Jump to content

pipponello

Premium Member
  • Posts

    23
  • Joined

  • Last visited

Nexus Mods Profile

About pipponello

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

pipponello's Achievements

Apprentice

Apprentice (3/14)

0

Reputation

  1. This mod was automatically installed for me by the ''gate of sovengarde'' collection, so I think it should be ok
  2. I think yes, i have this: FSMP - Faster HDT-SMP at Skyrim Special Edition Nexus - Mods and Community
  3. I tried looking at the logs, they only say ''hdtSMP64 200500''
  4. Yes, I also tried starting a new game, but I still have the same problem. 1 I summon the NPC and everything is ok. 2 I save the game. 3 I reload and the game crashes. Doing some experiments I discovered that the game crashes because of his hair/horns (they become like a kind of yellow ray or like a kind of wooden board), in fact by putting a random wig on the NPC the game stopped crashing. I thought there was some incompatibility with the ''gate of sovengarde'' collection, but I have another npc with the same hair and it has never given me problems. So I think my game for some reason can't load that npc hair and horns. The crash logger give me this: unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF90817E0BB nvwgf2umx.dll+02EE0BB test byte ptr [rbx+0x228], 0x04 Exception Flags: 0x00000000 Number of Parameters: 2 Access Violation: Tried to read memory at 0x00003DD85568
  5. Update: I figured out what causes the crash, apparently the npc's horns don't match his hair and the game can't load them, I got around the problem with a temporary wig. but I would like the npc to have his original hair. By any chance is there a ''wig'' mod containing this npc's hair? MinMin Nyr - High Poly Standalone Follower - ESP-FE - CBBE 3BA and BHUNP - BodySlide at Skyrim Special Edition Nexus - Mods and Community
  6. Hi guys, I have a problem with a follower's mod. For some strange reason every time I save the game and reload it makes the game crash. At first glance the follower doesn't appear to have any textures or anything missing. This problem only occurs with this follower and vortex says I have no conflicts. Does anyone know how to fix this problem?
  7. Hi guys, I'm writing here to avoid opening another topic, I need help again with a follower, but this time it's only about the hair which unfortunately is blue in color as if it doesn't have textures. I tried to fix the mod myself but without success. edit: ok just need another mod
  8. Update: I managed to change the number of damage, now I need help to change the type of damage, in short I should transform the fire damage into ''melee'' damage
  9. Hi guys, I would like to change the damage count and damage type of this mod to make it compatible with Dismemberment Framework and Maximum Carnage. Skyrim SE AE - Modern Weapons V80 4k Edition at Skyrim Special Edition Nexus - Mods and Community But I don't know how to do it, could someone explain to me how to do it or maybe link me to some videos/guides? Thanks for your time!
  10. Does this mod also make the character more ''normal''? I like the current look of the follower but not some of the dialogues... when she asked me what I preferred in a woman I shot her a Fus Ro Dah lol
  11. Thanks, I reversed the order of the mods and now it works
  12. Here you go, the npc should be near the stables outside whiterun https://drive.google.com/file/d/1v39M0UVGLuYzH6I7jsduJ6qK7f-eARl4/view?usp=sharing
  13. Hmm it seems out of my reach, at most I used ssedit to clean files and convert mod to ESL. Thanks for the reply!
  14. Which of these files should I remove? I tried with ''SEQ'' but nothing changed in the game
  15. Thanks very much! I spent a whole day trying to fix this mod. Small question, is the problem of Chinese character dialogues an ''irreversible'' problem? I have a Chinese mod that changes the appearance of the Follower called Sofia, but the mod, in addition to the appearance of the NPC, unfortunately also changes all the dialogues, making it practically impossible to talk to the npc. Is there a way to solve this problem?
×
×
  • Create New...