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JocabTheJocab

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  1. Update: Modifying the textures directly in the game files (AkA changing "mapmarkerslibrary.swf" in the file "SeventySix - Interface.ba2" seems to be working. Which means that for some reason, the game ignores the modded "mapmarkerslibrary.swf" and defaults to the original game files. I will be experimenting more and update.
  2. Hello, I am currently trying to make a simple mod to make the active quest icons both green and bigger (And also make the team member icons and their tent red). However for some reason I cannot get the map icons to change. I successfully made the compass icons change color but I just cant get the actual map icons to change. I've changed every vector in both swf files "mapmarkerslibrary" and "mapmarkerlibrary" in both "shapes" and "sprites" to green and it still does not work. I've attached screenshots, can someone help? Thank you!
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