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Pathoschild

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Everything posted by Pathoschild

  1. Hi, Drawing under specific things in the game can be hard, because the game draws a lot at the same time (e.g. menu background and item tooltip are part of the same draw), and the game uses many sprite batches per tick (so layer depth only affects things drawn since the last sprite batch change). If you really want to, one workaround is to use a Harmony postfix to draw the sparkles as part of item sprite draw; that way it'll automatically be on the same layer as the item sprite itself. You can't easily trigger a rerendering of the screen, but that shouldn't be necessary since it rerenders 60 times per second.
  2. A Nexus OpenID login would be nice, so we can connect our account without leaving a comment.
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