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Teddy894

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    United Kingdom
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    R & C (Childhood) Skyrim,Minecraft,Prison Architect

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  1. Hi there,I'm part of a group of people trying to create a mod that improves family interaction to a sophisticated level.Pregnancy is one idea we would like to include and if you could work on this as a major asset we would finish quickly,with your name as one of the modders. The mod is here:http://forums.nexusmods.com/index.php?/topic/1005444-raising-your-kids-family-interaction-overhaul/
  2. (Introduction),I know a thread where we a working on a mod on family immersion. Mlee is working on the adoption plans and is anyone would like to put this aspect as an asset to the mod.The mod,which will need a lot of help,is meant to add more life to family interactions like a true RPG should:http://forums.nexusmods.com/index.php?/topic/1005444-raising-your-kids-family-interaction-overhaul/
  3. Here's an idea for a family dinner conversation Son (Adventurous):I climbed up the hill and threw a rock at a troll,he didn't even see me coming Dovakhin: *Good on you,son (raises danger) *You should be carful,no one is too lucky (persuasion,which affects freedom) If their freedom goes too low,their danger goes up quite high If their danger escalates,there is a chance they might get in danger and a quest will start Your spouse might comment on your decision By the way,Lydia's voice actor is Colleen Delany,so if anyone is working on the voice acting,she might be useful for a few lines since Lydia is one of the most,if not most,married NPC
  4. The problem is,I know the basis of scripting,but not full on scripts,at best I can only give ideas and bug fixes.However,since this can't just be a one-man project,I'll find someone working on that type of mod
  5. And now,alas,for the hard part we either sacrifice realism or patience Chat option with spouse and screen fades out,Mass Effect style Random chance when sleeping with spouse There is another thread for hearthfire in which someone suggested this idea,though it takes 3 years for the child to be normal age Additionally,I think we should exclude the adult stage to keep realism
  6. Sophisticated Family AI?Btw,I know this would be hard to create due to realism and game time but not just adopting children. Children would have 40% chance of Dovakhins hair colour,40% Spouses,or 20% new hair colour Race would be 50/50 Unique personality (randomised,we don't want this to be the sims) Stats of parents combined and halved if both under level 20 quartered at 40 (Or in anyway you see fit Personality filters: Damage (Unspecific)>20 and tolerance<30 (Out of 100) =Aggressive Can be changed by actions with parent
  7. Great,I'll see if I can come up with some script ideas for anything (Though I am rarely able to finish major projects)One simplistic idea is to create API's for the best house mod and a few other mods to stop your family from randomly falling off the top of your modded mansion
  8. I couldn't really come up with a quest due to fact that this is post-Civil war.The entire thing is just to add more life to the land of Skyrim
  9. Ok,here's my first shared mod idea: After main Civil War quest line has finished,Skyrim has a sudden burst of renewal,regardless of whether the Empire won or were fended off by the stormcloaks *Whiterun is repaired after the despicable attack and a small merged town grows on the outskirts of the City *Winterhold is rapidly rebuilt with resortful sea defenses *The Ratway in Riften is cleared out by City guards and the entire place becomes a safe haven in the rift *In summer,ships populate the ghost Sea and the player may visit new Islands
  10. "Dovakhin 2,there's nothing under the-"(2 hours) "You won't believe how many potions I used!"
  11. Find a few free voice actors on the web,Type in a little coding for new audio and quests Bam! Did you believe that their height would affect their proness to glitches?
  12. I think that also: *The children remain as they are (Who would an entire game year to watch an NPC crawl while dragons terrorise Tamriel *Along with a food dependancy mod the personalities of the children would be *They could try saying FUS RU DAA!!!!!!!!! *They interact better with dogs and random events as the thread author mentioned would prevent the game from getting boring and not repetitive due to the rarity of these events
  13. A mod like this would be great and would an invaluable amount of emotion into Skyrim. People should work on different parts of scripts (in the same style) and peice them together to create this mod,along with a few API's for house building mods.
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