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Kawouter

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  1. Hi guys, After months i've started to play Skyrim again. I've been quite stupid and updated all my mods a bit uncarefull ( i think ) and now when I go into the Dragonborne island for the first time I get a WETriggerscript error. It seems to only happen When i enter Solsteim. I've tried all of this: The double Skyrim.esm in appdata.Installing Creationkit.Using Boss for my load order.Nothing helped , So I guess i gotta start over again or something. Is there any way I can get my character back with all the perks and quests complete? like some kind of savegame editor? Also suggestions about fixing the error are very welcome. Thanks, Mister-Fancypants. Also , i'm reading into the TES5Edit program, my Boss log comes up wit all sorts of errors (?) Not sure what i should do with this. Wall of Text ahead. Update.esm Active Bash Tag suggestion(s): {{BASH: Delev, Relev}} Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.Dawnguard.esm Active Contains dirty edits: 607 ITM, 82 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here. Bash Tag suggestion(s): {{BASH: Delev, Relev}}Magnus20.esp Warning: Original file was released before the CK (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch)WhiterunFortified.esp Active Contains dirty edits: 16 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
  2. Hi there, ive just bought a new Gaming pc and just copied my skyrim folder with all the installed mods to my new pc and it works fine. then installed NMM on my new computer but there are no mods in the 'mods' tab, but the plugin tab is full of mods. so my question is ; is there a way to let NMM detect the mods ive installed so i can use NMM again to enable or disable mods without having to remove them manually and install them again with NMM? Thanks for reading.
  3. i suggest you update your skyrim to the newest patch , which is 1.7.7.0.6 , and then try the mods again.
  4. Have you tried the simple option of reinstalling NMM?
  5. Which mods did you have? which version of the game are you running? Always read the mod description before you install a mod. if a mod requires a special way of installing / uninstalling which you dont know about , you might mess up your game.
  6. Not exactly a top but i do suggest these. UFO - ultimate follower overhaul - http://skyrim.nexusmods.com/mods/14037 Texture Pack Combiner - http://skyrim.nexusmods.com/mods/20801/ A Quality World Map - With Roads - http://skyrim.nexusmods.com/mods/4929/ SkyUI - http://skyrim.nexusmods.com/mods/3863/ Immersive Armors - http://skyrim.nexusmods.com/mods/19733 Static Mesh Improvement Mod - SMIM - http://skyrim.nexusmods.com/mods/8655 Enhanced Distant Terrain - http://skyrim.nexusmods.com/mods/1598 Project Reality - Climates Of Tamriel - Weather - Lighting - http://skyrim.nexusmods.com/mods/17802 im shure ive missed lots of them. Here is a youtube channel which helpen me get some awesome mods.
  7. First of all , ALWAYS read the description of a mod. you want to make sure you read it entirely because most mods offer critical information in the description like compatebility with other mods, known buggs and other things to consider before installing a mod. second use the nexus mod manager as mutch as possible so you can uninstall mods easy. if you dont use the NMM you have to manually delete all the files a mod comes with ( which can be quite a lot ). watch this vid - and there are some things you should know about load orders. watch this vid - . Most information about a mod will be given in its description and the comments. most mods have information on how to uninstall them if you need to please refer to that. Have fun.
  8. I've completely reinstalled UFO , removed Pets of skyrim and downloaded the mod you suggested. have'nt found any bugs yet. Thanks for your help , its very appreciated.
  9. Hi guys. New guy here. thanks for reading my post. I've installed UFO - Ultimate follower overhaul. without any problems. i used the NMM auto installation. Had no problems so i picked up a wolf follower from the "pets of skyrim" mod. after that i did a quest and got another follower so i now have 2 followers , the wolf and a mage. but when i went to pick up J'zargo , or whatever his name is , my wolf stayed but my mage follower suddently decided to go home. Any clues? does it have something to do with the Pets of skyrim mod? i didnt have any followers when i installed UFO , i did have a wife in my whiterun house. Did i do something wrong? any help is apreciated. thank you
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