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shadowuk

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  1. Hey was hoping someone out there would be interested in making a patch for this mod: https://www.nexusmods.com/fallout4/mods/11244?tab=posts It was last supported/updated back 2016 and it directly modifies the main Workshop menu so you cant see the CC menu for example. I would try and make the patch myself but I dont know how or where to begin.
  2. Ok got also how do I load or edit a esp I have made because I all ready saved it now and closed it. I noticed I can change the NCPs to drop the 5.56 ammo aswell.
  3. Would some please make a mod that swaps the .45 for 5.56 for the radium rifle? I would do this but i have never modded before and am unsure on how to do it.
  4. Please some one bring back this weapon mod gem from fallout new Vegas and make it for fallout 4 :). (http://www.nexusmods.com/newvegas/mods/54569/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fcomments%2F%3Fmod_id%3D54569%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D1286525&pUp=1)
  5. I know the assaultron is melee build head for the automaton DLC but it cant hit anything even with its head leaser and misses point blank like 80% of the time (or for me at least). so was hoping some one out the could make it more accurate on its shooting/head laser attacks at least to a medium level not talking as accurate as the robobrain.
  6. A the moment you cant have the sentry bot shoulder mounted rockets/nukes if you take the Mr. Handy legs, come some fine talented modder please make this possible :).
  7. yeah i was looking for somthing simple, or a small about of code but this is going way over my head now :tongue:. am just going to use console commands and stop people promoting into it that way.
  8. Which mod are you referring to? Unless they've overridden UIChooseClass (which you'd probably have to do), they would be playing by the same rules as everyone else, where a positive numInForcedDeck is the only way for the class to be GTS trainable. i got no idea how to do that you got a tutorial link?
  9. the mod Officer class, the guy says he has it working so that it only comes up in the GTS. i looked at his UIchooseClass.uc and there is no difference in the default one.
  10. Ok i opened the mod that DOES have the class only in the GTS and i opened my class UIchooseclass.uc and there is no difference.
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