ok here it is i knew that you guys won't ease the game and long war mod isn't for everyone (due to its difficulty) i'am fine with that...but what about not making the players play the game twice and re-learn it? i mean no one can play long war before finishing or at least get half the way through normal xcom enemy within but u can make introductory difficulty for new players to start playing the game from long war without needing to play EW first as there is major difference between the mod and the original game i finished xcom EW twice on different difficulties but when i started long war i didn't know anything and what to do and i was really really surprised that a country has withdrawn and there was no reason for that until i made some research about it and knew why they did that and about aliens taking bases and so on ..... so my suggestion is to make easier difficulty to let the new players start the game from long war mod right ahead instead of the original game....... and i hope that soon you make the priorities in game as for example the research for xenobiology then capturing alien and so on... and about classes.....i miss the days where the assault can lightning reflex seriously..... why should i move the scout first then move the assault.... knowing that the scout is weeaker than assault and i may end making it hunker down or run again (dash) to the initial place... please reconsider the classes and there abilities