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mciv

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  1. Haven't played FO4 in a few months, so I downloaded the latest script extender and installed the files as usual. However, FO4 won't launch from F4SE. The launcher.exe will only open a STEAM window which says that FO4 is preparing to launch, and it never does. The normal FO4 launcher opens the game fine, but then no script extending going on, and no mods. This happened once before, and the fix was to open the F4SE launcher as an admin, but that workaround no longer works. Currently using latest FO4 build with latest SE build. Any ideas how to get F4SE to launch properly? Thanks!
  2. So Steam updated tonight for me. After updating, when I launched FO4, the game detected my video settings and adjusted them for me automatically, like with a fresh install, which was weird. Anyhow now when I try to launch FO4 with f4se, Steam keeps opening and isn't being bypassed. Does anyone know how to remedy this situation? Thanks!
  3. Fairly self explanatory problem, and one I haven't encountered thus far. I just reinstalled FO3, and as well installed some light mods. For some reason now whenever I fire off a round using a gun while aiming through a sight, or whenever I fire off a round via VATS, my 360 controller shuts off. I'm playing the PC version of the game. Not sure what exactly is going on to cause this. I hope someone is able to help me fix this problem. Thanks! EDIT: Actually, whenever I use the RT button, or right trigger on my 360 controller, the controller shuts itself off, regardless of aiming through a scope or using VATS. Very weird. EDIT 2: Solved my own problem by changing the batteries. I guess the triggers use more power than other buttons or something, and when the batteries are low, pushing a trigger shorts the controller out. Weird.
  4. I think for MTC only one Crowded Cities option should be checked off. With Mart's Mutant Mod - FWE Master Release.esp checked you don't need to have Mart's Mutant Mod - Tougher Traders.esp or Mart's Mutant Mod - Zones Respawn.esp checked since they're included in the master file. I have xCALIBRuniverse.esp after the MMM set in my load order, but I'm having issues right now myself. MTC is causing the Ripper weapon sound effect to go off randomly in the wasteland for me, and I highly suspect MTC to be the source of all my load order woes, but I can't figure it out at this point. See my post above yours in this forum to check out my load order and compare if you want. Maybe you could offer me some advice!
  5. Normally I'm pretty good at sorting these load issues out myself, but for some reason I can't wrap my head around this one. My game was running fine for a while until I added MTC, and a Bittercup companion mod. Now, even uninstalling those two seemingly harmless mods, and my game continuously freezes/crashes every 5-20 minutes. I'm experiencing no graphical glitches whatsoever, all my menus are working fine, and game altering mods working as they should. I'm uploading screens of my mod list as it currently stands. All of these mods are up to date and were recently installed. I've toggled AI and made merged patches everytime I added or move mods around. I could really use some sound advice so I can get back into FO3 and kick back after work, exploring the wasteland again. Mod List 1 Mod List 2 Mod List 3 Thanks for any help anyone can offer!
  6. I feel like I've tried everything within my limited knowledge of modding to get CotW hair to work with the Shojo race, and cannot figure out if it's possible to do and how to do it. So have I been wasting my time trying to get this to work? Any help or advice would be greatly appreciated, thanks.
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