Jump to content

deama

Members
  • Posts

    153
  • Joined

  • Last visited

Nexus Mods Profile

About deama

deama's Achievements

Collaborator

Collaborator (7/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Well, I made a level cap extender (to about 50); however, it will only work if there is 1 party member. For this, I have also added an exp multiplier, which you can change. After level 12 you won't be able to get any spell points (to get new class abilities), but you will still gain feat points per level, as well as the usual attack defence, and health bonuses. http://forum.cheatengine.org/viewtopic.php?p=5586310#5586310
  2. I cannot seem to find any mod (or console command) that increases the speed it takes for you to sheathe or unsheathe a weapon/spell; am I blind or does it just not exist?
  3. Is there a mod that when you press a key of your choosing, it for example enhances a part of your body, e.g. legs and allows you to jump higher at the cost of magicka? I can't seem to find one accept TK combat, but that's for just combat.
  4. Everytime I change my speed it does work, but then it resets upon loading. I use "player.setav speedmult #". Any idea how to fix this?
  5. Yes it would. Would be nice if they did the same for muscle growth and height.
  6. Is there a mod that makes you look more arcany (glowing eyes, glowing aura around you, ect...) the higher your spell skills are?
  7. I want to make it so that once I press say "G" it would add a specific magic effect, in this example fatigue drain, and I want the fatigue drain to drain 15 points a sec; and the only way to stop this would be for me to press say "V". How would I write a papyrus code for this?
  8. I'm using this bullet time mod: http://oblivion.nexusmods.com/mods/20383 and I want it to drain my fatigue or my magicka by a certain amount when activated, drouble is, I don't know how to make it do that; can anyone help me?
  9. That's the point, if you change the timescale, you also change the fast traveling time too. Say the game increased time by 10 hours if I went from windhelm to solitude with a time scale of 10, but If I increased it to 100, then travel to solitude from windhelm, the time that would pass would probably be something like 100 hours.
  10. So why don't you just make the trigger box do what I said? Besides, isn't the "set timescale to" command integrated into the engine so it'll work even if you leave skyrim?
  11. Is there a mod that allows you to attack simultaneously when dual wielding? Yes, I know about the double attack thing when you press the two mouse buttons, and I know about the power attack too; it's just that they are useless if you are wielding weapons that have a similar attack speed as daggers. By simultaneously attacking I mean: when you press the left mouse button, you attack with both of your hands, not just one of them.
  12. Why don't you just set timescale to something like 100 and then travel to where ever you want to, then put it back to whatever value it was before, this way a couple of weeks will pass.
  13. Is there a way or console command that increases all of the player's animation speed by a certain amount? EDIT: Like when you're using that slow time shout, the player character slows down a bit, can you turn that into an increase instead of a decrease?
×
×
  • Create New...