Hi, I'm trying to replace a few voice files in Skyrim (namely, changing the guard arrest dialogue lines to the loveable ones from Oblivion) for fun and to understand how they work. I got from this thread that the .fuz files consist of lip syncing data and xWMA audio. I copied the .mp3 and .lip files from Oblivion, converted the MP3s to xWMA and embedded them in the default voice files in place of the original audio. However, when I put these files in the corresponding audio directory skyrim\Data\sound\voice\skyrim.esm\malesoldier, Skyrim doesn't want to load them, and insists on using the original dialogue from the .bsa. I check "load loose files" every time I start the game (although as this thread indicates, this doesn't seem to work for a lot of people), but nothing happens. I have some texture mods installed that just consist of texture files that replace the default ones just fine, so it's pretty weird that this doesn't work. Is there's something I've missed or could this just be due to the files I made not being correct? If so, is there some way to check? I can convert my .fuz files back to .xwm and they work just fine, so they seem to be correct. Also, regarding the lip-syncing format in FUZE files, does anyone know yet how this works? Is it the same as the .lip format in Oblivion or different? In any case, is there any chance of the Creation Kit including a lip syncing utility for modifying/creating these? Thanks for any anwers.