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Posts posted by Spiderpigg
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Thank you, I started on this and may have found the problem: I started it up both normal and FOSE, no mods, and it would crash the same.The Blackened patch only works with the Paradox Ignition version of MMM. http://www.nexusmods.com/fallout3/mods/16787/?
Since you have the additional and unnecessary plugins for MMM, I would assume you are not using that version. If you are, disable and uninstall MMM-Natural Selection, Tougher Traders and Zones Respawn. Also, they are part of FWE.
I really don't see any problem with your load order. It could be a problem with the install location (Program Files) and/or you have not reduced your quad core CPU to two cores.
You should disable all your mods. Start the game and play through the opening sequences to just before you exit the vault tunnel. Make a save and then exit the tunnel. Make another save.
Now, add your mods one at a time, by groups (all FWE, all WMK, all Project Beauty) checking in the game to ensure they are working. When you duplicate the crash, the last mod is the problem.
If you are trying to play from the beginning and go through the tutorial, remember Fallout 3 was originally published to run without mods. After I had to wipe my hard drive and do a complete reinstall, I had a problem at the birth scene.
The game would freeze and the only way I could exit was to use the task manager. When I disabled all my mods I could continue to the birthday party. At that point I re-activated my mods.
I removed the archive invalidation, and it would load to the menu just fine.
Any ideas on how to fix that, could it be my steam install location?
Edit: My program files are also on a seperate drive. Which does not have room for it.
Edit #2: Menu loads after deleting the darnifieduI stuff, hmm.
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Would you provide your equipment specs?
Except for an few unnecessary plugins, I don't see anything wrong.
You don't need FWE-Project Beauty, you have the Followers Enhanced version. The same holds true for EVE.
Move WeaponModKits - FWE Master Release to the end of the WMK plugins.
Marts Mutant Mod-Tougher Traders, Zones Respawn and Natural Selection are included in FWE, so disable and uninstall them.
You can also do away with Marts Mutant Mod-FWE Master Release, you have the Master Release + DLCs.
You should check Blackened for patches http://www.nexusmods.com/fallout3/mods/18173/?
So my processor is an AMD Phenom II X4 965 Processor and my video card is a Nvidia GeForce GTX 460, my OS is windows 7.
I started up the game without issues with no mods, so I'm guessing it's a mod related issue at hand here.
I also updated my mods list with the blackened patches and the unified versions of EVE and MM:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CRAFT.esm
CALIBR.esm
Project Beauty.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
EVE.esm
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
DarNifiedUIF3.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
Total active plugins: 35
Total plugins: 39
Still crashes after a couple slides of the menu.
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Hello, so I seem to be experiencing an issue where if I load up Fallout 3 (from FOMM, with FOSE) with any mods the game will either simply sit at slides and
music without any menu buttons appearing or will crash to the desktop (the game works fine vanilla). Before I go any further, here is my mod list:
Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCRAFT.esmCALIBR.esmProject Beauty.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmEVE.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espDarNifiedUIF3.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional VATS Halftime.espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Operation Anchorage.espEVE - FWE with WeaponModKits.espEVE Anchorage - FWE DLC Anchorage.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espMart's Mutant Mod - Master Menu Module.espTotal active plugins: 53Total plugins: 56I appreciate that it is probably some silly error resulting from me not knowing what I am doing, but would appreciate a response nonetheless. -
I like this t-shirt idea. But also, could you make a donation section if you haven't already? I might just not have noticed it.
I think if the t-shirt buisness went well we'd be much better off than with these 'pop-unders' which concern me. I support the sites and hope it all goes well.
Visit this page and scroll to the bottom. There's a button where you can donate without becoming a premium member.
Thanks.
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I like this t-shirt idea. But also, could you make a donation section if you haven't already? I might just not have noticed it.
I think if the t-shirt buisness went well we'd be much better off than with these 'pop-unders' which concern me. I support the sites and hope it all goes well.
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im making a vault mod, and i would very much like to have some weapon retextures for it, so im asking here that anyone who doesnt mind their retexture to be used for it, post it here with link
also, a vaultish combat or power armor retex would be nice
ill give full credit dont worry
Mutant Wanamingo (In Progress?)
in Discussion
Posted
So recently I made a pretty decent (in my mind) model for a mutant wanamingo, as seen in the concept art, only problem is my texturing skills. They are awful.
Would anyone be interested in texturing it? I'm going to try my hand at making a skeleton and animating it.