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About qweglooeefdf

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Hello, first of all. i am pretty sure that some weapons which i added to the game cause this. but i got no modding knowlegde at all. for example. I used this mod SKK Settlement Attack System https://www.nexusmods.com/fallout4/mods/37393 and let the minutement castle be attacked. I also use sim settlements 1. Synths came and many of them got the AER15 Modern Laser Assault Rifle. It shoots fast and it crashed in 1 secound after i loaded a save game in which they are allready inside the castle = heavy fire. when i removed the plugin which gave the synths this gun and they got their normal one it didnt crashed anymore. its not the amount of people. battles like that: where no problem. any idea? more mods leads to more crashed even when almost no people are around.
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Hello, I play FO4 and got 100 mods for that right now. But one thing is still bad. It´s this vault-mod, you know the slow motion kill cam move you get when you press Q. Compared to unmodded FO3+Vegas it sucks. In Vegas it was great fun to kill by using it. But in FO4 it´s total strange. No fluid movment. After the kill it takes 1 sec or more to get to normal mode again. The killshot itself is too fast. And when which best sniper rifles you cant get a fast head shot in this mode. not enough "staniuma" points and no accurcy. Which mod does fix that? And I got no DLCs
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I am playing the witcher 3 right now. I started with the witcher 1, but in the secound chapter the game keeps crashing. I must say... I find the people in the witcher world ugly. Fat man who rapes, murder and are alcoholic. They are that many you could say, that the people who doesnt do this are just lacking a opportunity. Why should I be motivated to "help" them? And there are so many monsters that "our" witcher work would not make a difference. I mean you walk 20 meters in a forest and find monsters which could easily destroy the small settlements. This is an unreal world for me. Maybe it´s getting better when i chose only the answers which are brutal. or lets say "hard". Killing everyone who does threaten me and letting everyone sit in their crappy live while we take only their money.
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Hello, I got Edit for SSE and the "make outfit from armor script". I got the mod: Populated Cities Towns Villages SE Edition That mod adds many NPCs named like Servant ,Beggar, Hunter Citizen Labourer Brenuin Lumberjack And they all wear very rotten clothes. to avoid eye cancer I made a Tutorial_DISTR.ini named file in the data folder of skyrim. when i write this: Outfit = FarmClothesOutfit03|Beggar|None|None|M|None|None it works. all male Beggars get now farm clothes. but i fail with more complex ones. Questions: 1) where i some tutorial about this. the youtube videos dont help that much. 2) can i write there: Outfit = FarmClothesOutfit01|Beggar|None|None|M|None|40 Outfit = FarmClothesOutfit02|Beggar|None|None|M|None|30 Outfit = FarmClothesOutfit03|Beggar|None|None|M|None|30 would that work? how to get more variation in the outfits? 3) I want to give the female beggars something different. I made an outfit from some armor saving it as esp by using the "Make outfit from selected armor.pas" in SSEEdit. that outfits has parts, like shoes... but it doesnt work. Whats wrong?
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SSE getting started, basic questions
qweglooeefdf replied to qweglooeefdf's topic in Skyrim's Creation Kit and Modders
good information :P I watched a youtube video. i dont think this will be a problem. this mavmeshs. i build realistic big paths to walk. i will add not that much anymore. just make it more colorful by adding plants and rugs or stuff like that. then i will look after this stuff. :P thank you guys. -
I am a fan of MONSTERS. most movies i like are monster movies. But installing them isnt that easy. Could it be often that you have do make a new game? And a new monster mod often have conflicts. Why? This mod here: https://www.nexusmods.com/skyrimspecialedition/mods/76147 have this conflict This Bliss is an installed follower. others will simply crash after you load a save game. like that one https://www.nexusmods.com/skyrimspecialedition/mods/44816 that are the monster mods i have installed:
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SSE getting started, basic questions
qweglooeefdf replied to qweglooeefdf's topic in Skyrim's Creation Kit and Modders
I will do this next. I started to build some kind of hill-settlement to expand riverwood. sadly i didn´t think about the sun. most time the buildings are in the shadow. Next step would be adding some NPCs which walk around. And making a brothel. with red translucent windows and some subtle sounds when you pass that building. but no p*rn Interior. 2) Can i open all mods in creation kit which I downloaded at nexus? then i could learn way faster about making npc doing their daily stuff. 3) And... Can i make something like a "group-object" out of a bunch of other objects? 4) And: important: Is there a key to press to open this Preference windows, you know the window which pops up when you doppleclick on an object in the render window. -
oh she wasn´t naked when i entered the in. it was only the head and i did try to find out if it would be the body as well. and also if the game would crash :D it didn´t.
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SSE getting started, basic questions
qweglooeefdf replied to qweglooeefdf's topic in Skyrim's Creation Kit and Modders
the render window is only blinking when its empty/black. this warning messages are all gone. great. can i make a new island? which you can see from the beach of skyrim? -
SSE getting started, basic questions
qweglooeefdf replied to qweglooeefdf's topic in Skyrim's Creation Kit and Modders
i cant select "yes to all". there is only a yes buttom -
SSE getting started, basic questions
qweglooeefdf posted a topic in Skyrim's Creation Kit and Modders
Hello, there are tones of people like me who wants to get started and ask the same question. but i cant find barly any usefull things when i am reading this topics. so i write here. you need to tell me the stuff i dont know, the stuff which makes me doing it all wrong and to do it over and over again... first: the programs. i got this programe: creation kit is that programe up to date? i just to it at steam. do you people use that? what about patches, updates? I want to create a village by using just the objects which are already in the game. some lovely wood village. back to creation kit: when i am open it i need to click "File->Data" and select a "plugin/Master Files". I select "Skyrim-esm". and click ok. then its loading files... and then i got tones of warning messages and the guy on youtube said: "just click always yes"... 1) is that really then solution? 2) the render window... how to stop this blinking? i know its Bethesda, so its uncomfortable, but i must get rid of it. -
I will read this high heel thing soon. I "maybe" got problems with some other suff here. is this problematic? i am sure i installed it in the right way. You know there are this messages in the left top of the monitor. when i do a new game. they say triple triard skyrim could load or somthing like that. is this ok? Many items got no visable picture in the inventory. but when i place them on a follower they work. can i do somthing to get such items a preview picture? and there are some clother packages with have a "main file" and there are "optional" downloads. like 3ba sliders. First i install the main files. when i installed the 3ba sliders by clicking "merge" in MO2. but could it be that i kill the textures in the main file while doing this? and biggest question: i see that all common npc got the same body. and its 3ba, because there is.... a complex .. cave. would the naked body of all npc´s be changed when i open bodyslide and doing this: "build" or is it more complex. there is 3bbb, 3ba and 3bav2... can i do a on an 3ba preset a 3bbb dress in bodysldie?
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Ahh... looks like you know everything :D I installed the compatibility patches between JK´s Skyrim + inteniors, Immersive Citizens - AI Overhaul, 3DNPC, DiverseSkyim, Populated Cities Towns Villages SE Edition. and... it turned out that most of the addional people disappeared. I dont hope this patch-mod creators want to tell others how many NPC we should see in Skyrim... I reinstalled the patch-packets again while I disabled all this mods before. now the people are back. cost almost no systempower. i disabled enb only because of intense fighting before that. Dr. Femhattan is also here