nvidia Geforce 9500 GT (the burned one) ... is the rest.
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Greetings...
...So, let's say that suddenly, your NVIDIA GeForce 9500 GT fries up. And let's say you are rather poor at the given moment. But you need a new GPU and fast. And also that you know practically nothing of GPUs. What cheap (preferably under 100€ cheap or even cheaper) GPU would you get...?
Actually, why am I typing like that... My GPU died, and I really need a new one, but know nothing about them and... Let's face it, there are hunderths of them. Got confsed. Need a cheap one tho. Could someone give me a helping hand here please?
Also, if it would be better than the NVIDIA GeForce 9500 GT, it would be great.
...
Bad day, bad day...
Will be very gratefull for any response!
E.
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Oh, haters gonna hate, but I have to say it. It's Bethesda following the current way of making games. Generalisation and simplification, focus purely on combat.
Everything is always ruined and dying so the player may step in to save it.
Instead of making every new title better, overcomming themselves... it just degenerates... wait, no, wrong word, more like devolves. RPG nowdays means (or goes this way) action game where you can get bonus ability after you clear each map...err, pardon me, after you attain new level.
Technical side (don't mean graphic) gets better, a lot better than it was, but that doesn't mean you have to throw away story, diversion, complexion, progress, development... With what is availiable today, you could do incredible things... Or is it truth what the rumors say? That people today don't like to read and to think?
Owww.
*sigh*
It's one of those days when I feel a lot older than I am. Like when you pull out a book in the metro and everyone gives you a weird stare before they turn sights back to Ultra-iPad-mini 7.2.9 and Farmville.
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It's not that simple--or rather, it should be, but there are almost no checks to player character variables in any of the ES games. That's why you'll find a guy dressed in a robe and cowl using no weapons being addressed in every encounter with The Companions as though he/she was a warrior, and why a thane will reward a warrior in worn heavy armor with...a staff. And as I remarked before, it's ironic that so much time is spent on visual atmosphere when the lack of the same in dialog breaks immersion plenty of times.
It's really not that hard at all to set up a series of player variables with required checks in dialog. It just takes time, and has never been a priority for ES development teams.
Franky, I am not quite sure what was the priority with Skyrim.
And sorry, misunderstood that then. But still, people made remarks about your skills in previous TES games when you had it on at least 60-70, but in Skyrim, people keep going "You're an alchemist, brew me an ale" even tho I never even touched the alchemy table...
And yes, it does break immersion. The more I play Skyrim... It starts to feel like only immersion and "RP" is when you are aimlessly exploring. Which isn't that cool....And, oh, you know what also breaks immersion and made me laugh the first time? When the huge Nord in heavy armor jumps into a lake/river and it makes sound as if someone threw in a pebble, haha.
But I have learned something new... I though the rewards are random, not based on... skills. That makes it little bit sad.
...maybe it would be possible to just remove certain sound files from guards, heh.
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http://www.uesp.net/wiki/Skyrim:Enchanting_Effects
Yet another reason to respec. :facepalm:
After inspection it would appear that casters get the short end of the stick, no +Magic DMG enchants is rather whack. :wallbash:
Indeed.
You can enchant gear to cast for free, it may sound cool, but it doesn't really matter that much when it takes 10 hits with the best spell to kill even the most average opponents. Basically you have to dual cast + impact and literally tire everyone to death.
Master level spells sure do some damage, but have limited use since they hit everything, friend or foe and have really long casting time, combined with the little fact they can't be really targeted.
And well, the damage... It's not that decent when I think about it. The firestorm hits about the same amount as two normal attacks from Skyforge sword on my warrior character. And that doesn't have long casting time :biggrin:
So at the end of the day, Destruction as your main source of damage stops working once you reach higher levels. And since other shools have only support-like spells it gets a bit weird.
On the other hand, summon dremora lord seems to be ridiculous too, they are just way too strong.
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You may need to craft some gear that gives you +dmg to your destruction.
Ring / Amulet at the very least
I don't know how you built out your Illusion tree, but there are Perks that make it so your spells are not avoided by higher level mobs.
Here is my spec btw:
Except for there isn't enchant that gives + damage to magic. Only reduced cost.
@OP
Magig doesn't scale. At all. With anything. Not level, not skill. I know what you mean. Try to kill a rat with fireball on Master on higher levels and you'll prolly die of old age before the rat dies.
I know the feeling. The first time I fought Krosis, making no damage on my pure mage, then I finished him rather swiftly with an imperial bow and skill 30 ...
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My intentions are not to offend anyone. I simply made some observation that the two franchises are becoming amazingly similar in many way. All backed by fair arguments I would say. Now that I think of it, you could draw a lot of similarities to the Mass Effect - Dragon Age franchises and how they ended up. (Last sentence very controversial, I know ;) )
I'm a fan of both The Elder Scrolls and Fallout franchises so when I say the feel of the games remind me of each other that not necesarily just a bad thing, I very much welcome the Perk addition. I just don't get why they went that rout when we just played two post-apocalyptic inspired games and Fallout 4 being next. And as I pointed out they didn't NEED to make everything look so ruined. But all aside it's still a great game I've sunked 100s of hour into ;)
And are you a fan of Fallout, or Beth Fallout? Yes, also controversial. It alwas falls to me to brag about the good old days, weird :biggrin:
At least for ME and DA you can't really blame them... for those who are owned by EA are but a nameless slaves controlled by their evil masters... *cough* At least they still have decent story writters. Or actually, great story writers.
I, personally, still can't decide whether I really love or hate Skyrim. It has so much coolness combined with so terrible feats. Jewel there is the UI. Why? Because it would take their team like a one day to come up with decent UI, but they didn't. Then the super-short and skipping storylines... Bah. Perks would be nice, if they haven't removed everything else related to character development.
What I prolly mind the most, and is very un-fallout-ish is the absolute illusion of choice when there is none. All dialogue options lead to one answer and no mater what action you take, the conclusion will always be the same at the end.
Truth tho, most of the walls, roads... looks like noone really tryied to repair them ever since they were build.
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You have just offended both Fallout and TES series. Good job.
But yes, they made a hybrid between TES and Beth Fallouts placed in TES universe. Fallout 4 will be just like this but in Fallout universe. Which means there is not much to look forward to, unless the CK will be a real blast :biggrin:
But most of the things have logical explanations, lore-wise. You could tell that there is a constant war last 30 years , and even before it wasn't the ideal state...so... people just don't spend their time by repairing roofs.
Everything else goes along with that too.
EDIT: Or to put it in oter words, civil war combined with the fact the strongest nation of men is closer to annihilation than ever before and the Thalmor might wipe everyone any time won't make people all so happy.
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Well, it would prolly help to just adjust how high the skill must be for the guards to comment on it. It must be fairly low now, like 30, so making it 90 or something should really make them say you're sneak thief, lock fiddler and whatever else only when you really are.
Along with "I see you are like me, huh, preffer one handed weapons over those clunky two handed ones..." says the guard with huge warhammer to the Nord with huge battleaxe.
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Nope, but there are mods already, saw the animal control today by coincidence.
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Immersion killer: Guard: "All hail the Dragonborn!...You smell like a wet dog." *walks away*
I'd like to think that not so many people know you're a Dragonborn. That's a bit hard to believe tho, especially since all the people everywhere seem to know what you did, where and when in detail.
So just remember... The true hero sacrifices everything for one person in a place where noone will ever know about it, not doing big deeds to earn respect of the masses... *cough*
True but in a game its different, one of the reason people play a game is the feeling of being needed, to be someone...ofcourse i dont want either that people come and bow to me 24/7, but they also shouldnt bash me when i just saved their as*es.
It's the typical radiant AI, once someone knows something about you, everyone does...this would i guess need some more coding and scripting...something bethesdas designers cant do, since they arent given enough time to make things properly.
Yeah, I know right, 5 years is barely enough time to decide what to cut out from the previous titles and to revamp the engine.
Dragonborn of legends, but at the end, you are just a nameless mercenary... Or no, not even mercenary, mercenary can decide on what to do and what not. Really just a tool.
And that hivemind of all beings in Skyrim is just ridiculous too. In previous titles, the NPCs were simply stupid, so it was somewhat acceptable, but here,they atcually talk and somewhat make sense, live their daily (even if repetitive) lives... But they still have that central brain that shares all they see and hear. Too bad animals aren't plugged in, maybe wolves wouldn't attack you when you're a wefewolf - I mean come on, every guard in game can tell you're one just by walking by them but actuall wolves can't? ... Wel, if that was the worst thing, it would be grand.
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Hmm, good point, my char looked like a rug with nice legs in the officers armor. Which is a shame, since it's one of the nicest armors in the game design-wise, in my opinion.
Don't have meshes, just giving you thumbs up.
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Immersion killer: Guard: "All hail the Dragonborn!...You smell like a wet dog." *walks away*
I'd like to think that not so many people know you're a Dragonborn. That's a bit hard to believe tho, especially since all the people everywhere seem to know what you did, where and when in detail.
So just remember... The true hero sacrifices everything for one person in a place where noone will ever know about it, not doing big deeds to earn respect of the masses... *cough*

Did you kill Paarthurnax?
in Skyrim LE
Posted