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tetris11

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Everything posted by tetris11

  1. Hi there, first of all - thanks a lot for this great tool, it truly does make sense of the messy jungle of mods out there and I would be lost without it. On a slight technical complaint; one of the biggest headaches with mods is reading through the manual to find and instal the pre-requisities - and this is needless: I know the majority of users here are Windows/Mac, but I was just wondering how hard it would be to take a leaf out of linux's book and create a clear dependency system and set up repositories for all these packages using the well established 'stable', 'testing', 'devel' model ? Ideally, such a system would be implemented on the nexus site first, where modders must first explicitly tag their packages with mod requirements (>= mod version), and then later that data would be used by NMM. But that really shouldn't stop NMM from having it's own repos and tagging and promoting the packages itself. Also, I understand that you want NMM to have this great over-arching engine to handle all mods, and I applaud your efforts in this difficult task. But genuinely, why not take the modular approach amd handle each game separately? You can optimize/merge strategies later if need be. Sorry if I sounded ungrateful just now, I truly am thankful for this fantastic tool.
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