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LlamaXD

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  1. This site looks great thanks for the link. I don't plan on just sharpening textures, just seems really lazy. I'm currently working on making the war paints a higher quality and improving facial textures (without making the characters look like dolls.) My current method for improving war paint quality is doubling their current size then pen tooling them into a mask. From there I edit in the little details. So once I'm done re-creating the texture I should scale the image back down to it's normal 512^2 size?
  2. (EDIT: Screwed title up, it's meant to be New guy on the block needs some help with re-texturing.) Fairly new to the modding scene, I'm made a few personal mods for myself over the years, and I've decided to give Skyrim a go. Problem is I don't really know where to start with re-texturing (which is what I'm primarily going to do until the CK comes out.) Basically I'm just looking for some advice from some people who are experienced with re-texturing. Specific Questions: To increase the size of a texture can I simply double the size (then edit it to a higher quality)? How exactly would I improve the skin textures? As an example, I was editing the female dark elf head texture to remove the wrinkles, but all I could figure to do was to use the spot healing brush, is there a better way to do something like this? Mipmaps, how do they work? Is there a way to check if a texture matches up properly on it's model without launching Skyrim? Or is checking in Skyrim the fastest way? Looking for general advice in the areas of: Armour, weapon and skin re-texturing. Thanks for all and any help. (I hope this is in the right sub-forum)
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