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Death Saved

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  1. Would be nice to see something like this they could even make it so that you can wear a helmet & hood, of course the hood would need to be enlarged to avoid clipping...it would be annoying to make it suit the crusaders helm though.
  2. http://cdn-write.demandstudios.com/upload//0000/800/70/4/874.jpg Added in quest organization request.
  3. It just takes Wrye Bash and a bashed patch. :thumbsup: LIES ALL LIES! It wont start there is no bug dump and typing in commands tells me that it cant find the file, aspirin helps though! I did whats written in here
  4. @Nexus Set: Yes that seems to cover half of what i wanted, though ill need to do a bit of studying as im unfamiliar with the program and it looks fairly complicated @bben46:No im not looking into something that puts them into different containers but rather the inventory that you see when pressing F2/F3 or opening any container. how hard is it to make a mod for this? What programs do i need? Note:I have zero experience with mods
  5. First of all hi :D Ive searched here and at the website but no luck, i am using Darnified UI by the way. Now for my request: 1-inventory organizer,Example: Apparel: *Clothing **Attire **Robe **Shirt **Pants **Shoes *Light armor **Gauntlet's **Greave's **Cuirass's **Boot's **Helmet's **Shield *Heavy Armor **Same as light Armor Note: it should organize them depending on material so fur then leather the chain for light armor. Weapons: *1-Handed **Blade **Blunt *2-Handed **Blade **Blunt **Bow **Arrows Note: it should organize them depending on material so iron then steel then silver. Potions: *Restorative The display order should start with health potions then magika and then stat restoration potions like strength. *Curative: Disease curing potions go here such as cure stunted magika and cure poison. *Poisons: The bad stuff goes here again organized depending on the effect and its power. *Quest items: All items currently marked for a quest should be listed here. ------------------------------------------------------------ 2-Spell organizer: Level > School > Effect > Target > Spell So something like this: *Novice **Restoration ***Health ****Self *****Lesser heal wounds ------------------------------------------------------------ 3-Quest organizer: *Quests **Main Quests **Side quests ***City quests (Each city by itself) ***Faction quests (Each faction y itself) ***Daedric quests ***Wilderness quests(Contains Quests that are initiated in the wilderness by finding an item or getting it from some one in a lodge, etc...)
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