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cycle209

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  1. I've seen some footage of someone messing about with a knife, so those are definitely in.
  2. Hi I'm trying to create a power that applies the invisibility effect to the caster, but for some reason it's not working. For reasons I won't go into, I've had to create a script that handles playing the visual and sound effects , like this: Scriptname magicInvisibilityScript extends ActiveMagicEffect Sound Property IntroSoundFX Auto EffectShader Property Shader Auto VisualEffect Property Effect Auto ObjectReference selfRef Event OnEffectStart(Actor Target, Actor Caster) selfRef = Caster IntroSoundFX.Play(selfRef) Shader.Play(selfRef, -1) Effect.Play(selfRef, -1) EndEventThe visual effect I pass in is one I've created that uses the InvisFXBody01 art object, which should make the caster appear invisible, but it doesn't get applied for some reason. Any ideas what I could be missing? It would also be acceptable to just set the caster's alpha value to make them appear invisible, but that's not working when I go to 1st person view. :confused: Thanks
  3. I've also got a problem with the save file becoming bloated. It was all fine up until I started the quest where you have to retrieve the blood rings (save file of around 9MB), but now whenever I save it grows by about 150KB. It reached over 50MB before I noticed something was wrong. It's also causing a bug whereby if I turn in to a vampire lord, the animation won't trigger, and I basically get "stuck" in my normal form without being able to access any of the menus. I also can't save when I do manage to transform in to a vampire lord (not sure if this is meant to be the case though). I've tried disabling all my mods to no avail. Even if I go back to a much older save it still starts becoming bloated. However if I load a game that I haven't played Dawnguard with, it's fine.
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