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ZeVolsung

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  1. The skeletton link is broken :/ (No file exists with that ID.)
  2. http://volsung.free.fr/Master.jpg That guy seems captivated by the Brotherhood of Steel discovery and he'll seize it no matter how! Or at least he could^^ Interested? I made it shortly after Doctor who christmas special . I needed a friendly face for my 'bad karma' session. Sadly, (for now) that's only a mask...(no lipsync and it can look a bit artificial under some lights) (By the way , does a tutorial which explains how to make real working heads from scratch exists?)
  3. And done! http://volsung.free.fr/SharpeFallout.jpg http://volsung.free.fr/SharpeFallout2.jpg Too bad that it just acts like a mask (no animations) Well, now I can play! (I'm quite a fan of SeanBean/MajorSharpe)
  4. As the title says :) "viewing player & interlocutor during conversation" Would that be possible?
  5. Thanks Deepside, you were right^^ My tests are encouraging with those outdated meshes. http://volsung.free.fr/NotsoBad.jpg
  6. You were right guys ! Thanks a lot^^ My tests are encouraging with those outdated meshes. http://volsung.free.fr/NotsoBad.jpg
  7. I won't be able to try it until a few days, but that's probably my cure! Thanks a lot!
  8. (Maybe I should post my problem in a single topic Edit: And in the good section!) Hi guys! I wanted to play with a unique head that I would make on 3ds max. But first i made some test by using an old mesh that I exported as a nif with the last niftools from my max 7. I followed Jaysus tutorial carrefully but here's what I got everytime after countless attempts. My nif works as a Mask/Helmet http://volsung.free.fr/EpicFail.jpg It seems my mesh uses some textures in the landscape randomly... Any clues? I must add I'm using niftools-max-plugins-3.4.2.4632.exe And probably ^^; nifskope-1.0.21.4886-windows.exe In the geck, when i'm using a standard Nif (let say abraxo.nif) my esp works fine (my character get a textured abraxo cleaner as an head. "But" If i'm doing the 'copy paste' trick from an official nif to another official nif (Let's say bookgeneric02.nif to abraxo.nif) Then I get the same texture bug.
  9. And I realise i'm in the wrong section... Sorry moderators...
  10. (Maybe I should post my problem in a single topic) Hi guys! I wanted to play with a unique head that I would make on 3ds max. But first i made some test by using an old mesh that I exported as a nif with the last niftools from my max 7. I followed Jaysus tutorial carrefully but here's what I got everytime after countless attempts. My nif works as a Mask/Helmet http://volsung.free.fr/EpicFail.jpg It seems my mesh uses some textures in the landscape randomly... Any clues? I must add I'm using niftools-max-plugins-3.4.2.4632.exe And probably ^^; nifskope-1.0.21.4886-windows.exe In the geck, when i'm using a standard Nif (let say abraxo.nif) my esp works fine (my character get a textured abraxo cleaner as an head. "But" If i'm doing the 'copy paste' trick from an official nif to another official nif (Let's say bookgeneric02.nif to abraxo.nif) Then I get the same texture bug.
  11. Hi guys! I wanted to play with a unique head that I would make on 3ds max. But first i made some test by using an old mesh that I exported as a nif with the last niftools from my max 7. I followed Jaysus tutorial carrefully but here's what I got everytime after countless attempts. My nif works as a Mask/Helmet It seems my mesh uses some textures in the landscape randomly... Any clues?
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