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Archylon

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  1. Thank you very much, guys, for your quick replies. And I'll answer. You may find it funny, but I've never done this thing before. Well, I suppose, there's always something new to try in your life... any guides or tips about that? Yeah, though it could have been that I haven't noticed something important. Oh... yes, my bad. Even if activated is just Natural Weather corrected by Ryu Doppler, along with All Natural - still, I admit. A mistake from my person. Well... yeah. But maybe that is a result of installing the mods with OBMM Extended (it did asked me some installation options during mod installing)... Which also leads to another part of your post, where you've mentioned OBMM/Wrye Bash. Using them both, though TBH, I've never used WB to install a single mod. Preferred OBMM. Also, got TesModManager for Oblivion, but something tells me that it may not be the tool I need to use. Wow, thank you very much - I honestly did not know that! My answer is a bit silly/stupid, but I haven't encountered any serious bugs while playing Oblivion. Maybe there was a two-three of them in the past, but not now. If UOP must be used with mods - did not know that. Will use in the future. So, if I understood things correctly - must reinstall Oblivion with SI and KotN + other official plugins, patch them with official patches and UOP as well, then install other mods one by one (excluding Weather Natural and some others) with WB/OBMM. Right? Then use WB to build a Bashed Patch... BTW, are there any settings in building a patch that I have missed? And then - LOOT/BOSS. Also, is there a particular order which mod to install first, then second then etc and etc?
  2. Greetings, good people of Cyrodi... uhm, dear ladies and gentlemen of this forum. This is my first time being here, especially making a new topic about some problems that I've encountered while playing Oblivion with mods, I'll try to be short. After installing these mods (below you can see which exactly and which are active/non-active) Now comes the hardest part. After installing these modifications, encountered some strange things. These are: 1) Arvena Thelas' house in Anvil. When I'm trying to enter it - this is what I get. Strange, isn't it? But that's not all. What's more strange - my map strongly suggests that I am NOT in Anvil (take a look). OK, moving on. 2) Benirus Manor in Anvil. There is a corner in the basement where is nothing under carpet. Just... darkness. If to step on it - my character will fall down, until he will return to the basement above and some steps aside from that "black hole". Additionally, as you can see here... ... that darkness on the floor blinks from side to side (I assume this is between Benirus Lair and Benirus Basement where Lorgren's altar is). 3) Bravil. For some strange reason, the entrance to the orphanage has been... a little cut, yes. 4) The Great Chapel of Stendarr in Chorrol. Yes, you see that right. 5) Frostmourne And Lich Kings Armor United by jojjo. While swords' replicas are working fine, the true Frostmourne makes CTD the moment I am equipping it, even without it's sheathing. Using Oblivion with Shivering Isles, 1.2.0.416 (non Steam). Additionally, using the latest OBSE (v0021). Besides mods that are noted above, I am using DarnUI and Qarl TP3 v1_3's hires textures. Used BOSS to sort plugins before playing the game + Wrye Bash for making Bashed Patch. I don't use COBL or OOO. However, there could be that I am doing something wrong, for I am not pro when it comes to Oblivion modding. Maybe I must install those mods in a specific order? Or maybe some mod is conflicting with the other? Could you please help me, and say what is exactly that I am doing wrong? Also, could it be that I am doing something wrong while rebuilding Bashed Patch?
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