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phobert

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Posts posted by phobert

  1. I've found the majority of ME1 elitists complain about the lack of vendor trash (i.e. 29 different variants of the same armor when in ME1 you really shouldn't use anything other than Spectre gear) and the lack of planet exploring (tumbling the Mako for a few minutes to a few sites). I can't think of a single thing ME1 did better than ME2. ME2 having a "weaker" story is acceptable due to it bridging the third game and the conclusion of the series. It would be akin to complaining about ESB with having Han Solo left in carbonite.
  2. This is me theoretically speaking with zero modding experience, but would it be plausible to add one esp as a master to another and then copy/past parts of the esp together (example, Electro City and Reload conflict as you are unable to buy dies from Chet due to load order and Electro City modding his inventory) to where I could have an esp where his inventory contains both the CHEM: Catseye and reloading dies?
  3. I'm sorry, but the ad for that zombie game (M.A.T. or w/e) is quite frankly, deathly annoying. Whenever I'm browsing mods and that ad pops up my headphones literally assault my ears with high pitched death screams and it is quite annoying. I can even take my headset off when that ad comes on and still hear it through my speakers (which are not turned up very high). I suppose I'm nitpicking, but quite frankly I've had it pop up multiple pages in a row killing my ears.
  4. Say I want to merge two mods, one that changes Veronica's appearance and one that fixes her questline+scaling. Now, according to FNVedit these mods conflict resulting in I can only use one mod or the other. How do I go about merrging them to where her appearance is changed and her quest is fixed?
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